fc6f97a315
* ARB_clear_texture: fix GL_CLEAR_TEXTURE query check for unsupported formats * glsl-1.30: move tests requiring uint from glsl-1.20 * cl: print the failing value in r600 test * framework: call destroy directly instead of using atexit * glsl-1.20: loop unroll tests for uint induction var * framework: move atexit call closer to init * arb_bindless_texture: better test UBOs used as function parms * arb_compute_shader: add a compiler test for function inlining * cl: Don't use device_infos if num_device_infos == 0 * cl: extend cl_device_info with OpenCL 3.0 parameters * cl: cl_mem_flags has CL_MEM_KERNEL_READ_AND_WRITE since 2.0 * cl: Fix missing OpenCL 3.0 definition * ext_direct_state_access: Fix deprecated-non-prototype warning * tests/egl_ext_surface_compression: skip if Wayland display connection fails * perf: add a new test that measures shader IO throughput in GB/s * perf: remove the glsl-compile-time test * perf: remove the vertexrate test * cl: fix piglit-util-cl missing clReleaseEvent() * cl: fix piglit-util-cl memory leaks * cl: install include_test.h * tests/egl_ext_surface_compression: fix incorect executable name * fix arb_query_buffer_object-coherency to warn on invalid GS results instead of fail * tests: add tests for fixed-rate compression extensions * registry: update gl.xml * cl: Initialize device_config * cl: Correct CL_DEVICE_DOUBLE_FP_CONFIG check for OpenCL > 1.2 * cl: Add imperfect CL_DEVICE_OPENCL_C_VERSION check * cl: Compile with OpenCL 3.0 support * arb_gpu_shader5: Test bitfieldInsert with a base that is masked OBS-URL: https://build.opensuse.org/package/show/benchmark/piglit?expand=0&rev=59
198 lines
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198 lines
15 KiB
Plaintext
spec@arb_shader_storage_buffer_object@issue1258
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spec@egl_mesa_platform_surfaceless@conformance
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spec@egl_mesa_query_driver@conformance
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glx@glx-multithread-clearbuffer
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spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-dmat2x2-location-0
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spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-dmat3x2-location-0
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spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-dmat4x2-location-0
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spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-double-float-double@2-float@3-dmat2x2-location-0
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spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-double@3-location-0
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spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-double@3@2-location-0
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spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-double@4-location-0
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spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-dvec2@3-location-0
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spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-dvec2@4-location-0
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spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-float-dmat2x2-location-0
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spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-float-dmat3x2-location-0
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spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-float-double@3@2-location-0
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spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-float@1-dmat2x2-location-0
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spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-float@1-dmat3x2-location-0
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spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-float@2-dmat2x2-location-0
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spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-float@2-dmat3x2-location-0
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spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-float@2-double-location-0
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spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-float@2-dvec2-location-0
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spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-float@3-dmat2x2-location-0
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spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-float@3-dmat3x2-location-0
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spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-float@3-double-location-0
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spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-float@3-dvec2-location-0
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spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-float@4-dmat2x2-location-0
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spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-float@4-dmat3x2-location-0
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spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-float@4-double-location-0
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spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-float@4-dvec2-location-0
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spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-float@5-dmat2x2-location-0
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spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-float@5-dmat3x2-location-0
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spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-float@6-dmat2x2-location-0
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spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-float@6-dmat3x2-location-0
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spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-s2@2-float-dmat2x2-location-0
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spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-s2@2-s3@2-float-double
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spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-s2@2-s3@2-float-double-location-0
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spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-s2@2-s3@2-vec3-double
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spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-s2@2-s3@2-vec3-double-location-0
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spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-s2@2-vec2-dmat2x2-location-0
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spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-s2@2-vec3-dmat2x2-location-0
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spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-s2@2@2-float-double
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spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-s2@2@2-float-double-location-0
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spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-s2@2@2-vec2-double-location-0
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spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-s2@2@2-vec3-double
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spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-s2@2@2-vec3-double-location-0
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spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-s2@3-dvec2-float
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spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-vec2-dmat2x2-location-0
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spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-vec2-dmat3x2-location-0
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spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-vec2-double@3@2-location-0
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spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-vec3-dmat2x2-location-0
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spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-vec3-dmat3x2-location-0
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spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-vec3-double@3@2-location-0
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spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1@2-s2@2-s3@2-double-location-0
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spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s2@2-s3@2-float-double
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spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s2@2-s3@2-vec3-double
