Duarte Pousa
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78006b1460
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Accepting request 928299 from home:xenonpk
- Update to version v0.0.18~git20211024:
* Qt: Add camera settings dialog
* cellCamera: don't flip qt image vertically by default
* Qt: add QtMultimedia to ci
* cellCamera: fix compilation on linux
* cellCamera: support all formats and set RGB32 if possible
* cellCamera: add some more logging and fix some warnings
* cellCamera: Implement dynamic camera selection
* cellCamera: fix some typos (fixes camera attachment in Kung Fu Live)
* cellCamera: silence some log errors
* cellCamera: fix regular YUV422 conversion of qt camera handler
* cellCamera: fix qt camera handler format
* cellCamera: fix buffer allocation
* cellCamera: log qt camera handler status strings
* cellCamera: move camera handler interaction to seperate functions
* cellCamera: improve image conversion speed
* cellCamera: sprinkle some mutexes and handle disconnected cameras during open phase
* cellCamera: fix camera interaction
* cellCamera: fix buffer size for YUV
* cellCamera: add error handling to qt camera
* cellCamera: implement CELL_CAMERA_READ_DIRECT
* cellCamera: fix qt camera width and height for non-default resolutions
* cellCamera: Add qt camera handler
* Allow booting any ELF inside disc directory, not just ones at 'PS3_GAME/USRDIR/'
* Qt: fix richtext_item_delegate palette
* Screenshot: sort folders by Title IDs
* Add emulated Guitar Hero Live guitar controller in Settings I/O tab
* [Win32] Allow renaming uppercase RAP/EDAT to lowercase with drag-and-drop from /exdata
- Update to version v0.0.18~git20211023:
* fix: cleanup basic handler in np term
* Fix possible fs::create_path recursion overflow
* glslang: Update from 11.5.0 to 11.6.0
* stb_truetype: Update from 1.25 to 1.26
* cURL: Update from 7.77.0 to 7.79.1
* FAudio: Update from 21.07 to 21.10
* XAudio2: Update from 1.2.6 to 1.2.8
* SPU: Implement interrupts handling for remaining events
* vk: Fully allow CB change in emit_geometry
* Linux: add org.mate.ScreenSaver as fallback
* Qt: remove pad settings size constraint
* vm_native.cpp: Fix DeviceIoControl usage (#11029)
- Update to version v0.0.18~git20211017:
* SPU/PPU DisAsm: Implement more constant formation patterns
* PPUDisAsm: Fix MFSPR/MTSPR disassembly
* sys_net: getsockname on unbound p2p socket fix
* sys_net: redirects 0.0.0.0 packets on windows
* PPUDisAsm: Fixup SC printing, support LV1 syscalls
- Update to version v0.0.18~git20211015:
* DS4: add version check
* mmjoy: add member prefix to blacklist
* sceNpDrmIsAvailable: fix error check
* RPCN: Set error state on empty login/password
* Enables resend token button
* PPU/SPU LLVM: Emulate VPERM2B with a 256 bit wide VPERMB - Save 1 uop by using 256 wide VPERMB instead of VPERM2B. (Compiles down to a vinserti128 and vpermb)
* Defaults to 127.0.0.1 when failing to discover IP
* Add emulated DJ Hero turntable controller in Settings I/O tab
* GUI Utilities: Implement instruction search, PPU/SPU disasm improvements (#10968)
* rpcn: wait for signal before connect
* Fix rpcn create/login not returning proper error
* rsx: Fix some texture decode instructions
* vm_native: simplify vm.overcommit sysctl
* vm_native: unbreak runtime on FreeBSD after 63104af8e9ee
* sceNpFriendlist: some improvements
* sceNpCustomMenu: improvements
* sceNp: more error checks
* sceNpInit: fix error check order
* sceNpDrmIsAvailable: add param checks
* rpcn v0.4.0
* PPU DisAsm: Fix CMPLI disassembly
* rsx: Fix decoding of linear cubemaps
* gl: Alias register binding points a bit
* DS4: add ZEROPLUS Brook Mars controller
* input: log hid_get_feature_report return values
* Qt: write version changes to update.log
* fs: Add fs::write_new, promotes safe file creation (no overwrite)
* Make pad and patches config savinng atomic
- Update to version v0.0.18~git20211009:
* rsx: Rewrite shader decompiler texture dispatch
* vk: Silence compiler warning
- Update to version v0.0.18~git20211007:
* Add edat install support
* cellKb: implement key repeat
* Update yaml-cpp
* Add missing cpu_flag formatting
* Fix config mode reset
* input: increase mouse acceleration maximum
* Overlays: fix small performance overlay font sizes
- Update to version v0.0.18~git20211002:
* GUI Utilities: Implement PS3 SDAT/EDAT decryption
* Fix clang-format for new ugly lambda indentations
* Set up VS environment before calling cmake in glslang and spirv (#10952)
- Update to version v0.0.18~git20210930:
* Suggest tweaking the setting "Stub PPU Traps" after PPU trap (#10921)
* Update unpkg.cpp
* PKG: Simplify files management
* SPU LLVM Fixup for VDBPSADBW
* LLVM DSL: reimplement vdbpsadbw
* SPU LLVM: Optimize branches following byteswaps - The first element can be extracted via vmovd rather than vpextrd, which saves 1 uop.
