edf3998764
- Update to 2.6.1 * 2.6.0 -> 2.6.1.dev1 by @illume in #4273 * grammar-fix by @jakefrombay in #4276 * Update sprite.rst by @jakefrombay in #4277 * build(deps): bump actions/checkout from 4.1.6 to 4.1.7 by @dependabot in #4281 * github: Bump cibuildwheel to v2.19.2 by @illume in #4286 * Update SpriteIntro.rst by @PavloShutz in #4310 * buildconfig/appveyor: Python 3.13 for windows by @illume in #4317 * buildconfig: Pin cython version to range by @illume in #4334 * build(deps): bump pypa/cibuildwheel from 2.19.2 to 2.20.0 by @dependabot in #4321 * github/build-*: Fix Cython version specifier by @illume in #4349 * manylinux: Remove old pypy 3.7 by @illume in #4350Markéta Machová2025-03-04 10:18:49 +00:00
43db95c6af
Accepting request 1200834 from devel:languages:python
Ana Guerrero2024-09-15 10:35:57 +00:00
2a1cc9cdf7
- Update to 2.6.0 * Inline _PyArg_NoKeywords from Python 3.13 in case it is missing * Support collide_mask as collided argument in spritecollide * Add display argument to pygame.display.list_modes() and pygame.display.mode_ok() * Fix numpy.alltrue imports to import all instead * Added generics to abstract group for IDE completion * Polygon large coordinate test cases for issue#3989 * Fix go_over_there example bug in Python 3.12 * Fix wrong ifdef placement for unix/macos - Drop merged patches: * pygame-pr4236-gcc14.patch * pygame-pr4169-videodummytests.patch
Markéta Machová2024-09-13 12:33:45 +00:00
c8910eb603
Accepting request 1177582 from devel:languages:python
Ana Guerrero2024-05-29 17:36:29 +00:00
c52cf267fc
Accepting request 1177462 from home:glaubitz:branches:devel:languages:python
Markéta Machová2024-05-29 12:58:33 +00:00
f233808106
Accepting request 1164049 from devel:languages:python
Ana Guerrero2024-04-02 14:43:55 +00:00
a8075d66f2
Accepting request 1163545 from home:ecsos:python
Matej Cepl2024-04-02 08:24:48 +00:00
7964658095
Accepting request 1157037 from devel:languages:python
Ana Guerrero2024-03-13 21:17:43 +00:00
081b46165a
Accepting request 1156382 from home:bnavigator:branches:devel:languages:python
Matej Cepl2024-03-11 21:29:01 +00:00
3d4648eee5
- update to 2.5.2: * Added a gamepad mapping for the G-Shark GS-GP702 * Fixed touchpad events for the Razer Wolverine V2 Pro in PS5 mode * Fix white bar in docs * manylinux: Fix sdl version typo * include: rect: C API docs for Rect * draw: Fix arc width > 1 so it doesn't have gaps * setup: tox: Add 31 and 32 to list of pythons * docs: c_api/rect: Fix return code for pgRect_Check * setup: src_c: Require Cython to generate source files in dev * Added import information in camera and sdl2 controller modules docs * Fix: Grammatical Error in MoveIt.rst * examples: Fix music_drop_fade with type checker * stubs: Add pygame.__version__ to type stubs * gitignore: Add cython generated files to ignore list * examples/midi: Refactor to fix typing issues * display set_mode: Remove SDL_WINDOW_FULLSCREEN_DESKTOP * buildconfig/manylinux: Bump SDL 2.28.3 * docs: Fix READMEs with a good Sphinx version - update to 2.5.1: * Fixed crash at shutdown when using the D3D11 renderer * Fixed setting the viewport when using the D3D12 renderer * Fixed 8BitDo gamepad mapping when in XInput mode on Linux * Fixed controller lockup initializing some unofficial PS4 replica controllers * Fixed video initialization on headless Linux systems using VNC * Fixed large mouse jump when changing relative mouse mode on
Dirk Mueller2023-12-30 17:31:38 +00:00
1d5a6fd703
Accepting request 1110444 from devel:languages:python
