diff --git a/_servicedata b/_servicedata
index e0334b1..b7a5596 100644
--- a/_servicedata
+++ b/_servicedata
@@ -1,8 +1,8 @@
git://github.com/RPCS3/rpcs3
- 9a7b8e41eb741dd074c1a81d1cb80406c1f86a0a
+ 1e01511ca03d280f42cb9f6604c24337cf513e11
https://github.com/RPCS3/rpcs3.git
- 9a7b8e41eb741dd074c1a81d1cb80406c1f86a0a
\ No newline at end of file
+ 1e01511ca03d280f42cb9f6604c24337cf513e11
\ No newline at end of file
diff --git a/rpcs3-0.0.34~git20250209.tar.xz b/rpcs3-0.0.34~git20250209.tar.xz
deleted file mode 100644
index 426e88d..0000000
--- a/rpcs3-0.0.34~git20250209.tar.xz
+++ /dev/null
@@ -1,3 +0,0 @@
-version https://git-lfs.github.com/spec/v1
-oid sha256:1663cde1dcc006fa37a084dce7f05d1fb52ac466e6e147d84a4605f9ece7e3b1
-size 39426664
diff --git a/rpcs3-0.0.34~git20250220.tar.xz b/rpcs3-0.0.34~git20250220.tar.xz
new file mode 100644
index 0000000..70d29a7
--- /dev/null
+++ b/rpcs3-0.0.34~git20250220.tar.xz
@@ -0,0 +1,3 @@
+version https://git-lfs.github.com/spec/v1
+oid sha256:0a68b45b8a1965cbf24d8bf68379b0249cf92a651e761b8fcb6c2ba8b108117e
+size 38779268
diff --git a/rpcs3.changes b/rpcs3.changes
index 8c89fd6..68608de 100644
--- a/rpcs3.changes
+++ b/rpcs3.changes
@@ -1,3 +1,75 @@
+-------------------------------------------------------------------
+Thu Feb 20 11:17:19 UTC 2025 - Hunter Wardlaw
+
+- Update to version 0.0.34~git20250220:
+ * cellMic: Implement SIGSTATE_MICENG
+ * CI: Use windows-2025 Runner
+ * Add missing NotFound error handling in LeaveRoom reply
+ * Reset presence when terminating NP
+ * Fix ARM matrix and review comments
+ * Add arm64 build, update Qt version and docker image for github actions
+ * GitHub Actions CI Port
+
+-------------------------------------------------------------------
+Mon Feb 17 13:25:36 UTC 2025 - Hunter Wardlaw
+
+- Update to version 0.0.34~git20250217:
+ * Remove xxHash submodule
+ * Fix SignalingHelper notification
+ * RSX: ProgramStateCache logic cleanup and microoptimizations
+ * RSX: Use checksum with rotated inputs for shader hashing instead of FNV
+
+-------------------------------------------------------------------
+Sun Feb 16 02:41:32 UTC 2025 - Hunter Wardlaw
+
+- Update to version 0.0.34~git20250215:
+ * CMakeLists.txt: add option to disable LTO
+ * cmake: fix build after 3rdparty updates
+ * Fix sendto for p2ps packets
+ * Qt: enable updater for linux arm
+ * CI: drop fragile bundled libc++ on FreeBSD
+ * CI: only use headers from bundled libc++ on FreeBSD
+ * CI: unbreak bundled libc++ on FreeBSD after 363a225
+ * CI: unbreak bundled libc++ on FreeBSD after 67703b4
+ * CI: upgrade FreeBSD to 13.4
+ * cpu_stats: restore a header for BSDs after cd87a64
+ * Add Cubeb log callback (#16510)
+ * Fix build without vulkan
+ * Fix Aarch Linux CI
+ * Fix Change Password dialog not saving the new password on success
+ * Fix missing NoError error checking in a few sceNpGUI functions
+
+-------------------------------------------------------------------
+Wed Feb 12 19:57:27 UTC 2025 - Hunter Wardlaw
+
+- Update to version 0.0.34~git20250212:
+ * RPCN v1.4
+ * cmake: Enable LTO for rpcs3_emu target
+ * rsx: Fix internal res tracking
+ * Headers cleanup
+ * Remove ppu_acontext
+ * SPU LLVM: Add two dependency chains for SPU verification
+ * gl: Fix stencil resolve for NVIDIA cards
+ * rsx: Implement framebuffer statistics to track the internal render resolution at runtime.
+ * gl: Implement MSAA transparency (sample-to-coverage)
+ * gl: Fix crash when launching multiple games with MSAA enabled
+ * Allow MSAA selection in the UI
+ * Fix compilation on clang
+ * vk: Silence spec validation error on NV cards
+ * gl: Add support for "hw MSAA resolve" option
+ * gl: Add extra checks around invalid render/compute passes
+ * gl: Fix crash in texture cache due to incorrect surface handling
+ * gl: Implement remaining resolvers
+ * gl: Implement basic MSAA rendertarget support
+ * vk: Fix extension initialization during device creation
+ * vk: Redesign resource binding for overlay passes
+ * gl: Enforce full image creation argument declaration
+ * gl: Upgrade the surface cache to become MSAA-aware
+ * gl: Implement MSAA resolve/unresolve for color images
+ * gl: Implement multisampled image creation
+ * vk: Move MSAA resolve/unresolve shaders to common GPU program layer
+ * gl: Plumb stubbed MSAA support into the render target handlers
+
-------------------------------------------------------------------
Mon Feb 10 18:00:46 UTC 2025 - Hunter Wardlaw
diff --git a/rpcs3.spec b/rpcs3.spec
index 583e155..b5e087f 100644
--- a/rpcs3.spec
+++ b/rpcs3.spec
@@ -17,7 +17,7 @@
Name: rpcs3
-Version: 0.0.34~git20250209
+Version: 0.0.34~git20250220
Release: 0
Summary: PS3 emulator/debugger
License: GPL-2.0-only