diff --git a/scons-0.98.3.tar.bz2 b/scons-0.98.3.tar.bz2 deleted file mode 100644 index 8ae5b3b..0000000 --- a/scons-0.98.3.tar.bz2 +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:c97f38257b875c4923b3f0d905083a281334793cf75a6e488d45ad4ee039b17a -size 426841 diff --git a/scons-0.98.3-fix-install.patch b/scons-1.0.1-fix-install.patch similarity index 100% rename from scons-0.98.3-fix-install.patch rename to scons-1.0.1-fix-install.patch diff --git a/scons-0.98.3-noenv.patch b/scons-1.0.1-noenv.patch similarity index 100% rename from scons-0.98.3-noenv.patch rename to scons-1.0.1-noenv.patch diff --git a/scons-1.0.1.tar.bz2 b/scons-1.0.1.tar.bz2 new file mode 100644 index 0000000..0d3637d --- /dev/null +++ b/scons-1.0.1.tar.bz2 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:59a4a25acd3815d8e4f3e98d4403fd52b960baeddb2e7e1a130de1651cd18f54 +size 430149 diff --git a/scons-user.html b/scons-user.html index 5b8c572..5fd268e 100644 --- a/scons-user.html +++ b/scons-user.html @@ -1,8 +1,8 @@ - + SCons User Guide 0.98.3SCons User Guide 1.0.1SCons User Guide 0.98.3SCons User Guide 1.0.1

Steven Knight

Copyright © 2004, 2005, 2006, 2007, 2008 Steven Knight

3.3. Making a list of files with Glob()Making a list of files with Glob
3.4. Specifying Single Files Vs. Lists of Files
3.5. Making Lists of Files Easier to Read
3.6. Keyword Arguments
3.7. Compiling Multiple Programs
3.8. Sharing Source Files Between Multiple Programs
4.1. Building Libraries
4.1.1. Building Libraries From Source Code or Object Files
4.1.2. Building Static Libraries Explicitly: the StaticLibrary
4.1.3. Building Shared (DLL) Libraries: the SharedLibrary
4.2. Linking with Libraries
4.3. Finding Libraries: the $LIBPATH
5.1. Builder Methods Return Lists of Target Nodes
5.2. Explicitly Creating File and Directory Nodes
5.3. Printing Node
5.4. Using a Node
6.1. Deciding When an Input File Has Changed: the Decider
6.1.1. Using MD5 Signatures to Decide if a File Has Changed
6.1.2. Using Time Stamps to Decide If a File Has Changed
6.1.3. Deciding If a File Has Changed Using Both MD Signatures and Time Stamps
6.1.4. Writing Your Own Custom Decider
6.1.5. Mixing Different Ways of Deciding If a File Has Changed
6.2. Older Functions for Deciding When an Input File Has Changed
6.2.1. The SourceSignatures
6.2.2. The TargetSignatures
6.3. Implicit Dependencies: The $CPPPATH
6.4. Caching Implicit Dependencies
6.4.1. The --implicit-deps-changed
6.4.2. The --implicit-deps-unchanged
6.5. Explicit Dependencies: the Depends
6.6. Dependencies From External Files: the ParseDepends + Function
6.7. Ignoring Dependencies: the Ignore Function
6.7. 6.8. Order-Only Dependencies: the Requires Function
6.9. The AlwaysBuild
7. Construction EnvironmentsEnvironments
7.1. Multiple Construction EnvironmentsUsing Values From the External Environment
7.2. Copying Construction Environments
7.2.1. Creating a Construction EnvironmentsConstruction Environment: the Environment Function
7.3. 7.2.2. Fetching Values From a Construction Environment
7.4. 7.2.3. Expanding Values From a Construction Environment: the subst Method
7.2.4. Controlling the Default Construction Environment: the DefaultEnvironment Function
7.2.5. Multiple Construction Environments
7.5. Modifying a 7.2.6. Making Copies of Construction EnvironmentConstruction Environments: the Clone Method
7.2.7. Replacing Values: the Replace Method
7.2.8. Setting Values Only If They're Not Already Defined: the SetDefault Method
7.2.9. Appending to the End of Values: the Append Method
7.2.10. Appending Unique Values: the AppendUnique Method
7.2.11. Appending to the Beginning of Values: the Prepend Method
7.2.12. Prepending Unique Values: the PrependUnique Method
7.3. Controlling the Execution Environment for Issued Commands
7.5.1. Replacing Values in a Construction Environment7.3.1. Propagating PATH From the External Environment
7.5.2. Appending to the End of Values in a Construction Environment
7.5.3. Appending to the Beginning of Values in a Construction Environment7.3.2. Adding to PATH Values in the Execution Environment
8. Controlling the External Environment Used to Execute Build CommandsMerging Options into the Environment: the MergeFlags Function
8.1. Propagating PATH From the External Environment
9. Controlling a Build From the Command Line
9.1. Not Having to Specify Command-Line Options Each Time: the SCONSFLAGS Environment Variable
9.2. Getting at Command-Line Targets
9.3. Controlling the Default Targets
9.3.1. Getting at the List of Default Targets
9.4. Getting at the List of Build Targets, Regardless of Origin
9.5. Command-Line variable=value Build Options
9.6. Controlling Command-Line Build Options
9.7. Providing Help for Command-Line Build Options
9.8. Reading Build Options From a File
9.9. Canned Build Options
9.9.1. True/False Values: the Separating Compile Arguments into their Variables: the BoolOption Build OptionParseFlags Function
9.9.2. Single Value From a List: the EnumOption Build Option
9.9.3. Multiple Values From a List: the ListOption Build Option
9.9.4. Path Names: the PathOption Build Option
9.9.5. Enabled/Disabled Path Names: the PackageOption Build Option
9.10. Adding Multiple Command-Line Build Options at Once
10. Finding Installed Library Information: the ParseConfig Function
11. Controlling Build Output
11.1. Providing Build Help: the Help Function
11. 11.2. Controlling How SCons Prints Build Commands: the $*COMSTR Variables
11.3. Providing Build Progress Output: the Progress Function
11.4. Printing Detailed Build Status: the GetBuildFailures Function
12. Controlling a Build From the Command Line
12.1. Command-Line Options
12.1.1. Not Having to Specify Command-Line Options Each Time: the SCONSFLAGS Environment Variable
12.1.2. Getting Values Set by Command-Line Options: the GetOption Function
12.1.3. Setting Values of Command-Line Options: the SetOption Function
12.1.4. Strings for Getting or Setting Values of SCons Command-Line Options
12.1.5. Adding Custom Command-Line Options: the AddOption Function
12.2. Command-Line variable=value Build Variables
12.2.1. Controlling Command-Line Build Variables
12.2.2. Providing Help for Command-Line Build Variables
12.2.3. Reading Build Variables From a File
12.2.4. Pre-Defined Build Variable Functions
12.2.5. Adding Multiple Command-Line Build Variables at Once
12.2.6. Handling Unknown Command-Line Build Variables: the UnknownVariables Function
12.3. Command-Line Targets
12.3.1. Fetching Command-Line Targets: the COMMAND_LINE_TARGETS Variable
12.3.2. Controlling the Default Targets: the Default Function
12.3.3. Fetching the List of Build Targets, Regardless of Origin: the BUILD_TARGETS Variable
13. Installing Files in Other Directories: the
11.1. 13.1. Installing Multiple Files in a Directory
11.2. 13.2. Installing a File Under a Different Name
11.3. 13.3. Installing Multiple Files Under Different Names
12. 14. Platform-Independent File System Manipulation
12.1. 14.1. Copying Files or Directories: The Copy Factory
12.2. 14.2. Deleting Files or Directories: The Delete Factory
12.3. 14.3. Moving (Renaming) Files or Directories: The Move Factory
12.4. 14.4. Updating the Modification Time of a File: The Touch Factory
12.5. 14.5. Creating a Directory: The Mkdir Factory
12.6. 14.6. Changing File or Directory Permissions: The Chmod Factory
12.7. 14.7. Executing an action immediately: the Execute
13. 15. Preventing Removal of TargetsControlling Removal of Targets
13.1. 15.1. Preventing target removal during build: the Precious Function
13.2. 15.2. Preventing target removal during clean: the NoClean Function
13.3. 15.3. Removing additional files during clean: the Clean
14. 16. Hierarchical Builds
14.1. 16.1. SConscript Files
14.2. 16.2. Path Names Are Relative to the SConscript Directory
14.3. 16.3. Top-Level Path Names in Subsidiary SConscript Files
14.4. 16.4. Absolute Path Names
14.5. 16.5. Sharing Environments (and Other Variables) Between SConscript
14.5.1. 16.5.1. Exporting Variables
14.5.2. 16.5.2. Importing Variables
14.5.3. 16.5.3. Returning Values From an SConscript
15. 17. Separating Source and Build Directories
15.1. 17.1. Specifying a Variant Directory Tree as Part of an SConscript Call
15.2. 17.2. Why SCons Duplicates Source Files in a Variant Directory Tree
15.3. 17.3. Telling SCons to Not Duplicate Source Files in the Variant Directory Tree
15.4. 17.4. The VariantDir Function
15.5. 17.5. Using VariantDir File
15.6. Using Glob() with 17.6. Using Glob with VariantDir
16. 18. Variant Builds
17. 19. Writing Your Own Builders
17.1. 19.1. Writing Builders That Execute External Commands
17.2. 19.2. Attaching a Builder to a Construction Environment
17.3. 19.3. Letting SCons Handle The File Suffixes
17.4. 19.4. Builders That Execute Python Functions
17.5. 19.5. Builders That Create Actions Using a Generator
17.6. 19.6. Builders That Modify the Target or Source Lists Using an Emitter
19.7. Where To Put Your Custom Builders and Tools
18. 20. Not Writing a Builder: the Builder
19. 21. Pseudo-Builders: the AddMethod function
20. 22. Writing Scanners
20.1. 22.1. A Simple Scanner Example
21. 23. Building From Code Repositories
21.1. 23.1. The Repository Method
21.2. 23.2. Finding source files in repositories
21.3. 23.3. Finding #include
21.3.1. 23.3.1. Limitations on #include
21.4. 23.4. Finding the SConstruct file in repositories
21.5. 23.5. Finding derived files in repositories
21.6. 23.6. Guaranteeing local copies of files
22. 24. Multi-Platform Configuration (
22.1. 24.1. Configure Contexts
22.2. 24.2. Checking for the Existence of Header Files
22.3. 24.3. Checking for the Availability of a Function
22.4. 24.4. Checking for the Availability of a Library
22.5. 24.5. Checking for the Availability of a typedef
22.6. 24.6. Adding Your Own Custom Checks
22.7. 24.7. Not Configuring When Cleaning Targets
23. 25. Caching Built Files
23.1. 25.1. Specifying the Shared Cache Directory
23.2. 25.2. Keeping Build Output Consistent
23.3. 25.3. Not Using the Shared Cache for Specific Files
23.4. 25.4. Disabling the Shared Cache
23.5. 25.5. Populating a Shared Cache With Already-Built Files
23.6. 25.6. Minimizing Cache Contention: the --random
24. 26. Alias Targets
25. 27. Java Builds
25.1. 27.1. Building Java Class Files: the Java Builder
25.2. 27.2. How SCons Handles Java Dependencies
25.3. 27.3. Building Java Archive (.jar Builder
25.4. 27.4. Building C Header and Stub Files: the JavaH Builder
25.5. 27.5. Building RMI Stub and Skeleton Class Files: the RMIC
26. 28. Miscellaneous Functionality
28.1. Verifying the Python Version: the EnsurePythonVersion Function
28.2. Verifying the SCons Version: the EnsureSConsVersion Function
28.3. Explicitly Terminating SCons While Reading SConscript Files: the Exit Function
28.4. Searching for Files: the FindFile Function
28.5. Handling Nested Lists: the Flatten Function
28.6. Finding the Invocation Directory: the GetLaunchDir Function
29. Troubleshooting
26.1. 29.1. Why is That Target Being Rebuilt? the --debug=explain Option
26.2. 29.2. What's in That Construction Environment? the Dump Method
26.3. 29.3. What Dependencies Does SCons Option
26.4. 29.4. How is SCons Option
26.5. 29.5. Where is SCons Option
26.6. 29.6. Where is SCons Option
26.7. 29.7. How is SCons
D-1. Wildcard globbing to create a list of filenames
D-2. Filename extension substitution
D-3. Appending a path prefix to a list of filenames
D-4. Substituting a path prefix with another one
D-5. Filtering a filename list to exclude/retain only a specific set of extensions
D-6. The "backtick function": run a shell command and capture the output
SCons +>. Before you try to install Python, you should check to see if Python is already available on your system by typing pythonpython -V + (capital 'V') + or + python --version at your system's command-line prompt. - You should see something like the following - on a UNIX or Linux system that has Python installed:


       $ python
-       Python 2.2.2 (#1, Feb 24 2003, 19:13:11)
-       [GCC 3.2.2 20030222 (Red Hat Linux 3.2.2-4)] on linux2
-       Type "help", "copyright", "credits" or "license" for more information.
-       >>> ^Dpython -V
+       Python 2.5.1
     

@@ -1941,38 +2171,11 @@ CLASS="userinput" CLASS="screen" > C:\>python - Python 2.2.2 (#34, Apr 9 2002, 19:34:33) [MSC 32 bit (Intel)] on win32 - Type "help", "copyright", "credits" or "license" for more information. - >>> ^Zpython -V + Python 2.5.1

- The >>> is the input prompt - for the Python interpreter. - The ^D and ^Z - represent the CTRL-D and CTRL-Z characters - that you will need to type to get out of the interpreter - before proceeding to installing SCons. - -

If Python is not installed on your system, you will see an error message @@ -1989,6 +2192,22 @@ CLASS="application"

+ (Note that the -V option + was added to Python version 2.0, + so if your system only has an earlier version available + you may see an + "Unknown option: -V" + error message.) + +

The standard location for information about downloading and installing Python is @@ -2000,6 +2219,21 @@ TARGET="_top" See that page for information about how to download and install Python on your system. +

+ SCons will work with any version of Python from 1.5.2 or later. + If you need to install Python and have a choice, + we recommend using the most recent Python 2.5 version available. + Python 2.5 has significant improvements + the help speed up the performance of SCons'. +

scons-0.98.3.tar.gzscons-1.0.1.tar.gz or scons-0.98.3.zipscons-1.0.1.zip, which are available from the SCons download page at scons-0.98.3scons-1.0.1, usually in your local directory. Then change your working directory to that directory @@ -2278,7 +2512,7 @@ CLASS="application" CLASS="screen" > # cd scons-0.98.3cd scons-1.0.1 # or C:\Python2.2\ScriptsC:\Python25\Scripts), and will install the or C:\Python2.2\sconsC:\Python25\scons). Because these are system directories, you may need root (on Linux or UNIX) or Administrator (on Windows) @@ -2392,12 +2626,12 @@ CLASS="application" in the /usr/lib/scons-0.98.3/usr/lib/scons-1.0.1 or C:\Python2.2\scons-0.98.3C:\Python25\scons-1.0.1 directory, for example. @@ -2505,7 +2739,7 @@ CLASS="option" above example would install the build engine in /opt/scons/lib/scons-0.98.3/opt/scons/lib/scons-1.0.1.

Chapter 25
Chapter 27.

3.3. Making a list of files with Glob()3.3. Making a list of files with Glob

- You can also use the Glob() function to find all files matching a - certain template, using standard the shell pattern matching - characters *, ?, and [abc] to match any of a, b, or c. [!abc] is - also supported, to match any character Glob function to find all files matching a + certain template, using the standard shell pattern matching + characters *, ? + and [abc] to match any of + a, b or c. + [!abc] is also supported, + to match any character except - a, b, or c. This makes many multi-source-file builds quite easy: + a, b or c. + This makes many multi-source-file builds quite easy:

- The SCons man page has more details on using Glob() with Variant - dirs and Repositories and returning strings rather than Nodes. + The SCons man page has more details on using Glob with Variant + directories and Repositories, and returning strings rather than Nodes.


