diff --git a/_service b/_service
index feb8d26..a2c7ed7 100644
--- a/_service
+++ b/_service
@@ -3,7 +3,7 @@
git
https://github.com/hrydgard/ppsspp.git
ppsspp
- @PARENT_TAG@.0~git%cd
+ @PARENT_TAG@~git%cd
v(.*)
enable
dx9sdk
diff --git a/_servicedata b/_servicedata
index 7824efa..62dd058 100644
--- a/_servicedata
+++ b/_servicedata
@@ -1,4 +1,4 @@
https://github.com/hrydgard/ppsspp.git
- 66dc0ea62fc721eebe6b380aec3b659a8b2f0a8f
\ No newline at end of file
+ 86df05555b7089ef6257a9287d8509edd6baf9c4
\ No newline at end of file
diff --git a/ppsspp-1.4.0~git20170519.tar.xz b/ppsspp-1.4.0~git20170519.tar.xz
deleted file mode 100644
index 09784db..0000000
--- a/ppsspp-1.4.0~git20170519.tar.xz
+++ /dev/null
@@ -1,3 +0,0 @@
-version https://git-lfs.github.com/spec/v1
-oid sha256:d7a6c6f6ac4d2cf943e572903754ac5f18a160e681ce1eea3e222ec8507c01af
-size 161643832
diff --git a/ppsspp-1.4.2~git20170527.tar.xz b/ppsspp-1.4.2~git20170527.tar.xz
new file mode 100644
index 0000000..0fd4803
--- /dev/null
+++ b/ppsspp-1.4.2~git20170527.tar.xz
@@ -0,0 +1,3 @@
+version https://git-lfs.github.com/spec/v1
+oid sha256:020d175d142e864d80947aad152e3d32992e73dd007eb699f030959e1cd79b92
+size 161648600
diff --git a/ppsspp.changes b/ppsspp.changes
index 98d88c1..6f36d6c 100644
--- a/ppsspp.changes
+++ b/ppsspp.changes
@@ -1,3 +1,71 @@
+-------------------------------------------------------------------
+Sat May 27 12:51:23 UTC 2017 - pousaduarte@gmail.com
+
+- Update to version 1.4.2.0~git20170527:
+ * added ps1controller mapping in gamecontrollerdb for Linux
+ * Remove the Mipmap setting. One step forward for #8171
+ * Remove "Always Depth Write" setting. One step forward for #8171
+ * Make extra sure that asserts arrive in the Android log.
+ * Show the Android "board name" in system information.
+ * Don't erase and rewrite the dispatcher when the cache is cleared. Fixes #9708
+ * Buildfix
+ * Update README for 1.4.2
+ * Strncpy doesn't terminate correctly, switch to truncate_cpy.
+ * Switch strncpy to truncate_cpy in a bunch of places.
+ * Buildfix, oops
+ * Should probably stick to the old way here.
+ * SoftGPU: Correct mipmaps for points.
+ * SoftGPU: Support UVGen for points and lines.
+ * SoftGPU: Stop calling bufw pixels bytes.
+ * GPU: Cleanup some gstate accesses.
+ * Slightly speed up booting when there are symbols to load.
+ * Update to v1.4.2
+
+-------------------------------------------------------------------
+Thu May 25 08:21:25 UTC 2017 - pousaduarte@gmail.com
+
+- Update to version 1.4.1.0~git20170524:
+ * SoftGPU: Make sure transformunit.buf is properly aligned. Helps part of #9718
+ * Some constification in ElfReader, sanity checks in sceKernelMutex. Might help #9718 a little bit, though probably not the Elf issue (and if the workarea pointer is bad, it's not likely the game will limp along for much longer)
+ * Fix crash when pressing F12 in software mode.
+ * thin3d gles: Unbind buffers after drawing. Fixes #9715
+ * Use InitMemoryForGamePBP also for homebrew(PSP_PBP_DIRECTORY).
+ * Throw in a few more checks in ElfReader
+ * Reset (through renaming) and hide the software rendering setting on Android. Only show it if it's already enabled.
+ * Typo fix, MOBILE_DEVICE
+
+-------------------------------------------------------------------
+Wed May 24 08:16:46 UTC 2017 - pousaduarte@gmail.com
+
+- Update to version 1.4.1.0~git20170524:
+ * Init rtcBaseTime.tv_usec to 0
+ * D3D9: Correct half-pixel offset.
+
+-------------------------------------------------------------------
+Tue May 23 17:59:44 UTC 2017 - pousaduarte@gmail.com
+
+- Update to version 1.4.1.0~git20170523:
+ * Update readme for 1.4.1, which will be released soon
+ * README: Add mention of framebuffer blit fix
+ * Update version to 1.4.1
+
+-------------------------------------------------------------------
+Mon May 22 07:59:04 UTC 2017 - pousaduarte@gmail.com
+
+- Update to version 1.4.0~git20170521:
+ * Add sceKernelLoadExec_28D0D249.
+ * Don't use partial-restart unless debugger is present.
+
+-------------------------------------------------------------------
+Sun May 21 14:09:37 UTC 2017 - pousaduarte@gmail.com
+
+- Update to version 1.4.0~git20170521:
+ * Quick hack to enable analog stick sensitivity on non-windows platforms.
+ * Make sure the analog sensitivity defaults correctly on non-Windows
+ * Windows: Avoid input race condition on GPU switch.
+ * SoftGPU: Use vertexjit for submitted primitives.
+ * SoftGPU: Fix rendering when using Direct3D 9.
+
-------------------------------------------------------------------
Fri May 19 11:58:12 UTC 2017 - pousaduarte@gmail.com
diff --git a/ppsspp.spec b/ppsspp.spec
index eb5256d..f2e35f5 100644
--- a/ppsspp.spec
+++ b/ppsspp.spec
@@ -17,7 +17,7 @@
Name: ppsspp
-Version: 1.4.0~git20170519
+Version: 1.4.2~git20170527
Release: 0
Summary: PlayStation Portable Emulator
License: GPL-2.0+