- Add 0001-fix-heap-buffer-overflows-in-UDP-code-CVE-2019-20797.patch

[CVE-2019-20797, boo#1171974]

OBS-URL: https://build.opensuse.org/package/show/games/prboom-plus?expand=0&rev=34
This commit is contained in:
Jan Engelhardt 2020-06-09 20:36:06 +00:00 committed by Git OBS Bridge
parent 398c185253
commit cca12e01f6
3 changed files with 82 additions and 0 deletions

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@ -0,0 +1,74 @@
From 1a081d10e6c71a5b5b2db76081227677f06b47b3 Mon Sep 17 00:00:00 2001
From: Fabian Greffrath <fabian@greffrath.com>
Date: Mon, 1 Jun 2020 09:53:23 +0200
Subject: [PATCH] fix heap buffer overflows in UDP code (CVE-2019-20797) (#85)
Origin: https://github.com/coelckers/prboom-plus
* fix heap buffer overflows in UDP code (CVE-2019-20797)
* Limit length of buffer passed over to ChecksumPacket().
Patch taken from the OP at https://logicaltrust.net/blog/2019/10/prboom1.html
* Never send more than one second worth of tics (i.e. 35) in both the
main() routine in d_server.c and NetUpdate() in d_client.c.
This avoids overflows of the allocated UDF buffer with a fixed size
of 10000 bytes. Theoretically, up to about 35 seconds could be sent in the
client code and up to about 7 seconds in the server code, but the
network game would be unplayable with such a lag anyway.
Client code: pkt_size = 8 + 2 + X * 8 (= 9810 for X = 35*35)
Server code: pkt_size = 8 + 1 + X * (1 + 4 * (1 + 8)) (= 9074 for X = 7 * 35)
Fixes: #84
* limit number of sent tics to 128
* fix brain bug
---
src/SDL/i_network.c | 2 +-
src/d_client.c | 2 +-
src/d_server.c | 2 +-
3 files changed, 3 insertions(+), 3 deletions(-)
diff --git a/src/SDL/i_network.c b/src/SDL/i_network.c
index 89edab78..7e02706a 100644
--- a/src/SDL/i_network.c
+++ b/src/SDL/i_network.c
@@ -240,7 +240,7 @@ size_t I_GetPacket(packet_header_t* buffer, size_t buflen)
checksum=buffer->checksum;
buffer->checksum=0;
if ( (status!=0) && (len>0)) {
- byte psum = ChecksumPacket(buffer, udp_packet->len);
+ byte psum = ChecksumPacket(buffer, len); // https://logicaltrust.net/blog/2019/10/prboom1.html
/* fprintf(stderr, "recvlen = %u, stolen = %u, csum = %u, psum = %u\n",
udp_packet->len, len, checksum, psum); */
if (psum == checksum) return len;
diff --git a/src/d_client.c b/src/d_client.c
index 7ce74d4e..054bc595 100644
--- a/src/d_client.c
+++ b/src/d_client.c
@@ -351,7 +351,7 @@ void NetUpdate(void)
int sendtics;
remotesend -= xtratics;
if (remotesend < 0) remotesend = 0;
- sendtics = maketic - remotesend;
+ sendtics = MIN(maketic - remotesend, 128); // limit number of sent tics (CVE-2019-20797)
{
size_t pkt_size = sizeof(packet_header_t) + 2 + sendtics * sizeof(ticcmd_t);
packet_header_t *packet = Z_Malloc(pkt_size, PU_STATIC, NULL);
diff --git a/src/d_server.c b/src/d_server.c
index 1269a861..39c2e3cd 100644
--- a/src/d_server.c
+++ b/src/d_server.c
@@ -682,7 +682,7 @@ int main(int argc, char** argv)
int tics;
if (lowtic <= remoteticto[i]) continue;
if ((remoteticto[i] -= xtratics) < 0) remoteticto[i] = 0;
- tics = lowtic - remoteticto[i];
+ tics = MIN(lowtic - remoteticto[i], 128); // limit number of sent tics (CVE-2019-20797)
{
byte *p;
packet = malloc(sizeof(packet_header_t) + 1 +
--
2.26.2

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@ -1,3 +1,9 @@
-------------------------------------------------------------------
Tue Jun 9 20:32:48 UTC 2020 - Jan Engelhardt <jengelh@inai.de>
- Add 0001-fix-heap-buffer-overflows-in-UDP-code-CVE-2019-20797.patch
[CVE-2019-20797, boo#1171974]
-------------------------------------------------------------------
Sun Jun 7 22:32:17 UTC 2020 - Jan Engelhardt <jengelh@inai.de>

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@ -25,6 +25,7 @@ Group: Amusements/Games/3D/Shoot
URL: http://prboom-plus.sf.net/
#SVN-Clone: https://svn.prboom.org/repos/branches/prboom-plus-24/prboom2
#Sibling-Prj: https://github.com/coelckers/prboom-plus (umapinfo fork)
#DL-URL: http://downloads.sf.net/prboom-plus/prboom-plus-2.5.1.4.tar.gz
Source: prboom2-%version.tar.xz
Patch1: prboom-nodatetime.diff
@ -34,6 +35,7 @@ Patch5: prboom-enable-tessellation.diff
Patch6: prboom-hbar-color.diff
Patch7: prboom-hbar-all.diff
Patch8: prboom-hbar-gradient.diff
Patch9: 0001-fix-heap-buffer-overflows-in-UDP-code-CVE-2019-20797.patch
BuildRequires: Mesa-devel
BuildRequires: automake
BuildRequires: fluidsynth-devel