Accepting request 822163 from benchmark

OBS-URL: https://build.opensuse.org/request/show/822163
OBS-URL: https://build.opensuse.org/package/show/openSUSE:Factory/piglit?expand=0&rev=9
This commit is contained in:
Dominique Leuenberger 2020-07-24 07:56:59 +00:00 committed by Git OBS Bridge
commit b6c13588d1
4 changed files with 247 additions and 5 deletions

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-------------------------------------------------------------------
Tue Jul 21 22:49:51 UTC 2020 - Jozef Pupava <jpupava@suse.com>
- Update to version 1~20200721.5db8d7472:
* dsa: fix error codes for *TextureSubImage* calls
* ext_external_objects/vk-buf-exchange: New interoperability test
* ext_external_objects: Vulkan framework additions for external BOs
* ext_external_objects: changed default tiling mode to linear
* ext_external_objects/vk-image-display-overwrite: New test
* ext_external_objects: Additions to the framework and tests
* glsl-4.50: move a test to the glsl-4.50 dir
* arb_shader_bit_encoding: move some tests to the arb_shader_bit_encoding dir
* ext_shader_integer_mix: move some tests to the ext_shader_integer_mix dir
* glsl-1.30: move some tests to the glsl-1.30 dir
* glsl-1.20: move a bunch of shaders to the glsl-1.20 dir
* glsl-1.10: move a whole bunch shader tests to the glsl-1.10 dir
* glsl-3.30: move glsl 3.30 bug test to the glsl-3.30 dir
* arb_texture_gather: move test to the arb_texture_gather dir
* arb_sample_shading: bump gl version for mrt-alpha-to-coverage-combinations
* glsl-1.50: add extension requirement for spec@glsl-1.50@gs-max-output
* dsa: fix error codes to reflect GL 4.6 spec.
* tests: do not use designated initializers in c++
* tests: fix illegal initializers
* intel_shader_integer_functions2: ignore overflow errors
* builtin-functions: ignore RuntimeWarnings from add-tests
* tests: do not assert framebuffer-completeness
* tests: do not remove non-existent test
* primitive-restart: do not assign undefined value
* tests/texturing: set sample_count
* glsl-uniform-out-of-bounds-2: silence warning
* tests: add reproducer for Mesa issue 2946
* gl-4.1: add a minmax test (v2)
* ext_shader_image_load_store: fix imageAtomic*Wrap tests
* ext_shader_image_load_store-image: fix the compile only test
* Add param to piglit_compile_shader_text_nothrow to not print errors
* gl-3.1: use glsl 1.40 for mixed-int-float-fbo
* OES_geometry_shader: Test dynamically non-uniform num vertices
* glsl-1.10: Test absolute value of a dot-product result
* glsl-1.10: move tmp array index tests to the glsl-1.10 dir
* glsl-1.10: move some linking tests to the glsl-1.10 dir
* glsl-1.10: move some discard tests to the glsl-1.10 dir
* glsl-1.10: move some move loop tests to the glsl-1.10 dir
* glsl-1.10: move sampler shader tests to glsl-1.10 dir
* arb_shader_texture_lod: move test to arb_shader_texture_lod dir
* arb_gpu_shader_int64: move some unroll tests to the arb_gpu_shader_int64 dir
* arb_gpu_shader_fp64: move loop unroll test to the arb_gpu_shader_fp64 dir
* glsl-1.30: move some loop unroll tests to the glsl-1.30 dir
* glsl-1.10: move loop shader tests to glsl-1.10 dir
* glsl-4.50: move constant multiply test to glsl-4.50 dir
* glsl: move vec4 vector indexing tests to glsl-1.10
* glsl-1.20: move uniform initializer tests to glsl 1.20 dir
* glsl: move open-coded-bitfieldReverse tests to where they belong
* glsl-1.30: move builtin trunc test to glsl-1.30 dir
* glsl-1.10: move builtin tests to the glsl-1.10 dir
* glsl-1.10: move copy propagation tests to glsl-1.10 dir
* glsl-1.10: move derivative tests to glsl-1.10 dir
* glsl-1.20: move const builtin tests to glsl-1.20 dir
* glsl-1.30: move cosh builtin test to glsl-1.30 dir
* arb_arrays_of_arrays: move arrays copy size mismatch test to AoA dir
* glsl-1.20: move array tests to glsl-1.20 dir
* glsl-1.10: move algebraic tests to glsl-1.10 dir
* glsl-1.10: move exp2 test to glsl-1.10 dir
* tests: add reproducer for issue 3140
* namespace-pollution: fix array out-of-bounds access by glBitmap
* cl: Add test for i16/f16 inline immediate handling
* glsl-1.10: test uniform array resizing
* arb_shader_image_load_store: test storing to two different image formats.
