diff --git a/_servicedata b/_servicedata
index c29beca..540e230 100644
--- a/_servicedata
+++ b/_servicedata
@@ -1,4 +1,4 @@
https://github.com/hrydgard/ppsspp.git
- 54bb824d3798a73e2f5bd5a0f12fcc299853d02c
\ No newline at end of file
+ cd05f3ad29dd80ef1f559e42b24491f27030a823
\ No newline at end of file
diff --git a/ppsspp-1.11.3~git20210902.tar.xz b/ppsspp-1.11.3~git20210902.tar.xz
deleted file mode 100644
index e332fc5..0000000
--- a/ppsspp-1.11.3~git20210902.tar.xz
+++ /dev/null
@@ -1,3 +0,0 @@
-version https://git-lfs.github.com/spec/v1
-oid sha256:a18bb682a2e4d1d68d0a1c91416a5810d7b49ecbc05471c9a77132e705b46a6f
-size 226193308
diff --git a/ppsspp-1.11.3~git20210917.tar.xz b/ppsspp-1.11.3~git20210917.tar.xz
new file mode 100644
index 0000000..f9f6fac
--- /dev/null
+++ b/ppsspp-1.11.3~git20210917.tar.xz
@@ -0,0 +1,3 @@
+version https://git-lfs.github.com/spec/v1
+oid sha256:56ccb951d45b48da94ad68aa5bea8b697fffbe94e882db9d7b6e20929bfb9d30
+size 228612920
diff --git a/ppsspp.changes b/ppsspp.changes
index b10a07e..daaa81f 100644
--- a/ppsspp.changes
+++ b/ppsspp.changes
@@ -1,3 +1,134 @@
+-------------------------------------------------------------------
+Fri Sep 17 11:46:44 UTC 2021 - pousaduarte@gmail.com
+
+- Update to version 1.11.3~git20210917:
+ * Try to workaround git tag fetch failure
+ * Update SDL and try faster commit history fetch
+ * Dialog: Allow termination of access thread at ret.
+ * Silence submodule fetch error screaming
+ * Switch to submodules and fix release version generation
+ * Drop bundled SDL2 for macOS
+ * Dialog: Try to recover on double init, report.
+ * Include macOS name in the zip archive
+ * Fix git describe not fetching version tag
+ * Qt as well
+ * Fix chat here position
+ * Fix jumpy resolve while typing
+ * UI: Oops, remove silly mistake.
+ * Windows: Disable auto-enable chat on Ctrl-C.
+ * UI: When enabling chat, recreate views.
+ * GPU: Default vertex cache to off.
+ * Vulkan: Fix faster alt speed with vsync.
+ * Vulkan: Skip flips, not draw, for vsync unthrottle.
+ * Net: Fix various chat threading hazards.
+ * UI: Decouple new chat display and tracking logic.
+ * UI: Track chat log changes more clearly.
+ * Fix freezing issue during GameMode initialization on some games (ie. Hammerin' Hero)
+ * Unix: Use shm_open in case not /dev/shm/.
+ * Fix Socket error 10014 on Windows when hosting a game of Vulcanus Seek and Destroy
+ * Android: Fix UI background on scoped storage.
+ * UI: Correct enable reporting setting resetting.
+ * Font: Cleanup logging for invalid pointers.
+ * Core: Fix some minor gcc warnings.
+ * headless: Fix some Python warnings.
+ * Allow drag over touch DPAD and avoid analog drag to trigger other button
+ * Vulkan: Only force 32-bit if needed.
+ * Vulkan: Expand 16-bit textures to generate mips.
+ * UI: Update flags more correctly in chat.
+ * UI: Cleanup input box for chat.
+ * UI: Move the chat message box to just a view.
+ * UI: Allow UI keys on emuscreen of focused.
+ * TexCache: Correct confusing red/blue var names.
+ * softgpu: Implement DXT5 in samplerx86.
+ * it_IT translation update, thanks giona.
+ * Add FAT support for macOS with automatic GitHub releases
+ * softgpu: Implement DXT3 in samplerx86.
+ * softgpu: Implement DXT1 decoding in samplerx86.
+ * Update libMoltenVK.dylib to support M1 chips
+ * softgpu: Decode DXT texels directly.
+ * TexCache: Correct DXT5 alpha calculation.
+ * Savedata: Respect IO timing method setting.
+ * Edit psp screen a bit
+ * Fix setting info on multi choice
+ * Android: Avoid crash without ext dir.
