diff --git a/_servicedata b/_servicedata
index 163b4a5..260ee46 100644
--- a/_servicedata
+++ b/_servicedata
@@ -1,4 +1,4 @@
https://github.com/hrydgard/ppsspp.git
- 012d47bcbf36dce5b61e8b0393b5b54096a8c085
\ No newline at end of file
+ e7bfb53522d57b77118427b32ad8a5755ce0c433
\ No newline at end of file
diff --git a/ppsspp-1.11.2~git20210422.tar.xz b/ppsspp-1.11.2~git20210422.tar.xz
deleted file mode 100644
index 1524689..0000000
--- a/ppsspp-1.11.2~git20210422.tar.xz
+++ /dev/null
@@ -1,3 +0,0 @@
-version https://git-lfs.github.com/spec/v1
-oid sha256:21758cfb4f0a3e7a6a980a61f553d01147afb741d1bfb2c81a6042671b3cb959
-size 213377944
diff --git a/ppsspp-1.11.3~git20210522.tar.xz b/ppsspp-1.11.3~git20210522.tar.xz
new file mode 100644
index 0000000..7d957d4
--- /dev/null
+++ b/ppsspp-1.11.3~git20210522.tar.xz
@@ -0,0 +1,3 @@
+version https://git-lfs.github.com/spec/v1
+oid sha256:8540d6865c8315b02cb0f3216574c15baf90a2f80cc5b9511fbffe5b256ac633
+size 215593364
diff --git a/ppsspp.changes b/ppsspp.changes
index 41bb6a9..9471fd4 100644
--- a/ppsspp.changes
+++ b/ppsspp.changes
@@ -1,3 +1,138 @@
+-------------------------------------------------------------------
+Sat May 22 10:23:09 UTC 2021 - pousaduarte@gmail.com
+
+- Update to version 1.11.3~git20210522:
+ * Add gamecontrollerdb.txt entry for Switch controller.
+ * SDL: Ignore commas in joystick names.
+
+-------------------------------------------------------------------
+Tue May 18 18:32:15 UTC 2021 - pousaduarte@gmail.com
+
+- Update to version 1.11.3~git20210517:
+ * Fix FixPathCase bug when constructing the full path. Swap the append order for / and the path component.
+ * http: Show a more standard browser for remote.
+ * http: Improve navigating up within http:// paths.
+ * http: Fix remote disc browsing.
+ * Update to libpng v1.7.0beta90.
+ * Update zstd to 1.5.0.
+ * Reporting: Cancel requests on shutdown.
+
+-------------------------------------------------------------------
+Sun May 16 17:59:25 UTC 2021 - pousaduarte@gmail.com
+
+- Update to version 1.11.3~git20210516:
+ * Show Port Offset value too when detecting Data coming from incorrect port.
+ * Fix possible crash issue on blocking socket implementation.
+ * Common: Prevent non_path IOFile usage.
+ * Common: Use Path for GetExeDirectory().
+ * VFS: Use Path for DirectoryAssetReader.
+ * Common: Use Path for GetFileSize().
+ * Config: Move data path settings to Paths.
+ * Common: Remove File funcs redundant with Path.
+ * Common: Remove File::GetFilename().
+ * SaveState: Use Path instead of strings.
+ * UI: Correct fallback to screenshots for icons.
+ * Debugger: Simplify symbol map filename build.
+ * Common: Cleanup some Path constructions.
+ * http: Use Path for the download file.
+ * headless: Correct tests.
+ * Revert gradle update (investigating build server issue)
+ * Fix ZipAssetReader file listing. Fixes post shaders on Android
+ * Fix crash in homebrew store after installing game
+ * Fix path bug installing homebrew
+ * Minor error message improvement
+ * UWP iso-loading fix
+ * GameManager: Base isDir off of zipped file name.
+ * Additional feedback.
+ * Remove unused function GetHostPath from filesystems
+ * Address additional feedback
+ * Address all the easy feedback. Some is left.
+ * Clean up PathBrowser a bit
+ * It never ends...
+ * Use Path for fullName in dirlisting. Bugfixes.
+ * Change Copy, Rename to use Path. Remove std::string version of Exists().
+ * Change parameter of DeleteDir and friends to Path
+ * Load IniFile from Path
+ * Introduce Path, start using it all over the place.
+ * Update gradle again, for Android Studio 4.2
+ * CPUDetect: Ensure we never get zero cores.
+ * Common: Fix read of special files with fake size.