3.4. Specifying Single Files Vs. Lists of Files


3.5. Making Lists of Files Easier to Read


       list = Split('main.c file1.c file2.c')
-       Program('program', list)
+>
       src_files = Split('main.c file1.c file2.c')
+       Program('program', src_files)
     

@@ -4000,10 +4277,10 @@ CLASS="function"


       list = Split("""main.c
-                       file1.c
-                       file2.c""")
-       Program('program', list)
+>
       src_files = Split("""main.c
+                            file1.c
+                            file2.c""")
+       Program('program', src_files)
     

@@ -4021,7 +4298,7 @@ CLASS="section" >


3.6. Keyword Arguments


       list = Split('main.c file1.c file2.c')
-       Program(target = 'program', source = list)
+>
       src_files = Split('main.c file1.c file2.c')
+       Program(target = 'program', source = src_files)
     

@@ -4065,8 +4342,8 @@ CLASS="programlisting"


       list = Split('main.c file1.c file2.c')
-       Program(source = list, target = 'program')
+>
       src_files = Split('main.c file1.c file2.c')
+       Program(source = src_files, target = 'program')
     

@@ -4087,7 +4364,7 @@ CLASS="section" >


3.7. Compiling Multiple Programs


3.8. Sharing Source Files Between Multiple Programs


4.1. Building Libraries


4.1.1. Building Libraries From Source Code or Object Files


4.1.2. Building Static Libraries Explicitly: the StaticLibrary

4.1.3. Building Shared (DLL) Libraries: the SharedLibrary

4.2. Linking with Libraries


4.3. Finding Libraries: the $LIBPATH

5.1. Builder Methods Return Lists of Target Nodes


5.2. Explicitly Creating File and Directory Nodes


5.3. Printing Node

5.4. Using a Node

6.1. Deciding When an Input File Has Changed: the Decider

6.1.1. Using MD5 Signatures to Decide if a File Has Changed


6.1.1.1. Ramifications of Using MD5 Signatures


6.1.2. Using Time Stamps to Decide If a File Has Changed


6.1.3. Deciding If a File Has Changed Using Both MD Signatures and Time Stamps

scons -Q hello - scons: `hello' is up to date. + cc -o hello.o -c hello.c + cc -o hello hello.o

@@ -5981,7 +6259,7 @@ CLASS="section" >


6.1.4. Writing Your Own Custom Decider

Note that in the function definition, - the dependencydependency (input file) is the first argument, - and then the targettarget. Both of these are passed to the functions as SCons str(). - The third argument, prev_ni

+ The third argument, prev_ni, is an object that holds the signature or timestamp information that was recorded about the dependency the last time the target was built. + A prev_ni object can hold + different information, + depending on the type of thing that the + dependency argument represents. + For normal files, + the prev_ni object + has the following attributes:

.csig

The content signature, + or MD5 checksum, of the contents of the + dependency + file the list time the target was built. +

.size

The size in bytes of the dependency + file the list time the target was built. +

.timestamp

The modification time of the dependency + file the list time the target was built. +

Note that ignoring some of the arguments in your custom


6.1.5. Mixing Different Ways of Deciding If a File Has Changed


6.2. Older Functions for Deciding When an Input File Has Changed


6.2.1. The SourceSignatures

6.2.2. The TargetSignatures[2]

6.3. Implicit Dependencies: The $CPPPATH

6.4. Caching Implicit Dependencies


6.4.1. The --implicit-deps-changed

6.4.2. The --implicit-deps-unchanged

6.5. Explicit Dependencies: the Depends

+ Note that the dependency + (the second argument to Depends) + may also be a list of Node objects + (for example, as returned by a call to a Builder): + +


       hello = Program('hello.c')
+       goodbye = Program('goodbye.c')
+       Depends(hello, goodbye)
+    

+ in which case the dependency or dependencies + will be built before the target(s): + +


       % scons -Q hello
+       cc -c goodbye.c -o goodbye.o
+       cc -o goodbye goodbye.o
+       cc -c hello.c -o hello.o
+       cc -o hello hello.o
+    

6.6. Ignoring Dependencies: the 6.6. Dependencies From External Files: the ParseDepends + Function

+ SCons has built-in scanners for a number of languages. Sometimes + these scanners fail to extract certain implicit dependencies due + to limitations of the scanner implementation. + +

+ The following example illustrates a case where the built-in C + scanner is unable to extract the implicit dependency on a header + file. + +


      #define FOO_HEADER <foo.h>
+      #include FOO_HEADER
+
+      int main() {
+          return FOO;
+      }
+    

      % scons -Q
+      cc -o hello.o -c -I. hello.c
+      cc -o hello hello.o
+      % edit foo.h
+         [CHANGE CONTENTS OF foo.h]
+      % scons -Q
+      scons: `.' is up to date.
+    

+ Apparently, the scanner does not know about the header dependency. + Being not a full-fledged C preprocessor, the scanner does not + expand the macro. + +

+ In these cases, you may also use the compiler to extract the + implicit dependencies. ParseDepends can parse the contents of + the compiler output in the style of Make, and explicitly + establish all of the listed dependencies. + +

+ The following example uses ParseDepends to process a compiler + generated dependency file which is generated as a side effect + during compilation of the object file: + +


      obj = Object('hello.c', CCFLAGS='-MD -MF hello.d', CPPPATH='.')
+      SideEffect('hello.d', obj)
+      ParseDepends('hello.d')
+      Program('hello', obj)
+    

      % scons -Q
+      cc -o hello.o -c -MD -MF hello.d -I. hello.c
+      cc -o hello hello.o
+      % edit foo.h
+         [CHANGE CONTENTS OF foo.h]
+      % scons -Q
+      cc -o hello.o -c -MD -MF hello.d -I. hello.c
+    

+ Parsing dependencies from a compiler-generated + .d file has a chicken-and-egg problem, that + causes unnecessary rebuilds: + +


      % scons -Q
+      cc -o hello.o -c -MD -MF hello.d -I. hello.c
+      cc -o hello hello.o
+      % scons -Q --debug=explain
+      scons: rebuilding `hello.o' because `foo.h' is a new dependency
+      cc -o hello.o -c -MD -MF hello.d -I. hello.c
+      % scons -Q
+      scons: `.' is up to date.
+    

+ In the first pass, the dependency file is generated while the + object file is compiled. At that time, SCons does not know about + the dependency on foo.h. In the second pass, + the object file is regenerated because foo.h + is detected as a new dependency. + +

+ ParseDepends immediately reads the specified file at invocation + time and just returns if the file does not exist. A dependency + file generated during the build process is not automatically + parsed again. Hence, the compiler-extracted dependencies are not + stored in the signature database during the same build pass. This + limitation of ParseDepends leads to unnecessary recompilations. + Therefore, ParseDepends should only be used if scanners are not + available for the employed language or not powerful enough for the + specific task. + +


6.7. Ignoring Dependencies: the Ignore Function

       hello = Program('hello.c')
+>
       hello = Program('hello.c', CPPPATH=['/usr/include'])
        Ignore(hello, '/usr/include/stdio.h')
     

Ignore can also be used to prevent a generated file from being built + by default. This is due to the fact that directories depend on + their contents. So to ignore a generated file from the default build, + you specify that the directory should ignore the generated file. + Note that the file will still be built if the user specifically + requests the target on scons command line, or if the file is + a dependency of another file which is requested and/or is built + by default. +


      hello_obj=Object('hello.c')
+      hello = Program(hello_obj)
+      Ignore('.',[hello,hello_obj])
+    

      % scons -Q
+      scons: `.' is up to date.
+      % scons -Q hello
+      cc -o hello.o -c hello.c
+      cc -o hello hello.o
+      % scons -Q hello
+      scons: `hello' is up to date.
+    


6.7. The 6.8. Order-Only Dependencies: the Requires Function

+ Occasionally, + it may be useful to specify that a certain + file or directory must, if necessary, + be built or created before some other target is built, + but that changes to that file or directory + do not + require that the target itself be rebuilt. + Such a relationship is called an + order-only dependency + because it only affects the order in which + things must be built--the dependency before the target--but + it is not a strict dependency relationship + because the target should not + change in response to changes in the dependent file. + +

+ For example, suppose that you want to create a file + every time you run a build + that identifies the time the build was performed, + the version number, etc., + and which is included in every program that you build. + The version file's contents will change every build. + If you specify a normal dependency relationship, + then every program that depends on + that file would be rebuilt every time you ran SCons. + For example, we could use some Python code in + a SConstruct file to create a new version.c file + with a string containing the current date every time + we run SCons, + and then link a program with the resulting object file + by listing version.c in the sources: + +


      import time
+
+      version_c_text = """
+      char *date = "%s";
+      """ % time.ctime(time.time())
+      open('version.c', 'w').write(version_c_text)
+
+      hello = Program(['hello.c', 'version.c'])
+    

+ If we list version.c as an actual source file, + though, then version.o + will get rebuilt every time we run SCons + (because the SConstruct file itself changes + the contents of version.c) + and the hello executable + will get re-linked every time + (because the version.o file changes): + +


      % scons -Q
+      gcc -o hello.o -c hello.c
+      gcc -o version.o -c version.c
+      gcc -o hello hello.o version.o
+      % scons -Q
+      gcc -o version.o -c version.c
+      gcc -o hello hello.o version.o
+      % scons -Q
+      gcc -o version.o -c version.c
+      gcc -o hello hello.o version.o
+    

+ One solution is to use the Requires function + to specify that the version.o + must be rebuilt before it is used by the link step, + but that changes to version.o + should not actually cause the hello + executable to be re-linked: + +


      import time
+
+      version_c_text = """
+      char *date = "%s";
+      """ % time.ctime(time.time())
+      open('version.c', 'w').write(version_c_text)
+
+      version_obj = Object('version.c')
+
+      hello = Program('hello.c',
+                      LINKFLAGS = str(version_obj[0]))
+
+      Requires(hello, version_obj)
+    

+ Notice that because we can no longer list version.c + as one of the sources for the hello program, + we have to find some other way to get it into the link command line. + For this example, we're cheating a bit and stuffing the + object file name (extracted from version_obj + list returned by the Object call) + into the $LINKFLAGS variable, + because $LINKFLAGS is already included + in the $LINKCOM command line. + +

+ With these changes, + we get the desired behavior of + re-building the version.o file, + and therefore re-linking the hello executable, + only when the hello.c has changed: + +


      % scons -Q
+      cc -o hello.o -c hello.c
+      cc -o version.o -c version.c
+      cc -o hello version.o hello.o
+      % scons -Q
+      scons: `.' is up to date.
+      % edit hello.c
+          [CHANGE THE CONTENTS OF hello.c]
+      % scons -Q
+      cc -o hello.o -c hello.c
+      cc -o hello version.o hello.o
+      % scons -Q
+      scons: `.' is up to date.
+    

6.9. The AlwaysBuild FunctionChapter 7. Construction Environments

Chapter 7. Environments

- It is rare that all of the software in a large, - complicated system needs to be built the same way. - For example, different source files may need different options - enabled on the command line, - or different executable programs need to be linked - with different libraries. - environment + is a collection of values that + can affect how a program executes. + SCons accommodates these different build - requirements by allowing you to create and - configure multiple distinguishes between three + different types of environments + that can affect the behavior of SCons itself + (subject to the configuration in the SConscript files), + as well as the compilers and other tools it executes: + +

External Environment

+ The external environment + is the set of variables in the user's environment + at the time the user runs SCons. + These variables are available within the SConscript files + through the Python os.environ dictionary. + See Section 7.1, below. + +

Construction Environment

+ A construction environment + is a distinct object creating within + a SConscript file and + and which contains values that + affect how SCons decides + what action to use to build a target, + and even to define which targets + should be built from which sources. + One of the most powerful features of SCons + is the ability to create multiple construction environments, + including the ability to clone a new, customized + construction environment from an existing construction environment. + See Section 7.2, below. + +

Execution Environment

+ An execution environment + is the values that SCons sets + when executing an external + command (such as a compiler or linker) + to build one or more targets. + Note that this is not the same as + the external environment + (see above). + See Section 7.3, below. + +

+ Unlike Make, SCons does not automatically + copy or import values between different environments + (with the exception of explicit clones of construction environments, + which inherit values from their parent). + This is a deliberate design choice + to make sure that builds are, + by default, repeatable regardless of + the values in the user's external environment. + This avoids a whole class of problems with builds + where a developer's local build works + because a custom variable setting + causes a different comiler or build option to be used, + but the checked-in change breaks the official build + because it uses different environment variable settings. + +

+ Note that the SConscript writer can + easily arrange for variables to be + copied or imported between environments, + and this is often very useful + (or even downright necessary) + to make it easy for developers + to customize the build in appropriate ways. + The point is not + that copying variables between different environments + is evil and must always be avoided. + Instead, it should be up to the + implementer of the build system + to make conscious choices + about how and when to import + a variable from one environment to another, + making informed decisions about + striking the right balance + between making the build + repeatable on the one hand + and convenient to use on the other. + +


7.1. Using Values From the External Environment

+ The external environment + variable settings that + the user has in force + when executing SCons + are available through the normal Python + os.environ + dictionary. + This means that you must add an + import os statuement + to any SConscript file + in which you want to use + values from the user's external environment. + +


     import os
+   

+ More usefully, you can use the + os.environ + dictionary in your SConscript + files to initialize construction environments - that control how the software is built. - Technically, a Section 7.2, + for information on how to do this. + +


7.2. Construction Environments

+ It is rare that all of the software in a large, + complicated system needs to be built the same way. + For example, different source files may need different options + enabled on the command line, + or different executable programs need to be linked + with different libraries. + SCons accommodates these different build + requirements by allowing you to create and + configure multiple construction environments + that control how the software is built. + A construction environment is an object - that has a number of associated - construction variables, each with a name and a value. - (A construction environment also has an attached - set of Builder methods, - about which we'll learn more later.) + about which we'll learn more later.) -


7.2.1. Creating a Construction Environment: the Environment Function

- A construction environment is created by the Environment method: -


    env = Environment()
-  
env = Environment() +

- By default, SCons initializes every - new construction environment - with a set of construction variables - based on the tools that it finds on your system, - plus the default set of builder methods - necessary for using those tools. - The construction variables - are initialized with values describing - the C compiler, - the Fortran compiler, - the linker, - etc., - as well as the command lines to invoke them. + based on the tools that it finds on your system, + plus the default set of builder methods + necessary for using those tools. + The construction variables + are initialized with values describing + the C compiler, + the Fortran compiler, + the linker, + etc., + as well as the command lines to invoke them. -

- When you initialize a construction environment - you can set the values of the - environment's construction variables - to control how a program is built. - For example: + to control how a program is built. + For example: -


    env = Environment(CC = 'gcc',
-                      CCFLAGS = '-O2')
+>
     import os
 
-    env.Program('foo.c')
-  

- The construction environment in this example - is still initialized with the same default - construction variable values, - except that the user has explicitly specified use of the - GNU C compiler gcc, - and further specifies that the -O2 - (optimization level two) - flag should be used when compiling the object file. - In other words, the explicit initializations of - $CCFLAGS - override the default values in the newly-created - construction environment. - So a run from this example would look like: + override the default values in the newly-created + construction environment. + So a run from this example would look like: -


    % 
         % scons -Q
-    gcc -o foo.o -c -O2 foo.c
-    gcc -o foo foo.o
- 

7.1. Multiple Construction Environments

- The real advantage of construction environments - is that you can create as many different construction - environments as you need, - each tailored to a different way to build - some piece of software or other file. - If, for example, we need to build - one program with the -O2 flag - and another with the -g (debug) flag, - we would do this like so: - -


      opt = Environment(CCFLAGS = '-O2')
-      dbg = Environment(CCFLAGS = '-g')
-
-      opt.Program('foo', 'foo.c')
-
-      dbg.Program('bar', 'bar.c')
-   

      % scons -Q
-      cc -o bar.o -c -g bar.c
-      cc -o bar bar.o
-      cc -o foo.o -c -O2 foo.c
-      cc -o foo foo.o
-   

- We can even use multiple construction environments to build - multiple versions of a single program. - If you do this by simply trying to use the - Program builder with both environments, though, - like this: - -


      opt = Environment(CCFLAGS = '-O2')
-      dbg = Environment(CCFLAGS = '-g')
-
-      opt.Program('foo', 'foo.c')
-
-      dbg.Program('foo', 'foo.c')
-   

- Then SCons generates the following error: - -


      % scons -Q
-      
-      scons: *** Two environments with different actions were specified for the same target: foo.o
-      File "/home/my/project/SConstruct", line 6, in <module>
-   

- This is because the two Program calls have - each implicitly told SCons to generate an object file named - foo.o, - one with a $CCFLAGS value of - -O2 - and one with a $CCFLAGS value of - -g. - SCons can't just decide that one of them - should take precedence over the other, - so it generates the error. - To avoid this problem, - we must explicitly specify - that each environment compile - foo.c - to a separately-named object file - using the Object builder, like so: - -


      opt = Environment(CCFLAGS = '-O2')
-      dbg = Environment(CCFLAGS = '-g')
-
-      o = opt.Object('foo-opt', 'foo.c')
-      opt.Program(o)
-
-      d = dbg.Object('foo-dbg', 'foo.c')
-      dbg.Program(d)
-   

- Notice that each call to the Object builder - returns a value, - an internal SCons object that - represents the object file that will be built. - We then use that object - as input to the Program builder. - This avoids having to specify explicitly - the object file name in multiple places, - and makes for a compact, readable - SConstruct file. - Our SCons output then looks like: - -


      % scons -Q
-      cc -o foo-dbg.o -c -g foo.c
-      cc -o foo-dbg foo-dbg.o
-      cc -o foo-opt.o -c -O2 foo.c
-      cc -o foo-opt foo-opt.o
-   


