diff --git a/_servicedata b/_servicedata
index 36d370c..f305944 100644
--- a/_servicedata
+++ b/_servicedata
@@ -1,4 +1,4 @@
https://github.com/RPCS3/rpcs3.git
- 7fa42cfaadfc330a50efad910750470bf5d5d524
\ No newline at end of file
+ 69a5f3d58b04687dd67155de7b98cc80fbd8c077
\ No newline at end of file
diff --git a/rpcs3-0.0.3~git20170726.tar.xz b/rpcs3-0.0.3~git20170726.tar.xz
deleted file mode 100644
index 66e2198..0000000
--- a/rpcs3-0.0.3~git20170726.tar.xz
+++ /dev/null
@@ -1,3 +0,0 @@
-version https://git-lfs.github.com/spec/v1
-oid sha256:10ede387e7a1b558a296c3d14f94a75f71e2cc364f0670b5b5cfa53ad5b899f7
-size 84357152
diff --git a/rpcs3-0.0.3~git20170810.tar.xz b/rpcs3-0.0.3~git20170810.tar.xz
new file mode 100644
index 0000000..4108668
--- /dev/null
+++ b/rpcs3-0.0.3~git20170810.tar.xz
@@ -0,0 +1,3 @@
+version https://git-lfs.github.com/spec/v1
+oid sha256:36d6643dff9d7a51322256244af4e992f59a9d8460514af157065cc4b2546d09
+size 146737624
diff --git a/rpcs3.changes b/rpcs3.changes
index 731b819..420e3e5 100644
--- a/rpcs3.changes
+++ b/rpcs3.changes
@@ -1,3 +1,86 @@
+-------------------------------------------------------------------
+Thu Aug 10 13:08:03 UTC 2017 - pousaduarte@gmail.com
+
+- Update to version 0.0.3~git20170810:
+ * Make it build on macOS with Clang
+ * Update hidapi
+ * Disable PIE on macOS too
+ * Reduce the zero-page size on macOS, so that PPUThread works
+ * Update build instructions for macOS
+ * Fix Fedora glew install instructions, Fixes #3182
+ * Perform refactoring of pads to remove the ugly pad initialization.
+ * Add rpcs3 icon to save dialogs.
+ * Remove about 100 warnings from rpcs3qt code.
+ * Finesse size of goto address. Downgrade image loading failed to warning.
+ * Remove some warnings from Linux and fixed something from code review.
+ * use new range for combobox, remove obsolete code
+ * rsx/gl: Fix zcull queries and log conditional render modes - Fixes a situation where a query readback is requested while zcull render is still active
+ * gl: Properly initialize pipeline properties
+ * gl: Fix occlusion statistics clearing
+ * gl: Fix inconsistent state tracking
+ * fix resize on boot
+ * Stub cellSysutilAvc2 functions
+ * Stub cellAvconfExt functions
+ * Add cellVideoOutSetCopyControl function
+ * Add cellSearchGetContentInfoSharable function
+ * Add cellUsbdRegisterCompositeLdd, cellUsbdUnregisterCompositeLdd and cellUsbdResetDevice functions
+ * Add _sce_net_add_name_server function
+ * Add sceNpTssGetDataNoLimit and sceNpTssGetDataNoLimitAsync functions
+ * Update ffmpeg
+
+-------------------------------------------------------------------
+Tue Aug 08 20:17:16 UTC 2017 - pousaduarte@gmail.com
+
+- Update to version 0.0.3~git20170808:
+ * GUI: fix icon sizes and exterminate gamelist bug
+ * log_frame: fix random stack
+ * CFG: provide _int range in to_list()
+ * CFG: catch exceptions
+ * Implement error report stacking
+ * Relax allocations in ppu_load_exec
+ * Fix Firmware message
+ * Yield instead of sleeping rsx thread. (#3158)
+ * Make ALSA optional
+ * rsx: Implement conditional locks
+ * Implement hardware zcull emulation
+ * Fix idm::init, fxm::init
+ * drag and dropperinno (#3037)
+ * fix segfault in boot recent list
+ * Improve error formatting
+
+-------------------------------------------------------------------
+Thu Aug 03 13:40:03 UTC 2017 - pousaduarte@gmail.com
+
+- Update to version 0.0.3~git20170802:
+ * Code review (#3114)
+ * rsx/gcm: Implement rsx dma. Refactor gcm/rsx to not be as codependent
+ * sys_rsx: implement support for lle-gcm
+ * d3d12: Fix 0 sized framebuffer crashes
+ * Add gcm to auto lle / liblv2
+
+-------------------------------------------------------------------
+Mon Jul 31 20:29:11 UTC 2017 - pousaduarte@gmail.com
+
+- Update to version 0.0.3~git20170730:
+ * rsx/vk: Vertex cache rewritten, add option to disable it as well - Also enable SPU loop detection by default while were at it
+ * vulkan: Texture cache rewritten - Use a map of vectors instead of a flat array
+ * spu: acquire_pc rewritten to be more precise in timing - More accurate pauses may slightly reduce performance but makes it more viable to allow more threads to participate without stuttering
+ * vulkan: Workaround to avoid lockup due to double fault - TODO: Ensure no page faults occur within a page-fault handler!
+ * ui: Restore 'Strict Mode Rendering' to GPU tab. Also add an option to disable the vertex cache - Also, updates json tooltips for some options
+ * rsx/vk/gl: Refactoring - Also adds a vertex cache to openGL as well
+ * gl/vk: Do not trust gcm buffer size to match internal rendering resolution - Should fix games with strange scaling artifacts due to upscaling from lower resolutions
+ * Fix missing newline, add periods, add tooltip for gs_resizeOnBoot (#3112)
+ * Fix build (#3117)
+ * GUI: add custom config indicator (#3108)
+ * Rewrite memory pool to be thread safe.
+ * Bundle Qt5Svg.so, Fixes #3094 (#3120)
+ * Update outdated firmware log message
+ * SPU: minor optimization
+ * Minor fix of sys_event_queue_receive
+ * sys_lwmutex, sys_lwcond refactoring
+ * Fix _sys_lwcond_signal, _sys_lwcond_signal_all
+ * Add supporters
+
-------------------------------------------------------------------
Wed Jul 26 20:23:39 UTC 2017 - pousaduarte@gmail.com
diff --git a/rpcs3.spec b/rpcs3.spec
index 7f4732e..5ce4c79 100644
--- a/rpcs3.spec
+++ b/rpcs3.spec
@@ -17,7 +17,7 @@
Name: rpcs3
-Version: 0.0.3~git20170726
+Version: 0.0.3~git20170810
Release: 0
Summary: PS3 emulator/debugger
License: GPL-2.0