+ * FileUtil: check for errors after a fread() in ReadFileToString()
+ * CPUDetect: saturate lower bound of CPU count to 1
+ * CPUDetect: prevent a divide-by-zero when ParseCPUList() fails
+ * Common: Fix dir listing extension filter.
+ * Common: Correct ReadFileToString() with no size.
+ * UWP: Order includes, avoid file attrs to buildfix.
+ * Update libzip to 1.7.3.
+ * Common: Remove OpenCPPFile().
+ * CPUDetect: Avoid usage of OpenCPPFile().
+ * Common: Cleanup AssetReader extension filter.
+ * Common: Update path browser extension handling.
+ * Loaders: Look for PSP/GAME/ not /PSP/GAME/.
+ * Loaders: Avoid fileToStart compare with "".
+ * headless: Avoid empty string compares for mountIso.
+ * Loaders: Remove fileLoader->Extension().
+ * Loaders: Rename Path() to GetPath().
+ * Cheats: Avoid OpenCPPFile for cheat import.
+ * Cheats: Parse files using C files for Path compat.
+ * headless: Avoid C++ files for Path support.
+ * Windows: Avoid C++ files for consistency.
+ * Core: Fix virtual disc index reading.
+ * Common: Use C FILE for log file output.
+ * Core: Remove some uses of OpenCPPFile.
+ * Core: Leave delay slot when re-entering jit.
+ * Ctrl: Apply analog limiter to real sticks too.
+ * GPU: Minor cleanup duplicate header/conditions.
+ * GPU: Correctly initialize HW tessellation support.
+ * http: Add progress to missing request.
+ * http: Skip processing response body for void.
+ * Store: Retain cancel/speed on resize or switch.
+ * Store: Show a rough speed indicator.
+ * http: Always use/require progress in requests.
+ * http: Always use non-blocking in http.
+ * http: Remove timeoutless requests.
+ * http: Separate out net buffer code from formatting.
+ * Draw: Centralize funcs in ColorConv.
+ * Draw: Optimize GL A1R5G5B5 conversion.
+ * Common: Move ColorConv to a more appropriate place.
+ * UWP: Ignore _CRT_SECURE_NO_WARNINGS in UI.
+ * Common: Cleanup some logging warnings.
+ * Usb: Stub sceUsbstorBootSetCapacity().
+ * http: Set a more useful user agent.
+ * GameInfoCache: Don't expose the workqueue.
+ * Common: Capitalize setCurrentThreadName().
+ * Common: Cleanup some mismatched indentation.
+ * Common: Cleanup HTTPServer indentation.
+ * Common: Get rid of Executor.cpp/h.
+ * Core: Fix vrot cos(2) typo.
+ * Savedata: Eat less cycles in savedata init.
+ * Core: Correct thread dependency in relocations.
+ * Common: FileUtil rename buildfix.
+ * Common: UWP buildfix.
+ * Buildfix, and more renaming while we're at it.
+ * Buildfixes
+ * Delete unused function, rename two more.
+ * Merge GetFileInfo/GetFileDetails into GetFileInfo
+ * Rename a couple of functions.
+ * Move remaining FileUtil functions into the File namespace.
+ * Compat: Remove single/double sincos path.
+ * Windows: Reduce focus juggling on game start.
+ * UI: Change background when dangerous settings on.
+ * UI: Show cheats and plugins on exceptions.
+ * Core: Special case 1/-1 for cosine.
+ * Core: Strip off lower bits of sin/cos results.
+ * Core: Switch to double precision VFPU sin/cos.
+ * Core: Apply custom narrowing before VFPU sin/cos.
+ * Core: Cleanup VFPU float bit handling.
+ * unittest: Fix jit harness init.
+ * Update assets/lang
+ * Debugger: Try harder to validate UTF-8.
+ * MemMap: Map 0xC0000000 into virtual memory.
+ * MemMap: Cleanup memory mirror pointers.
+ * Update version to 1.11.3
+ * GPU: Dirty texparams when cropping a self-copy.
+ * Only consider the actual PPGe texture in kernel ram reliable.
+
-------------------------------------------------------------------
Fri Apr 23 13:17:29 UTC 2021 - Luigi Baldoni
diff --git a/ppsspp.spec b/ppsspp.spec
index e5e4e98..592da3a 100644
--- a/ppsspp.spec
+++ b/ppsspp.spec
@@ -18,7 +18,7 @@
%define _lto_cflags %{nil}
Name: ppsspp
-Version: 1.11.2~git20210422
+Version: 1.11.3~git20210522
Release: 0
Summary: PlayStation Portable Emulator
License: GPL-2.0-or-later