7.2. Copying Construction Environments

- Sometimes you want more than one construction environment - to share the same values for one or more variables. - Rather than always having to repeat all of the common - variables when you create each construction environment, - you can use the Clone method - to create a copy of a construction environment. - -

- Like the Environment call that creates a construction environment, - the Clone method takes construction variable assignments, - which will override the values in the copied construction environment. - For example, suppose we want to use gcc - to create three versions of a program, - one optimized, one debug, and one with neither. - We could do this by creating a "base" construction environment - that sets $CC to gcc, - and then creating two copies, - one which sets $CCFLAGS for optimization - and the other which sets $CCFLAGS for debugging: - -


      env = Environment(CC = 'gcc')
-      opt = env.Clone(CCFLAGS = '-O2')
-      dbg = env.Clone(CCFLAGS = '-g')
-
-      env.Program('foo', 'foo.c')
-
-      o = opt.Object('foo-opt', 'foo.c')
-      opt.Program(o)
-
-      d = dbg.Object('foo-dbg', 'foo.c')
-      dbg.Program(d)
-   

- Then our output would look like: - -


      % scons -Q
-      gcc -o foo.o -c foo.c
-      gcc -o foo foo.o
-      gcc -o foo-dbg.o -c -g foo.c
-      gcc -o foo-dbg foo-dbg.o
-      gcc -o foo-opt.o -c -O2 foo.c
-      gcc -o foo-opt foo-opt.o
-   

- You can fetch individual construction variables - using the normal syntax - for accessing individual named items in a Python dictionary: + You can fetch individual construction variables + using the normal syntax + for accessing individual named items in a Python dictionary: -


      env = Environment()
-      print "CC is:", env['CC']
-   
env = Environment() + print "CC is:", env['CC'] +

- This example SConstruct file doesn't build anything, - but because it's actually a Python script, - it will print the value of for us: -


      % 
         % scons -Q
-      CC is: cc
-      scons: `.' is up to date.
-   

- A construction environment, however, - is actually an object with associated methods, etc. - If you want to have direct access to only the - dictionary of construction variables, - you can fetch this using the Dictionary method: -


      env = Environment(FOO = 'foo', BAR = 'bar')
-      dict = env.Dictionary()
-      for key in ['OBJSUFFIX', 'LIBSUFFIX', 'PROGSUFFIX']:
-          print "key = %s, value = %s" % (key, dict[key])
-   
env = Environment(FOO = 'foo', BAR = 'bar') + dict = env.Dictionary() + for key in ['OBJSUFFIX', 'LIBSUFFIX', 'PROGSUFFIX']: + print "key = %s, value = %s" % (key, dict[key]) +

- This SConstruct file - will print the specified dictionary items for us on POSIX - systems as follows: + will print the specified dictionary items for us on POSIX + systems as follows: -


      % 
         % scons -Q
-      key = OBJSUFFIX, value = .o
-      key = LIBSUFFIX, value = .a
-      key = PROGSUFFIX, value = 
-      scons: `.' is up to date.
-   

- And on Windows: + And on Windows: -


      C:\>
         C:\>scons -Q
-      key = OBJSUFFIX, value = .obj
-      key = LIBSUFFIX, value = .lib
-      key = PROGSUFFIX, value = .exe
-      scons: `.' is up to date.
-   

- If you want to loop through and print the values of - all of the construction variables in a construction environment, - the Python code to do that in sorted order might look something like: + If you want to loop and print the values of + all of the construction variables in a construction environment, + the Python code to do that in sorted order might look something like: -


      env = Environment()
-      dict = env.Dictionary()
-      keys = dict.keys()
-      keys.sort()
-      for key in keys:
-          print "construction variable = '%s', value = '%s'" % (key, dict[key])
-   
env = Environment() + dict = env.Dictionary() + keys = dict.keys() + keys.sort() + for key in keys: + print "construction variable = '%s', value = '%s'" % (key, dict[key]) +

- Another way to get information from - a construction environment. - is to use the subst method - on a string containing $-expansions - of construction variable names. - As a simple example, - the example from the previous - section that used - $ expansions + of construction variable names. + As a simple example, + the example from the previous + section that used + env['CC'] - to fetch the value of $CC - could also be written as: + could also be written as: -


     env = Environment()
-     print "CC is:", env.subst('$CC')
-   
env = Environment() + print "CC is:", env.subst('$CC') +

- The real advantage of using - subst to expand strings is - that construction variables - in the result get - re-expanded until - there are no expansions left in the string. - So a simple fetch of a value like - : -


     env = Environment(CCFLAGS = '-DFOO')
-     print "CCCOM is:", env['CCCOM']
-   
env = Environment(CCFLAGS = '-DFOO') + print "CCCOM is:", env['CCCOM'] +

- Will print the unexpanded value of $CCCOM, - showing us the construction - variables that still need to be expanded: + showing us the construction + variables that still need to be expanded: -


     % 
        % scons -Q
-     CCCOM is: $CC $CCFLAGS $CPPFLAGS $_CPPDEFFLAGS $_CPPINCFLAGS -c -o $TARGET $SOURCES
-     scons: `.' is up to date.
-   

- Calling the subst method on $CCOM, - however: + however: -


     env = Environment(CCFLAGS = '-DFOO')
-     print "CCCOM is:", env.subst('$CCCOM')
-   
env = Environment(CCFLAGS = '-DFOO') + print "CCCOM is:", env.subst('$CCCOM') +

- Will recursively expand all of - the $-prefixed construction variables, - showing us the final output: + Will recursively expand all of + the construction variables prefixed + with $ (dollar signs), + showing us the final output: -


     % 
        % scons -Q
-     CCCOM is: gcc -DFOO -c -o
-     scons: `.' is up to date.
-   

- (Note that because we're not expanding this - in the context of building something - there are no target or source files - for $SOURCES to expand.) +> to expand. -


7.5. Modifying a Construction Environment

- SCons provides various methods that - support modifying existing values in a construction environment. - -


7.5.1. Replacing Values in a 7.2.4. Controlling the Default Construction Environment: the DefaultEnvironment Function

+ All of the Builder functions that we've introduced so far, + like Program and Library, + actually use a default construction environment + that contains settings + for the various compilers + and other tools that + SCons configures by default, + or otherwise knows about + and has discovered on your system. + The goal of the default construction environment + is to make many configurations to "just work" + to build software using + readily available tools + with a minimum of configuration changes. + +

+ You can, however, control the settings + in the default contstruction environment + by using the DefaultEnvironment function + to initialize various settings: + +


+      DefaultEnvironment(CC = '/usr/local/bin/gcc')
+
+      

+ When configured as above, + all calls to the Program + or Object Builder + will build object files with the + /usr/local/bin/gcc + compiler. + +

+ Note that the DefaultEnvironment function + returns the initialized + default construction environment object, + which can then be manipulated like any + other construction environment. + So the following + would be equivalent to the + previous example, + setting the $CC + variable to /usr/local/bin/gcc + but as a separate step after + the default construction environment has been initialized: + +


+      env = DefaultEnvironment()
+      env['CC'] = '/usr/local/bin/gcc'
+
+      

+ One very common use of the DefaultEnvironment function + is to speed up SCons initialization. + As part of trying to make most default + configurations "just work," + SCons will actually + search the local system for installed + compilers and other utilities. + This search can take time, + especially on systems with + slow or networked file systems. + If you know which compiler(s) and/or + other utilities you want to configure, + you can control the search + that SCons performs + by specifying some specific + tool modules with which to + initialize the default construction environment: + +


+      env = DefaultEnvironment(tools = ['gcc', 'gnulink'],
+                               CC = '/usr/local/bin/gcc')
+
+      

+ So the above example would tell SCons + to explicitly configure the default environment + to use its normal GNU Compiler and GNU Linker settings + (without having to search for them, + or any other utilities for that matter), + and specifically to use the compiler found at + /usr/local/bin/gcc. + +


7.2.5. Multiple Construction Environments

- You can replace existing construction variable values - using the -O2 flag + and another with the -g (debug) flag, + we would do this like so: + +


         opt = Environment(CCFLAGS = '-O2')
+         dbg = Environment(CCFLAGS = '-g')
+
+         opt.Program('foo', 'foo.c')
+
+         dbg.Program('bar', 'bar.c')
+      

         % scons -Q
+         cc -o bar.o -c -g bar.c
+         cc -o bar bar.o
+         cc -o foo.o -c -O2 foo.c
+         cc -o foo foo.o
+      

+ We can even use multiple construction environments to build + multiple versions of a single program. + If you do this by simply trying to use the + Program builder with both environments, though, + like this: + +


         opt = Environment(CCFLAGS = '-O2')
+         dbg = Environment(CCFLAGS = '-g')
+
+         opt.Program('foo', 'foo.c')
+
+         dbg.Program('foo', 'foo.c')
+      

+ Then SCons generates the following error: + +


         % scons -Q
+         
+         scons: *** Two environments with different actions were specified for the same target: foo.o
+         File "/home/my/project/SConstruct", line 6, in <module>
+      

+ This is because the two Program calls have + each implicitly told SCons to generate an object file named + foo.o, + one with a $CCFLAGS value of + -O2 + and one with a $CCFLAGS value of + -g. + SCons can't just decide that one of them + should take precedence over the other, + so it generates the error. + To avoid this problem, + we must explicitly specify + that each environment compile + foo.c + to a separately-named object file + using the Object builder, like so: + +


         opt = Environment(CCFLAGS = '-O2')
+         dbg = Environment(CCFLAGS = '-g')
+
+         o = opt.Object('foo-opt', 'foo.c')
+         opt.Program(o)
+
+         d = dbg.Object('foo-dbg', 'foo.c')
+         dbg.Program(d)
+      

+ Notice that each call to the Object builder + returns a value, + an internal SCons object that + represents the object file that will be built. + We then use that object + as input to the Program builder. + This avoids having to specify explicitly + the object file name in multiple places, + and makes for a compact, readable + SConstruct file. + Our SCons output then looks like: + +


         % scons -Q
+         cc -o foo-dbg.o -c -g foo.c
+         cc -o foo-dbg foo-dbg.o
+         cc -o foo-opt.o -c -O2 foo.c
+         cc -o foo-opt foo-opt.o
+      

7.2.6. Making Copies of Construction Environments: the Clone Method

+ Sometimes you want more than one construction environment + to share the same values for one or more variables. + Rather than always having to repeat all of the common + variables when you create each construction environment, + you can use the Clone method + to create a copy of a construction environment. + +

+ Like the Environment call that creates a construction environment, + the Clone method takes construction variable assignments, + which will override the values in the copied construction environment. + For example, suppose we want to use gcc + to create three versions of a program, + one optimized, one debug, and one with neither. + We could do this by creating a "base" construction environment + that sets $CC to gcc, + and then creating two copies, + one which sets $CCFLAGS for optimization + and the other which sets $CCFLAGS for debugging: + +


         env = Environment(CC = 'gcc')
+         opt = env.Clone(CCFLAGS = '-O2')
+         dbg = env.Clone(CCFLAGS = '-g')
+
+         env.Program('foo', 'foo.c')
+
+         o = opt.Object('foo-opt', 'foo.c')
+         opt.Program(o)
+
+         d = dbg.Object('foo-dbg', 'foo.c')
+         dbg.Program(d)
+      

+ Then our output would look like: + +


         % scons -Q
+         gcc -o foo.o -c foo.c
+         gcc -o foo foo.o
+         gcc -o foo-dbg.o -c -g foo.c
+         gcc -o foo-dbg foo-dbg.o
+         gcc -o foo-opt.o -c -O2 foo.c
+         gcc -o foo-opt foo-opt.o
+      

7.2.7. Replacing Values: the Replace Method

+ You can replace existing construction variable values + using the Replace method: -


        env = Environment(CCFLAGS = '-DDEFINE1')
-        env.Replace(CCFLAGS = '-DDEFINE2')
-        env.Program('foo.c')
-     
env = Environment(CCFLAGS = '-DDEFINE1') + env.Replace(CCFLAGS = '-DDEFINE2') + env.Program('foo.c') +

- The replacing value - (-DDEFINE2 in the above example) - completely replaces the value in the - construction environment: + completely replaces the value in the + construction environment: -


        % 
         % scons -Q
-        cc -o foo.o -c -DDEFINE2 foo.c
-        cc -o foo foo.o
-     

- You can safely call Replace - for construction variables that - don't exist in the construction environment: + for construction variables that + don't exist in the construction environment: -


        env = Environment()
-        env.Replace(NEW_VARIABLE = 'xyzzy')
-        print "NEW_VARIABLE =", env['NEW_VARIABLE']
-     
env = Environment() + env.Replace(NEW_VARIABLE = 'xyzzy') + print "NEW_VARIABLE =", env['NEW_VARIABLE'] +

- In this case, - the construction variable simply - gets added to the construction environment: + In this case, + the construction variable simply + gets added to the construction environment: -


        % 
         % scons -Q
-        NEW_VARIABLE = xyzzy
-        scons: `.' is up to date.
-     

- Because the variables - aren't expanded until the construction environment - is actually used to build the targets, - and because SCons function and method calls - are order-independent, - the last replacement "wins" - and is used to build all targets, - regardless of the order in which - the calls to Replace() are - interspersed with calls to - builder methods: + are order-independent, + the last replacement "wins" + and is used to build all targets, + regardless of the order in which + the calls to Replace() are + interspersed with calls to + builder methods: -


        env = Environment(CCFLAGS = '-DDEFINE1')
-        print "CCFLAGS =", env['CCFLAGS']
-        env.Program('foo.c')
+>
         env = Environment(CCFLAGS = '-DDEFINE1')
+         print "CCFLAGS =", env['CCFLAGS']
+         env.Program('foo.c')
 
-        env.Replace(CCFLAGS = '-DDEFINE2')
-        print "CCFLAGS =", env['CCFLAGS']
-        env.Program('bar.c')
-     
scons without the -Q - option: + option: -


        % 
         % scons
-        scons: Reading SConscript files ...
-        CCFLAGS = -DDEFINE1
-        CCFLAGS = -DDEFINE2
-        scons: done reading SConscript files.
-        scons: Building targets ...
-        cc -o bar.o -c -DDEFINE2 bar.c
-        cc -o bar bar.o
-        cc -o foo.o -c -DDEFINE2 foo.c
-        cc -o foo foo.o
-        scons: done building targets.
-     

- Because the replacement occurs while - the SConscript files are being read, - the $CCFLAGS - variable has already been set to - -DDEFINE2 - by the time the foo.o target is built, - even though the call to the Replace - method does not occur until later in - the SConscript file. -


7.5.2. Appending to the End of Values in a Construction Environment7.2.8. Setting Values Only If They're Not Already Defined: the SetDefault Method

- You can append a value to - an existing construction variable - using the SetDefault method, + which behaves similarly to the set_default + method of Python dictionary objects: + +


      env.SetDefault(SPECIAL_FLAG = '-extra-option')
+      

+ This is especially useful + when writing your own Tool modules + to apply variables to construction environments. + + +


7.2.9. Appending to the End of Values: the Append Method

+ You can append a value to + an existing construction variable + using the Append method: -


        env = Environment(CCFLAGS = '-DMY_VALUE')
-        env.Append(CCFLAGS = ' -DLAST')
-        env.Program('foo.c')
-     
env = Environment(CCFLAGS = ['-DMY_VALUE']) + env.Append(CCFLAGS = ['-DLAST']) + env.Program('foo.c') +

- SCons then supplies both the -DMY_VALUE and - -DLAST flags when compiling the object file: -


        % 
         % scons -Q
-        cc -o foo.o -c -DMY_VALUE -DLAST foo.c
-        cc -o foo foo.o
-     

- If the construction variable doesn't already exist, - the Append method will create it: -


        env = Environment()
-        env.Append(NEW_VARIABLE = 'added')
-        print "NEW_VARIABLE =", env['NEW_VARIABLE']
-     
env = Environment() + env.Append(NEW_VARIABLE = 'added') + print "NEW_VARIABLE =", env['NEW_VARIABLE'] +

- Which yields: + Which yields: -


        % 
         % scons -Q
-        NEW_VARIABLE = added
-        scons: `.' is up to date.
-     

+ Note that the Append function tries to be "smart" + about how the new value is appended to the old value. + If both are strings, the previous and new strings + are simply concatenated. + Similarly, if both are lists, + the lists are concatenated. + If, however, one is a string and the other is a list, + the string is added as a new element to the list. + +


7.5.3. Appending to the Beginning of Values in a Construction Environment7.2.10. Appending Unique Values: the AppendUnique Method

- You can append a value to the beginning of - an existing construction variable - using the AppendUnique method: + +


      env.AppendUnique(CCFLAGS=['-g'])
+      

+ In the above example, + the -g would be added + only if the $CCFLAGS variable + does not already contain a -g value. + +


