# # spec file for package raylib # # Copyright (c) 2024 SUSE LLC # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed # upon. The license for this file, and modifications and additions to the # file, is the same license as for the pristine package itself (unless the # license for the pristine package is not an Open Source License, in which # case the license is the MIT License). An "Open Source License" is a # license that conforms to the Open Source Definition (Version 1.9) # published by the Open Source Initiative. # Please submit bugfixes or comments via https://bugs.opensuse.org/ # Name: raylib Version: 5.5 Release: 0 Summary: C library for learning video game programming License: Zlib Group: Development/Libraries/C and C++ URL: https://www.raylib.com Source: raylib-%{version}.tar.xz BuildRequires: Mesa-libGL-devel BuildRequires: cmake BuildRequires: gcc-c++ BuildRequires: libXcursor-devel BuildRequires: libXi-devel BuildRequires: libXinerama-devel BuildRequires: libXrandr-devel # raylib ships an in-tree glfw that is a copy of *a* git revision of upstream glfw # containing features they need. They are unhappy that it takes such # a long time for 3.4 to be released. So ship it. #BuildRequires: libglfw-devel >= 3.4 %description A C library for learning video game programming. raylib is inspired by the Borland BGI graphics library and by the XNA framework. %package -n raylib-devel Summary: Development files for %{name} Group: Development/Libraries/C and C++ Requires: libraylib550 = %{version} Requires: openal-soft-devel %description -n raylib-devel Development files and headers for %{name}. %package -n libraylib550 Summary: C library for learning video game programming Group: System/Libraries %description -n libraylib550 A C library for learning video game programming. %prep %setup -q %build %cmake \ -DBUILD_EXAMPLES=OFF \ -DPLATFORM=Desktop \ -DBUILD_SHARED_LIBS=ON \ -DCMAKE_BUILD_TYPE=Release \ -DOpenGL_GL_PREFERENCE=GLVND \ -DUSE_EXTERNAL_GLFW=OFF %install %cmake_install %post -n libraylib550 -p /sbin/ldconfig %postun -n libraylib550 -p /sbin/ldconfig %files -n libraylib550 %license LICENSE %{_libdir}/libraylib.so.* %files -n raylib-devel %doc CHANGELOG README.md %{_includedir}/raylib.h %{_includedir}/raymath.h %{_includedir}/rlgl.h %{_libdir}/libraylib.so %{_libdir}/pkgconfig/raylib.pc %{_libdir}/cmake/raylib/ %changelog