Marcus Meissner
b1ea7788af
- Update to version 1.4.2~git20171015: * Windows: Fix over/under write for multibyte chars. * Savedata: Handle disk full properly in GETSIZE. * Gamedata: Fix savestates for data install. * OSK: Limit allowed keyboards based on input mask. - Update to version 1.4.2~git20171011: * UWP buildfix. See comments in #9575 - Update to version 1.4.2~git20171009: * Extra safety when switching GPU backends, fix possible Vulkan shutdown issue. Should help #10005 - Update to version 1.4.2~git20171004: * Added default control pad mapping for control pads not found in SDL's game controller database file. * Fix savestates from before 1.4.2-420. Fixes #9998. Unfortunately this also breaks states between 420 and 468, so please save normally before upgrading if you were using one of those. * Add ini-only "Savedata Upgrade" setting. - Update to version 1.4.2~git20171002: * Add additional button defines. * Finish making extra psp keys mappable. * Remove unnecessary ifdef. Thanks Bracket-. See #9548 comments. * Oops, forgot this one. * Fix typo causing Y axis in joystick tester not to be mirrored correctly if backwards. Should fix #9300 * Add Horipad One config. * gamecontrollerdb.txt: Add 8Bitdo NES30 Pro mappings for Linux * Reorder SDL init a bit, allowing us to read the fullscreen option early enough to fix #9086 * Vulkan: If there are no GPUs available, fail properly instead of asserting. - Update to version 1.4.2~git20170928: * Fix the build on the buildbot by avoiding fancy new Java features. Fixes #9979 * Don't default to coldbird adhoc server, it doesn't run anymore (?) - Update to version 1.4.2~git20170923: * GLES: Add OpenGL 3.x core profile support. * GLSL: Set extension flags for elided core exts. * GLES: Android buildfix. * GLES: Allow hwtess for GL 3.1 w/o shader4. * Update lang submodule - Update to version 1.4.2~git20170921: * Headless: Add support for SDL. * GPU: Reset shader state on shader reset. * Headless: Reduce some duplication. * Headless: Oops, call SDL_Init(). OBS-URL: https://build.opensuse.org/request/show/534093 OBS-URL: https://build.opensuse.org/package/show/Emulators/ppsspp?expand=0&rev=17
185 lines
5.0 KiB
RPMSpec
185 lines
5.0 KiB
RPMSpec
#
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# spec file for package ppsspp
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#
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# Copyright (c) 2016 SUSE LINUX GmbH, Nuernberg, Germany.
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#
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# All modifications and additions to the file contributed by third parties
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# remain the property of their copyright owners, unless otherwise agreed
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# upon. The license for this file, and modifications and additions to the
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# file, is the same license as for the pristine package itself (unless the
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# license for the pristine package is not an Open Source License, in which
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# case the license is the MIT License). An "Open Source License" is a
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# license that conforms to the Open Source Definition (Version 1.9)
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# published by the Open Source Initiative.
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# Please submit bugfixes or comments via http://bugs.opensuse.org/
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#
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Name: ppsspp
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Version: 1.4.2~git20171015
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Release: 0
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Summary: PlayStation Portable Emulator
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License: GPL-2.0+
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Group: System/Emulators/Other
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Url: http://www.ppsspp.org
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Source: %{name}-%{version}.tar.xz
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BuildRequires: gcc-c++
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BuildRequires: cmake >= 3.3.2
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BuildRequires: Mesa-devel
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BuildRequires: libzip-devel
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BuildRequires: snappy-devel
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BuildRequires: unzip
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BuildRequires: fdupes
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BuildRequires: pkgconfig(gl)
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BuildRequires: pkgconfig(glew)
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BuildRequires: pkgconfig(sdl2)
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BuildRequires: pkgconfig(zlib)
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BuildRequires: pkgconfig(libpng)
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#Qt deps:
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BuildRequires: pkgconfig(Qt5Core)
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BuildRequires: pkgconfig(Qt5OpenGL)
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#ffmpeg deps: (Restore once https://github.com/hrydgard/ppsspp/issues/9026 is closed)
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#BuildRequires: pkgconfig(libavcodec)
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#BuildRequires: pkgconfig(libswscale)
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#BuildRequires: pkgconfig(libavformat)
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#BuildRequires: pkgconfig(libavutil)
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#BuildRequires: pkgconfig(libavdevice)
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#BuildRequires: pkgconfig(libavfilter)
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#BuildRequires: pkgconfig(libpostproc)
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#BuildRequires: pkgconfig(libswresample)
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#Desktop icon deps
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BuildRequires: update-desktop-files
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Requires(post): hicolor-icon-theme
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Requires(postun): hicolor-icon-theme
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Requires: %{name}-common
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%description
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PPSSPP is a PSP emulator written in C++, and translates PSP CPU instructions directly into optimized x86, x64 and ARM machine code, using JIT recompilers (dynarecs).
