raylib/raylib.changes
Michael Vetter e22a601e3e Accepting request 706634 from home:jubalh:branches:devel:libraries:c_c++
- Update to 2.5.0:
  * New window management and filesystem functions to query monitor
    information, deal with clipboard, check directory files info and
    even launch a URL with default system web browser. Experimental
    High-DPI monitor support has also been added through a compile flag.
  * Redesigned Gamepad mechanism, now generic for all platforms and
    gamepads, no more specific gamepad configurations.
  * Redesigned UWP input system, now raylib supports UWP seamlessly,
    previous implementation required a custom input system implemented
    in user code.
  * rlgl module has been redesigned to support a unique buffer for
    shapes drawing batching, including LINES, TRIANGLES, QUADS in the
    same indexed buffer, also added support for multi-buffering if required.
    Additionally, rlPushMatrix()/rlPopMatrix() functionality has been
    reviewed to behave exactly like OpenGL 1.1, models_rlgl_solar_system
    example has been added to illustrate this behaviour.
  * VR simulator has been reviewed to allow custom configuration of
    Head-Mounted-Device parameters and distortion shader, core_vr_simulator
    has been properly adapted to showcase this new functionality, now
    the VR simulator is a generic configurable stereo rendering system
    that allows any VR device simulation with just a few lines of code
    or even dynamic tweaking of HMD parameters.
  * Support for Unicode text drawing; now raylib processes UTF8
    strings on drawing, supporting Unicode codepoints, allowing rendering
    mostly any existent language (as long as the font with the glyphs is provided).
  * Brand new text management API, with the addition of multiple functions
    to deal with string data
  * Multiple new shapes and textures drawing functions 
  * Experimental cubemap support, to automatically load multiple
    cubemap layouts (LoadTextureCubemap()).

OBS-URL: https://build.opensuse.org/request/show/706634
OBS-URL: https://build.opensuse.org/package/show/devel:libraries:c_c++/raylib?expand=0&rev=18
2019-05-31 09:30:54 +00:00

