Yunhe Guo c5e5649b54 - Update to version 0.0.27~git20230510:
* SPU/PPU/Debugger: Ensure ascending stack frames (#13833)
  * Fix some warnings
  * Qt: fix game list event filter
  * SPU/Debugger: Detect stack-less functions
  * Add linuxdeploy-plugin-checkrt for compatibility with older distros
  * PPU LLVM: Unbreak function linkage
  * Fix rpcn config reset
  * Deterministic FREST and FRSQEST
  * fix ASAN error: make overlay_pass destructor virtual
  * fix: make ASAN work on Windows
  * sys_fs: Further implemented cellFsArcadeHddSerialNumber (0xc0000007)
  * sys_fs: Improved sys_fs_fcntl(0xc0000015 and 0xc000001c) by integrating duplicate code
  * sys_fs: Implemented mount_info_map to keep proper track of mounted devices
  * sys_fs: Improved lv2_fs_object constructor
  * sys_fs: Improved the functionality of lv2_fs_object::get_mp() and the efficiency of mount&newfs syscalls
  * sys_game: Fixed potential bugs in sys_game_get_system_sw_version()
  * Qt: filter for rpcs3_*.qm files when enumerating languages
  * Qt: implement flow layout game grid
  * cellPamf: Add missing error code
  * CI: -DUSE_SDL=ON (on Linux)
  * build: fix USE_SYSTEM_SDL
  * X86 SigHandler: Add support for BEXTR instruction
  * Whitespace fix
  * gl: Fix typeless casts
  * rsx: Allow swizzle flag to propagate as an override to surface properties
  * rsx: Apply swizzle flag on data source as well
  * vk: Propagate swizzle flag in hw blit engine
  * rsx: Add a comment explaining the barycentric interpolation change
  * vk: Improved attribute interpolation for NVIDIA

OBS-URL: https://build.opensuse.org/package/show/Emulators/rpcs3?expand=0&rev=62
2023-05-11 15:44:22 +00:00
2023-04-17 14:20:16 +00:00
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