* SPU LLVM: Use VDBPSADBW in SUMB - This instruction can be used to sum bytes horrizontally if the second input vector is all zeroes.
* Qt/Linux: Properly hide taskbar progress when done
* Qt/Linux: Implement SignalFailure with dbus
* Qt: Add sound if download fails
* Qt: fix downloader taskbar progress
* settings_dialog: Add Restore Defaults button
* settings: Fixup for ranged combobox fallback
* vk: Use a dynamic number of descriptor allocations
* vk: Clean up around vkQueueSubmit handling
* vk: Add deregister event for sets
* vk: Make the new descriptor system spec compliant
* Whitespace fix
* vk: Implement descriptor allocation batching
* rsx: Optimize thread self-tests
* vk: Enable deferred descriptor updates via descriptor-indexing
* Optimize basic descriptor batching
* vk: Implement basic descriptor updates batching
* vk: Refactor descriptors a bit
* vk: Enable descriptor indexing extension if supported
* rsx: refactor rsx_utils a bit
* vk: Simplify texture cache OOM tracking a bit
* rsx: Avoid get_system_time for simple draw ordering
* rsx: Avoid calling get_system_time() every draw call
* rsx: Minor optimization; avoid preparing unused vertex streams
* Bugfix after recent PPU patches pr
* Debugger/Disasm: Name PPU Syscalls
* Remove some lwmutex log spam
* Patches/PPU: Implement HLE/LLE/With-TOC function call patches
- Update to version v0.0.18~git20210926:
* Qt: Fix SnapSlider in settings
- Update to version v0.0.18~git20210926:
* config: Remove Lower SPU Priority setting
* ui: Remove SPU Cache from settings dialog
* config: Disable SPU loop detection by default
* VFS: move VFS settings to seperate file
* Fix VFS regression
* VFS: add logging to mount
* Remove unused lambda
* Debugger: Implement editing instruction for entire SPU group
* ci: Switch QT mirror (#10918)
* vk: Fix scanning for upload heap types.
- Update to version v0.0.18~git20210922:
* sys_fs: Add write log messages for SDATA/EDATA
* sys_fs: Fix sys_fs_read/write when nbytes is 0
* sys_fs: Fix SDATA/EDATA file-stat
* Fix cellFsSdataOpenByFd flags
* perf_overlay: fix initial graph positions with detail level none
* cellOsk: partially implement continuous mode
* cellOsk: partially implement cellOskDialogExtUpdateInputText
* cellOsk: do not notify INPUT_ENTERED on each input
* cellOsk: reset options after unload
* cellOsk: stub some settings
* cellOsk: fix dialog abort w/o user interaction
* cellOsk: dont send INPUT_ENTERED unless continuous
* rsx: Fix 3D texture decode
* rsx: Invariably clear the texture state if referenced.