146 lines
6.2 KiB
Plaintext

-------------------------------------------------------------------
Fri May 31 09:26:07 UTC 2019 - mvetter@suse.com
- Update to 2.5.0:
* New window management and filesystem functions to query monitor
information, deal with clipboard, check directory files info and
even launch a URL with default system web browser. Experimental
High-DPI monitor support has also been added through a compile flag.
* Redesigned Gamepad mechanism, now generic for all platforms and
gamepads, no more specific gamepad configurations.
* Redesigned UWP input system, now raylib supports UWP seamlessly,
previous implementation required a custom input system implemented
in user code.
* rlgl module has been redesigned to support a unique buffer for
shapes drawing batching, including LINES, TRIANGLES, QUADS in the
same indexed buffer, also added support for multi-buffering if required.
Additionally, rlPushMatrix()/rlPopMatrix() functionality has been
reviewed to behave exactly like OpenGL 1.1, models_rlgl_solar_system
example has been added to illustrate this behaviour.
* VR simulator has been reviewed to allow custom configuration of
Head-Mounted-Device parameters and distortion shader, core_vr_simulator
has been properly adapted to showcase this new functionality, now
the VR simulator is a generic configurable stereo rendering system
that allows any VR device simulation with just a few lines of code
or even dynamic tweaking of HMD parameters.
* Support for Unicode text drawing; now raylib processes UTF8
strings on drawing, supporting Unicode codepoints, allowing rendering
mostly any existent language (as long as the font with the glyphs is provided).
* Brand new text management API, with the addition of multiple functions
to deal with string data
* Multiple new shapes and textures drawing functions
* Experimental cubemap support, to automatically load multiple
cubemap layouts (LoadTextureCubemap()).
* Skeletal animation support for 3d models, this addition implied a
redesign of Model data structure to accomodate multiple mesh/multiple
materials support and bones information. Multiple models functions
have been reviewed and added on this process, also glTF models
loading support has been added.
* For details see Changelog file
-------------------------------------------------------------------
Tue Jul 24 09:13:42 UTC 2018 - mvetter@suse.com
- Update to 2.0.0:
* Full redesign of audio module to use the mini_al audio library
* Refactor all #define SUPPORT_* into a single config.h
* Reviewed raymath.h for better consistency and performance (inlining)
* New font rendering
* STB support
* New functions for CPU image data manipulation
- Remove raylib-2.0.0-api-version.patch: upstreamed
- Remove BuildRequires libglfw-devel:
Using intern libraries now. They want raylib to be like this.
- Adding BR for libXcursor-devel, libXinerama-devel, libXrandr-devel
and cmake explicitly now.
-------------------------------------------------------------------
Fri May 18 14:12:17 UTC 2018 - mvetter@suse.com
- Update to 2.0.0rc1:
* Complete redesign of audio module to use mini_al audio library
* Support AppVeyor and Travis CI (continuous integration) build
* Reviewed raymath.h for better consistency and performance (inlining)
* Refactor all #define SUPPORT_* into a single config.h
* Support TCC compiler
* For complete list see CHANGELOG file
- Remove BR openal-soft-devel
- Add packageconfig file
- Add raylib-2.0.0-api-version.patch: api version should be 2
- Switch from meson to CMake
-------------------------------------------------------------------
Fri Nov 3 11:50:40 UTC 2017 - jengelh@inai.de
- Description grammar update.
-------------------------------------------------------------------
Mon Oct 23 09:03:01 UTC 2017 - mvetter@suse.com
- Update to 1.8.0:
* New Image generation functions: Gradient, Checked, Noise, Cellular...
* New Mesh generation functions: Cube, Sphere, Cylinder, Torus, Knot...
* New Shaders and Materials systems to support PBR materials
* Custom Android APK build pipeline with simple Makefile
* Complete review of rlgl layer functionality
* Complete review of raymath functionality
- Remove root-meson.build and src-meson.build: contained in new
release
-------------------------------------------------------------------
Fri Sep 8 16:18:40 UTC 2017 - jengelh@inai.de
- Update package summaries and RPM category.
-------------------------------------------------------------------
Tue Jun 13 13:34:59 UTC 2017 - mvetter@suse.com
- BuildRequires: libglfw-devel >= 3.2
because glfwSetWindowMonitor etc only come in 3.2
-------------------------------------------------------------------
Sun Jun 11 09:24:49 UTC 2017 - mvetter@suse.com
- Add option to meson file to build with gnu99 because:
* CLOCK_MONOTONIC macro
* var init in for loops (c99)
-------------------------------------------------------------------
Sun Jun 11 06:40:24 UTC 2017 - mvetter@suse.com
- Remove raylig-use-optflags.patch: Using meson for build
-------------------------------------------------------------------
Thu Jun 8 15:14:33 UTC 2017 - mvetter@suse.com
- Use meson to build raylib:
* Takes care of creating proper so versioning
* Install works (where their makefiles didnt)
- Add root-meson.build
- Add src-meson.build
Meson files will be in next release, see:
https://github.com/raysan5/raylib/pull/297
-------------------------------------------------------------------
Sun Jun 4 19:36:11 UTC 2017 - mvetter@suse.com
- Move Requires openal-soft-devel to devel package
-------------------------------------------------------------------
Mon May 29 17:19:06 UTC 2017 - mvetter@suse.com
- Add Requires: openal-soft-devel
It will be needed when one uses raylib
-------------------------------------------------------------------
Mon May 29 16:47:32 UTC 2017 - mvetter@suse.com
- Add OpenAL to BuildRequires
- Add raylig-use-optflags.patch: allow passing of optflags
See: https://github.com/raysan5/raylib/pull/295
-------------------------------------------------------------------
Mon May 29 10:26:46 UTC 2017 - mvetter@suse.com
- Inital package of raylib version 1.7.0