7.2.11. Appending to the Beginning of Values: the Prepend Method

+ You can append a value to the beginning of + an existing construction variable + using the Prepend method: -


        env = Environment(CCFLAGS = '-DMY_VALUE')
-        env.Prepend(CCFLAGS = '-DFIRST ')
-        env.Program('foo.c')
-     
env = Environment(CCFLAGS = ['-DMY_VALUE']) + env.Prepend(CCFLAGS = ['-DFIRST']) + env.Program('foo.c') +

- SCons then supplies both the -DFIRST and - -DMY_VALUE flags when compiling the object file: -


        % 
         % scons -Q
-        cc -o foo.o -c -DFIRST -DMY_VALUE foo.c
-        cc -o foo foo.o
-     

- If the construction variable doesn't already exist, - the Prepend method will create it: -


        env = Environment()
-        env.Prepend(NEW_VARIABLE = 'added')
-        print "NEW_VARIABLE =", env['NEW_VARIABLE']
-     
env = Environment() + env.Prepend(NEW_VARIABLE = 'added') + print "NEW_VARIABLE =", env['NEW_VARIABLE'] +

- Which yields: + Which yields: -


        % 
         % scons -Q
-        NEW_VARIABLE = added
-        scons: `.' is up to date.
-     

+ Like the Append function, + the Prepend function tries to be "smart" + about how the new value is appended to the old value. + If both are strings, the previous and new strings + are simply concatenated. + Similarly, if both are lists, + the lists are concatenated. + If, however, one is a string and the other is a list, + the string is added as a new element to the list. + +


7.2.12. Prepending Unique Values: the PrependUnique Method

+ Some times it's useful to add a new value + to the beginning of a construction variable + only if the existing value + doesn't already contain the to-be-added value. + This can be done using the PrependUnique method: + +


      env.PrependUnique(CCFLAGS=['-g'])
+      

+ In the above example, + the -g would be added + only if the $CCFLAGS variable + does not already contain a -g value. + +


7.3. Controlling the Execution Environment for Issued Commands

+ When SCons builds a target file, + it does not execute the commands with + the same external environment + that you used to execute SCons. + Instead, it uses the dictionary + stored in the $ENV construction variable + as the external environment + for executing commands. + +

+ The most important ramification of this behavior + is that the PATH environment variable, + which controls where the operating system + will look for commands and utilities, + is not the same as in the external environment + from which you called SCons. + This means that SCons will not, by default, + necessarily find all of the tools + that you can execute from the command line. + +

+ The default value of the PATH environment variable + on a POSIX system + is /usr/local/bin:/bin:/usr/bin. + The default value of the PATH environment variable + on a Windows system comes from the Windows registry + value for the command interpreter. + If you want to execute any commands--compilers, linkers, etc.--that + are not in these default locations, + you need to set the PATH value + in the $ENV dictionary + in your construction environment. + +

+ The simplest way to do this is to initialize explicitly + the value when you create the construction environment; + this is one way to do that: + +


      path = ['/usr/local/bin', '/bin', '/usr/bin']
+      env = Environment(ENV = {'PATH' : path})
+    

+ Assign a dictionary to the $ENV + construction variable in this way + completely resets the external environment + so that the only variable that will be + set when external commands are executed + will be the PATH value. + If you want to use the rest of + the values in $ENV and only + set the value of PATH, + the most straightforward way is probably: + +


      env['ENV']['PATH'] = ['/usr/local/bin', '/bin', '/usr/bin']
+    

+ Note that SCons does allow you to define + the directories in the PATH in a string, + separated by the pathname-separator character + for your system (':' on POSIX systems, ';' on Windows): + +


      env['ENV']['PATH'] = '/usr/local/bin:/bin:/usr/bin'
+    

+ But doing so makes your SConscript file less portable, + (although in this case that may not be a huge concern + since the directories you list are likley system-specific, anyway). + +


7.3.1. Propagating PATH From the External Environment

+ You may want to propagate the external PATH + to the execution environment for commands. + You do this by initializing the PATH + variable with the PATH value from + the os.environ + dictionary, + which is Python's way of letting you + get at the external environment: + +


        import os
+        env = Environment(ENV = {'PATH' : os.environ['PATH']})
+      

+ Alternatively, you may find it easier + to just propagate the entire external + environment to the execution environment + for commands. + This is simpler to code than explicity + selecting the PATH value: + +


        import os
+        env = Environment(ENV = os.environ)
+      

+ Either of these will guarantee that + SCons will be able to execute + any command that you can execute from the command line. + The drawback is that the build can behave + differently if it's run by people with + different PATH values in their environment--for example, + if both the /bin and + /usr/local/bin directories + have different cc commands, + then which one will be used to compile programs + will depend on which directory is listed + first in the user's PATH variable. + +


7.3.2. Adding to PATH Values in the Execution Environment

+ One of the most common requirements + for manipulating a variable in the execution environment + is to add one or more custom directories to a search + like the $PATH variable on Linux or POSIX systems, + or the %PATH% variable on Windows, + so that a locally-installed compiler or other utility + can be found when SCons tries to execute it to update a target. + SCons provides PrependENVPath and AppendENVPath functions + to make adding things to execution variables convenient. + You call these functions by specifying the variable + to which you want the value added, + and then value itself. + So to add some /usr/local directories + to the $PATH and $LIB variables, + you might: + +


        env = Environment(ENV = os.environ)
+        env.PrependENVPath('PATH', '/usr/local/bin')
+        env.AppendENVPath('LIB', '/usr/local/lib')
+      

+ Note that the added values are strings, + and if you want to add multiple directories to + a variable like $PATH, + you must include the path separate character + (: on Linux or POSIX, + ; on Windows) + in the string. + +


Chapter 8. Controlling the External Environment Used to Execute Build Commands

Chapter 8. Merging Options into the Environment: the MergeFlags Function

- When SCons builds a target file, - it does not execute the commands with - the same external environment - that you used to execute SCons. - Instead, it uses the dictionary - stored in the $ENV construction variable - as the external environment - for executing commands. +> construction environments have a MergeFlags method + that merges a dictionary of values into the construction environment. + MergeFlags treats each value in the dictionary + as a list of options such as one might pass to a command + (such as a compiler or linker). + MergeFlags will not duplicate an option + if it already exists in the construction environment variable. -

- The most important ramification of this behavior - is that the PATH environment variable, - which controls where the operating system - will look for commands and utilities, - is not the same as in the external environment - from which you called SCons. - This means that SCons will not, by default, - necessarily find all of the tools - that you can execute from the command line. - -

- The default value of the PATH environment variable - on a POSIX system - is /usr/local/bin:/bin:/usr/bin. - The default value of the PATH environment variable - on a Windows system comes from the Windows registry - value for the command interpreter. - If you want to execute any commands--compilers, linkers, etc.--that - are not in these default locations, - you need to set the PATH value - in the $ENV dictionary - in your construction environment. - -

- The simplest way to do this is to initialize explicitly - the value when you create the construction environment; - this is one way to do that: - -


    path = ['/usr/local/bin', '/bin', '/usr/bin']
-    env = Environment(ENV = {'PATH' : path})
-  

- Assign a dictionary to the $ENV - construction variable in this way - completely resets the external environment - so that the only variable that will be - set when external commands are executed - will be the PATH value. - If you want to use the rest of - the values in $ENV and only - set the value of MergeFlags tries to be intelligent about merging options. + When merging options to any variable + whose name ends in PATH, - the most straightforward way is probably: + MergeFlags keeps the leftmost occurrence of the option, + because in typical lists of directory paths, + the first occurrence "wins." + When merging options to any other variable name, + MergeFlags keeps the rightmost occurrence of the option, + because in a list of typical command-line options, + the last occurrence "wins." -


    env['ENV']['PATH'] = ['/usr/local/bin', '/bin', '/usr/bin']
-  
env = Environment() + env.Append(CCFLAGS = '-option -O3 -O1') + flags = { 'CCFLAGS' : '-whatever -O3' } + env.MergeFlags(flags) + print env['CCFLAGS'] +

    % scons -Q
+    ['-option', '-O1', '-whatever', '-O3']
+    scons: `.' is up to date.
+ 

- Note that $CCFLAGS + + is an internal SCons does allow you to define - the directories in the PATH in a string, - separated by the pathname-separator character - for your system (':' on POSIX systems, ';' on Windows): +> object + which automatically converts + the options we specified as a string into a list. -


    env['ENV']['PATH'] = '/usr/local/bin:/bin:/usr/bin'
-  
env = Environment() + env.Append(CPPPATH = ['/include', '/usr/local/include', '/usr/include']) + flags = { 'CPPPATH' : ['/usr/opt/include', '/usr/local/include'] } + env.MergeFlags(flags) + print env['CPPPATH'] +

    % scons -Q
+    ['/include', '/usr/local/include', '/usr/include', '/usr/opt/include']
+    scons: `.' is up to date.
+ 

- But doing so makes your $CPPPATH + + is a normal Python list, + so we must specify its values as a list + in the dictionary we pass to the MergeFlags function. + +

+ If MergeFlags is passed anything other than a dictionary, + it calls the ParseFlags method to convert it into a dictionary. + +


    env = Environment()
+    env.Append(CCFLAGS = '-option -O3 -O1')
+    env.Append(CPPPATH = ['/include', '/usr/local/include', '/usr/include'])
+    env.MergeFlags('-whatever -I/usr/opt/include -O3 -I/usr/local/include')
+    print env['CCFLAGS']
+    print env['CPPPATH']
+ 

    % scons -Q
+    ['-option', '-O1', '-whatever', '-O3']
+    ['/include', '/usr/local/include', '/usr/include', '/usr/opt/include']
+    scons: `.' is up to date.
+ 

+ In the combined example above, + ParseFlags has sorted the options into their corresponding variables + and returned a dictionary for MergeFlags to apply + to the construction variables + in the specified construction environment. + +


Chapter 9. Separating Compile Arguments into their Variables: the ParseFlags Function

+ SCons has a bewildering array of construction variables + for different types of options when building programs. + Sometimes you may not know exactly which variable + should be used for a particular option. + +

+ SCons construction environments have a ParseFlags method + that takes a set of typical command-line options + and distrbutes them into the appropriate construction variables. + Historically, it was created to support the ParseConfig method, + so it focuses on options used by the GNU Compiler Collection (GCC) + for the C and C++ toolchains. + +

+ ParseFlags returns a dictionary containing the options + distributed into their respective construction variables. + Normally, this dictionary would be passed to MergeFlags + to merge the options into a construction environment, + but the dictionary can be edited if desired to provide + additional functionality. + (Note that if the flags are not going to be edited, + calling MergeFlags with the options directly + will avoid an additional step.) + +


    env = Environment()
+    d = env.ParseFlags("-I/opt/include -L/opt/lib -lfoo")
+    l = d.items()
+    l.sort()
+    for k,v in l:
+        if v:
+            print k, v
+    env.MergeFlags(d)
+    env.Program('f1.c')
+ 

    % scons -Q
+    CPPPATH ['/opt/include']
+    LIBPATH ['/opt/lib']
+    LIBS ['foo']
+    cc -o f1.o -c -I/opt/include f1.c
+    cc -o f1 f1.o -L/opt/lib -lfoo
+ 

+ Note that if the options are limited to generic types + like those above, + they will be correctly translated for other platform types: + +


    C:\>scons -Q
+    CPPPATH ['/opt/include']
+    LIBPATH ['/opt/lib']
+    LIBS ['foo']
+    cl /nologo /I\opt\include /c f1.c /Fof1.obj
+    link /nologo /OUT:f1.exe /LIBPATH:\opt\lib foo.lib f1.obj
+ 

+ Since the assumption is that the flags are used for the GCC toolchain, + unrecognized flags are placed in $CCFLAGS + so they will be used for both C and C++ compiles: + +


    env = Environment()
+    d = env.ParseFlags("-whatever")
+    l = d.items()
+    l.sort()
+    for k,v in l:
+        if v:
+            print k, v
+    env.MergeFlags(d)
+    env.Program('f1.c')
+ 

    % scons -Q
+    CCFLAGS -whatever
+    cc -o f1.o -c -whatever f1.c
+    cc -o f1 f1.o
+ 

+ ParseFlags will also accept a (recursive) list of strings as input; + the list is flattened before the strings are processed: + +


    env = Environment()
+    d = env.ParseFlags(["-I/opt/include", ["-L/opt/lib", "-lfoo"]])
+    l = d.items()
+    l.sort()
+    for k,v in l:
+        if v:
+            print k, v
+    env.MergeFlags(d)
+    env.Program('f1.c')
+ 

    % scons -Q
+    CPPPATH ['/opt/include']
+    LIBPATH ['/opt/lib']
+    LIBS ['foo']
+    cc -o f1.o -c -I/opt/include f1.c
+    cc -o f1 f1.o -L/opt/lib -lfoo
+ 

+ If a string begins with a "!" (an exclamation mark, often called a bang), + the string is passed to the shell for execution. + The output of the command is then parsed: + +


    env = Environment()
+    d = env.ParseFlags(["!echo -I/opt/include", "!echo -L/opt/lib", "-lfoo"])
+    l = d.items()
+    l.sort()
+    for k,v in l:
+        if v:
+            print k, v
+    env.MergeFlags(d)
+    env.Program('f1.c')
+ 

    % scons -Q
+    CPPPATH ['/opt/include']
+    LIBPATH ['/opt/lib']
+    LIBS ['foo']
+    cc -o f1.o -c -I/opt/include f1.c
+    cc -o f1 f1.o -L/opt/lib -lfoo
+ 

+ ParseFlags is regularly updated for new options; + consult the man page for details about those currently recognized. + +


Chapter 10. Finding Installed Library Information: the ParseConfig Function

+ Configuring the right options to build programs to work with + libraries--especially shared libraries--that are available + on POSIX systems can be very complicated. + To help this situation, + various utilies with names that end in SConscript file less portable, - (although in this case that may not be a huge concern - since the directories you list are likley system-specific, anyway). +>config + return the command-line options for the GNU Compiler Collection (GCC) + that are needed to use these libraries; + for example, the command-line options + to use a library named lib + would be found by calling a utility named lib-config. + +

+ A more recent convention is that these options + are available from the generic pkg-config program, + which has common framework, error handling, and the like, + so that all the package creator has to do is provide the set of strings + for his particular package. + +

+ SCons construction environments have a ParseConfig method + that executes a *config utility + (either pkg-config or a + more specific utility) + and configures the appropriate construction variables + in the environment + based on the command-line options + returned by the specified command. + +


    env = Environment()
+    env['CPPPATH'] = ['/lib/compat']
+    env.ParseConfig("pkg-config x11 --cflags --libs")
+    print env['CPPPATH']
+ 

+ SCons will execute the specified command string, + parse the resultant flags, + and add the flags to the appropriate environment variables. + +


    % scons -Q
+    ['/lib/compat', '/usr/X11/include']
+    scons: `.' is up to date.
+ 

+ In the example above, SCons has added the include directory to + CPPPATH. + (Depending upon what other flags are emitted by the + pkg-config command, + other variables may have been extended as well.) + +

+ Note that the options are merged with existing options using + the MergeFlags method, + so that each option only occurs once in the construction variable: + +


    env = Environment()
+    env.ParseConfig("pkg-config x11 --cflags --libs")
+    env.ParseConfig("pkg-config x11 --cflags --libs")
+    print env['CPPPATH']
+ 

    % scons -Q
+    ['/usr/X11/include']
+    scons: `.' is up to date.
+ 

Chapter 11. Controlling Build Output

+ A key aspect of creating a usable build configuration + is providing good output from the build + so its users can readily understand + what the build is doing + and get information about how to control the build. + SCons provides several ways of + controlling output from the build configuration + to help make the build + more useful and understandable.


