91 lines
2.5 KiB
RPMSpec
91 lines
2.5 KiB
RPMSpec
#
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# spec file for package raylib
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#
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# Copyright (c) 2024 SUSE LLC
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#
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# All modifications and additions to the file contributed by third parties
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# remain the property of their copyright owners, unless otherwise agreed
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# upon. The license for this file, and modifications and additions to the
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# file, is the same license as for the pristine package itself (unless the
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# license for the pristine package is not an Open Source License, in which
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# case the license is the MIT License). An "Open Source License" is a
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# license that conforms to the Open Source Definition (Version 1.9)
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# published by the Open Source Initiative.
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# Please submit bugfixes or comments via https://bugs.opensuse.org/
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#
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Name: raylib
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Version: 5.5
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Release: 0
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Summary: C library for learning video game programming
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License: Zlib
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Group: Development/Libraries/C and C++
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URL: https://www.raylib.com
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Source: raylib-%{version}.tar.xz
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BuildRequires: Mesa-libGL-devel
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BuildRequires: cmake
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BuildRequires: gcc-c++
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BuildRequires: libXcursor-devel
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BuildRequires: libXi-devel
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BuildRequires: libXinerama-devel
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BuildRequires: libXrandr-devel
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# raylib ships an in-tree glfw that is a copy of *a* git revision of upstream glfw
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# containing features they need. They are unhappy that it takes such
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# a long time for 3.4 to be released. So ship it.
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#BuildRequires: libglfw-devel >= 3.4
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%description
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A C library for learning video game programming.
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raylib is inspired by the Borland BGI graphics library and by the XNA framework.
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%package -n raylib-devel
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Summary: Development files for %{name}
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Group: Development/Libraries/C and C++
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Requires: libraylib550 = %{version}
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Requires: openal-soft-devel
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%description -n raylib-devel
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Development files and headers for %{name}.
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%package -n libraylib550
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Summary: C library for learning video game programming
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Group: System/Libraries
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%description -n libraylib550
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A C library for learning video game programming.
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%prep
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%setup -q
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%build
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%cmake \
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-DBUILD_EXAMPLES=OFF \
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-DPLATFORM=Desktop \
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-DBUILD_SHARED_LIBS=ON \
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-DCMAKE_BUILD_TYPE=Release \
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-DOpenGL_GL_PREFERENCE=GLVND \
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-DUSE_EXTERNAL_GLFW=OFF
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%install
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%cmake_install
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%post -n libraylib550 -p /sbin/ldconfig
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%postun -n libraylib550 -p /sbin/ldconfig
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%files -n libraylib550
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%license LICENSE
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%{_libdir}/libraylib.so.*
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%files -n raylib-devel
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%doc CHANGELOG README.md
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%{_includedir}/raylib.h
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%{_includedir}/raymath.h
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%{_includedir}/rlgl.h
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%{_libdir}/libraylib.so
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%{_libdir}/pkgconfig/raylib.pc
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%{_libdir}/cmake/raylib/
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%changelog
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