* glsl-1.10: use correct comment tokens in fs-loop-while-false-03
* glsl-1.10: Test detection of open-coded "mix" pattern
* tests/fbo: Disable stencil test prior to glCopyPixels
* glsl-array-bounds: initialize arrays to avoid optimizing out undefined access
* glsl-array-bounds: set out-of-bounds array index inside shader
* glsl-1.10: remove initializer for uniform in fs-loop-while-false-03
* glsl-arrays: initialize uniforms in shader to avoid errors from elimination
* glsl-uniform-interstage-limits: New test poking at VS/FS shared uniform files.
* util: Add a helper for generating formatted shader sources.
* vulkan: remove glsl450 double precision tests
* glsl-1.10: Adds additional test for macros redefinitions
* ext_external_objects: Selecting a queue that supports graphics
* ext_external_objects: Additions to the Vulkan framework
* Switch from cElementTree to ElementTree.
* cmake: install spirv (spv) files
* ext_external_objects: remove double destroy of objects
* ext_external_objects: set img,mem objects NULL after destroy
* ext_external_objects: add error reporting to load_shader
* ext_external_objects: determine filepaths via PIGLIT_SOURCE_DIR
* glsl-1.10: remove test that no longer does what is intended
* write-after-clear: Test linear -> sRGB with sRGB storage
* write-after-clear: Clear lists of views
* tests: Add test for texture view writes after fast-clears
* Switch from collections to collections.abc.
* cl: fix clGetDeviceInfo build with OCL < 2.0
* cl: clGetKernelWorkGroupInfo check returned values
* cl: clGetDeviceInfo check returned values
* cl: clGetKernelInfo check returned values
* cl: clSetKernelArg fix CL_INVALID_SAMPLER error message
* cl: improve clEnqueueFillBuffer tests scope
* cl: fix clEnqueueFillBuffer CL_INVALID_CONTEXT
* cl: disable an asm call test on kabini
* cl: add program need_image_support option
* cl: manage an offset in retain_release-event
* cl: require a least OCL 1.2
* khr_texture_compression_astc: Make array subtests definition static
* drawoverhead: Allow disabling of the color output.
* drawoverhead: Allow selecting a specific test.
* arb_shader_subroutine: Add test for implicitly converted arguments
* cl: Add test passing large struct with dynamic realignment
* glsl 4.20 & 4.30: test c-style array initialization
* ssbo-atomics: Test that there is no implicit conversion of "mem" parameter
* ext_external_objects: Sets tiling mode for the imported texture
* cmake: Avoid pkg-config on Windows.