8.1. Propagating PATH From the External Environment11.1. Providing Build Help: the Help Function

- You may want to propagate the external PATH - to the execution environment for commands. - You do this by initializing the PATH - variable with the PATH value from - the os.environ - dictionary, - which is Python's way of letting you - get at the external environment: - -


      import os
-      env = Environment(ENV = {'PATH' : os.environ['PATH']})
-    

- Alternatively, you may find it easier - to just propagate the entire external - environment to the execution environment - for commands. - This is simpler to code than explicity - selecting the PATH value: - -


      import os
-      env = Environment(ENV = os.environ)
-    

- Either of these will guarantee that + It's often very useful to be able to give + users some help that describes the + specific targets, build options, etc., + that can be used for your build. SCons will be able to execute - any command that you can execute from the command line. - The drawback is that the build can behave - differently if it's run by people with - different PATH values in their environment--for example, - if both the /bin and - /usr/local/bin directories - have different cc commands, - then which one will be used to compile programs - will depend on which directory is listed - first in the user's PATH variable. +> provides the Help function + to allow you to specify this help text:


       Help("""
+       Type: 'scons program' to build the production program,
+             'scons debug' to build the debug version.
+       """)
+    

+ (Note the above use of the Python triple-quote syntax, + which comes in very handy for + specifying multi-line strings like help text.) + +

+ When the SConstruct or SConscript files + contain such a call to the Help function, + the specified help text will be displayed in response to + the SCons -h option: + +


       % scons -h
+       scons: Reading SConscript files ...
+       scons: done reading SConscript files.
+       
+       Type: 'scons program' to build the production program,
+             'scons debug' to build the debug version.
+       
+       Use scons -H for help about command-line options.
+    

+ The SConscript files may contain + multiple calls to the Help function, + in which case the specified text(s) + will be concatenated when displayed. + This allows you to split up the + help text across multiple SConscript files. + In this situation, the order in + which the SConscript files are called + will determine the order in which the Help functions are called, + which will determine the order in which + the various bits of text will get concatenated. + +

+ Another use would be to make the help text conditional + on some variable. + For example, suppose you only want to display + a line about building a Windows-only + version of a program when actually + run on Windows. + The following SConstruct file: + +


       env = Environment()
+
+       Help("\nType: 'scons program' to build the production program.\n")
+
+       if env['PLATFORM'] == 'win32':
+           Help("\nType: 'scons windebug' to build the Windows debug version.\n")
+    

+ Will display the complete help text on Windows: + +


       C:\>scons -h
+       scons: Reading SConscript files ...
+       scons: done reading SConscript files.
+       
+       Type: 'scons program' to build the production program.
+       
+       Type: 'scons windebug' to build the Windows debug version.
+       
+       Use scons -H for help about command-line options.
+    

+ But only show the relevant option on a Linux or UNIX system: + +


       % scons -h
+       scons: Reading SConscript files ...
+       scons: done reading SConscript files.
+       
+       Type: 'scons program' to build the production program.
+       
+       Use scons -H for help about command-line options.
+    

+ If there is no Help text in the SConstruct or + SConscript files, + SCons will revert to displaying its + standard list that describes the SCons command-line + options. + This list is also always displayed whenever + the -H option is used. + +


11.2. Controlling How SCons Prints Build Commands: the $*COMSTR Variables

+ Sometimes the commands executed + to compile object files or link programs + (or build other targets) + can get very long, + long enough to make it difficult for users + to distinguish error messages or + other important build output + from the commands themselves. + All of the default $*COM variables + that specify the command lines + used to build various types of target files + have a corresponding $*COMSTR variable + that can be set to an alternative + string that will be displayed + when the target is built. + +

+ For example, suppose you want to + have SCons display a + "Compiling" + message whenever it's compiling an object file, + and a + "Linking" + when it's linking an executable. + You could write a SConstruct file + that looks like: + +


       env = Environment(CCCOMSTR = "Compiling $TARGET",
+                         LINKCOMSTR = "Linking $TARGET")
+       env.Program('foo.c')
+    

+ Which would then yield the output: + +


       % scons -Q
+       Compiling foo.o
+       Linking foo
+    

+ SCons performs complete variable substitution + on $*COMSTR variables, + so they have access to all of the + standard variables like $TARGET $SOURCES, etc., + as well as any construction variables + that happen to be configured in + the construction environment + used to build a specific target. + +

+ Of course, sometimes it's still important to + be able to see the exact command + that SCons will execute to build a target. + For example, you may simply need to verify + that SCons is configured to supply + the right options to the compiler, + or a developer may want to + cut-and-paste a comiloe command + to add a few options + for a custom test. + +

+ One common way to give users + control over whether or not + SCons should print the actual command line + or a short, configured summary + is to add support for a + VERBOSE + command-line variable to your SConstruct file. + A simple configuration for this might look like: + +


       env = Environment()
+       if ARGUMENTS.get('VERBOSE') != "1':
+           env['CCCOMSTR'] = "Compiling $TARGET"
+           env['LINKCOMSTR'] = "Linking $TARGET"
+       env.Program('foo.c')
+    

+ + By only setting the appropriate + $*COMSTR variables + if the user specifies + VERBOSE=1 + on the command line, + the user has control + over how SCons + displays these particular command lines: + +


       % scons -Q
+       Compiling foo.o
+       Linking foo
+       % scons -Q -c
+       Removed foo.o
+       Removed foo
+       % scons -Q VERBOSE=1
+       cc -o foo.o -c foo.c
+       cc -o foo foo.o
+    

11.3. Providing Build Progress Output: the Progress Function

+ Another aspect of providing good build output + is to give the user feedback + about what SCons is doing + even when nothing is being built at the moment. + This can be especially true for large builds + when most of the targets are already up-to-date. + Because SCons can take a long time + making absolutely sure that every + target is, in fact, up-to-date + with respect to a lot of dependency files, + it can be easy for users to mistakenly + conclude that SCons is hung + or that there is some other problem with the build. + +

+ One way to deal with this perception + is to configure SCons to print something to + let the user know what it's "thinking about." + The Progress function + allows you to specify a string + that will be printed for every file + that SCons is "considering" + while it is traversing the dependency graph + to decide what targets are or are not up-to-date. + +


        Progress('Evaluating $TARGET\n')
+        Program('f1.c')
+        Program('f2.c')
+    

+ Note that the Progress function does not + arrange for a newline to be printed automatically + at the end of the string (as does the Python + print statement), + and we must specify the + \n + that we want printed at the end of the configured string. + This configuration, then, + will have SCons + print that it is Evaluating + each file that it encounters + in turn as it traverses the dependency graph: + +


       % scons -Q
+       Evaluating SConstruct
+       Evaluating f1.c
+       Evaluating f1.o
+       cc -o f1.o -c f1.c
+       Evaluating f1
+       cc -o f1 f1.o
+       Evaluating f2.c
+       Evaluating f2.o
+       cc -o f2.o -c f2.c
+       Evaluating f2
+       cc -o f2 f2.o
+       Evaluating .
+    

+ Of course, normally you don't want to add + all of these additional lines to your build output, + as that can make it difficult for the user + to find errors or other important messages. + A more useful way to display + this progress might be + to have the file names printed + directly to the user's screen, + not to the same standard output + stream where build output is printed, + and to use a carriage return character + (\r) + so that each file name gets re-printed on the same line. + Such a configuration would look like: + +


        Progress('$TARGET\r',
+                 file=open('/dev/tty', 'w'),
+                 overwrite=True)
+        Program('f1.c')
+        Program('f2.c')
+    

+ Note that we also specified the + overwrite=True argument + to the Progress function, + which causes SCons to + "wipe out" the previous string with space characters + before printing the next Progress string. + Without the + overwrite=True argument, + a shorter file name would not overwrite + all of the charactes in a longer file name that + precedes it, + making it difficult to tell what the + actual file name is on the output. + Also note that we opened up the + /dev/tty file + for direct access (on POSIX) to + the user's screen. + On Windows, the equivalent would be to open + the con: file name. + +

+ Also, it's important to know that although you can use + $TARGET to substitute the name of + the node in the string, + the Progress function does not + perform general variable substitution + (because there's not necessarily a construction + environment involved in evaluating a node + like a source file, for example). + +

+ You can also specify a list of strings + to the Progress function, + in which case SCons will + display each string in turn. + This can be used to implement a "spinner" + by having SCons cycle through a + sequence of strings: + +


        Progress(['-\r', '\\\r', '|\r', '/\r'], interval=5)
+        Program('f1.c')
+        Program('f2.c')
+    

+ Note that here we have also used the + interval= + keyword argument to have SCons + only print a new "spinner" string + once every five evaluated nodes. + Using an interval= count, + even with strings that use $TARGET like + our examples above, + can be a good way to lessen the + work that SCons expends printing Progress strings, + while still giving the user feedback + that indicates SCons is still + working on evaluating the build. + +

+ Lastly, you can have direct control + over how to print each evaluated node + by passing a Python function + (or other Python callable) + to the Progress function. + Your function will be called + for each evaluated node, + allowing you to + implement more sophisticated logic + like adding a counter: + +


        screen = open('/dev/tty', 'w')
+        count = 0
+        def progress_function(node)
+            count += 1
+            screen.write('Node %4d: %s\r' % (count, node))
+
+        Progress(progress_function)
+    

+ Of course, if you choose, + you could completely ignore the + node argument to the function, + and just print a count, + or anything else you wish. + +

+ (Note that there's an obvious follow-on question here: + how would you find the total number of nodes + that will be + evaluated so you can tell the user how + close the build is to finishing? + Unfortunately, in the general case, + there isn't a good way to do that, + short of having SCons evaluate its + dependency graph twice, + first to count the total and + the second time to actually build the targets. + This would be necessary because + you can't know in advance which + target(s) the user actually requested + to be built. + The entire build may consist of thousands of Nodes, + for example, + but maybe the user specifically requested + that only a single object file be built.) + +


11.4. Printing Detailed Build Status: the GetBuildFailures Function

+ SCons, like most build tools, returns zero status to + the shell on success and nonzero status on failure. + Sometimes it's useful to give more information about + the build status at the end of the run, for instance + to print an informative message, send an email, or + page the poor slob who broke the build. + +

+ SCons provides a GetBuildFailures method that + you can use in a python atexit function + to get a list of objects describing the actions that failed + while attempting to build targets. There can be more + than one if you're using -j. Here's a + simple example: + +


        import atexit
+
+        def print_build_failures():
+            from SCons.Script import GetBuildFailures
+            for bf in GetBuildFailures():
+                print "%s failed: %s" % (bf.node, bf.errstr)
+        atexit.register(print_build_failures)
+    

+ The atexit.register call + registers print_build_failures + as an atexit callback, to be called + before SCons exits. When that function is called, + it calls GetBuildFailures to fetch the list of failed objects. + See the man page + for the detailed contents of the returned objects; + some of the more useful attributes are + .node, + .errstr, + .filename, and + .command. + The filename is not necessarily + the same file as the node; the + node is the target that was + being built when the error occurred, while the + filenameis the file or dir that + actually caused the error. + Note: only call GetBuildFailures at the end of the + build; calling it at any other time is undefined. + +

+ + Here is a more complete example showing how to + turn each element of GetBuildFailures into a string: + +


        # Make the build fail if we pass fail=1 on the command line
+        if ARGUMENTS.get('fail', 0):
+            Command('target', 'source', ['/bin/false'])
+
+        def bf_to_str(bf):
+            """Convert an element of GetBuildFailures() to a string
+            in a useful way."""
+            import SCons.Errors
+            if bf is None: # unknown targets product None in list
+                return '(unknown tgt)'
+            elif isinstance(bf, SCons.Errors.StopError):
+                return str(bf)
+            elif bf.node:
+                return str(bf.node) + ': ' + bf.errstr
+            elif bf.filename:
+                return bf.filename + ': ' + bf.errstr
+            return 'unknown failure: ' + bf.errstr
+        import atexit
+
+        def build_status():
+            """Convert the build status to a 2-tuple, (status, msg)."""
+            from SCons.Script import GetBuildFailures
+            bf = GetBuildFailures()
+            if bf:
+                # bf is normally a list of build failures; if an element is None,
+                # it's because of a target that scons doesn't know anything about.
+                status = 'failed'
+                failures_message = "\n".join(["Failed building %s" % bf_to_str(x)
+                                   for x in bf if x is not None])
+            else:
+                # if bf is None, the build completed successfully.
+                status = 'ok'
+                failures_message = ''
+            return (status, failures_message)
+
+        def display_build_status():
+            """Display the build status.  Called by atexit.
+            Here you could do all kinds of complicated things."""
+            status, failures_message = build_status()
+            if status == 'failed':
+               print "FAILED!!!!"  # could display alert, ring bell, etc.
+            elif status == 'ok':
+               print "Build succeeded."
+            print failures_message
+
+        atexit.register(display_build_status)
+    

+ When this runs, you'll see the appropriate output: + +


          % scons -Q
+          scons: `.' is up to date.
+          Build succeeded.
+          % scons -Q fail=1
+          scons: *** Source `source' not found, needed by target `target'.  Stop.
+          FAILED!!!!
+          Failed building Source `source' not found, needed by target `target'.
+    
Chapter 9. Controlling a Build From the Command Line

Chapter 12. Controlling a Build From the Command Line

SCons provides a number of ways that - allow the writer of the provides a number of ways + for the writer of the SConscript files - to give users a great deal of control over how to run the builds. + to give the users who will run SCons + a great deal of control over the build execution. + The arguments that the user can specify on + the command line are broken down into three types:


9.1. Not Having to Specify Command-Line Options Each Time: the SCONSFLAGS Environment Variable

Options

- Users may find themselves supplying - the same command-line options every time - they run SCons. - For example, a user might find that it saves time - to specify a value of -j 2 - to run the builds in parallel. - To avoid having to type -j 2 by hand - every time, - you can set the external environment variable - SCONSFLAGS to a string containing - command-line options that you want SCons to use. - -

- If, for example, - you're using a POSIX shell that's - compatible with the Bourne shell, - and you always want SCons to use the - -Q option, - you can set the SCONSFLAGS - environment as follows: - -


      % scons
-      scons: Reading SConscript files ...
-      scons: done reading SConscript files.
-      scons: Building targets ...
-          ... [build output] ...
-      scons: done building targets.
-      % export SCONSFLAGS="-Q"
-      % scons
-          ... [build output] ...
-    

- Users of csh-style shells on POSIX systems - can set the SCONSFLAGS environment as follows: - -


      $ setenv SCONSFLAGS "-Q"
-    

- Windows users may typically want to set the - SCONSFLAGS in the appropriate tab of the - System Properties window. - -


9.2. Getting at Command-Line Targets

+>- (hyphen) characters. SCons supports a COMMAND_LINE_TARGETS variable - that lets you get at the list of targets that the - user specified on the command line. - You can use the targets to manipulate the - build in any way you wish. - As a simple example, - suppose that you want to print a reminder - to the user whenever a specific program is built. - You can do this by checking for the - target in the COMMAND_LINE_TARGETS list: - -


      if 'bar' in COMMAND_LINE_TARGETS:
-          print "Don't forget to copy `bar' to the archive!"
-      Default(Program('foo.c'))
-      Program('bar.c')
-    

- Then, running SCons with the default target - works as it always does, - but explicity specifying the bar target - on the command line generates the warning message: - -


      % scons -Q
-      cc -o foo.o -c foo.c
-      cc -o foo foo.o
-      % scons -Q bar
-      Don't forget to copy `bar' to the archive!
-      cc -o bar.o -c bar.c
-      cc -o bar bar.o
-    

- Another practical use for the COMMAND_LINE_TARGETS variable - might be to speed up a build - by only reading certain subsidiary provides ways for you to examind + and set options values from within your SConscript - files if a specific target is requested. +> files, + as well as the ability to define your own + custom options. + See Section 12.1, below.

Variables

+ Any command-line argument containing an = + (equal sign) is considered a variable setting with the form + variable=value + SCons provides direct access to + all of the command-line variable settings, + the ability to apply command-line variable settings + to construction environments, + and functions for configuring + specific types of variables + (Boolean values, path names, etc.) + with automatic validation of the user's specified values. + See Section 12.2, below. + +

Targets

+ Any command-line argument that is not an option + or a variable setting + (does not begin with a hyphen + and does not contain an equal sign) + is considered a target that the user + (presumably) wants SCons to build. + A list of Node objects representing + the target or targets to build. + SCons provides access to the list of specified targets, + as well as ways to set the default list of targets + from within the SConscript files. + See Section 12.3, below. + +


9.3. Controlling the Default Targets12.1. Command-Line Options

- One of the most basic things you can control - is which targets SCons will build by default--that is, - when there are no targets specified on the command line. - As mentioned previously, SCons will normally build every target - in or below the current directory - by default--that is, when you don't - explicitly specify one or more targets - on the command line. - Sometimes, however, you may want - to specify explicitly that only - certain programs, or programs in certain directories, - should be built by default. - You do this with the Default function: - -


       env = Environment()
-       hello = env.Program('hello.c')
-       env.Program('goodbye.c')
-       Default(hello)
-    

- This SConstruct file knows how to build two programs, - has many command-line options + that control its behavior. + A hello and goodbye, - but only builds the - hello program by default: - -


       % scons -QSCons command-line option
-       cc -o hello.o -c hello.c
-       cc -o hello hello.o
-       % scons -Q
-       scons: `hello' is up to date.
-       % scons -Q goodbye
-       cc -o goodbye.o -c goodbye.c
-       cc -o goodbye goodbye.o
-    

- Note that, even when you use the Default - function in your SConstruct file, - you can still explicitly specify the current directory - (.) on the command line - to tell SCons to build - everything in (or below) the current directory: +>- (hyphen) + characters.