+ * Auto-fix case of manually specified paths.
+ * Move FixPathCase to Common/File/Path
+ * Fix weird linker problem
+ * Remove another redundant check, comment fixes
+ * SFO return value fix, oops
+ * Wire inflight frames config setting to render managers.
+ * Optimize away a couple of existence checks
+ * Optimize ReadPSPFile (which should probably be replaced with ReadEntireFile anyway)
+ * Minor gradle upgrade, why not
+ * Optimize MetaFileSystem::ReadEntireFile
+ * Feedback
+ * Log the duration of directory size computations too
+ * Add back the dir listing logging. Add hack to avoid confusing Wipeout :(
+ * Fix the Android recursive size computation and hook it up.
+ * Add metafilesystem hook to add optimized implementations of compute recursive directory size
+ * Add untested function Android_ComputeRecursiveDirectorySize
+ * Fix another GetFileInfo loop (GetFilesInDir now does return sizes)
+ * Io: Assume a write may have happened on resume.
+ * Io: Cache SAVEDATA usage between writes.
+ * Cleanup
+ * Also hide SHADERS directory from games
+ * Optimize install data size calculation.
+ * Optimize savedata size calculation
+ * Cleanup
+ * Hide directories games should not know about from them.
+ * VK mip gen: Could end up with a zero dimension in the lowest mipmap, prevent that.
+ * Vulkan: MSVC 2017 buildfix.
+ * UI: Fix non-Android build error.
+ * Add back the ability to manually specify a folder, on Android 9 and earlier.
+ * Hide the folder selector for memstick directory on Android 9 and earlier.
+ * Draw bullet points as circles for a consistent look regardless of system font.
+ * Minor polish to MemStickScreen
+ * Decouple Vulkan context object destruction from retroarch's ContextDestroy call
+ * softgpu: Clip only on -Z, cull if entirely outside.
+ * softgpu: Correct guardband cull behavior.
+ * Support ScrollView for focus position
+ * Moving Background
+ * Vulkan scissor fix (validation errors).
+ * Fix a couple sort comparators for the savedata screen
+ * Keep track of focus position
+ * Fix wave on different dps
+ * More shortcut fixes
+ * Set a couple flags on the ShortcutIntent
+ * Avoid calling into C++ when creating game shortcuts. Use scoped storage-compatible file chooser when possible.
+ * Valiant attempt to fix queryGameName
+ * Fix error message
+ * ThreadManager cleanups
+ * Implement support for new file chooser on Android 11+.
+ * Expose texture shader core option.
+ * Add some antialiasing
+ * Wave animation
+ * Expose new texture filtering option and fix runtime changing texture upscale mode
+ * Double binding fix
+ * No longer need to specify build tools version, gradle now has a default.
+ * Fix typo (and maybe a bug).
+ * Round the location of single-pixel lines to the nearest pixel.
+ * Bezier/Spline: Fix logical error (must flush buffered data before we modify submitType).
+ * VK: Only autogenerate mipmaps for R8G8B8A8 format textures.
+ * Add info check
+ * Don't show CRC button when we can't get it
+ * softgpu: Prevent pixel gaps when drawing sprites.
+ * libretro: Fix typo.
+ * Reporting: Calculate CRC for PSN games.
+ * Core: Use FileBlockDevice for PBPs without an ISO.
+ * libretro: Fix defaults for texture_scaling_level and inflight_frames
+ * Review style fixes.
+ * Expose inflight frames as core option.
+ * Fix capitalization in core option labels.
+ * Move core initialization code out of retro_load_game method
+ * Do not fast forward by default.
+ * Do not skip SwapBuffer() when skipDrawReason set.
+ * softgpu: Avoid overflow infinite loop.
+ * Fix windows menus for the new tex filtering options.
+ * Add new texture filtering "Auto Max Quality" that tweaks texture filtering for best quality.
+ * Update gradle again.
+ * Fix opacity
+ * Configurable analog head size
+
-------------------------------------------------------------------
Thu Sep 02 16:14:42 UTC 2021 - pousaduarte@gmail.com
diff --git a/ppsspp.spec b/ppsspp.spec
index 218aae5..1dcb4ef 100644
--- a/ppsspp.spec
+++ b/ppsspp.spec
@@ -18,7 +18,7 @@
%define _lto_cflags %{nil}
Name: ppsspp
-Version: 1.11.3~git20210902
+Version: 1.11.3~git20210917
Release: 0
Summary: PlayStation Portable Emulator
License: GPL-2.0-or-later