rpcs3/intel-ittapi.tar.xz
Yunhe Guo a230fa2885 - Update to version 0.0.28~git20230718:
* Qt: Exit And Save Log - toolbar action (#14212)
  * Fix default renderer when creating a brand new config
  * Savestates/sys_fs: Utilize fs::file::get_id to fix an old bug
  * Implement fs::file::get_id()
  * Implement PPU usleep control setting hack
  * Qt: Minor fixup
  * Qt: Cache drag-and-drop result when moving it
  * Qt: Restrict file types for drag-and-drop
  * ecdsa: tiny optimization for key and curve
  * ecdsa: clean up some code
  * PPU LLVM: Allow to abort OVL analysis in the middle
  * PPU LLVM: Improve precompilation time
  * Qt/patches: highlight faulty lines in patch creator
  * Patches: improve location logging of some invalid nodes
  * Patches: do not allow empty patch names
  * Patches: fix logging for locations of node iterators
  * Patches: validate yml patch offset values
  * Qt: add validator to patch creator offset lineedit
  * Patches: Fix potential RPCS3 crashes due to invalid patches
  * PPU/Debugger: View the currently used CR field content in register panel
  * Qt: ignore Qt::Key_unknown when parsing key sequences
  * vk: Don't load depth-stencil textures on the transfer queue
  * Make compile with msvc, clang and gcc on Windows
  * macOS CI: add Homebrew and Qt caches
  * rsx: Don't assert when surface and texture cache overlap lockable memory
  * rsx: Preserve the texcoord transform around destructive modifications
  * Force inherit BDVD/PS3_GAME across game updates (#14159)
  * rsx: Fix AMD shader codegen
  * SPU/PPU Debugger: Add decimal mode to registers panel

OBS-URL: https://build.opensuse.org/package/show/Emulators/rpcs3?expand=0&rev=74
2023-07-18 15:29:33 +00:00

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