Jan Engelhardt
fe064aae55
restore patches restore spec syntax restore suggests:freedoom trim description a bit OBS-URL: https://build.opensuse.org/package/show/games/prboom-plus?expand=0&rev=19
121 lines
3.8 KiB
Diff
121 lines
3.8 KiB
Diff
From: Jan Engelhardt <jengelh@inai.de>
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Date: 2013-05-01 14:27:39.000000000 +0200
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Category: improvement
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Status: sent Wed, 1 May 2013 14:28:44 +0200
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This makes the health bar above shootables use gradiented color.
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---
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src/gl_drawinfo.c | 4 ++--
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src/gl_intern.h | 2 +-
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src/gl_main.c | 44 +++++++++++++++++---------------------------
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3 files changed, 20 insertions(+), 30 deletions(-)
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Index: prboom-plus-2.5.1.4/src/gl_drawinfo.c
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===================================================================
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--- prboom-plus-2.5.1.4.orig/src/gl_drawinfo.c
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+++ prboom-plus-2.5.1.4/src/gl_drawinfo.c
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@@ -112,10 +112,10 @@ static void gld_AddDrawRange(int size)
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#define SIZEOF8(type) ((sizeof(type)+7)&~7)
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void gld_AddDrawItem(GLDrawItemType itemtype, void *itemdata)
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{
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- int itemsize = 0;
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+ unsigned int itemsize = 0;
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byte *item_p = NULL;
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- static int itemsizes[GLDIT_TYPES] = {
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+ static const unsigned int itemsizes[GLDIT_TYPES] = {
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0,
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SIZEOF8(GLWall), SIZEOF8(GLWall), SIZEOF8(GLWall), SIZEOF8(GLWall), SIZEOF8(GLWall),
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SIZEOF8(GLWall), SIZEOF8(GLWall),
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Index: prboom-plus-2.5.1.4/src/gl_intern.h
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===================================================================
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--- prboom-plus-2.5.1.4.orig/src/gl_intern.h
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+++ prboom-plus-2.5.1.4/src/gl_intern.h
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@@ -218,7 +218,7 @@ typedef struct
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typedef struct
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{
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- int cm;
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+ float r,g;
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float x1, x2, x3;
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float z1, z2, z3;
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Index: prboom-plus-2.5.1.4/src/gl_main.c
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===================================================================
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--- prboom-plus-2.5.1.4.orig/src/gl_main.c
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+++ prboom-plus-2.5.1.4/src/gl_main.c
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@@ -2339,15 +2339,20 @@ static void gld_AddHealthBar(mobj_t* thi
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GLHealthBar hbar;
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int health_percent = thing->health * 100 / thing->info->spawnhealth;
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- hbar.cm = -1;
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- if (health_percent <= health_bar_red)
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- hbar.cm = CR_RED;
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- else if (health_percent <= health_bar_yellow)
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- hbar.cm = CR_YELLOW;
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- else if (health_percent <= health_bar_green)
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- hbar.cm = CR_GREEN;
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+ if (health_percent <= health_bar_red) {
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+ hbar.r = 1;
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+ hbar.g = 0;
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+ } else if (health_percent <= health_bar_yellow) {
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+ hbar.r = 1;
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+ hbar.g = (double)(health_percent - health_bar_red) /
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+ (health_bar_yellow - health_bar_red);
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+ } else if (health_percent <= health_bar_green) {
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+ /* FullSimplify[1-((percent-yellow)/(green-yellow))] */
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+ hbar.r = (double)(health_bar_green - health_percent) /
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+ (health_bar_green - health_bar_yellow);
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+ hbar.g = 1;
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+ }
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- if (hbar.cm >= 0)
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{
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float sx2 = (float)thing->radius / 2.0f / MAP_SCALE;
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float sx1 = sx2 - (float)health_percent * (float)thing->radius / 100.0f / MAP_SCALE;
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@@ -2371,7 +2376,6 @@ static void gld_AddHealthBar(mobj_t* thi
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static void gld_DrawHealthBars(void)
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{
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int i, count;
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- int cm = -1;
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count = gld_drawinfo.num_items[GLDIT_HBAR];
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if (count > 0)
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@@ -2382,31 +2386,17 @@ static void gld_DrawHealthBars(void)
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for (i = count - 1; i >= 0; i--)
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{
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GLHealthBar *hbar = gld_drawinfo.items[GLDIT_HBAR][i].item.hbar;
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- if (hbar->cm != cm)
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- {
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- cm = hbar->cm;
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- glColor4f(cm2RGB[cm][0], cm2RGB[cm][1], cm2RGB[cm][2], 1.0f);
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- }
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+ glColor4f(hbar->r, hbar->g, 0, 1);
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glVertex3f(hbar->x1, hbar->y, hbar->z1);
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glVertex3f(hbar->x2, hbar->y, hbar->z2);
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- }
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- glEnd();
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-
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- if (health_bar_full_length)
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- {
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- glColor4f(0.5f, 0.5f, 0.5f, 1.0f);
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- glBegin(GL_LINES);
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- for (i = count - 1; i >= 0; i--)
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- {
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- GLHealthBar *hbar = gld_drawinfo.items[GLDIT_HBAR][i].item.hbar;
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-
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+ if (health_bar_full_length) {
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+ glColor4f(0.5f, 0.5f, 0.5f, 1.0f);
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glVertex3f(hbar->x1, hbar->y, hbar->z1);
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glVertex3f(hbar->x3, hbar->y, hbar->z3);
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}
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- glEnd();
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}
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-
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+ glEnd();
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gld_EnableTexture2D(GL_TEXTURE0_ARB, true);
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}
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}
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