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%package qt
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Summary: PPSSPP Qt backend
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Group: System/Emulators/Other
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Requires: %{name}-common
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%description qt
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PPSSPP build using the Qt framework
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%package common
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Summary: PPSSPP assets
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Group: System/Emulators/Other
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%description common
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Required assets for PPSSPP GUI
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%prep
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%setup -q
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sed -i 's|cmake_minimum_required(VERSION 3.6)|cmake_minimum_required(VERSION 3.3.2)|g' CMakeLists.txt
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echo "// This is a generated file.
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const char *PPSSPP_GIT_VERSION = \"%{version}\";
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// If you don't want this file to update/recompile, change to 1.
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#define PPSSPP_GIT_VERSION_NO_UPDATE 1
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" > git-version.cpp
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%build
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#Restore -DUSE_SYSTEM_FFMPEG="ON" \ once ffmpeg bug is fixed upstream
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mkdir build-qt
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cd build-qt
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cmake .. \
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-DUSE_FFMPEG="ON" \
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-DUSING_QT_UI="ON" \
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-DCMAKE_C_FLAGS="%optflags" \
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-DCMAKE_CXX_FLAGS="%optflags" \
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-DCMAKE_BUILD_TYPE="Release|RelWithDebugInfo" \
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-DCMAKE_SKIP_RPATH="YES"
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%make_jobs
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mkdir ../build
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cd ../build
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cmake .. \
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-DUSE_FFMPEG="ON" \
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-DCMAKE_C_FLAGS="%optflags" \
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-DCMAKE_CXX_FLAGS="%optflags" \
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-DCMAKE_BUILD_TYPE="Release|RelWithDebugInfo" \
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-DCMAKE_SKIP_RPATH="YES"
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%make_jobs
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%install
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mkdir -p %{buildroot}%{_bindir}
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mkdir -p %{buildroot}%{_libexecdir}/%{name}
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#setup wrapper(s)
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cat > %{buildroot}%{_bindir}/%{name}-qt << 'EOF'
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#!/bin/sh
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exec %{_libexecdir}/%{name}/%{name}-qt "$@"
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EOF
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cat > %{buildroot}%{_bindir}/%{name} << 'EOF'
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#!/bin/sh
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exec %{_libexecdir}/%{name}/%{name} "$@"
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EOF
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#install files
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install -m 755 -D build-qt/PPSSPPQt %{buildroot}%{_libexecdir}/%{name}/%{name}-qt
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install -m 755 -D build/PPSSPPSDL %{buildroot}%{_libexecdir}/%{name}/%{name}
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mv assets %{buildroot}%{_libexecdir}/%{name}/
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mkdir -p %{buildroot}%{_datadir}/pixmaps
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install -m 444 -D icons/icon.svg %{buildroot}%{_datadir}/pixmaps/%{name}.svg
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%suse_update_desktop_file -c %{name} PPSSPP 'PSP Emulator' %{name} %{name} System Emulator
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%suse_update_desktop_file -c %{name}-qt PPSSPPQt 'PSP Emulator' %{name}-qt %{name} System Emulator
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%fdupes %{buildroot}
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%check
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%ctest
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%post
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%desktop_database_post
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%icon_theme_cache_post
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%postun
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%desktop_database_postun
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%icon_theme_cache_postun
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%files qt
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%defattr(-,root,root)
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%attr(755, root, root) %{_bindir}/%{name}-qt
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%{_libexecdir}/%{name}/%{name}-qt
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%{_datadir}/applications/%{name}-qt.desktop
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%files common
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%defattr(-,root,root)
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#Fix SLE_12_SP2 and LEAP 42.1 builds
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%if 0%{?sle_version} <= 120200 && 0%{?suse_version} <= 1320
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%doc README.md LICENSE.TXT
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%else
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%doc README.md
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%license LICENSE.TXT
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%endif
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%{_libexecdir}/%{name}/assets
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%{_datadir}/pixmaps/%{name}.svg
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%files
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%defattr(-,root,root)
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%dir %{_libexecdir}/%{name}
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%attr(755, root, root) %{_bindir}/%{name}
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%{_libexecdir}/%{name}/%{name}
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%{_datadir}/applications/%{name}.desktop
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%changelog
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