- Update to version 0.0.34~git20250220
- Now builds properly in Factory (boo#1237276) OBS-URL: https://build.opensuse.org/package/show/Emulators/rpcs3?expand=0&rev=147
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<servicedata>
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<service name="tar_scm">
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<param name="url">git://github.com/RPCS3/rpcs3</param>
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<param name="changesrevision">9a7b8e41eb741dd074c1a81d1cb80406c1f86a0a</param>
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<param name="changesrevision">1e01511ca03d280f42cb9f6604c24337cf513e11</param>
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</service>
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<service name="tar_scm">
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<param name="url">https://github.com/RPCS3/rpcs3.git</param>
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<param name="changesrevision">9a7b8e41eb741dd074c1a81d1cb80406c1f86a0a</param></service></servicedata>
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<param name="changesrevision">1e01511ca03d280f42cb9f6604c24337cf513e11</param></service></servicedata>
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@ -1,3 +0,0 @@
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version https://git-lfs.github.com/spec/v1
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oid sha256:1663cde1dcc006fa37a084dce7f05d1fb52ac466e6e147d84a4605f9ece7e3b1
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size 39426664
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rpcs3-0.0.34~git20250220.tar.xz
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3
rpcs3-0.0.34~git20250220.tar.xz
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version https://git-lfs.github.com/spec/v1
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oid sha256:0a68b45b8a1965cbf24d8bf68379b0249cf92a651e761b8fcb6c2ba8b108117e
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size 38779268
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@ -1,3 +1,75 @@
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-------------------------------------------------------------------
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Thu Feb 20 11:17:19 UTC 2025 - Hunter Wardlaw <wardlawhunter@gmail.com>
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- Update to version 0.0.34~git20250220:
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* cellMic: Implement SIGSTATE_MICENG
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* CI: Use windows-2025 Runner
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* Add missing NotFound error handling in LeaveRoom reply
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* Reset presence when terminating NP
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* Fix ARM matrix and review comments
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* Add arm64 build, update Qt version and docker image for github actions
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* GitHub Actions CI Port
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-------------------------------------------------------------------
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Mon Feb 17 13:25:36 UTC 2025 - Hunter Wardlaw <wardlawhunter@gmail.com>
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- Update to version 0.0.34~git20250217:
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* Remove xxHash submodule
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* Fix SignalingHelper notification
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* RSX: ProgramStateCache logic cleanup and microoptimizations
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* RSX: Use checksum with rotated inputs for shader hashing instead of FNV
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-------------------------------------------------------------------
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Sun Feb 16 02:41:32 UTC 2025 - Hunter Wardlaw <wardlawhunter@gmail.com>
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- Update to version 0.0.34~git20250215:
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* CMakeLists.txt: add option to disable LTO
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* cmake: fix build after 3rdparty updates
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* Fix sendto for p2ps packets
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* Qt: enable updater for linux arm
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* CI: drop fragile bundled libc++ on FreeBSD
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* CI: only use headers from bundled libc++ on FreeBSD
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* CI: unbreak bundled libc++ on FreeBSD after 363a225
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* CI: unbreak bundled libc++ on FreeBSD after 67703b4
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* CI: upgrade FreeBSD to 13.4
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* cpu_stats: restore a header for BSDs after cd87a64
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* Add Cubeb log callback (#16510)
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* Fix build without vulkan
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* Fix Aarch Linux CI
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* Fix Change Password dialog not saving the new password on success
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* Fix missing NoError error checking in a few sceNpGUI functions
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-------------------------------------------------------------------
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Wed Feb 12 19:57:27 UTC 2025 - Hunter Wardlaw <wardlawhunter@gmail.com>
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- Update to version 0.0.34~git20250212:
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* RPCN v1.4
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* cmake: Enable LTO for rpcs3_emu target
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* rsx: Fix internal res tracking
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* Headers cleanup
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* Remove ppu_acontext
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* SPU LLVM: Add two dependency chains for SPU verification
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* gl: Fix stencil resolve for NVIDIA cards
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* rsx: Implement framebuffer statistics to track the internal render resolution at runtime.
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* gl: Implement MSAA transparency (sample-to-coverage)
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* gl: Fix crash when launching multiple games with MSAA enabled
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* Allow MSAA selection in the UI
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* Fix compilation on clang
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* vk: Silence spec validation error on NV cards
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* gl: Add support for "hw MSAA resolve" option
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* gl: Add extra checks around invalid render/compute passes
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* gl: Fix crash in texture cache due to incorrect surface handling
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* gl: Implement remaining resolvers
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* gl: Implement basic MSAA rendertarget support
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* vk: Fix extension initialization during device creation
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* vk: Redesign resource binding for overlay passes
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* gl: Enforce full image creation argument declaration
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* gl: Upgrade the surface cache to become MSAA-aware
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* gl: Implement MSAA resolve/unresolve for color images
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* gl: Implement multisampled image creation
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* vk: Move MSAA resolve/unresolve shaders to common GPU program layer
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* gl: Plumb stubbed MSAA support into the render target handlers
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-------------------------------------------------------------------
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Mon Feb 10 18:00:46 UTC 2025 - Hunter Wardlaw <wardlawhunter@gmail.com>
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@ -17,7 +17,7 @@
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Name: rpcs3
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Version: 0.0.34~git20250209
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Version: 0.0.34~git20250220
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Release: 0
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Summary: PS3 emulator/debugger
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License: GPL-2.0-only
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