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spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s2@2@2-float-double
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spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s2@2@2-vec3-double
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spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s2@3-dvec2-float
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spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-float-int64_t@3@2-location-0
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spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-float-uint64_t@3@2-location-0
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spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-float@2-i64vec2-location-0
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spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-float@2-int64_t-location-0
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spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-float@2-u64vec2-location-0
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spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-float@2-uint64_t-location-0
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spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-float@3-i64vec2-location-0
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spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-float@3-int64_t-location-0
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spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-float@3-u64vec2-location-0
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spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-float@3-uint64_t-location-0
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spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-float@4-i64vec2-location-0
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spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-float@4-int64_t-location-0
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spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-float@4-u64vec2-location-0
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spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-float@4-uint64_t-location-0
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spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-i64vec2@3-location-0
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spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-i64vec2@4-location-0
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spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-int64_t@3-location-0
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spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-int64_t@3@2-location-0
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spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-int64_t@4-location-0
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spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-s2@2-s3@2-float-int64_t
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spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-s2@2-s3@2-float-int64_t-location-0
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spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-s2@2-s3@2-float-uint64_t
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spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-s2@2-s3@2-float-uint64_t-location-0
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spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-s2@2-s3@2-vec3-int64_t
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spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-s2@2-s3@2-vec3-int64_t-location-0
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spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-s2@2-s3@2-vec3-uint64_t
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spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-s2@2-s3@2-vec3-uint64_t-location-0
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spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-s2@2@2-float-int64_t
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spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-s2@2@2-float-int64_t-location-0
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spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-s2@2@2-float-uint64_t
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spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-s2@2@2-float-uint64_t-location-0
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spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-s2@2@2-vec2-int64_t-location-0
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spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-s2@2@2-vec2-uint64_t-location-0
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spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-s2@2@2-vec3-int64_t
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spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-s2@2@2-vec3-int64_t-location-0
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spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-s2@2@2-vec3-uint64_t
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spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-s2@2@2-vec3-uint64_t-location-0
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spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-s2@3-i64vec2-float
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spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-s2@3-u64vec2-float
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spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-u64vec2@3-location-0
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spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-u64vec2@4-location-0
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spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-uint64_t@3-location-0
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spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-uint64_t@3@2-location-0
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spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-uint64_t@4-location-0
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spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-vec2-int64_t@3@2-location-0
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spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-vec2-uint64_t@3@2-location-0
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spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-vec3-int64_t@3@2-location-0
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spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-vec3-uint64_t@3@2-location-0
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spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1@2-s2@2-s3@2-int64_t-location-0
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spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1@2-s2@2-s3@2-uint64_t-location-0
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spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s2@2-s3@2-float-int64_t
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spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s2@2-s3@2-float-uint64_t
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spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s2@2-s3@2-vec3-int64_t
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spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s2@2-s3@2-vec3-uint64_t
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spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s2@2@2-float-int64_t
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spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s2@2@2-float-uint64_t
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spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s2@2@2-vec3-int64_t
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spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s2@2@2-vec3-uint64_t
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spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s2@3-i64vec2-float
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spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s2@3-u64vec2-float
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spec@glsl-1.10@compiler@invalid-operator-as-function-parameter.vert
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spec@glsl-1.10@preprocessor@redefine-04.vert
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spec@glsl-1.20@execution@matrix-out-of-bounds-access@fs-mat4-out-of-bounds-2
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spec@glsl-1.20@execution@matrix-out-of-bounds-access@fs-mat4-out-of-bounds-4
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spec@glsl-1.20@execution@matrix-out-of-bounds-access@fs-mat4-out-of-bounds-5