* vk: Enable sampler mirror-clamped-to-edge as an extension
* rsx: Rework how depth/stencil initialization+clear works
* vk: Rewrite memory initialization
* Enable stencil export extension when required
* Fix memory leak in cellOskDialog (#10895)
* cellAudio fix
* input: fix keyboard_pad_handler pressure sensitivity
* Overlays: Fix position of centered perf-overlay
- Update to version v0.0.18~git20210918:
* edat: Check for the correct directory
* unpkg: Don't append title ID to license packages
* SPU: cpu_work() fixup, fix recursion in AV handler
* SPU MFC: Add shuffling in steps setting
* GUI Settings: Add MFC Delay Command checkbox
* CLI: add "high-res-timer" argument (defaults to 1)
* rsx: wait when emulation is paused
* silence some warnings
* System: only init fxo objects if a game is started
* System.cpp: Remove outdated and bugged code-block
* Fix Emulator::IsPathInsideDir
* PKG: Implement SDATA decryption
* PKG: Debugging messages
* GUI: PARAM.SFO formatting
* Implement Emulator::GetFakeCat()
* Emu: Fix disc game move from hdd0/game
* rsx: Fix stupid overflow
- Update to version v0.0.18~git20210917:
* CPUThread: Prevent recursive check_state calls
* SPU MFC: Implement MFC commands execution shuffling
* SPU LLVM: implement SQRT and DIV pattern detection (xf)
* SPU LLVM: implement spu_re, spu_rsqrte
* SPU LLVM: make intrinsics for most xfloat instructions
* LLVM DSL / SPU LLVM: implement infinite precision shifts
* LLVM DSL: implement absd and match helpers
* LLVM DSL: reimplement fre, frsqe, fmax, fmin
* LLVM DSL: reimplement pshufb, add 'calli'
* SPU LLVM: implement FI instruction
* LLVM DSL: implement fpcast
* LLVM DSL: reimplement fmuladd, force hw fma if present
* SPU LLVM: optimize SHUFB for permutation-only shuffles
* SPU LLVM: implement missing constant mask handling in SHUFB
* LLVM DSL: add line number in get_const_vector automatically
* LLVM DSL: reimpelement fsqrt, fabs
* LLVM DSL: reimplement avg
* LLVM DSL: reimplement ctlz, ctpop
* Refresh game list after installing RAP files via menus
* Fully implement sceNpDrmVerifyUpgradeLicense
* cellSearch: more stubs and implementations (#10578)
* overlays: Show feedback while stopping ppu compilation
* Fix BDVD path setting
* sys_prx: Improve sys_prx_get_module_info error checking
* sys_prx: Implement sys_prx_get_module_id_by_address
* cmake corrections (#10782)
* Switch from r16ui to r16
* Enable the precise occlusion query feature
* Qt: add changelog to updater (#10844)
* Qt: Reset stick positions on pad handler change
* Qt: Relocate pad handler parameter changes
* Qt: reset config when null pad handler is selected
* Qt: fix player selection checks
* Emu.Load: add more logging
* Fix sys_prx_start/stop_module for older firmware
* Fix user_interface::alloc_thread_bit() usage
* vm: Fix vm::unmap
* Fixup default config-path (#10863)
* Fix vm::try_alloc regression
* Add debugging info for when sys_tty_write is executed
* Improve sys_fs_close logging
* BUILD: a couple of cmake msvc compile fixes (#10799)
* Add support for sc vtrm crypto
* Patches/PPU: Add jump_link patch type
* Fixup No.3 after #10779
* Reimplement config selection for game startup
* Ensure frozen emulation for special executables inspection modes
* Do not allow to unpause after fatal error occured in emulation
* System: remove deprecated custom config location
* Qt: remove deprecated playtime code
* Qt: release scaled pixmaps from memory if possible
* Qt: release unused data when switching list modes
* input: make pad_thread a named_thread
* input: reimplement lost optimization
* Qt: Add missing Boot confirmation
* fix
* Log emulation pause/unpause events
* Debugger/Disasm: Name SPU Syscalls
* Enable PPU java mode handling by default (#10825)
* Add enums for zcull precision control
* Add ZCULL control options to the GUI
* rsx: Implement ZPASS results scaling for precise stats
* rsx: Implement precise ZCULL stats
* remove deprecated avcodec_register_all
- Update to version v0.0.18~git20210905:
* VS: add missing generated file
* input: fix custom pad config loading
* input: fix custom pad config saving
* input: fix custom pad config removal
* sys_net: Anti-log spam enhancement
* cellCamera: Anti-Log spam enhancement
* Qt: patch creator
* Silence some warnings
OBS-URL: https://build.opensuse.org/request/show/928299
OBS-URL: https://build.opensuse.org/package/show/Emulators/rpcs3?expand=0&rev=34
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2021-10-30 16:56:35 +00:00 |
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