       % scons -Q .
-       cc -o goodbye.o -c goodbye.c
-       cc -o goodbye goodbye.o
-       cc -o hello.o -c hello.c
-       cc -o hello hello.o
-    

- You can also call the Default - function more than once, - in which case each call - adds to the list of targets to be built by default: - -


       env = Environment()
-       prog1 = env.Program('prog1.c')
-       Default(prog1)
-       prog2 = env.Program('prog2.c')
-       prog3 = env.Program('prog3.c')
-       Default(prog3)
-    

- Or you can specify more than one target - in a single call to the Default function: - -


       env = Environment()
-       prog1 = env.Program('prog1.c')
-       prog2 = env.Program('prog2.c')
-       prog3 = env.Program('prog3.c')
-       Default(prog1, prog3)
-    

- Either of these last two examples - will build only the - prog1 - and - prog3 - programs by default: - -


       % scons -Q
-       cc -o prog1.o -c prog1.c
-       cc -o prog1 prog1.o
-       cc -o prog3.o -c prog3.c
-       cc -o prog3 prog3.o
-       % scons -Q .
-       cc -o prog2.o -c prog2.c
-       cc -o prog2 prog2.o
-    

- You can list a directory as - an argument to Default: - -


       env = Environment()
-       env.Program(['prog1/main.c', 'prog1/foo.c'])
-       env.Program(['prog2/main.c', 'prog2/bar.c'])
-       Default('prog1')
-    

- In which case only the target(s) in that - directory will be built by default: - -


       % scons -Q
-       cc -o prog1/foo.o -c prog1/foo.c
-       cc -o prog1/main.o -c prog1/main.c
-       cc -o prog1/main prog1/main.o prog1/foo.o
-       % scons -Q
-       scons: `prog1' is up to date.
-       % scons -Q .
-       cc -o prog2/bar.o -c prog2/bar.c
-       cc -o prog2/main.o -c prog2/main.c
-       cc -o prog2/main prog2/main.o prog2/bar.o
-    

- Lastly, if for some reason you don't want - any targets built by default, - you can use the Python None - variable: - -


       env = Environment()
-       prog1 = env.Program('prog1.c')
-       prog2 = env.Program('prog2.c')
-       Default(None)
-    

- Which would produce build output like: - -


       % scons -Q
-       scons: *** No targets specified and no Default() targets found.  Stop.
-       % scons -Q .
-       cc -o prog1.o -c prog1.c
-       cc -o prog1 prog1.o
-       cc -o prog2.o -c prog2.c
-       cc -o prog2 prog2.o
-    

9.3.1. Getting at the List of Default Targets12.1.1. Not Having to Specify Command-Line Options Each Time: the SCONSFLAGS Environment Variable

+ Users may find themselves supplying + the same command-line options every time + they run SCons. + For example, you might find it saves time + to specify a value of -j 2 + to have SCons run up to two build commands in parallel. + To avoid having to type -j 2 by hand + every time, + you can set the external environment variable + SCONSFLAGS to a string containing + command-line options that you want SCons to use. + +

+ If, for example, + you're using a POSIX shell that's + compatible with the Bourne shell, + and you always want SCons to use the + -Q option, + you can set the SCONSFLAGS + environment as follows: + +


        % scons
+        scons: Reading SConscript files ...
+        scons: done reading SConscript files.
+        scons: Building targets ...
+            ... [build output] ...
+        scons: done building targets.
+        % export SCONSFLAGS="-Q"
+        % scons
+            ... [build output] ...
+      

+ Users of csh-style shells on POSIX systems + can set the SCONSFLAGS environment as follows: + +


        $ setenv SCONSFLAGS "-Q"
+      

+ Windows users may typically want to set the + SCONSFLAGS in the appropriate tab of the + System Properties window. + +


12.1.2. Getting Values Set by Command-Line Options: the GetOption Function

SCons supports a DEFAULT_TARGETS variable - that lets you get at the current list of default targets. - The DEFAULT_TARGETS variable has - two important differences from the COMMAND_LINE_TARGETS variable. - First, the DEFAULT_TARGETS variable is a list of - internal SCons nodes, - so you need to convert the list elements to strings - if you want to print them or look for a specific target name. - Fortunately, you can do this easily - by using the Python provides the mapGetOption function - to run the list through str: - -


         prog1 = Program('prog1.c')
-         Default(prog1)
-         print "DEFAULT_TARGETS is", map(str, DEFAULT_TARGETS)
-      

- (Keep in mind that all of the manipulation of the - DEFAULT_TARGETS list takes place during the - first phase when -h or --help option + has been specified. + Normally, SCons is reading up the does not print its help text + until after it has read all of the SConscript files, - which is obvious if - we leave off the -Q flag when we run SCons:) + because it's possible that help text has been added + by some subsidiary SConscript file deep in the + source tree hierarchy. + Of course, reading all of the SConscript files + takes extra time.


         % scons
-         scons: Reading SConscript files ...
-         DEFAULT_TARGETS is ['prog1']
-         scons: done reading SConscript files.
-         scons: Building targets ...
-         cc -o prog1.o -c prog1.c
-         cc -o prog1 prog1.o
-         scons: done building targets.
-      

- Second, - the contents of the DEFAULT_TARGETS list change - in response to calls to the Default: function, - as you can see from the following SConstruct file: +>SConscript files, + you can speed up the command-line help available to users + by using the GetOption function to load the + subsidiary SConscript files only if the + the user has not specified + the -h or --help option, + like so:


         prog1 = Program('prog1.c')
-         Default(prog1)
-         print "DEFAULT_TARGETS is now", map(str, DEFAULT_TARGETS)
-         prog2 = Program('prog2.c')
-         Default(prog2)
-         print "DEFAULT_TARGETS is now", map(str, DEFAULT_TARGETS)
-      

- Which yields the output: - -


         % scons
-         scons: Reading SConscript files ...
-         DEFAULT_TARGETS is now ['prog1']
-         DEFAULT_TARGETS is now ['prog1', 'prog2']
-         scons: done reading SConscript files.
-         scons: Building targets ...
-         cc -o prog1.o -c prog1.c
-         cc -o prog1 prog1.o
-         cc -o prog2.o -c prog2.c
-         cc -o prog2 prog2.o
-         scons: done building targets.
-      

- In practice, this simply means that you - need to pay attention to the order in - which you call the Default function - and refer to the DEFAULT_TARGETS list, - to make sure that you don't examine the - list before you've added the default targets - you expect to find in it. +>GetOption function to fetch the value of a command-line + option setting is the same as the "most common" long option name + (beginning with two hyphen characters), + although there are some exceptions. + The list of SCons command-line options + and the GetOption strings for fetching them, + are available in the + Section 12.1.4 section, + below.



9.4. Getting at the List of Build Targets, Regardless of Origin

12.1.3. Setting Values of Command-Line Options: the SetOption Function

- We've already been introduced to the - COMMAND_LINE_TARGETS variable, - which contains a list of targets specified on the command line, - and the DEFAULT_TARGETS variable, - which contains a list of targets specified - via calls to the Default method or function. - Sometimes, however, - you want a list of whatever targets - SCons will try to build, - regardless of whether the targets came from the - command line or a Default call. - You could code this up by hand, as follows: - -


      if COMMAND_LINE_TARGETS:
-          targets = COMMAND_LINE_TARGETS
-      else:
-          targets = DEFAULT_TARGETS
-    

- SCons, however, provides a convenient - BUILD_TARGETS variable - that eliminates the need for this by-hand manipulation. - Essentially, the BUILD_TARGETS variable - contains a list of the command-line targets, - if any were specified, - and if no command-line targets were specified, - it contains a list of the targets specified - via the Default method or function. - -

- Because BUILD_TARGETS may contain a list of SCons nodes, - you must convert the list elements to strings - if you want to print them or look for a specific target name, - just like the DEFAULT_TARGETS list: - -


      prog1 = Program('prog1.c')
-      Program('prog2.c')
-      Default(prog1)
-      print "BUILD_TARGETS is", map(str, BUILD_TARGETS)
-    

- Notice how the value of BUILD_TARGETS - changes depending on whether a target is - specified on the command line: + command-line options from within the SConscript files + by using the SetOption function. + The strings that you use to set the values of SCons + command-line options are available in the + Section 12.1.4 section, + below. -

+ One use of the SetOption function is to + specify a value for the -j + or --jobs option, + so that users get the improved performance + of a parallel build without having to specify the option by hand. + A complicating factor is that a good value + for the -j option is + somewhat system-dependent. + One rough guideline is that the more processors + your system has, + the higher you want to set the + -j value, + in order to take advantage of the number of CPUs. + +

+ For example, suppose the administrators + of your development systems + have standardized on setting a + NUM_CPU environment variable + to the number of processors on each system. + A little bit of Python code + to access the environment variable + and the SetOption function + provide the right level of flexibility: + +


        import os
+        num_cpu = int(os.environ.get('NUM_CPU', 2))
+        SetOption('num_jobs', num_cpu)
+        print "running with -j", GetOption('num_jobs')
+      

+ The above snippet of code + sets the value of the --jobs option + to the value specified in the + $NUM_CPU environment variable. + (This is one of the exception cases + where the string is spelled differently from + the from command-line option. + The string for fetching or setting the --jobs + value is num_jobs + for historical reasons.) + The code in this example prints the num_jobs + value for illustrative purposes. + It uses a default value of 2 + to provide some minimal parallelism even on + single-processor systems: + +


      % 
        % scons -Q
-      BUILD_TARGETS is ['prog1']
-      cc -o prog1.o -c prog1.c
-      cc -o prog1 prog1.o
-      % scons -Q prog2

+ But if the $NUM_CPU - BUILD_TARGETS is ['prog2'] - cc -o prog2.o -c prog2.c - cc -o prog2 prog2.o - %


        % scons -Q -c .export NUM_CPU="4"
-      BUILD_TARGETS is ['.']
-      Removed prog1.o
-      Removed prog1
-      Removed prog2.o
-      Removed prog2
-    
scons -Q
+ running with -j 4 + scons: `.' is up to date. +

+ But any explicit + -j or --jobs + value the user specifies an the command line is used first, + regardless of whether or not + the $NUM_CPU environment + variable is set: + +


        % scons -Q -j 7
+        running with -j 7
+        scons: `.' is up to date.
+        % export NUM_CPU="4"
+        % scons -Q -j 3
+        running with -j 3
+        scons: `.' is up to date.
+      

12.1.4. Strings for Getting or Setting Values of SCons Command-Line Options

+ The strings that you can pass to the GetOption + and SetOption functions usually correspond to the + first long-form option name + (beginning with two hyphen characters: --), + after replacing any remaining hyphen characters + with underscores. + +

+ The full list of strings and the variables they + correspond to is as follows: + +

String for GetOption and SetOptionCommand-Line Option(s)
cache_debug--cache-debug
cache_disable--cache-disable
cache_force--cache-force
cache_show--cache-show
clean-c, + --clean, + --remove
config--config
directory-C, + --directory
diskcheck--diskcheck
duplicate--duplicate
file-f, + --file, + --makefile , + --sconstruct
help-h, + --help
ignore_errors--ignore-errors
implicit_cache--implicit-cache
implicit_deps_changed--implicit-deps-changed
implicit_deps_unchanged--implicit-deps-unchanged
interactive--interact, + --interactive
keep_going-k, + --keep-going
max_drift--max-drift
no_exec-n, + --no-exec, + --just-print, + --dry-run, + --recon
no_site_dir--no-site-dir
num_jobs-j, + --jobs
profile_file--profile
question-q, + --question
random--random
repository-Y, + --repository, + --srcdir
silent-s, + --silent, + --quiet
site_dir--site-dir
stack_size--stack-size
taskmastertrace_file--taskmastertrace
warn--warn --warning


12.1.5. Adding Custom Command-Line Options: the AddOption Function

+ SCons also allows you to define your own + command-line options with the AddOption function. + The AddOption function takes the same arguments + as the optparse.add_option function + from the standard Python library. + [3] + Once you have added a custom command-line option + with the AddOption function, + the value of the option (if any) is immediately available + using the standard GetOption function. + (The value can also be set using SetOption, + although that's not very useful in practice + because a default value can be specified in + directly in the AddOption call.) + +

+ One useful example of using this functionality + is to provide a --prefix for users: + +


        AddOption('--prefix',
+                  dest='prefix',
+                  type='string',
+                  nargs=1,
+                  action='store',
+                  metavar='DIR',
+                  help='installation prefix')
+
+        env = Environment(PREFIX = GetOption('prefix'))
+
+        installed_foo = env.Install('$PREFIX/usr/bin', 'foo.in')
+        Default(installed_foo)
+      

+ The above code uses the GetOption function + to set the $PREFIX + construction variable to any + value that the user specifies with a command-line + option of --prefix. + Because $PREFIX + will expand to a null string if it's not initialized, + running SCons without the + option of --prefix + will install the file in the + /usr/bin/ directory: + +


        % scons -Q -n
+        Install file: "foo.in" as "/usr/bin/foo.in"
+      

+ But specifying --prefix=/tmp/install + on the command line causes the file to be installed in the + /tmp/install/usr/bin/ directory: + +


        % scons -Q -n --prefix=/tmp/install
+        Install file: "foo.in" as "/tmp/install/usr/bin/foo.in"
+      

9.5. Command-Line 12.2. Command-Line variable=value Build Options Build Variables

@@ -9488,7 +13056,7 @@ CLASS="emphasis" >always - specify an option, + specify a variable, you probably want to use the Python


9.6. Controlling Command-Line Build Options

- Being able to use a command-line build option like - debug=1 is handy, - but it can be a chore to write specific Python code - to recognize each such option - and apply the values to a construction variable. - To help with this, - SCons supports a class to - define such build options easily, - and a mechanism to apply the - build options to a construction environment. - This allows you to control how the build options affect - construction environments. + The ARGUMENTS dictionary has two minor drawbacks. + First, because it is a dictionary, + it can only store one value for each specified keyword, + and thus only "remembers" the last setting + for each keyword on the command line. + This makes the ARGUMENTS dictionary + inappropriate if users should be able to + specify multiple values + on the command line for a given keyword. + Second, it does not preserve + the order in which the variable settings + were specified, + which is a problem if + you want the configuration to + behave differently in response + to the order in which the build + variable settings were specified on the command line.

- For example, suppose that you want users to set - a SCons provides an ARGLIST variable + that gives you direct access to + variable=value + settings on the command line, + in the exact order they were specified, + and without removing any duplicate settings. + Each element in the ARGLIST variable + is itself a two-element list + containing the keyword and the value + of the setting, + and you must loop through, + or otherwise select from, + the elements of ARGLIST to + process the specific settings you want + in whatever way is appropriate for your configuration. + For example, + the following code to let the user + add to the CPPDEFINES construction variable + by specifying multiple + define= + settings on the command line: + +


       cppdefines = []
+       for key, value in ARGLIST:
+           if key == 'define':
+               cppdefines.append(value)
+       env = Environment(CPPDEFINES = cppdefines)
+       env.Object('prog.c')
+    

+ Yields the followig output: + +


       % scons -Q define=FOO
+       cc -o prog.o -c -DFOO prog.c
+       % scons -Q define=FOO define=BAR
+       cc -o prog.o -c -DFOO -DBAR prog.c
+    

+ Note that the ARGLIST and ARGUMENTS + variables do not interfere with each other, + but merely provide slightly different views + into how the user specified + variable=value + settings on the command line. + You can use both variables in the same + SCons configuration. + In general, the ARGUMENTS dictionary + is more convenient to use, + (since you can just fetch variable + settings through a dictionary access), + and the ARGLIST list + is more flexible + (since you can examine the + specific order in which + the user's command-line variabe settings). + +


12.2.1. Controlling Command-Line Build Variables

+ Being able to use a command-line build variable like + debug=1 is handy, + but it can be a chore to write specific Python code + to recognize each such variable, + check for errors and provide appropriate messages, + and apply the values to a construction variable. + To help with this, + SCons supports a class to + define such build variables easily, + and a mechanism to apply the + build variables to a construction environment. + This allows you to control how the build variables affect + construction environments. + +

+ For example, suppose that you want users to set + a RELEASE construction variable on the - command line whenever the time comes to build - a program for release, - and that the value of this variable - should be added to the command line - with the appropriate -D option - (or other command line option) - to pass the value to the C compiler. - Here's how you might do that by setting - the appropriate value in a dictionary for the - construction variable: -


         opts = Options()
-         opts.Add('RELEASE', 'Set to 1 to build for release', 0)
-         env = Environment(options = opts,
-                           CPPDEFINES={'RELEASE_BUILD' : '${RELEASE}'})
-         env.Program(['foo.c', 'bar.c'])
-    

- This SConstruct file first creates an - Options object - (the opts = Options() call), - and then uses the object's Add - method to indicate that the RELEASE - option can be set on the command line, - and that it's default value will be 0 - (the third argument to the Add method). - The second argument is a line of help text; - we'll learn how to use it in the next section. - -

- We then pass the created Options - object as an options keyword argument - to the Environment call - used to create the construction environment. - This then allows a user to set the - RELEASE build option on the command line - and have the variable show up in - the command line used to build each object from - a C source file: - -


