diff --git a/_servicedata b/_servicedata index 163b4a5..260ee46 100644 --- a/_servicedata +++ b/_servicedata @@ -1,4 +1,4 @@ https://github.com/hrydgard/ppsspp.git - 012d47bcbf36dce5b61e8b0393b5b54096a8c085 \ No newline at end of file + e7bfb53522d57b77118427b32ad8a5755ce0c433 \ No newline at end of file diff --git a/ppsspp-1.11.2~git20210422.tar.xz b/ppsspp-1.11.2~git20210422.tar.xz deleted file mode 100644 index 1524689..0000000 --- a/ppsspp-1.11.2~git20210422.tar.xz +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:21758cfb4f0a3e7a6a980a61f553d01147afb741d1bfb2c81a6042671b3cb959 -size 213377944 diff --git a/ppsspp-1.11.3~git20210522.tar.xz b/ppsspp-1.11.3~git20210522.tar.xz new file mode 100644 index 0000000..7d957d4 --- /dev/null +++ b/ppsspp-1.11.3~git20210522.tar.xz @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8540d6865c8315b02cb0f3216574c15baf90a2f80cc5b9511fbffe5b256ac633 +size 215593364 diff --git a/ppsspp.changes b/ppsspp.changes index 41bb6a9..9471fd4 100644 --- a/ppsspp.changes +++ b/ppsspp.changes @@ -1,3 +1,138 @@ +------------------------------------------------------------------- +Sat May 22 10:23:09 UTC 2021 - pousaduarte@gmail.com + +- Update to version 1.11.3~git20210522: + * Add gamecontrollerdb.txt entry for Switch controller. + * SDL: Ignore commas in joystick names. + +------------------------------------------------------------------- +Tue May 18 18:32:15 UTC 2021 - pousaduarte@gmail.com + +- Update to version 1.11.3~git20210517: + * Fix FixPathCase bug when constructing the full path. Swap the append order for / and the path component. + * http: Show a more standard browser for remote. + * http: Improve navigating up within http:// paths. + * http: Fix remote disc browsing. + * Update to libpng v1.7.0beta90. + * Update zstd to 1.5.0. + * Reporting: Cancel requests on shutdown. + +------------------------------------------------------------------- +Sun May 16 17:59:25 UTC 2021 - pousaduarte@gmail.com + +- Update to version 1.11.3~git20210516: + * Show Port Offset value too when detecting Data coming from incorrect port. + * Fix possible crash issue on blocking socket implementation. + * Common: Prevent non_path IOFile usage. + * Common: Use Path for GetExeDirectory(). + * VFS: Use Path for DirectoryAssetReader. + * Common: Use Path for GetFileSize(). + * Config: Move data path settings to Paths. + * Common: Remove File funcs redundant with Path. + * Common: Remove File::GetFilename(). + * SaveState: Use Path instead of strings. + * UI: Correct fallback to screenshots for icons. + * Debugger: Simplify symbol map filename build. + * Common: Cleanup some Path constructions. + * http: Use Path for the download file. + * headless: Correct tests. + * Revert gradle update (investigating build server issue) + * Fix ZipAssetReader file listing. Fixes post shaders on Android + * Fix crash in homebrew store after installing game + * Fix path bug installing homebrew + * Minor error message improvement + * UWP iso-loading fix + * GameManager: Base isDir off of zipped file name. + * Additional feedback. + * Remove unused function GetHostPath from filesystems + * Address additional feedback + * Address all the easy feedback. Some is left. + * Clean up PathBrowser a bit + * It never ends... + * Use Path for fullName in dirlisting. Bugfixes. + * Change Copy, Rename to use Path. Remove std::string version of Exists(). + * Change parameter of DeleteDir and friends to Path + * Load IniFile from Path + * Introduce Path, start using it all over the place. + * Update gradle again, for Android Studio 4.2 + * CPUDetect: Ensure we never get zero cores. + * Common: Fix read of special files with fake size. + * FileUtil: check for errors after a fread() in ReadFileToString() + * CPUDetect: saturate lower