Update on 2021-10-01
OBS-URL: https://build.opensuse.org/package/show/Emulators/ppsspp?expand=0&rev=297
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<servicedata>
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<servicedata>
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<service name="tar_scm">
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<service name="tar_scm">
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<param name="url">https://github.com/hrydgard/ppsspp.git</param>
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<param name="url">https://github.com/hrydgard/ppsspp.git</param>
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<param name="changesrevision">2adc3c668a92f521518ed7d35fa2f256db761de0</param></service></servicedata>
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<param name="changesrevision">5ccbe1284a28329c0fa0133638469a227cc2715e</param></service></servicedata>
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version https://git-lfs.github.com/spec/v1
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oid sha256:ff6089b51d6cb89dc0429fda2ab42a1f559184df4d44bf519e7e4f06289e08b7
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size 228629148
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3
ppsspp-1.11.3~git20211001.tar.xz
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3
ppsspp-1.11.3~git20211001.tar.xz
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version https://git-lfs.github.com/spec/v1
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oid sha256:7d86cc2f127eb8fcb3902cd46401af9a28f9cfb2f281a163b01c429eaefd7ff9
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size 229156272
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-------------------------------------------------------------------
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Fri Oct 01 13:38:26 UTC 2021 - pousaduarte@gmail.com
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- Update to version 1.11.3~git20211001:
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* compat.ini: Add Digimon World Re:Digitize to DisableRangeCulling
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* softgpu: Allow end coordinate at bounds.
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* softgpu: Avoid fast path for clamp/wrap cases.
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* compat.ini: Add Megaman Maverick Hunter X to IntraVRAM... and RequireBlockTransfer.
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* Set compat.ini option DisableFirstFrameReadback for Socom Fireteam Bravo 3. See #11814
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* Add a crude way to blacklist post/texture shaders from certain vendors.
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* Increase few column width for long translation, make control binding a bit taller
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* Updated translation
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* UI: Fix Game ID with insets on left side.
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* oops need to typecast metasocket
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* Changing most frequently used global vars to atomic to avoid possible multi-threading issue on friendFinder thread which communicates with AdhocServer in background. PS: There are more global vars being used here (too many actually), so we should find a better approach in the future (ie. using PSPThread instead).
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* Fix threading issue when exiting PPSSPP due to unjoined AdhocServer thread when AdhocServer failed to bind the socket and exited the thread early.
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* Prevent some games (ie. DBZ SB2) from repeatedly trying to Disconnect Adhocctl when not connected to AdhocServer.
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* UI: Remove scroll to top on size change.
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* UI: Keep scroll position on async load.
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* UI: Have scroll views directly remember their pos.
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* UI: Cleanup another header misuse.
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* UI: Use a proper view for touch control borders.
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* UI: Allow touch control editor buttons to grow.
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* Remove .s suffix from vwbn disassembly
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* UI: Allow cancel mapped to a letter in chat.
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* Debugger: Add web debugger to build packaging.
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* Debugger: Add web debugger in assets.
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* Debugger: Serve local web debugger from assets.
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* UI: Fix game installer extension check.
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* UI: Fix measuring width constrained choices.
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* http: Fix timeout mid request.
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* Update zh_CN.ini
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* Update zh_CN.ini
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* Update zh_CN.ini
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* Update zh_CN.ini
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* Instance: add missing include after 1bace5558340
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-------------------------------------------------------------------
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-------------------------------------------------------------------
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Sun Sep 26 14:27:29 UTC 2021 - pousaduarte@gmail.com
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Sun Sep 26 14:27:29 UTC 2021 - pousaduarte@gmail.com
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@ -18,7 +18,7 @@
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%define _lto_cflags %{nil}
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%define _lto_cflags %{nil}
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Name: ppsspp
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Name: ppsspp
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Version: 1.11.3~git20210926
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Version: 1.11.3~git20211001
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Release: 0
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Release: 0
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Summary: PlayStation Portable Emulator
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Summary: PlayStation Portable Emulator
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License: GPL-2.0-or-later
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License: GPL-2.0-or-later
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