From da1618bf3b00fa3926b3fa321e67f53331985f6b5c0c29d3d49b24da757c74cc Mon Sep 17 00:00:00 2001 From: Duarte Pousa Date: Wed, 28 Aug 2019 20:40:21 +0000 Subject: [PATCH] Scheduled source refresh OBS-URL: https://build.opensuse.org/package/show/Emulators/ppsspp?expand=0&rev=212 --- _servicedata | 2 +- ppsspp-1.8.0~git20190808.tar.xz | 3 -- ppsspp-1.8.0~git20190826.tar.xz | 3 ++ ppsspp.changes | 83 +++++++++++++++++++++++++++++++++ ppsspp.spec | 2 +- 5 files changed, 88 insertions(+), 5 deletions(-) delete mode 100644 ppsspp-1.8.0~git20190808.tar.xz create mode 100644 ppsspp-1.8.0~git20190826.tar.xz diff --git a/_servicedata b/_servicedata index 3347d29..7fcc88d 100644 --- a/_servicedata +++ b/_servicedata @@ -1,4 +1,4 @@ https://github.com/hrydgard/ppsspp.git - 213e2ccefceb23e37cda64cc0ea9232541beb241 \ No newline at end of file + 1c8bed1fdce8981ce98af5bae8a9f72d09a6b471 \ No newline at end of file diff --git a/ppsspp-1.8.0~git20190808.tar.xz b/ppsspp-1.8.0~git20190808.tar.xz deleted file mode 100644 index 049dcb6..0000000 --- a/ppsspp-1.8.0~git20190808.tar.xz +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:2407a5c703c148f5f3e43cfe2a6d0fec723f06b2e494fb1be1c044990170bcae -size 194747336 diff --git a/ppsspp-1.8.0~git20190826.tar.xz b/ppsspp-1.8.0~git20190826.tar.xz new file mode 100644 index 0000000..ceaf9a0 --- /dev/null +++ b/ppsspp-1.8.0~git20190826.tar.xz @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:68eb046f5148320b9add9057ed242452b45e884dc5bdf9433f9d16ba2d50e8e2 +size 194758268 diff --git a/ppsspp.changes b/ppsspp.changes index 8e1da8e..a37efec 100644 --- a/ppsspp.changes +++ b/ppsspp.changes @@ -1,3 +1,86 @@ +------------------------------------------------------------------- +Wed Aug 28 19:45:23 UTC 2019 - pousaduarte@gmail.com + +- Update to version 1.8.0~git20190826: + * (Libretro) Buildfix - update Makefile.common + * Remove deleted GE dumps from Recent. Fixes a part of #11904 (the recent list wasn't updated properly). + * sceUsbCam: Fix some bugs my last commits introduced. + * MJPEG in sceJpeg: Notify the framebuffer manager that there's been a picture written to memory. Fixes part of #8521 + * Improve some logging (%08x for addresses) + * sceUsbCam: Heap-allocate the buffer. + * http: Remove web server restart handling. + * http: Show recent games in same order. + * http: Improve EBOOT.PBP handling. + * [Android] Fix code style + * [Android] Updates for camera + * Missed this in the last commit, sigh + * Improve an assert message that AkiraJkr saw. Fix a silly bug in the last commit. + * Default to Vulkan on Android Pie or later. Fixes #12228. + * Android: Update the gradle version again. + * Fix display of memory view window on high-DPI displays. Fixes #11913. + * Revert "GPU: Download CLUTs when loading at 256 stride." + * SasAudio: Cap the cycle estimate at 1200 to prevent crackling in FFT. Fixes #9956. + * Add a few more checks. + * Vulkan profiling vis bugfix: Restore font scale after drawing. + * Vulkan: Prevent some bad merging of renderpasses. Thanks Unknown for writing it up. + * Stop renderpass merging at readbacks. + * Minor optimization + * Vulkan: Automatically merge render passes to the same target when possible. + * Improve renderpass profiling descriptions a little + * Vulkan: Profile individual render passes/steps. + * Get rid of numQueries + * Vulkan: Disable some bad validation. Things are right and work fine. + * Decided to end the practice of #ifdefs in Config.h. Led to bizarre miscompilations when