From c62cc5a9642a9da893f28804a6e06496a1878521 Mon Sep 17 00:00:00 2001 From: Fabian Vogt Date: Fri, 26 Jun 2020 17:26:30 +0200 Subject: [PATCH] [mediacontroller] Use half the samples for better performance with swrast With swrast (llvmpipe) the artwork blurring is enabled, which takes an eternity (up to ~15s) to compile the shader. Improve that by only using half the samples with half the radius, which looks nearly identical. --- .../mediacontroller/contents/ui/ExpandedRepresentation.qml | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/applets/mediacontroller/contents/ui/ExpandedRepresentation.qml b/applets/mediacontroller/contents/ui/ExpandedRepresentation.qml index 5653bcc38..2f89d33cc 100644 --- a/applets/mediacontroller/contents/ui/ExpandedRepresentation.qml +++ b/applets/mediacontroller/contents/ui/ExpandedRepresentation.qml @@ -165,9 +165,9 @@ Item { layer.effect: GaussianBlur { cached: true - radius: 256 + radius: 128 deviation: 12 - samples: 129 + samples: 63 transparentBorder: false } -- 2.25.1