* shader_runner: fix conditional jump depends on glsl_version
* ext_external_objects: make libvulkan dependency optional
* gitlab-ci: add libvulkan-dev to support tests that use Vulkan
* ext_external_objects/vk-image-display: Add a new Vulkan->OpenGL test
* ext_external_objects/vk-image-override: New approach to test formats
* ext_external_objects/vk-image-override: Add a Vulkan-GL test
* ext_external_objects: Helper structs that map the Vk and GL formats
* ext_external_objects: Add Vulkan/OpenGL driver compatibility checker
* ext_external_objects: Extended the interoperability and Vulkan helpers
* ext_external_objects: Add Vulkan-OpenGL interoperability helpers
* ext_external_objects: Add Vulkan helpers
* ext_external_objects: Group external object tests
* glsl-1.10: remove tests that no longer do what was intended
* glsl-1.10: initialise texcoord array in test
* Fix several shared-atomicMin* tests using "draw rect" instead of "compute"
* tests: add reproducer for issue 2747
* gl-2.0: remove unnecessary assert
* glsl-1.10: stop sibling nested loop being eliminated
* gen_variable_index_write_tests: stop arrays from being optimised away
* arb_gpu_shader_fp64: fix indirect array access test
* glsl-1.10: remove undefined behaviour from loop test
* shader_runner: reset glClipPlane before each subtest
* framework: Update to Python 3 ConfigParser.
* tests: Added tests for nv_alpha_to_coverage_dither_control
* ext_draw_instanced: add test
* Remove the apitrace testing.
* framework: remove unused import
* framework: Replace assert with actual error
* framework: allow PiglitException's to set a returncode
* framework: Add env support to some test classes that don't have it
* arb_texture_query_lod: relax tolerance values
* framework/cl: Accept additional arguments in init and pass them to parent init
* GL_ARB_vertex_program: Test that unused attributes don't affect used ones
* gl-1.1: Test that unused normal array in ff shader doesn't affect other arrays
* glsl-1.30: add a test with gl_ClipDistance as dead code
* framework: Add xorg tests
* framework: Actually deserialize the test environment
* framework/test: pass env and cwd as optional arguments to Test
* framework: allow xml profiles from outside the piglit tree
* nv_viewport_array2: add some compiler, linker, and execution tests
* shader_runner: allow setting viewports directly
* nv_viewport_swizzle: add an errors test
* nv_viewport_swizzle: add basic test
* shader_runner: add glViewportSwizzleNV support
* glsl-1.10: test invalid operator on function parameter
* rgtc: generate some signed data for snorm formats.
* glsl-1.20: new tests for out-of-bounds array access of vectors/matrices
* tests: add reproducer for issue 1258
* glsl-1.10: Add tests for condition on saturated value
* glsl-1.10: test some arithmetic on non-existing variable
* tests: add reproducer for issue #2596
* arb_separate_shader_objects: Check return values.
* egl-ext_egl_image_storage: Fix resource leak.
* cmake: export build commands
* tests: Verify that usage of string literals fails compilation
* generated_tests: Remove six dependency.
* arb_gpu_shader_fp64: Remove execution tests from gen_inout_fp64
* arb_gpu_shader_fp64/int64: Test in/out variables with generator
* random_ubo: Add GL_ARB_gpu_shader_int64 types
* random_ubo: Fix python3 errors
* glsl-4.00: Add tests for loops with mul and ishl incrementation
* arb_gpu_shader5: test indirect texture access with different formats
* ext_texture_norm16-render: use piglit_get_gl_enum_name
* arb_shader_atomic_counters: Add a test for sparsely-used bindings.
* ARB_gpu_shader5: Verify precise fract of NaN
* ARB_gpu_shader5: Verify comparisons with precise arithmetic
* glsl: Verify floating point underflow compared with zero
* glsl-1.10: Verify sign multiplied by a value with negation, absolute value, or both
* tests: Added tests for nv_copy_image
* tests: intel_blackhole: ensure the blackhole state is disabled to readback surfaces
* arb_shader_storage_buffer_object: Add test for auto setting binding point to an array of SSBOs
* templates: Remove last remains of the six module
* cl: Add test for 16-bit bswaps
* glsl-arrays-copy-size-mismatch: Add test case for nir_opt_find_array_copies
* cl: Add test for bswap
* unittests: Properly skip tests if psutil isn't installed
* CI: remove six from installed packages
* cmake: remove python six dependency
* drop python2 support
* cmake: allow setting python versions via the command line
* CI: remove python 2.7 and 3.5
* framework/print-cmd: Fix exclude filter
* Fix build on 32-bit arch of gen_intel_shader_integer_functions2 tests
* glx_mesa_query_renderer: Fix error with GCC 10.