      % scons -Q RELEASE=1
-      cc -o bar.o -c -DRELEASE_BUILD=1 bar.c
-      cc -o foo.o -c -DRELEASE_BUILD=1 foo.c
-      cc -o foo foo.o bar.o
-    

9.7. Providing Help for Command-Line Build Options

- To make command-line build options most useful, - you ideally want to provide - some help text that will describe - the available options - when the user runs scons -h. - You could write this text by hand, - but SCons provides an easier way. - Options objects support a - GenerateHelpText method - that will, as its name indicates, - generate text that describes - the various options that - have been added to it. - You then pass the output from this method to - the Help function: - -


         opts = Options('custom.py')
-         opts.Add('RELEASE', 'Set to 1 to build for release', 0)
-         env = Environment(options = opts)
-         Help(opts.GenerateHelpText(env))
-    

- SCons will now display some useful text - when the -h option is used: - -


      % scons -Q -h
-      
-      RELEASE: Set to 1 to build for release
-          default: 0
-          actual: 0
-      
-      Use scons -H for help about command-line options.
-    

- Notice that the help output shows the default value, - and the current actual value of the build option. - -


9.8. Reading Build Options From a File

- Being able to use a command-line build option like - debug=1 is handy, - but it can be a chore to write specific Python code - to recognize each such option - and apply the values to a construction variable. - To help with this, - SCons supports a class to - define such build options easily - and to read build option values from a file. - This allows you to control how the build options affect - construction environments. - The way you do this is by specifying - a file name when you call Options, - like custom.py in the following example: - -


         opts = Options('custom.py')
-         opts.Add('RELEASE', 'Set to 1 to build for release', 0)
-         env = Environment(options = opts,
-                           CPPDEFINES={'RELEASE_BUILD' : '${RELEASE}'})
-         env.Program(['foo.c', 'bar.c'])
-         Help(opts.GenerateHelpText(env))
-    

- This then allows us to control the RELEASE - variable by setting it in the custom.py file: - -


      RELEASE = 1
+>
           vars = Variables()
+           vars.Add('RELEASE', 'Set to 1 to build for release', 0)
+           env = Environment(variables = vars,
+                             CPPDEFINES={'RELEASE_BUILD' : '${RELEASE}'})
+           env.Program(['foo.c', 'bar.c'])
       

- Note that this file is actually executed - like a Python script. - Now when we run SCons: - -


      % scons -Q
-      cc -o bar.o -c -DRELEASE_BUILD=1 bar.c
-      cc -o foo.o -c -DRELEASE_BUILD=1 foo.c
-      cc -o foo foo.o bar.o
-    

- And if we change the contents of custom.py to: +>SConstruct file first creates a Variables object + (the vars = Variables() call), + and then uses the object's Add + method to indicate that the RELEASE + variable can be set on the command line, + and that its default value will be 0 + (the third argument to the Add method). + The second argument is a line of help text; + we'll learn how to use it in the next section. -


      RELEASE = 0
-    

- The object files are rebuilt appropriately - with the new option: + We then pass the created Variables + object as a variables keyword argument + to the Environment call + used to create the construction environment. + This then allows a user to set the + RELEASE build variable on the command line + and have the variable show up in + the command line used to build each object from + a C source file: -


      % 
        % scons -Qscons -Q RELEASE=1
-      cc -o bar.o -c -DRELEASE_BUILD=0 bar.c
-      cc -o foo.o -c -DRELEASE_BUILD=0 foo.c
-      cc -o foo foo.o bar.o
-    

9.9. Canned Build Options

- SCons provides a number of functions - that provide ready-made behaviors - for various types of command-line build options. +> release 0.98.1, these build variables + were known as "command-line build options." + The class was actually named the Options class, + and in the sections below, + the various functions were named + BoolOption, EnumOption, ListOption, + PathOption, PackageOption and AddOptions. + These older names still work, + and you may encounter them in older + SConscript fles, + but their use is discouraged + and will be officially deprecated some day. -


9.9.1. True/False Values: the BoolOption Build Option12.2.2. Providing Help for Command-Line Build Variables

- It's often handy to be able to specify an - option that controls a simple Boolean variable - with a scons -h. + You could write this text by hand, + but SCons provides an easier way. + Variables objects support a + GenerateHelpText method + that will, as its name suggests, + generate text that describes + the various variables that + have been added to it. + You then pass the output from this method to + the Help function: + +


           vars = Variables('custom.py')
+           vars.Add('RELEASE', 'Set to 1 to build for release', 0)
+           env = Environment(variables = vars)
+           Help(vars.GenerateHelpText(env))
+      

+ SCons will now display some useful text + when the -h option is used: + +


        % scons -Q -h
+        
+        RELEASE: Set to 1 to build for release
+            default: 0
+            actual: 0
+        
+        Use scons -H for help about command-line options.
+      

+ Notice that the help output shows the default value, + and the current actual value of the build variable. + +


12.2.3. Reading Build Variables From a File

+ Giving the user a way to specify the + value of a build variable on the command line + is useful, + but can still be tedious + if users must specify the variable + every time they run SCons. + We can let users provide customized build variable settings + in a local file by providing a + file name when we create the + Variables object: + +


           vars = Variables('custom.py')
+           vars.Add('RELEASE', 'Set to 1 to build for release', 0)
+           env = Environment(variables = vars,
+                             CPPDEFINES={'RELEASE_BUILD' : '${RELEASE}'})
+           env.Program(['foo.c', 'bar.c'])
+           Help(vars.GenerateHelpText(env))
+      

+ This then allows the user to control the RELEASE + variable by setting it in the custom.py file: + +


        RELEASE = 1
+        

+ Note that this file is actually executed + like a Python script. + Now when we run SCons: + +


        % scons -Q
+        cc -o bar.o -c -DRELEASE_BUILD=1 bar.c
+        cc -o foo.o -c -DRELEASE_BUILD=1 foo.c
+        cc -o foo foo.o bar.o
+      

+ And if we change the contents of custom.py to: + +


        RELEASE = 0
+      

+ The object files are rebuilt appropriately + with the new variable: + +


        % scons -Q
+        cc -o bar.o -c -DRELEASE_BUILD=0 bar.c
+        cc -o foo.o -c -DRELEASE_BUILD=0 foo.c
+        cc -o foo foo.o bar.o
+      

12.2.4. Pre-Defined Build Variable Functions

+ SCons provides a number of functions + that provide ready-made behaviors + for various types of command-line build variables. + +


12.2.4.1. True/False Values: the BoolVariable Build Variable Function

+ It's often handy to be able to specify a + variable that controls a simple Boolean variable + with a true or false value. - It would be even more handy to accomodate - users who have different preferences for how to represent - true or false values. - The BoolOptionBoolVariable function - makes it easy to accomodate a variety of - common values that represent - true or false. -

- The BoolOptionBoolVariable function takes three arguments: - the name of the build option, - the default value of the build option, - and the help string for the option. - It then returns appropriate information for - passing to the Add method of an method of a OptionsVariables object, like so: -


           opts = Options('custom.py')
-           opts.Add(BoolOption('RELEASE', 'Set to build for release', 0))
-           env = Environment(options = opts,
-                             CPPDEFINES={'RELEASE_BUILD' : '${RELEASE}'})
-           env.Program('foo.c')
-      
vars = Variables('custom.py') + vars.Add(BoolVariable('RELEASE', 'Set to build for release', 0)) + env = Environment(variables = vars, + CPPDEFINES={'RELEASE_BUILD' : '${RELEASE}'}) + env.Program('foo.c') +

- With this build option, - the RELEASE variable can now be enabled by - setting it to the value yes - or t: -


        % 
          % scons -Q RELEASE=yes foo.o
-        cc -o foo.o -c -DRELEASE_BUILD=True foo.c
-      

        % 
          % scons -Q RELEASE=t foo.o
-        cc -o foo.o -c -DRELEASE_BUILD=True foo.c
-      

- Other values that equate to true include - y, - 1, - on - and - all. -

- Conversely, RELEASE may now be given a false - value by setting it to - no - or - f: -


        % 
          % scons -Q RELEASE=no foo.o
-        cc -o foo.o -c -DRELEASE_BUILD=False foo.c
-      

        % 
          % scons -Q RELEASE=f foo.o
-        cc -o foo.o -c -DRELEASE_BUILD=False foo.c
-      

- Other values that equate to false include - n, - 0, - off - and - none. -

- Lastly, if a user tries to specify - any other value, - SCons supplies an appropriate error message: -


        % 
          % scons -Q RELEASE=bad_value foo.o
-        
-        scons: *** Error converting option: RELEASE
-        Invalid value for boolean option: bad_value
-        File "/home/my/project/SConstruct", line 4, in <module>
-      


9.9.2. Single Value From a List: the 12.2.4.2. Single Value From a List: the EnumOption Build Option

EnumVariable Build Variable Function

- Suppose that we want a user to be able to - set a COLOR option - that selects a background color to be - displayed by an application, - but that we want to restrict the - choices to a specific set of allowed colors. - This can be set up quite easily - using the variable + that selects a background color to be + displayed by an application, + but that we want to restrict the + choices to a specific set of allowed colors. + This can be set up quite easily + using the EnumOptionEnumVariable, - which takes a list of allowed_values in addition to the variable name, - default value, - and help text arguments: +> in addition to the variable name, + default value, + and help text arguments: -


           opts = Options('custom.py')
-           opts.Add(EnumOption('COLOR', 'Set background color', 'red',
-                               allowed_values=('red', 'green', 'blue')))
-           env = Environment(options = opts,
-                             CPPDEFINES={'COLOR' : '"${COLOR}"'})
-           env.Program('foo.c')
-      
vars = Variables('custom.py') + vars.Add(EnumVariable('COLOR', 'Set background color', 'red', + allowed_values=('red', 'green', 'blue'))) + env = Environment(variables = vars, + CPPDEFINES={'COLOR' : '"${COLOR}"'}) + env.Program('foo.c') +

- The user can now explicity set the COLOR build option - to any of the specified allowed values: +> build variable + to any of the specified allowed values: -


        % 
          % scons -Q COLOR=red foo.o
-        cc -o foo.o -c -DCOLOR="red" foo.c
-        % scons -Q COLOR=blue foo.o
-        cc -o foo.o -c -DCOLOR="blue" foo.c
-        % scons -Q COLOR=green foo.o
-        cc -o foo.o -c -DCOLOR="green" foo.c
-      

- But, almost more importantly, - an attempt to set COLOR - to a value that's not in the list - generates an error message: + to a value that's not in the list + generates an error message: -


        % 
          % scons -Q COLOR=magenta foo.o
-        
-        scons: *** Invalid value for option COLOR: magenta
-        File "/home/my/project/SConstruct", line 5, in <module>
-      

- The EnumOptionEnumVariable function also supports a way - to map alternate names to allowed values. - Suppose, for example, - that we want to allow the user - to use the word navy as a synonym for - blue. - We do this by adding a map dictionary - that will map its key values - to the desired legal value: + that will map its key values + to the desired legal value: -


           opts = Options('custom.py')
-           opts.Add(EnumOption('COLOR', 'Set background color', 'red',
-                               allowed_values=('red', 'green', 'blue'),
-                               map={'navy':'blue'}))
-           env = Environment(options = opts,
-                             CPPDEFINES={'COLOR' : '"${COLOR}"'})
-           env.Program('foo.c')
-      
vars = Variables('custom.py') + vars.Add(EnumVariable('COLOR', 'Set background color', 'red', + allowed_values=('red', 'green', 'blue'), + map={'navy':'blue'})) + env = Environment(variables = vars, + CPPDEFINES={'COLOR' : '"${COLOR}"'}) + env.Program('foo.c') +

- As desired, the user can then use - navy on the command line, - and SCons will translate it into blue - when it comes time to use the COLOR - option to build a target: + variable to build a target: -


        % 
          % scons -Q COLOR=navy foo.o
-        cc -o foo.o -c -DCOLOR="blue" foo.c
-      

- By default, when using the EnumOptionEnumVariable function, - arguments that differ - from the legal values - only in case - are treated as illegal values: + arguments that differ + from the legal values + only in case + are treated as illegal values: -


        % 
          % scons -Q COLOR=Red foo.o
-        
-        scons: *** Invalid value for option COLOR: Red
-        File "/home/my/project/SConstruct", line 5, in <module>
-        % scons -Q COLOR=BLUE foo.o
-        
-        scons: *** Invalid value for option COLOR: BLUE
-        File "/home/my/project/SConstruct", line 5, in <module>
-        % scons -Q COLOR=nAvY foo.o
-        
-        scons: *** Invalid value for option COLOR: nAvY
-        File "/home/my/project/SConstruct", line 5, in <module>
-      

- The EnumOptionEnumVariable function can take an additional - ignorecase keyword argument that, - when set to 1, - tells SCons to allow case differences - when the values are specified: + when the values are specified: -


           opts = Options('custom.py')
-           opts.Add(EnumOption('COLOR', 'Set background color', 'red',
-                               allowed_values=('red', 'green', 'blue'),
-                               map={'navy':'blue'},
-                               ignorecase=1))
-           env = Environment(options = opts,
-                             CPPDEFINES={'COLOR' : '"${COLOR}"'})
-           env.Program('foo.c')
-      
vars = Variables('custom.py') + vars.Add(EnumVariable('COLOR', 'Set background color', 'red', + allowed_values=('red', 'green', 'blue'), + map={'navy':'blue'}, + ignorecase=1)) + env = Environment(variables = vars, + CPPDEFINES={'COLOR' : '"${COLOR}"'}) + env.Program('foo.c') +

- Which yields the output: + Which yields the output: -


        % 
          % scons -Q COLOR=Red foo.o
-        cc -o foo.o -c -DCOLOR="Red" foo.c
-        % scons -Q COLOR=BLUE foo.o
-        cc -o foo.o -c -DCOLOR="BLUE" foo.c
-        % scons -Q COLOR=nAvY foo.o
-        cc -o foo.o -c -DCOLOR="blue" foo.c
-        % scons -Q COLOR=green foo.o
-        cc -o foo.o -c -DCOLOR="green" foo.c
-      

- Notice that an ignorecase value of 1 - preserves the case-spelling that the user supplied. - If you want SCons to translate the names - into lower-case, - regardless of the case used by the user, - specify an ignorecase value of 2: -


           opts = Options('custom.py')
-           opts.Add(EnumOption('COLOR', 'Set background color', 'red',
-                               allowed_values=('red', 'green', 'blue'),
-                               map={'navy':'blue'},
-                               ignorecase=2))
-           env = Environment(options = opts,
-                             CPPDEFINES={'COLOR' : '"${COLOR}"'})
-           env.Program('foo.c')
-      
vars = Variables('custom.py') + vars.Add(EnumVariable('COLOR', 'Set background color', 'red', + allowed_values=('red', 'green', 'blue'), + map={'navy':'blue'}, + ignorecase=2)) + env = Environment(variables = vars, + CPPDEFINES={'COLOR' : '"${COLOR}"'}) + env.Program('foo.c') +

- Now SCons will use values of - red, - green or - blue - regardless of how the user spells - those values on the command line: + regardless of how the user spells + those values on the command line: -


        % 
          % scons -Q COLOR=Red foo.o
-        cc -o foo.o -c -DCOLOR="red" foo.c
-        % scons -Q COLOR=nAvY foo.o
-        cc -o foo.o -c -DCOLOR="blue" foo.c
-        % scons -Q COLOR=GREEN foo.o
-        cc -o foo.o -c -DCOLOR="green" foo.c
-      


9.9.3. Multiple Values From a List: the 12.2.4.3. Multiple Values From a List: the ListOption Build Option

ListVariable Build Variable Function

- Another way in which you might want to allow users - to control build option is to - specify a list of one or more legal values. - SCons supports this through the ListOptionListVariable function. - If, for example, we want a user to be able to set a - COLORS option to one or more of the legal list of values: +> variable to one or more of the legal list of values: -


           opts = Options('custom.py')
-           opts.Add(ListOption('COLORS', 'List of colors', 0,
-                               ['red', 'green', 'blue']))
-           env = Environment(options = opts,
-                             CPPDEFINES={'COLORS' : '"${COLORS}"'})
-           env.Program('foo.c')
-      
vars = Variables('custom.py') + vars.Add(ListVariable('COLORS', 'List of colors', 0, + ['red', 'green', 'blue'])) + env = Environment(variables = vars, + CPPDEFINES={'COLORS' : '"${COLORS}"'}) + env.Program('foo.c') +

- A user can now specify a comma-separated list - of legal values, - which will get translated into a space-separated - list for passing to the any build commands: + A user can now specify a comma-separated list + of legal values, + which will get translated into a space-separated + list for passing to the any build commands: -


        % 
          % scons -Q COLORS=red,blue foo.o
-        cc -o foo.o -c -DCOLORS="red blue" foo.c
-        % scons -Q COLORS=blue,green,red foo.o
-        cc -o foo.o -c -DCOLORS="blue green red" foo.c
-      

