diff --git a/_servicedata b/_servicedata index 47f23cb..6904723 100644 --- a/_servicedata +++ b/_servicedata @@ -1,4 +1,4 @@ https://github.com/hrydgard/ppsspp.git - a7f2415469593269cc2efda824106cf4d166f291 \ No newline at end of file + fd0bf2121535ff6e869de0e64a8917ec57e30d58 \ No newline at end of file diff --git a/ppsspp-1.9.3~git20200403.tar.xz b/ppsspp-1.9.3~git20200403.tar.xz deleted file mode 100644 index 8c6662c..0000000 --- a/ppsspp-1.9.3~git20200403.tar.xz +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:c142c91ba438ecd54704897c11a8b6a2e73cee0017c0e6354d8669dee929ec69 -size 195484828 diff --git a/ppsspp-1.9.3~git20200406.tar.xz b/ppsspp-1.9.3~git20200406.tar.xz new file mode 100644 index 0000000..8cd53a3 --- /dev/null +++ b/ppsspp-1.9.3~git20200406.tar.xz @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:915ac58eff21783b50fc06eac0d4b0e6cdf35521eb7ac147cc7180148bcf9639 +size 195496060 diff --git a/ppsspp.changes b/ppsspp.changes index 3eac516..d31aa2a 100644 --- a/ppsspp.changes +++ b/ppsspp.changes @@ -1,3 +1,24 @@ +------------------------------------------------------------------- +Mon Apr 06 09:08:01 UTC 2020 - pousaduarte@gmail.com + +- Update to version 1.9.3~git20200406: + * Windows: Prevent applying -1 as inset space. + * Windows: Ensure we resize after hw transform swap. + * Headless: Fix compile on Android. + * UI: Small cleanup in touch control layout editor. + * UI: General cleanup in layout editor. + * UI: Prevent drag drift in layout editor. + * UI: Make display layout editor support 1x PSP. + * Fix SDK requirements of Atlas and Zim tools. + * Net: Correct pool allocation. + * GPU: Track HW tess at start of frame too. + * GPU: Reset hw transform once per frame. + * GPU: Move hw transform decision to draw engine. + * GPU: Update uniforms w/ consistent render mode too. + * GPU: Use consistent buffered rendering state. + * Setting the width and height to 0 made the frameskip unusable on lakka/libretro with a XU4 with a MALI GPU T628. The result was that bad flickering happened when in frameskip mode. Once it reached 60fps, no flickering, below that flickering. This change fixes the flickering and calls video_cb with the correct height and width. + * Travis: build libretro android + ------------------------------------------------------------------- Sat Apr 04 11:34:37 UTC 2020 - pousaduarte@gmail.com diff --git a/ppsspp.spec b/ppsspp.spec index aecf760..fd5247a 100644 --- a/ppsspp.spec +++ b/ppsspp.spec @@ -17,7 +17,7 @@ Name: ppsspp -Version: 1.9.3~git20200403 +Version: 1.9.3~git20200406 Release: 0 Summary: PlayStation Portable Emulator License: GPL-2.0-or-later