* draw-prim-rate: reorder test execution order
* draw-prim-rate: move the main loop body into a separate function
* draw-prim-rate: test the performance of triangle strips
* draw-prim-rate: don't change vertex attribs every draw call
* arb_provoking_vertex/clipped-strip-first: New test.
* util: Remove extra definition of piglit_automatic.
* arb_internalformat_query2: Move global variable definitions to common.c.
* gl-4.4/gl_max_vertex_attrib_stride: use a valid buffer offset
* double_attribs: use a valid offset in glVertexAttribLPointer
* intel_blackhole_render: test transitions of state in both directions
* intel_blackhole_render: drop asserts in favor of error reporting
* Fix scripts to run glcts and gles-cts using piglit runner
* texturing: Move global variable definitions to common.c.
* arb_gl_spirv: add some arrays of arrays ubo/ssbo tests
* arb_gl_spirv: add ubo array test with copy between arrays
* arb_gl_spirv: add ssbo test using std140 and std430
* arb_gl_spirv: Add a test for SSBOs with an unsized array
* arb_gl_spirv: add ubo tests with different matrix/array strides
* arb_gl_spirv: Add tests for UBOs with explicit offsets
* arb_gl_spirv: add a array of ubo test, with complex ubo content
* arb_gl_spirv: add ubo/ssbo tests with matrices
* shader_runner: add force_no_names mode
* glsl-es-3.10: remove wrong regression checking test
* tests: intel_blackhole_render: tests blit command
* tests: intel_blackhole_render: additional check before enable & after clear
* tests: intel_blackhole_render: turn asserts into test failures
* tests: intel_blackhole_render: fix the tests when not run with -auto
* glsl-1.50: test gl_PrimitiveID xfb
* intel_performance_query: Build only if EGL is available.
* oes_egl_image_external_essl3: check if 3.1 es is available
* tests: add test for assert in INTEL_performance_query
* Add test for OES_EGL_image_external_essl3
* intel_shader_integer_functions2: Add generated execution tests for multiply32x16
* intel_shader_integer_functions2: Add generated execution tests for averageRounded
* intel_shader_integer_functions2: Add generated execution tests for average
* intel_shader_integer_functions2: Add generated execution tests for subtractSaturate
* intel_shader_integer_functions2: Add generated execution tests for addSaturate
* intel_shader_integer_functions2: Add generated execution tests for countTrailingZeros
* intel_shader_integer_functions2: Add generated execution tests for countLeadingZeros
* intel_shader_integer_functions2: Add generated execution tests for absoluteDifference
* parser_utils: Work around overflow with hex values in strtoll
* gitlab-ci: Update to current ci-templates
* rasterpos: first comprehensive test of glRasterPos
* util/minmax-test: Free memory, allocated for token name
* arb_clear_texture: Fix memory leak Memory that was allocated for glGetTexImage wasn't freed after comparison.
* egl: add test for GL_EXT_EGL_image_storage
------------------------------------------------------------------- -------------------------------------------------------------------
Thu Jun 11 08:54:01 UTC 2020 - Martin Pluskal <mpluskal@suse.com> Thu Jun 11 08:54:01 UTC 2020 - Martin Pluskal <mpluskal@suse.com>

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%bcond_without opengles %bcond_without opengles
%endif %endif
Name: piglit Name: piglit
Version: 1~20191210.603cfb975 Version: 1~20200721.5db8d7472
Release: 0 Release: 0
Summary: OpenGL driver testing framework Summary: OpenGL driver testing framework
License: MIT License: MIT
Group: System/Benchmark Group: System/Benchmark
URL: http://cgit.freedesktop.org/piglit URL: https://cgit.freedesktop.org/piglit
Source0: %{name}-%{version}.tar.xz Source0: %{name}-%{version}.tar.xz
Source1: piglit-rpmlintrc Source1: piglit-rpmlintrc
Source2: suse_qa.py Source2: suse_qa.py