Accepting request 1236869 from Emulators
OBS-URL: https://build.opensuse.org/request/show/1236869 OBS-URL: https://build.opensuse.org/package/show/openSUSE:Factory/rpcs3?expand=0&rev=34
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<servicedata>
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<service name="tar_scm">
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<param name="url">git://github.com/RPCS3/rpcs3</param>
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<param name="changesrevision">53817dcc902053e17caf71888fdd1d5ec01bf08d</param>
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<param name="changesrevision">27c56cde2241b0056df7433a8fbb040bdb95dc07</param>
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</service>
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<service name="tar_scm">
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<param name="url">https://github.com/RPCS3/rpcs3.git</param>
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<param name="changesrevision">53817dcc902053e17caf71888fdd1d5ec01bf08d</param></service></servicedata>
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<param name="changesrevision">27c56cde2241b0056df7433a8fbb040bdb95dc07</param></service></servicedata>
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version https://git-lfs.github.com/spec/v1
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oid sha256:1337241094c35127f4198422e64cec5953ce047c42a1811ef7060d491f37bffa
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size 40054908
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3
rpcs3-0.0.34~git20250110.tar.xz
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3
rpcs3-0.0.34~git20250110.tar.xz
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version https://git-lfs.github.com/spec/v1
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oid sha256:d6896e2dc180540eacdd51b8ba34869d90590a86f078b87d8109df483342ca35
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size 41322228
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122
rpcs3.changes
122
rpcs3.changes
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-------------------------------------------------------------------
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Thu Jan 10 05:27:07 UTC 2025 - Hunter Wardlaw <wardlawhunter@gmail.com>
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- Update to version 0.0.34~git20250110:
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* rsx/shaders: Track active MRT count per shader
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* rsx: Default initialize vertex program fields
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* rsx/fp: Re-design register write tracking
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* rsx: Don't crash when invalid buffer is allocated for a shader
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* Qt: add mouse config legend to mouse move dialog
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* Qt/Input: use empty string for pad_button_max_enum
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* Fix self assignment warning
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* ps move: allow to configure mouse move handler buttons
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* input: Allow mapping keys to basic mouse buttons
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* cellGem: Add more camera image conversions
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* Fix some warnings
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* fake move: add gyro support
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-------------------------------------------------------------------
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Mon Jan 06 23:24:25 UTC 2025 - Hunter Wardlaw <wardlawhunter@gmail.com>
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- Update to version 0.0.34~git20250107:
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* Decrease mouse move assignment distance
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* PPU LLVM: Fixup patches enlisting in analyzer
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* Minor cleanup (#16519)
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* PPU LLVM: Function table dependent resolver hashing
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-------------------------------------------------------------------
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Mon Jan 06 17:24:53 UTC 2025 - Hunter Wardlaw <wardlawhunter@gmail.com>
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- Update to version 0.0.34~git20250106:
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* Do not re-use the old game window if the renderer changed
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* move error_report to ErrorCodes.cpp
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* Disable continuous mode if a savestate is not possible
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* Keep game window open when loading the last savestate
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* Clean up old game window in case of unexpected errors
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* Show message while creating savestate in continuous mode
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* RSX/Qt: Reuse gs_frame if possible
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* cheats: add float32 gui support
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* cmake: fix wolfssl
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* cmake: remove "--no-quick" from windeployqt
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* Thread.h: Fix a bug by adding thread_state::destroying_context
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* Fix sys_config_unregister_service
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* vk: Support panvk, allow creating device without textureCompressionBC
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* vk: Add driver vendor PANVK (Mali GPU on Mesa)
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* patches: create patch path on update
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* Qt: delete settings_dialog
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* Qt: delete batch progress dialog after user closed it (as originally intended)
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* Qt: fix batch compilation after a game was already running
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* Qt: stop batch compilation immediately on cancel
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* Fix IDM image serialization
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-------------------------------------------------------------------
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Fri Jan 03 21:26:09 UTC 2025 - Hunter Wardlaw <wardlawhunter@gmail.com>
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- Update to version 0.0.34~git20250103:
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* Qt: workaround for crash in long accepted slot
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* VS: Fix compilation with new wolfssl version
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* Update xxHash to 0.8.3
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* Update Wolfssl to 5.7.6
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* Update FAudio to 25.01
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* Update SDL to 2.30.11
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* sys_time.cpp: Anti TSC measures
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* MacOS: fix for crash in SDL_Quit w/ gamepad input
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* Audio: Add mute/unmute and volume shortcuts
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* qt6: QT_MIN_VER should be 6.7 because of QCheckBox::checkStateChanged
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* overlays: add trophy list dialog
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* rsx: Flush MM queue before memory is unmapped
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* Fix types 2
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* Use corresponding SI/IEC units
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* Fix types
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* Report filesizes on macOS as decimal multiples
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* SPU: Operating system LR memory signals
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* rsx: Properly track changes in instancing state
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* rsx: Test vertex program flags on each draw
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* Cosmetic improvements
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* rsx: Do not use global registers object in logical "firmware" units
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* rsx: Handle dangling execution barriers
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* rsx: Fix rare crash in vertex program decompiler
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* rsx: Fix instancing bug when indexed addressing is used to read constants
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* vk: Add support for hardware instanced draws
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* rsx: Fix vertex program compiler crash
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* rsx: Move more functions from rsx thread to the draw command processor
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* rsx: Move draw call related functions to their own class
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* rsx: Add GLSL support for instanced rendering
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* rsx: Add code to detect instanced draw commands
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* Revert "rsx/vk: Implement hardware instancing (#16466)"
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* rsx/vk: Implement hardware instancing (#16466)
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* Fix atomic_ptr value constructing overloads (#16473)
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* CELL: Fix reservation notifications
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* VS: add some missing files to solution filters
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* Windows: log command line args in utf8
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* Add empty hdd tmp to UI (#16462)
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* MacOS: silence some warnings
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* Simplify some ternaries
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* VS: Add sysinfo_darwin.mm to filters
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* fix some warning
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* Qt: Add Operating system category
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* shared_ptr.hpp: Rewrite shared_ptr to single_ptr conversion
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* serialzation.hpp: Fix add_padding
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* Fixup lv2_socket
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* vk: Wrap device fault handler in SEH2
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* vk: Selectively enable extended device fault features in logical device creation step
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* vk: Minor improvements to extended fault output
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* vk: Properly initialize device fault counts structure
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* vk: Fix device fault extension loading
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* vk: Add support for spec-compliant query scopes
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* vk: Workaround for older SDK header versions
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* vk: Register honeykrisp as known driver in RTT quirks check
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* vk: Fix build
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* vk: Add basic support for honeykrisp driver
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* vk: Remove unnecessary workaround for older SDK versions
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* vk: Add support for extended device fault information
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* Fix Emulator::Pause() segfault
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* Add some FXO init checks
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* StrFmt.cpp: Make function printing shorter
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* Fixup GDB
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* Remove lv2_socket_native destructor
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* Thread.h: Add a few noexcept
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* sys_config: Move cleanup to IDM abort
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* util/shared_ptr.hpp: STX pointers library fixes
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* Fixup sys_process
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-------------------------------------------------------------------
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Mon Dec 23 18:06:15 UTC 2024 - Hunter Wardlaw <wardlawhunter@gmail.com>
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@ -17,7 +17,7 @@
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Name: rpcs3
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Version: 0.0.34~git20241223
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Version: 0.0.34~git20250110
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Release: 0
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Summary: PS3 emulator/debugger
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License: GPL-2.0-only
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