diff --git a/_servicedata b/_servicedata index e9bc0a4..5e69845 100644 --- a/_servicedata +++ b/_servicedata @@ -5,4 +5,4 @@ https://github.com/RPCS3/rpcs3.git - 21f5976d359dacfe058d91a500f885e5b8da8121 \ No newline at end of file + ba988f1d3ff0c3fc689886eb66153f6b8261aac1 \ No newline at end of file diff --git a/intel-ittapi.tar.xz b/intel-ittapi.tar.xz index 8f39a37..2be7199 100644 --- a/intel-ittapi.tar.xz +++ b/intel-ittapi.tar.xz @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:48e144c69242de6ac17efd0e8d78c8f3c3660f5e678b50e383da1988a05794ee -size 125832 +oid sha256:805723ec3f10ea540ef7d68f497f988f0bb78119c9c9ce8e93e83b7cde272359 +size 126924 diff --git a/rpcs3-0.0.28~git20230702.tar.xz b/rpcs3-0.0.28~git20230702.tar.xz deleted file mode 100644 index a29f404..0000000 --- a/rpcs3-0.0.28~git20230702.tar.xz +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:12f69c7cc71fe604cf76ac474377a2fe9d208919c536424e93e623d7c7747205 -size 52431328 diff --git a/rpcs3-0.0.28~git20230718.tar.xz b/rpcs3-0.0.28~git20230718.tar.xz new file mode 100644 index 0000000..fb65b6e --- /dev/null +++ b/rpcs3-0.0.28~git20230718.tar.xz @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:479efe1ff24714ad9706a3bf76ba1559e36bbe2d48bca891592db1f33a5f30b7 +size 52412204 diff --git a/rpcs3.changes b/rpcs3.changes index d25ed2e..954ad22 100644 --- a/rpcs3.changes +++ b/rpcs3.changes @@ -1,3 +1,96 @@ +------------------------------------------------------------------- +Tue Jul 18 15:26:28 UTC 2023 - i@guoyunhe.me + +- Update to version 0.0.28~git20230718: + * Qt: Exit And Save Log - toolbar action (#14212) + * Fix default renderer when creating a brand new config + * Savestates/sys_fs: Utilize fs::file::get_id to fix an old bug + * Implement fs::file::get_id() + * Implement PPU usleep control setting hack + * Qt: Minor fixup + * Qt: Cache drag-and-drop result when moving it + * Qt: Restrict file types for drag-and-drop + * ecdsa: tiny optimization for key and curve + * ecdsa: clean up some code + * PPU LLVM: Allow to abort OVL analysis in the middle + * PPU LLVM: Improve precompilation time + * Qt/patches: highlight faulty lines in patch creator + * Patches: improve location logging of some invalid nodes + * Patches: do not allow empty patch names + * Patches: fix logging for locations of node iterators + * Patches: validate yml patch offset values + * Qt: add validator to patch creator offset lineedit + * Patches: Fix potential RPCS3 crashes due to invalid patches + * PPU/Debugger: View the currently used CR field content in register panel + * Qt: ignore Qt::Key_unknown when parsing key sequences + * vk: Don't load depth-stencil textures on the transfer queue + * Make compile with msvc, clang and gcc on Windows + * macOS CI: add Homebrew and Qt caches + * rsx: Don't assert when surface and texture cache overlap lockable memory + * rsx: Preserve the texcoord transform around destructive modifications + * Force inherit BDVD/PS3_GAME across game updates (#14159) + * rsx: Fix AMD shader codegen + * SPU/PPU Debugger: Add decimal mode to registers panel + * sys_fs: Fix log levels + * Write config.yml if it doesn't exist or is empty on boot + * rsx: Fix projected coordinates calculation again + * rsx: Fix the default shadow codegen path + * Fix typo + * rsx: Reimplement projected texturing + * SPU: Remove wrong clamp in MFC_Size + * LV2: Log allocated guest VM addresses + * logs: Add manual set log level with RegEx + * Logs re-enable on Emu.Kill() fixup + * Fix spu_thread::dump_callstack_list regression + * Debug fixes + * Qt: Use detailed text for install message + * Home menu: improve Anisotropic Filter Override value labels + * Home menu: add optional special label overrides + * Home menu: set vblank step size to 30 + * Home menu: move advanced video options to advanced menu + * build-mac: Enable Discord Rich Presence for Mac Users + * SPU: Fix static interpreter requirement with interrupts + * Only silence logging during gameplay + * memory viewer: Add RegEx instruction searching mode + * Implement PPU LV2 debug + * UX: Option to pause emulation when RPCS3 is not focused + * [simd.hpp] Fix gv_fmafs + * PPU LLVM/RawSPU: Implement MMIO violation elimination pass + * rsx: Fine-tune the subimage view bezel dimensions + * rsx: Fix AA factor calculation + * rsx: Fill section dimensions when converting atlas op to copy op + * build-mac: Improve build time for macOS + * sys_usbd: Implement support for Santroller devices + * Clamp MSAA sampling weights to avoid clipping + * CI: Ignore FAudio submodule in windows builds + * rsx: Wrap MSAA coordinates before texelFetch + * vm_native.cpp: Workaround for rpcs3_vm_sparse.tmp crashes + * rsx: Fix virtual coordinate clamping + * vk: Disable anisotropy if the anisotropic level is meaningless + * rsx: Fix shader interpreter + * rsx: Fix shader interpreter compilation + * rsx: Fix vp codegen when unrestricted depth range extension is absent + * vk/gl: Fix debug overlay stats + * rsx: Fix sampled descriptor address corruption + * rsx: Insert missing texture barrier + * rsx: Force compatibility checks when applying fast-path optimizations + * rsx: Properly fill in the cyclic ref field for framebuffer references + * rsx: Use designated initializer for the dangerous copy_region_descriptor type + * vk: Fix namespace pollution in sync module + * rsx: Formatting and tidying changes + * rsx: Lower single-image-blit to a scaled coordinate fetch + * rsx: Trivially detect single-image-blit transfer operations + * vk: Do not clear memory if we're going to overwrite it with a copy anyway + * rsx: Implement atlas trivialization pass + * rsx: Implement GPU copy ellision through coordinate transform + * rsx: Minor optimization to speed up texture state sync a bit given the larger structure in use now + * rsx: Fix shader compilation when texture ops are referenced + * rsx: Rework texture coordinate handling to support clamping and a more sane scale-bias setup + * rsx: Fix fragment program codegen + * rsx: Migrate vertex fetch out of the cpp file + * rsx: Switch common codegen to use the glsl scripts + * rsx: Add the glsl files + ------------------------------------------------------------------- Mon Jul 03 11:32:58 UTC 2023 - i@guoyunhe.me diff --git a/rpcs3.spec b/rpcs3.spec index c1fe42e..94fc618 100644 --- a/rpcs3.spec +++ b/rpcs3.spec @@ -17,7 +17,7 @@ Name: rpcs3 -Version: 0.0.28~git20230702 +Version: 0.0.28~git20230718 Release: 0 Summary: PS3 emulator/debugger License: GPL-2.0-only