piglit/suse_qa-skip-tests.txt
Martin Pluskal fc6f97a315 - Update to version 1~20241111:
* ARB_clear_texture: fix GL_CLEAR_TEXTURE query check for unsupported formats
  * glsl-1.30: move tests requiring uint from glsl-1.20
  * cl: print the failing value in r600 test
  * framework: call destroy directly instead of using atexit
  * glsl-1.20: loop unroll tests for uint induction var
  * framework: move atexit call closer to init
  * arb_bindless_texture: better test UBOs used as function parms
  * arb_compute_shader: add a compiler test for function inlining
  * cl: Don't use device_infos if num_device_infos == 0
  * cl: extend cl_device_info with OpenCL 3.0 parameters
  * cl: cl_mem_flags has CL_MEM_KERNEL_READ_AND_WRITE since 2.0
  * cl: Fix missing OpenCL 3.0 definition
  * ext_direct_state_access: Fix deprecated-non-prototype warning
  * tests/egl_ext_surface_compression: skip if Wayland display connection fails
  * perf: add a new test that measures shader IO throughput in GB/s
  * perf: remove the glsl-compile-time test
  * perf: remove the vertexrate test
  * cl: fix piglit-util-cl missing clReleaseEvent()
  * cl: fix piglit-util-cl memory leaks
  * cl: install include_test.h
  * tests/egl_ext_surface_compression: fix incorect executable name
  * fix arb_query_buffer_object-coherency to warn on invalid GS results instead of fail
  * tests: add tests for fixed-rate compression extensions
  * registry: update gl.xml
  * cl: Initialize device_config
  * cl: Correct CL_DEVICE_DOUBLE_FP_CONFIG check for OpenCL > 1.2
  * cl: Add imperfect CL_DEVICE_OPENCL_C_VERSION check
  * cl: Compile with OpenCL 3.0 support
  * arb_gpu_shader5: Test bitfieldInsert with a base that is masked

OBS-URL: https://build.opensuse.org/package/show/benchmark/piglit?expand=0&rev=59
2024-11-12 10:09:18 +00:00

198 lines
15 KiB
Plaintext

spec@arb_shader_storage_buffer_object@issue1258
spec@egl_mesa_platform_surfaceless@conformance
spec@egl_mesa_query_driver@conformance
glx@glx-multithread-clearbuffer
spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-dmat2x2-location-0
spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-dmat3x2-location-0
spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-dmat4x2-location-0
spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-double-float-double@2-float@3-dmat2x2-location-0
spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-double@3-location-0
spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-double@3@2-location-0
spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-double@4-location-0
spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-dvec2@3-location-0
spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-dvec2@4-location-0
spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-float-dmat2x2-location-0
spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-float-dmat3x2-location-0
spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-float-double@3@2-location-0
spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-float@1-dmat2x2-location-0
spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-float@1-dmat3x2-location-0
spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-float@2-dmat2x2-location-0
spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-float@2-dmat3x2-location-0
spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-float@2-double-location-0
spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-float@2-dvec2-location-0
spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-float@3-dmat2x2-location-0
spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-float@3-dmat3x2-location-0
spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-float@3-double-location-0
spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-float@3-dvec2-location-0
spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-float@4-dmat2x2-location-0
spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-float@4-dmat3x2-location-0
spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-float@4-double-location-0
spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-float@4-dvec2-location-0
spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-float@5-dmat2x2-location-0
spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-float@5-dmat3x2-location-0
spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-float@6-dmat2x2-location-0
spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-float@6-dmat3x2-location-0
spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-s2@2-float-dmat2x2-location-0
spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-s2@2-s3@2-float-double
spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-s2@2-s3@2-float-double-location-0
spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-s2@2-s3@2-vec3-double
spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-s2@2-s3@2-vec3-double-location-0
spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-s2@2-vec2-dmat2x2-location-0
spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-s2@2-vec3-dmat2x2-location-0
spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-s2@2@2-float-double
spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-s2@2@2-float-double-location-0
spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-s2@2@2-vec2-double-location-0
spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-s2@2@2-vec3-double
spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-s2@2@2-vec3-double-location-0
spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-s2@3-dvec2-float
spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-vec2-dmat2x2-location-0
spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-vec2-dmat3x2-location-0
spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-vec2-double@3@2-location-0
spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-vec3-dmat2x2-location-0
spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-vec3-dmat3x2-location-0
spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-vec3-double@3@2-location-0
spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1@2-s2@2-s3@2-double-location-0
spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s2@2-s3@2-float-double
spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s2@2-s3@2-vec3-double
spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s2@2@2-float-double
spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s2@2@2-vec3-double
spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s2@3-dvec2-float
spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-float-int64_t@3@2-location-0
spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-float-uint64_t@3@2-location-0
spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-float@2-i64vec2-location-0
spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-float@2-int64_t-location-0
spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-float@2-u64vec2-location-0
spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-float@2-uint64_t-location-0
spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-float@3-i64vec2-location-0
spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-float@3-int64_t-location-0
spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-float@3-u64vec2-location-0
spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-float@3-uint64_t-location-0
spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-float@4-i64vec2-location-0
spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-float@4-int64_t-location-0
spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-float@4-u64vec2-location-0
spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-float@4-uint64_t-location-0
spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-i64vec2@3-location-0
spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-i64vec2@4-location-0
spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-int64_t@3-location-0
spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-int64_t@3@2-location-0
spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-int64_t@4-location-0
spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-s2@2-s3@2-float-int64_t
spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-s2@2-s3@2-float-int64_t-location-0
spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-s2@2-s3@2-float-uint64_t
spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-s2@2-s3@2-float-uint64_t-location-0
spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-s2@2-s3@2-vec3-int64_t
spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-s2@2-s3@2-vec3-int64_t-location-0
spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-s2@2-s3@2-vec3-uint64_t
spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-s2@2-s3@2-vec3-uint64_t-location-0
spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-s2@2@2-float-int64_t
spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-s2@2@2-float-int64_t-location-0
spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-s2@2@2-float-uint64_t
spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-s2@2@2-float-uint64_t-location-0
spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-s2@2@2-vec2-int64_t-location-0
spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-s2@2@2-vec2-uint64_t-location-0
spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-s2@2@2-vec3-int64_t
spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-s2@2@2-vec3-int64_t-location-0
spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-s2@2@2-vec3-uint64_t
spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-s2@2@2-vec3-uint64_t-location-0
spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-s2@3-i64vec2-float
spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-s2@3-u64vec2-float
spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-u64vec2@3-location-0
spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-u64vec2@4-location-0
spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-uint64_t@3-location-0
spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-uint64_t@3@2-location-0
spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-uint64_t@4-location-0
spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-vec2-int64_t@3@2-location-0
spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-vec2-uint64_t@3@2-location-0
spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-vec3-int64_t@3@2-location-0
spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-vec3-uint64_t@3@2-location-0
spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1@2-s2@2-s3@2-int64_t-location-0
spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1@2-s2@2-s3@2-uint64_t-location-0
spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s2@2-s3@2-float-int64_t
spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s2@2-s3@2-float-uint64_t
spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s2@2-s3@2-vec3-int64_t
spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s2@2-s3@2-vec3-uint64_t
spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s2@2@2-float-int64_t
spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s2@2@2-float-uint64_t
spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s2@2@2-vec3-int64_t
spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s2@2@2-vec3-uint64_t
spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s2@3-i64vec2-float
spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s2@3-u64vec2-float
spec@glsl-1.10@compiler@invalid-operator-as-function-parameter.vert
spec@glsl-1.10@preprocessor@redefine-04.vert
spec@glsl-1.20@execution@matrix-out-of-bounds-access@fs-mat4-out-of-bounds-2
spec@glsl-1.20@execution@matrix-out-of-bounds-access@fs-mat4-out-of-bounds-4
spec@glsl-1.20@execution@matrix-out-of-bounds-access@fs-mat4-out-of-bounds-5
spec@glsl-1.20@execution@matrix-out-of-bounds-access@fs-mat4-out-of-bounds-6
spec@glsl-1.20@execution@vector-out-of-bounds-access@fs-vec4-out-of-bounds-2
spec@glsl-1.20@execution@vector-out-of-bounds-access@fs-vec4-out-of-bounds-4
spec@glsl-1.20@execution@vector-out-of-bounds-access@fs-vec4-out-of-bounds-5
spec@!opengl 1.1@streaming-texture-leak
spec@!opengl 1.2@tex3d-maxsize
spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-double-float-double@2-float@3-dmat2x2
spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-float-dmat3x3
spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-float-dvec3
spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-float-float-float-dvec2
spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-float@1-dmat3x3
spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-float@3-dmat2x2
spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-float@3-dmat2x3
spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-float@3-dmat2x4
spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-float@3-dmat3x2
spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-float@3-dvec2
spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-float@5-dmat3x3
spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-s2@2-float-dmat2x2
spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-s2@2-vec3-dmat2x2
spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-vec3-dmat2x2
spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-vec3-dmat2x3
spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-vec3-dmat2x4
spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-vec3-dmat3x2
spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-vec3-double@3@2
spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-vec3-dvec2
spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s2@2-float-dmat2x2
spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s2@2-vec3-dmat2x2
spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-float-float-float-i64vec2
spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-float-float-float-u64vec2
spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-float-i64vec3
spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-float-u64vec3
spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-float@3-i64vec2
spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-float@3-u64vec2
spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-vec3-i64vec2
spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-vec3-int64_t@3@2
spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-vec3-u64vec2
spec@arb_gpu_shader_int64@execution@inout@vs-out-fs-in-s1-vec3-uint64_t@3@2
spec@arb_shader_storage_buffer_object@compiler@atomiccompswap-implicit-conversion.vert
spec@arb_shader_storage_buffer_object@compiler@atomicmin-array-element-implicit-conversion.vert
spec@arb_shader_storage_buffer_object@compiler@atomicmin-implicit-conversion.vert
spec@arb_shader_storage_buffer_object@compiler@atomicmin-swizzle-implicit-conversion.vert
spec@glsl-4.00@execution@inout@vs-out-fs-in-s1-double-float-double@2-float@3-dmat2x2
spec@glsl-4.00@execution@inout@vs-out-fs-in-s1-float-dmat3x3
spec@glsl-4.00@execution@inout@vs-out-fs-in-s1-float-dvec3
spec@glsl-4.00@execution@inout@vs-out-fs-in-s1-float-float-float-dvec2
spec@glsl-4.00@execution@inout@vs-out-fs-in-s1-float@1-dmat3x3
spec@glsl-4.00@execution@inout@vs-out-fs-in-s1-float@3-dmat2x2
spec@glsl-4.00@execution@inout@vs-out-fs-in-s1-float@3-dmat2x3
spec@glsl-4.00@execution@inout@vs-out-fs-in-s1-float@3-dmat2x4
spec@glsl-4.00@execution@inout@vs-out-fs-in-s1-float@3-dmat3x2
spec@glsl-4.00@execution@inout@vs-out-fs-in-s1-float@3-dvec2
spec@glsl-4.00@execution@inout@vs-out-fs-in-s1-float@5-dmat3x3
spec@glsl-4.00@execution@inout@vs-out-fs-in-s1-s2@2-float-dmat2x2
spec@glsl-4.00@execution@inout@vs-out-fs-in-s1-s2@2-s3@2-float-double
spec@glsl-4.00@execution@inout@vs-out-fs-in-s1-s2@2-s3@2-vec3-double
spec@glsl-4.00@execution@inout@vs-out-fs-in-s1-s2@2-vec3-dmat2x2
spec@glsl-4.00@execution@inout@vs-out-fs-in-s1-s2@2@2-float-double
spec@glsl-4.00@execution@inout@vs-out-fs-in-s1-s2@2@2-vec3-double
spec@glsl-4.00@execution@inout@vs-out-fs-in-s1-s2@3-dvec2-float
spec@glsl-4.00@execution@inout@vs-out-fs-in-s1-vec3-dmat2x2
spec@glsl-4.00@execution@inout@vs-out-fs-in-s1-vec3-dmat2x3
spec@glsl-4.00@execution@inout@vs-out-fs-in-s1-vec3-dmat2x4
spec@glsl-4.00@execution@inout@vs-out-fs-in-s1-vec3-dmat3x2
spec@glsl-4.00@execution@inout@vs-out-fs-in-s1-vec3-double@3@2
spec@glsl-4.00@execution@inout@vs-out-fs-in-s1-vec3-dvec2
spec@glsl-4.00@execution@inout@vs-out-fs-in-s2@2-float-dmat2x2
spec@glsl-4.00@execution@inout@vs-out-fs-in-s2@2-s3@2-float-double
spec@glsl-4.00@execution@inout@vs-out-fs-in-s2@2-s3@2-vec3-double
spec@glsl-4.00@execution@inout@vs-out-fs-in-s2@2-vec3-dmat2x2
spec@glsl-4.00@execution@inout@vs-out-fs-in-s2@2@2-float-double
spec@glsl-4.00@execution@inout@vs-out-fs-in-s2@2@2-vec3-double
spec@glsl-4.00@execution@inout@vs-out-fs-in-s2@3-dvec2-float
spec@arb_arrays_of_arrays@execution@sampler@vs-struct-nonconst-non-opaque-members