78 lines
3.1 KiB
Diff
78 lines
3.1 KiB
Diff
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From: Richard Henderson <richard.henderson@linaro.org>
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Date: Fri, 18 Jun 2021 16:49:26 -0700
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Subject: tcg/sparc: Fix temp_allocate_frame vs sparc stack bias
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MIME-Version: 1.0
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Content-Type: text/plain; charset=UTF-8
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Content-Transfer-Encoding: 8bit
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Git-commit: 9defd1bdfb0f2ddb3ca9863e39577f3a9929d58c
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We should not be aligning the offset in temp_allocate_frame,
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because the odd offset produces an aligned address in the end.
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Instead, pass the logical offset into tcg_set_frame and add
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the stack bias last.
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Cc: qemu-stable@nongnu.org
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Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
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Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
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Signed-off-by: Jose R. Ziviani <jziviani@suse.de>
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---
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tcg/sparc/tcg-target.c.inc | 16 ++++++++++------
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tcg/tcg.c | 9 +++------
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2 files changed, 13 insertions(+), 12 deletions(-)
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diff --git a/tcg/sparc/tcg-target.c.inc b/tcg/sparc/tcg-target.c.inc
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index 3d50f985c6cde71a5d2928db1f4f..c046d1cc6098c0a148fde7a8d7a9 100644
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--- a/tcg/sparc/tcg-target.c.inc
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+++ b/tcg/sparc/tcg-target.c.inc
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@@ -987,14 +987,18 @@ static void tcg_target_qemu_prologue(TCGContext *s)
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{
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int tmp_buf_size, frame_size;
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- /* The TCG temp buffer is at the top of the frame, immediately
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- below the frame pointer. */
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+ /*
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+ * The TCG temp buffer is at the top of the frame, immediately
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+ * below the frame pointer. Use the logical (aligned) offset here;
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+ * the stack bias is applied in temp_allocate_frame().
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+ */
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tmp_buf_size = CPU_TEMP_BUF_NLONGS * (int)sizeof(long);
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- tcg_set_frame(s, TCG_REG_I6, TCG_TARGET_STACK_BIAS - tmp_buf_size,
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- tmp_buf_size);
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+ tcg_set_frame(s, TCG_REG_I6, -tmp_buf_size, tmp_buf_size);
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- /* TCG_TARGET_CALL_STACK_OFFSET includes the stack bias, but is
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- otherwise the minimal frame usable by callees. */
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+ /*
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+ * TCG_TARGET_CALL_STACK_OFFSET includes the stack bias, but is
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+ * otherwise the minimal frame usable by callees.
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+ */
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frame_size = TCG_TARGET_CALL_STACK_OFFSET - TCG_TARGET_STACK_BIAS;
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frame_size += TCG_STATIC_CALL_ARGS_SIZE + tmp_buf_size;
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frame_size += TCG_TARGET_STACK_ALIGN - 1;
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diff --git a/tcg/tcg.c b/tcg/tcg.c
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index 1fbe0b686d57361ed698c4ab5e5c..a9cf55531e2b9ae06d5d852cc563 100644
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--- a/tcg/tcg.c
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+++ b/tcg/tcg.c
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@@ -3489,17 +3489,14 @@ static void check_regs(TCGContext *s)
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static void temp_allocate_frame(TCGContext *s, TCGTemp *ts)
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{
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-#if !(defined(__sparc__) && TCG_TARGET_REG_BITS == 64)
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- /* Sparc64 stack is accessed with offset of 2047 */
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- s->current_frame_offset = (s->current_frame_offset +
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- (tcg_target_long)sizeof(tcg_target_long) - 1) &
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- ~(sizeof(tcg_target_long) - 1);
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-#endif
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if (s->current_frame_offset + (tcg_target_long)sizeof(tcg_target_long) >
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s->frame_end) {
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tcg_abort();
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}
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ts->mem_offset = s->current_frame_offset;
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+#if defined(__sparc__)
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+ ts->mem_offset += TCG_TARGET_STACK_BIAS;
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+#endif
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ts->mem_base = s->frame_temp;
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ts->mem_allocated = 1;
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s->current_frame_offset += sizeof(tcg_target_long);
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