bound of CPU count to 1 + * CPUDetect: prevent a divide-by-zero when ParseCPUList() fails + * Common: Fix dir listing extension filter. + * Common: Correct ReadFileToString() with no size. + * UWP: Order includes, avoid file attrs to buildfix. + * Update libzip to 1.7.3. + * Common: Remove OpenCPPFile(). + * CPUDetect: Avoid usage of OpenCPPFile(). + * Common: Cleanup AssetReader extension filter. + * Common: Update path browser extension handling. + * Loaders: Look for PSP/GAME/ not /PSP/GAME/. + * Loaders: Avoid fileToStart compare with "". + * headless: Avoid empty string compares for mountIso. + * Loaders: Remove fileLoader->Extension(). + * Loaders: Rename Path() to GetPath(). + * Cheats: Avoid OpenCPPFile for cheat import. + * Cheats: Parse files using C files for Path compat. + * headless: Avoid C++ files for Path support. + * Windows: Avoid C++ files for consistency. + * Core: Fix virtual disc index reading. + * Common: Use C FILE for log file output. + * Core: Remove some uses of OpenCPPFile. + * Core: Leave delay slot when re-entering jit. + * Ctrl: Apply analog limiter to real sticks too. + * GPU: Minor cleanup duplicate header/conditions. + * GPU: Correctly initialize HW tessellation support. + * http: Add progress to missing request. + * http: Skip processing response body for void. + * Store: Retain cancel/speed on resize or switch. + * Store: Show a rough speed indicator. + * http: Always use/require progress in requests. + * http: Always use non-blocking in http. + * http: Remove timeoutless requests. + * http: Separate out net buffer code from formatting. + * Draw: Centralize funcs in ColorConv. + * Draw: Optimize GL A1R5G5B5 conversion. + * Common: Move ColorConv to a more appropriate place. + * UWP: Ignore _CRT_SECURE_NO_WARNINGS in UI. + * Common: Cleanup some logging warnings. + * Usb: Stub sceUsbstorBootSetCapacity(). + * http: Set a more useful user agent. + * GameInfoCache: Don't expose the workqueue. + * Common: Capitalize setCurrentThreadName(). + * Common: Cleanup some mismatched indentation. + * Common: Cleanup HTTPServer indentation. + * Common: Get rid of Executor.cpp/h. + * Core: Fix vrot cos(2) typo. + * Savedata: Eat less cycles in savedata init. + * Core: Correct thread dependency in relocations. + * Common: FileUtil rename buildfix. + * Common: UWP buildfix. + * Buildfix, and more renaming while we're at it. + * Buildfixes + * Delete unused function, rename two more. + * Merge GetFileInfo/GetFileDetails into GetFileInfo + * Rename a couple of functions. + * Move remaining FileUtil functions into the File namespace. + * Compat: Remove single/double sincos path. + * Windows: Reduce focus juggling on game start. + * UI: Change background when dangerous settings on. + * UI: Show cheats and plugins on exceptions. + * Core: Special case 1/-1 for cosine. + * Core: Strip off lower bits of sin/cos results. + * Core: Switch to double precision VFPU sin/cos. + * Core: Apply custom narrowing before VFPU sin/cos. + * Core: Cleanup VFPU float bit handling. + * unittest: Fix jit harness init. + * Update assets/lang + * Debugger: Try harder to validate UTF-8. + * MemMap: Map 0xC0000000 into virtual memory. + * MemMap: Cleanup memory mirror pointers. + * Update version to 1.11.3 + * GPU: Dirty texparams when cropping a self-copy. + * Only consider the actual PPGe texture in kernel ram reliable. + ------------------------------------------------------------------- Fri Apr 23 13:17:29 UTC 2021 - Luigi Baldoni diff --git a/ppsspp.spec b/ppsspp.spec index e5e4e98..592da3a 100644 --- a/ppsspp.spec +++ b/ppsspp.spec @@ -18,7 +18,7 @@ %define _lto_cflags %{nil} Name: ppsspp -Version: 1.11.2~git20210422 +Version: 1.11.3~git20210522 Release: 0 Summary: PlayStation Portable Emulator License: GPL-2.0-or-later