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spec@glsl-1.20@execution@matrix-out-of-bounds-access@fs-mat4-out-of-bounds-6
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spec@glsl-1.20@execution@vector-out-of-bounds-access@fs-vec4-out-of-bounds-2
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spec@glsl-1.20@execution@vector-out-of-bounds-access@fs-vec4-out-of-bounds-4
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spec@glsl-1.20@execution@vector-out-of-bounds-access@fs-vec4-out-of-bounds-5
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spec@!opengl 1.1@streaming-texture-leak
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spec@!opengl 1.2@tex3d-maxsize
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spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-double-float-double@2-float@3-dmat2x2
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spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-float-dmat3x3
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spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-float-dvec3
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spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-float-float-float-dvec2
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spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-float@1-dmat3x3
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spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-float@3-dmat2x2
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spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-float@3-dmat2x3
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spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-float@3-dmat2x4
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spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-float@3-dmat3x2
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spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-float@3-dvec2
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spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-float@5-dmat3x3
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spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-s2@2-float-dmat2x2
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spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-s2@2-vec3-dmat2x2
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spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-vec3-dmat2x2
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spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-vec3-dmat2x3
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spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-vec3-dmat2x4
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spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-vec3-dmat3x2
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spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-vec3-double@3@2
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spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-vec3-dvec2
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spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s2@2-float-dmat2x2
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spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s2@2-vec3-dmat2x2
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spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-float-float-float-i64vec2
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spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-float-float-float-u64vec2
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spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-float-i64vec3
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spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-float-u64vec3
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spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-float@3-i64vec2
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spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-float@3-u64vec2
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spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-vec3-i64vec2
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spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-vec3-int64_t@3@2
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spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-vec3-u64vec2
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spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-vec3-uint64_t@3@2
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spec@arb_shader_storage_buffer_object@compiler@atomiccompswap-implicit-conversion.vert
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spec@arb_shader_storage_buffer_object@compiler@atomicmin-array-element-implicit-conversion.vert
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spec@arb_shader_storage_buffer_object@compiler@atomicmin-implicit-conversion.vert
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spec@arb_shader_storage_buffer_object@compiler@atomicmin-swizzle-implicit-conversion.vert
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spec@glsl-4.00@execution@inout@vs-out-fs-in-s1-double-float-double@2-float@3-dmat2x2
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spec@glsl-4.00@execution@inout@vs-out-fs-in-s1-float-dmat3x3
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spec@glsl-4.00@execution@inout@vs-out-fs-in-s1-float-dvec3
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spec@glsl-4.00@execution@inout@vs-out-fs-in-s1-float-float-float-dvec2
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spec@glsl-4.00@execution@inout@vs-out-fs-in-s1-float@1-dmat3x3
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spec@glsl-4.00@execution@inout@vs-out-fs-in-s1-float@3-dmat2x2
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spec@glsl-4.00@execution@inout@vs-out-fs-in-s1-float@3-dmat2x3
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spec@glsl-4.00@execution@inout@vs-out-fs-in-s1-float@3-dmat2x4
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spec@glsl-4.00@execution@inout@vs-out-fs-in-s1-float@3-dmat3x2
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spec@glsl-4.00@execution@inout@vs-out-fs-in-s1-float@3-dvec2
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spec@glsl-4.00@execution@inout@vs-out-fs-in-s1-float@5-dmat3x3
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spec@glsl-4.00@execution@inout@vs-out-fs-in-s1-s2@2-float-dmat2x2
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spec@glsl-4.00@execution@inout@vs-out-fs-in-s1-s2@2-s3@2-float-double
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spec@glsl-4.00@execution@inout@vs-out-fs-in-s1-s2@2-s3@2-vec3-double
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spec@glsl-4.00@execution@inout@vs-out-fs-in-s1-s2@2-vec3-dmat2x2
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spec@glsl-4.00@execution@inout@vs-out-fs-in-s1-s2@2@2-float-double
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spec@glsl-4.00@execution@inout@vs-out-fs-in-s1-s2@2@2-vec3-double
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spec@glsl-4.00@execution@inout@vs-out-fs-in-s1-s2@3-dvec2-float
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spec@glsl-4.00@execution@inout@vs-out-fs-in-s1-vec3-dmat2x2
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spec@glsl-4.00@execution@inout@vs-out-fs-in-s1-vec3-dmat2x3
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spec@glsl-4.00@execution@inout@vs-out-fs-in-s1-vec3-dmat2x4
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spec@glsl-4.00@execution@inout@vs-out-fs-in-s1-vec3-dmat3x2
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spec@glsl-4.00@execution@inout@vs-out-fs-in-s1-vec3-double@3@2
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spec@glsl-4.00@execution@inout@vs-out-fs-in-s1-vec3-dvec2
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spec@glsl-4.00@execution@inout@vs-out-fs-in-s2@2-float-dmat2x2
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spec@glsl-4.00@execution@inout@vs-out-fs-in-s2@2-s3@2-float-double
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spec@glsl-4.00@execution@inout@vs-out-fs-in-s2@2-s3@2-vec3-double
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spec@glsl-4.00@execution@inout@vs-out-fs-in-s2@2-vec3-dmat2x2
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spec@glsl-4.00@execution@inout@vs-out-fs-in-s2@2@2-float-double
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spec@glsl-4.00@execution@inout@vs-out-fs-in-s2@2@2-vec3-double
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spec@glsl-4.00@execution@inout@vs-out-fs-in-s2@3-dvec2-float
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spec@arb_arrays_of_arrays@execution@sampler@vs-struct-nonconst-non-opaque-members
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