Jan Engelhardt
776f858bf0
OBS-URL: https://build.opensuse.org/package/show/games/prboom-plus?expand=0&rev=28
115 lines
3.7 KiB
RPMSpec
115 lines
3.7 KiB
RPMSpec
#
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# spec file for package prboom-plus
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#
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# Copyright (c) 2019 SUSE LINUX GmbH, Nuernberg, Germany.
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#
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# All modifications and additions to the file contributed by third parties
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# remain the property of their copyright owners, unless otherwise agreed
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# upon. The license for this file, and modifications and additions to the
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# file, is the same license as for the pristine package itself (unless the
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# license for the pristine package is not an Open Source License, in which
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# case the license is the MIT License). An "Open Source License" is a
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# license that conforms to the Open Source Definition (Version 1.9)
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# published by the Open Source Initiative.
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# Please submit bugfixes or comments via https://bugs.opensuse.org/
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#
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Name: prboom-plus
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Version: 2.5.1.5+svn4532
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Release: 0
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Summary: DOOM source port with demo compatibility
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License: GPL-2.0-or-later
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Group: Amusements/Games/3D/Shoot
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Url: http://prboom-plus.sf.net/
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#SVN-Clone: https://svn.prboom.org/repos/branches/prboom-plus-24/prboom2
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#DL-URL: http://downloads.sf.net/prboom-plus/prboom-plus-2.5.1.4.tar.gz
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Source: prboom2-%version.tar.xz
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Patch1: prboom-nodatetime.diff
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Patch2: prboom-types1.diff
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Patch3: prboom-types2.diff
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Patch5: prboom-enable-tessellation.diff
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Patch6: prboom-hbar-color.diff
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Patch7: prboom-hbar-all.diff
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Patch8: prboom-hbar-gradient.diff
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BuildRequires: Mesa-devel
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BuildRequires: automake
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BuildRequires: fluidsynth-devel
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BuildRequires: hicolor-icon-theme
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BuildRequires: libdumb-devel
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BuildRequires: libpng-devel
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BuildRequires: libvorbis-devel
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BuildRequires: pcre-devel
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BuildRequires: pkgconfig(SDL2_image)
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BuildRequires: pkgconfig(SDL2_mixer)
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BuildRequires: pkgconfig(SDL2_net)
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BuildRequires: pkgconfig(sdl2)
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%if 0%{?suse_version} >= 1320
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BuildRequires: portmidi-devel
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%endif
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BuildRequires: update-desktop-files
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Suggests: freedoom
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Provides: prboom = 2.5.0plus
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Obsoletes: prboom <= 2.5.0
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BuildRoot: %{_tmppath}/%{name}-%{version}-build
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%description
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PrBoom+ is a conservative Doom source port. It features:
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* The removal of engine limits and bugs, like the visplane limit,
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savegame size limit, the tutti-frutti and medusa visual effects,
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and others.
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* BOOM editing extensions, e.g. configurable animated/switch
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textures, deep water effect, scrolling walls/floors/ceilings,
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conveyor belts, translucent walls and sprites, friction effects,
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and generic linedef actions.
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* Focus on retaining compatibility with the original Doom engines
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for the purpose of demo recording and playback.
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* High resolution rendering of map geometry, optionally in OpenGL
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mode.
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%prep
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%setup -qn prboom2-%version
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%patch -P 1 -P 2 -P 3 -P 5 -P 6 -P 7 -P 8 -p1
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%build
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cp -alv data/sounds/free/*.wav data/sounds/
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cp -alv data/sprites/free/* data/sprites/
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autoreconf -fi
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# rpm has its own optimizations, so turn off shipped defaults
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%configure --enable-gl --disable-cpu-opt --program-prefix="" \
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--with-waddir="%_datadir/doom" --disable-dogs
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make %{?_smp_mflags}
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%install
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b="%buildroot"
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%make_install gamesdir="%_bindir"
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# convenience symlink
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ln -s prboom-plus "%buildroot/%_bindir/prboom"
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install -Dm0644 ICONS/prboom-plus.svg "$b/%_datadir/icons/hicolor/scalable/apps/prboom-plus.svg"
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install -Dm0644 ICONS/prboom-plus.desktop "$b/%_datadir/applications/prboom-plus.desktop"
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install -Dm0644 ICONS/prboom-plus.bash "$b/%_datadir/bash-completion/completions/prboom-plus.bash"
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%post
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%desktop_database_post
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%icon_theme_cache_post
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%postun
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%desktop_database_postun
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%icon_theme_cache_postun
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%files
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%defattr(-,root,root)
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%_bindir/*
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%_datadir/doom/
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%_datadir/doc/*
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%_mandir/*/*
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%_datadir/applications/prboom-plus.desktop
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%_datadir/icons/hicolor/scalable/apps/prboom-plus.svg
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%_datadir/bash-completion/
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%changelog
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