reading config with inconsistent ifdefs set. + * Bugfixes to VK gpu profiling. Properly get the valid bits. + * Vulkan: Implement basic integrated GPU profiling. + * removed the sceUsbMic checks + * Add sceUsbMic.cpp/h to the UWP project + * Update PowerSaveModeReceiver (again) + * Fixes delete button for downloaded games from homebrew store in UWP + * UI: Fix crash with no buttons in popup. + * UI: Validate address entered in settings. + * configure QT to get a higher version for opengl + * IO: Use TextEdit for hostnames on more platforms. + * UI: Cleanup hostname entry to use a dialog. + * UI: Make IP/hostname dialog more generic. + * UI: Respect loop info for menu music. + * Core: Fix a format type error. + * iOS: Ignore gl3stubInit() on iOS, to avoid warnings. + * Vulkan: Check default case with an assert. + * GPU: Avoid some unused var/func warnings. + * Android: Get our base pointer in a saner way than YOLO, if possible. Should help #12249. + * Simplify openIniFile to use ShellExecute so .ini files get opened in an associated text editor + * More extreme paranoia in VulkanMaybeAvailable + * Vulkan: Re-enable the blacklist. + * Vulkan: On Android, only try to load libvulkan.so, not libvulkan.so.1. Plus more paranoia. + * VulkanMayBeAvailable: Add more logging, disable blacklist check for testing (see #12093) + * Vulkan loader: Fix the SHIELD Tablet blacklist string. + * Rename "Immersive Mode" to Full Screen. We can reuse the FullScreen translation from desktop. Fixes #12229 + * Update PowerSaveModeReceiver + * Cleanup + * Android: NativeApp.Init: Log the device name. + * Vulkan: Simple blacklist of device names that are not allowed to check for Vulkan. Will help #12093. + * Typo fix + * Minor code cleanup + * Micro-optimize the Vulkan loader: Load more device-specific function pointers to avoid a bounce in the device loader, reorder things a little. + * Vulkan: Reduce the amount of redundant stencil parameter sets + * Vulkan: Image views: The driver is probably smart enough to recognize a no-swizzle, but let's use the proper method. + * MakeUnique.h in the CMakeLists.txt + * Init GlobalThreadPool in a thread safe manner + * Start as many worker threads as actually used (used to start more) + * Store std::thread in worker thread class by value and explicitly start it up, and don't use shared_ptr in thread pools + * Cleanup mutex usage in worker threads + * Remove 'started' bool from worker threads, as fixes for spurious wakeups made it obsolete + * Handle spurious wakeups on worker thread condition variables properly + * Use move semantics for worker thread functors + * Clean up ThreadPool and WorkerThread constructors with C++11 features, + * Add MakeUnique.h so make_unique is available without C++14 + * Windows: Allow write-only files to be read later. + * WASAPI: Add some missing error checks. May help #12081? (but will result in silence) + * Apply the same Mali range culling "fix" in OpenGL. + * Vulkan: Set all four coordinates to NaN instead of just W. Fixes range culling on ARM. Fixes #11999. + * Set DrawSyncEatCycles for Patapon 2, recommended by pamford45 + ------------------------------------------------------------------- Thu Aug 08 20:17:13 UTC 2019 - pousaduarte@gmail.com diff --git a/ppsspp.spec b/ppsspp.spec index 1d61c8d..dd90a42 100644 --- a/ppsspp.spec +++ b/ppsspp.spec @@ -17,7 +17,7 @@ Name: ppsspp -Version: 1.8.0~git20190808 +Version: 1.8.0~git20190826 Release: 0 Summary: PlayStation Portable Emulator License: GPL-2.0+