Ana Guerrero2023-09-12 19:03:04 +00:00
715b7324bc
Accepting request 1110330 from home:lkocman:branches:devel:languages:python
Markéta Machová2023-09-12 07:10:36 +00:00
9214d79096
- Update to 2.1.3: * 2.1.2 by @illume in #2957 * Fix path dependencies by @SergioArnaud in #2975 * Add test for pygame.locals by @ankith26 in #2958 * Fix Pygame imported class typehints by @MightyJosip in #2965 * Fix some bugs in camera.py by @ankith26 in #2961 * Clean modinit C code, fix bugs, use recommended API by @ankith26 in #2952 * Python2 to Python3 code modernization by @novialriptide in #2984 * SDL 2.0.20 by @illume in #2983 * Update the image doc, delineate bytes and str by @Starbuck5 in #2959 * Add pixel format name into display info by @MyreMylar in #2964 * Add missing copy test for Vector3 by @JovialKnoll in #3000 * New black formatting by @novialriptide in #3013 * Misc fixes: Fix UCS_4 UCS4 typo, incorrect color methods export and display.c error handling bugs by @ankith26 in #2987 * Snake casify _sdl2.video.Image.flipX and .flipY by @avaxar in #2978 * Removed unused imports by @novialriptide in #3016 * Fix warnings, make warnings error on CI by @ankith26 in #2919 * Added Rect typing and docs that it is iterable by @novialriptide in #2969 * Fix there typo in tests.rst by @eoghanriley in #3022 * C code cleanups + cdrom/overlay removal by @Starbuck5 in #3014 * Make sure surfaces start as opaque black. (MacOS) by @Starbuck5 in #2973 * Add transform.scale_by, transform.smoothscale_by functions by @Starbuck5 in #2723 * Fix typo in C_api display docs by @gresm in #3027 * Font rwops by @Starbuck5 in #2911 * transform.average_color: Add optional parameter 'consider_alpha' to remove black artifacts if alpha present by @dr0id in #2968 * pygame.docs: remove warning in docs generation due to a reference to… by @dr0id in #3029 * Add __new__ and __init__ functions for some types by @zoldalma999 in #3001 * Regenerate cython files by @ankith26 in #3032 * 2.1.3.dev2 by @illume in #3039 * Add .move_towards() for Vector2 and Vector3 by @novialriptide in #2929Daniel Garcia2023-02-23 12:37:35 +00:00
c5eefa0666
- Update to 2.1.2: * Fix segfault in display.update by @ankith26 in #2954 * Quick fix to get 'python -m pygame.docs' working by @ankith26 in #2955 * Working gamma test on windows by @MyreMylar in #2906 * Freetype: Fix intermittent crash with test_font_file_not_found by @illume in #2944 * Officially drop python2 (and 3.5) and SDL1 support by @Starbuck5 in #2817 * Remove most PY2/PY3 C compatibility code by @Starbuck5 in #2819 * Simple fix to swap numpy.float type out in favour of float by @MyreMylar in #2815 * Remove most SDL1/SDL2 compatibility c code by @Starbuck5 in #2823 * Ubuntu 18/20 SDL2 sdist CI, mac CI pp36 drop by @ankith26 in #2821 * SDL1 buildconfig removal by @robertpfeiffer and @illume in #2824 - Drop support-SDL2-2.0.16.patch.
Steve Kowalik2022-01-05 06:57:14 +00:00
6c6ba45055
- Swtich off tests.video_test.VideoModuleTest.test_renderer_set_viewport (gh#pygame/pygame#2721 and gh#pygame/pygame#2670) on 32bit systems for incompatibility with SDL2 2.0.16.
Matej Cepl2021-09-17 09:03:21 +00:00
ab6fef6923
- Switch off tests on i586 (gh#pygame/pygame#2721)
Matej Cepl2021-09-16 21:02:25 +00:00
fec2dea4dd
------------------------------------------------------------------ - Add python-pygame-python38-import.patch from upstream to fix a build failure with Python 3.8. - Use autopatch macro rather than patch0, due to multiple patches.
Steve Kowalik2019-10-15 04:14:19 +00:00