- In addition, the ListOptionListVariable function - allows the user to specify explicit keywords of - all or none - to select all of the legal values, - or none of them, respectively: + to select all of the legal values, + or none of them, respectively: -


        % 
          % scons -Q COLORS=all foo.o
-        cc -o foo.o -c -DCOLORS="red green blue" foo.c
-        % scons -Q COLORS=none foo.o
-        cc -o foo.o -c -DCOLORS="" foo.c
-      

- And, of course, an illegal value - still generates an error message: + And, of course, an illegal value + still generates an error message: -


        % 
          % scons -Q COLORS=magenta foo.o
-        
-        scons: *** Error converting option: COLORS
-        Invalid value(s) for option: magenta
-        File "/home/my/project/SConstruct", line 5, in <module>
-      


9.9.4. Path Names: the 12.2.4.4. Path Names: the PathOption Build Option

PathVariable Build Variable Function

- SCons supports a PathOptionPathVariable function - to make it easy to create a build option - to control an expected path name. - If, for example, you need to - define a variable in the preprocessor - that controls the location of a - configuration file: + to make it easy to create a build variable + to control an expected path name. + If, for example, you need to + define a variable in the preprocessor + that controls the location of a + configuration file: -


           opts = Options('custom.py')
-           opts.Add(PathOption('CONFIG',
-                               'Path to configuration file',
-                               '/etc/my_config'))
-           env = Environment(options = opts,
-                             CPPDEFINES={'CONFIG_FILE' : '"$CONFIG"'})
-           env.Program('foo.c')
-      
vars = Variables('custom.py') + vars.Add(PathVariable('CONFIG', + 'Path to configuration file', + '/etc/my_config')) + env = Environment(variables = vars, + CPPDEFINES={'CONFIG_FILE' : '"$CONFIG"'}) + env.Program('foo.c') +

- This then allows the user to - override the CONFIG build option - on the command line as necessary: +> build variable + on the command line as necessary: -


        % 
          % scons -Q foo.o
-        cc -o foo.o -c -DCONFIG_FILE="/etc/my_config" foo.c
-        % scons -Q CONFIG=/usr/local/etc/other_config foo.o
-        scons: `foo.o' is up to date.
-      

- By default, PathOptionPathVariable checks to make sure - that the specified path exists and generates an error if it - doesn't: + that the specified path exists and generates an error if it + doesn't: -


        % 
          % scons -Q CONFIG=/does/not/exist foo.o
-        
-        scons: *** Path for option CONFIG does not exist: /does/not/exist
-        File "/home/my/project/SConstruct", line 6, in <module>
-      

- PathOptionPathVariable provides a number of methods - that you can use to change this behavior. - If you want to ensure that any specified paths are, - in fact, files and not directories, - use the PathOption.PathIsFilePathVariable.PathIsFile method: -


           opts = Options('custom.py')
-           opts.Add(PathOption('CONFIG',
-                               'Path to configuration file',
-                               '/etc/my_config',
-                               PathOption.PathIsFile))
-           env = Environment(options = opts,
-                             CPPDEFINES={'CONFIG_FILE' : '"$CONFIG"'})
-           env.Program('foo.c')
-      
vars = Variables('custom.py') + vars.Add(PathVariable('CONFIG', + 'Path to configuration file', + '/etc/my_config', + PathVariable.PathIsFile)) + env = Environment(variables = vars, + CPPDEFINES={'CONFIG_FILE' : '"$CONFIG"'}) + env.Program('foo.c') +

- Conversely, to ensure that any specified paths are - directories and not files, - use the PathOption.PathIsDirPathVariable.PathIsDir method: -


           opts = Options('custom.py')
-           opts.Add(PathOption('DBDIR',
-                               'Path to database directory',
-                               '/var/my_dbdir',
-                               PathOption.PathIsDir))
-           env = Environment(options = opts,
-                             CPPDEFINES={'DBDIR' : '"$DBDIR"'})
-           env.Program('foo.c')
-      
vars = Variables('custom.py') + vars.Add(PathVariable('DBDIR', + 'Path to database directory', + '/var/my_dbdir', + PathVariable.PathIsDir)) + env = Environment(variables = vars, + CPPDEFINES={'DBDIR' : '"$DBDIR"'}) + env.Program('foo.c') +

- If you want to make sure that any specified paths - are directories, - and you would like the directory created - if it doesn't already exist, - use the PathOption.PathIsDirCreatePathVariable.PathIsDirCreate method: -


           opts = Options('custom.py')
-           opts.Add(PathOption('DBDIR',
-                               'Path to database directory',
-                               '/var/my_dbdir',
-                               PathOption.PathIsDirCreate))
-           env = Environment(options = opts,
-                             CPPDEFINES={'DBDIR' : '"$DBDIR"'})
-           env.Program('foo.c')
-      
vars = Variables('custom.py') + vars.Add(PathVariable('DBDIR', + 'Path to database directory', + '/var/my_dbdir', + PathVariable.PathIsDirCreate)) + env = Environment(variables = vars, + CPPDEFINES={'DBDIR' : '"$DBDIR"'}) + env.Program('foo.c') +

- Lastly, if you don't care whether the path exists, - is a file, or a directory, - use the PathOption.PathAcceptPathVariable.PathAccept method - to accept any path that the user supplies: + to accept any path that the user supplies: -


           opts = Options('custom.py')
-           opts.Add(PathOption('OUTPUT',
-                               'Path to output file or directory',
-                               None,
-                               PathOption.PathAccept))
-           env = Environment(options = opts,
-                             CPPDEFINES={'OUTPUT' : '"$OUTPUT"'})
-           env.Program('foo.c')
-      
vars = Variables('custom.py') + vars.Add(PathVariable('OUTPUT', + 'Path to output file or directory', + None, + PathVariable.PathAccept)) + env = Environment(variables = vars, + CPPDEFINES={'OUTPUT' : '"$OUTPUT"'}) + env.Program('foo.c') +


9.9.5. Enabled/Disabled Path Names: the 12.2.4.5. Enabled/Disabled Path Names: the PackageOption Build Option

PackageVariable Build Variable Function

- Sometimes you want to give users - even more control over a path name variable, - allowing them to explicitly enable or - disable the path name - by using yes or no keywords, - in addition to allow them - to supply an explicit path name. - SCons supports the PackageOptionPackageVariable - function to support this: + function to support this: -


           opts = Options('custom.py')
-           opts.Add(PackageOption('PACKAGE',
-                                  'Location package',
-                                  '/opt/location'))
-           env = Environment(options = opts,
-                             CPPDEFINES={'PACKAGE' : '"$PACKAGE"'})
-           env.Program('foo.c')
-      
vars = Variables('custom.py') + vars.Add(PackageVariable('PACKAGE', + 'Location package', + '/opt/location')) + env = Environment(variables = vars, + CPPDEFINES={'PACKAGE' : '"$PACKAGE"'}) + env.Program('foo.c') +

- When the SConscript file uses the PackageOptionPackageVariable funciton, - user can now still use the default - or supply an overriding path name, - but can now explicitly set the - specified variable to a value - that indicates the package should be enabled - (in which case the default should be used) - or disabled: + user can now still use the default + or supply an overriding path name, + but can now explicitly set the + specified variable to a value + that indicates the package should be enabled + (in which case the default should be used) + or disabled: + +


          % scons -Q foo.o
+          cc -o foo.o -c -DPACKAGE="/opt/location" foo.c
+          % scons -Q PACKAGE=/usr/local/location foo.o
+          cc -o foo.o -c -DPACKAGE="/usr/local/location" foo.c
+          % scons -Q PACKAGE=yes foo.o
+          cc -o foo.o -c -DPACKAGE="True" foo.c
+          % scons -Q PACKAGE=no foo.o
+          cc -o foo.o -c -DPACKAGE="False" foo.c
+        

12.2.5. Adding Multiple Command-Line Build Variables at Once

+ Lastly, SCons provides a way to add + multiple build variables to a Variables object at once. + Instead of having to call the Add method + multiple times, + you can call the AddVariables + method with a list of build variables + to be added to the object. + Each build variable is specified + as either a tuple of arguments, + just like you'd pass to the Add method itself, + or as a call to one of the pre-defined + functions for pre-packaged command-line build variables. + in any order: + +


          vars = Variables()
+          vars.AddVariables(
+              ('RELEASE', 'Set to 1 to build for release', 0),
+              ('CONFIG', 'Configuration file', '/etc/my_config'),
+              BoolVariable('warnings', 'compilation with -Wall and similiar', 1),
+              EnumVariable('debug', 'debug output and symbols', 'no',
+                         allowed_values=('yes', 'no', 'full'),
+                         map={}, ignorecase=0),  # case sensitive
+              ListVariable('shared',
+                         'libraries to build as shared libraries',
+                         'all',
+                         names = list_of_libs),
+              PackageVariable('x11',
+                            'use X11 installed here (yes = search some places)',
+                            'yes'),
+              PathVariable('qtdir', 'where the root of Qt is installed', qtdir),
+          )
+      


12.2.6. Handling Unknown Command-Line Build Variables: the UnknownVariables Function

+ Users may, of course, + occasionally misspell variable names in their command-line settings. + SCons does not generate an error or warning + for any unknown variables the users specifies on the command line. + (This is in no small part because you may be + processing the arguments directly using the ARGUMENTS dictionary, + and therefore SCons can't know in the general case + whether a given "misspelled" variable is + really unknown and a potential problem, + or something that your SConscript file + will handle directly with some Python code.) + +

+ If, however, you're using a Variables object to + define a specific set of command-line build variables + that you expect users to be able to set, + you may want to provide an error + message or warning of your own + if the user supplies a variable setting + that is not among + the defined list of variable names known to the Variables object. + You can do this by calling the UnknownVariables + method of the Variables object: + +


           vars = Variables(None)
+           vars.Add('RELEASE', 'Set to 1 to build for release', 0)
+           env = Environment(variables = vars,
+                             CPPDEFINES={'RELEASE_BUILD' : '${RELEASE}'})
+           unknown = vars.UnknownVariables()
+           if unknown:
+               print "Unknown variables:", unknown.keys()
+               Exit(1)
+           env.Program('foo.c')
+      

+ The UnknownVariables method returns a dictionary + containing the keywords and values + of any variables the user specified on the command line + that are not + among the variables known to the Variables object + (from having been specified using + the Variables object'sAdd method). + In the examble above, + we check for whether the dictionary + returned by the UnknownVariables is non-empty, + and if so print the Python list + containing the names of the unknwown variables + and then call the Exit function + to terminate SCons:


        % scons -Q foo.oscons -Q NOT_KNOWN=foo
-        cc -o foo.o -c -DPACKAGE="/opt/location" foo.c
-        % scons -Q PACKAGE=/usr/local/location foo.o
-        cc -o foo.o -c -DPACKAGE="/usr/local/location" foo.c
-        % scons -Q PACKAGE=yes foo.o
-        cc -o foo.o -c -DPACKAGE="True" foo.c
-        % scons -Q PACKAGE=no foo.o
-        cc -o foo.o -c -DPACKAGE="False" foo.c
+        Unknown variables: ['NOT_KNOWN']
       

+ Of course, you can process the items in the + dictionary returned by the UnknownVariables function + in any way appropriate to your bulid configuration, + including just printing a warning message + but not exiting, + logging an error somewhere, + etc. + +

+ Note that you must delay the call of UnknownVariables + until after you have applied the Variables object + to a construction environment + with the variables= + keyword argument of an Environment call. + +


9.10. Adding Multiple Command-Line Build Options at Once12.3. Command-Line Targets

- Lastly, SCons provides a way to add - multiple build options to an Options object at once. - Instead of having to call the Add method - multiple times, - you can call the AddOptions - method with a list of build options - to be added to the object. - Each build option is specified - as either a tuple of arguments, - just like you'd pass to the Add method itself, - or as a call to one of the canned - functions for pre-packaged command-line build options. - in any order: - -


        opts = Options()
-        opts.AddOptions(
-            ('RELEASE', 'Set to 1 to build for release', 0),
-            ('CONFIG', 'Configuration file', '/etc/my_config'),
-            BoolOption('warnings', 'compilation with -Wall and similiar', 1),
-            EnumOption('debug', 'debug output and symbols', 'no',
-                       allowed_values=('yes', 'no', 'full'),
-                       map={}, ignorecase=0),  # case sensitive
-            ListOption('shared',
-                       'libraries to build as shared libraries',
-                       'all',
-                       names = list_of_libs),
-            PackageOption('x11',
-                          'use X11 installed here (yes = search some places)',
-                          'yes'),
-            PathOption('qtdir', 'where the root of Qt is installed', qtdir),
-        )
-    


Chapter 10. Providing Build Help: the Help Function

12.3.1. Fetching Command-Line Targets: the COMMAND_LINE_TARGETS Variable

- It's often very useful to be able to give - users some help that describes the - specific targets, build options, etc., - that can be used for your build. - SCons provides the Help function - to allow you to specify this help text: +> supports a COMMAND_LINE_TARGETS variable + that lets you fetch the list of targets that the + user specified on the command line. + You can use the targets to manipulate the + build in any way you wish. + As a simple example, + suppose that you want to print a reminder + to the user whenever a specific program is built. + You can do this by checking for the + target in the COMMAND_LINE_TARGETS list: -


      Help("""
-      Type: 'scons program' to build the production program,
-            'scons debug' to build the debug version.
-      """)
-   
if 'bar' in COMMAND_LINE_TARGETS: + print "Don't forget to copy `bar' to the archive!" + Default(Program('foo.c')) + Program('bar.c') +

- (Note the above use of the Python triple-quote syntax, - which comes in very handy for - specifying multi-line strings like help text.) - -

- When the SConstruct or SConscript files - contain such a call to the Help function, - the specified help text will be displayed in response to - the SCons -h option: +> with the default target + works as it always does, + but explicity specifying the bar target + on the command line generates the warning message: -


      % 
        % scons -hscons -Q
-      scons: Reading SConscript files ...
-      scons: done reading SConscript files.
-      
-      Type: 'scons program' to build the production program,
-            'scons debug' to build the debug version.
-      
-      Use scons -H for help about command-line options.
-   
scons -Q bar + Don't forget to copy `bar' to the archive! + cc -o bar.o -c bar.c + cc -o bar bar.o +

- The COMMAND_LINE_TARGETS variable + might be to speed up a build + by only reading certain subsidiary SConscript files may contain - multiple calls to the Help function, - in which case the specified text(s) - will be concatenated when displayed. - This allows you to split up the - help text across multiple SConscript files. - In this situation, the order in - which the SConscript files are called - will determine the order in which the Help functions are called, - which will determine the order in which - the various bits of text will get concatenated. +> + files if a specific target is requested. -


12.3.2. Controlling the Default Targets: the Default Function

- Another use would be to make the help text conditional - on some variable. - For example, suppose you only want to display - a line about building a Windows-only - version of a program when actually - run on Windows. - The following SCons will build by default--that is, + when there are no targets specified on the command line. + As mentioned previously, + SCons will normally build every target + in or below the current directory + by default--that is, when you don't + explicitly specify one or more targets + on the command line. + Sometimes, however, you may want + to specify explicitly that only + certain programs, or programs in certain directories, + should be built by default. + You do this with the Default function: + +


         env = Environment()
+         hello = env.Program('hello.c')
+         env.Program('goodbye.c')
+         Default(hello)
+      

+ This SConstruct file knows how to build two programs, + hello and goodbye, + but only builds the + hello program by default: + +


         % scons -Q
+         cc -o hello.o -c hello.c
+         cc -o hello hello.o
+         % scons -Q
+         scons: `hello' is up to date.
+         % scons -Q goodbye
+         cc -o goodbye.o -c goodbye.c
+         cc -o goodbye goodbye.o
+      

+ Note that, even when you use the Default + function in your SConstruct file, + you can still explicitly specify the current directory + (.) on the command line + to tell SCons to build + everything in (or below) the current directory: + +


         % scons -Q .
+         cc -o goodbye.o -c goodbye.c
+         cc -o goodbye goodbye.o
+         cc -o hello.o -c hello.c
+         cc -o hello hello.o
+      

+ You can also call the Default + function more than once, + in which case each call + adds to the list of targets to be built by default: + +


         env = Environment()
+         prog1 = env.Program('prog1.c')
+         Default(prog1)
+         prog2 = env.Program('prog2.c')
+         prog3 = env.Program('prog3.c')
+         Default(prog3)
+      

+ Or you can specify more than one target + in a single call to the Default function: + +


         env = Environment()
+         prog1 = env.Program('prog1.c')
+         prog2 = env.Program('prog2.c')
+         prog3 = env.Program('prog3.c')
+         Default(prog1, prog3)
+      

+ Either of these last two examples + will build only the + prog1 + and + prog3 + programs by default: + +


         % scons -Q
+         cc -o prog1.o -c prog1.c
+         cc -o prog1 prog1.o
+         cc -o prog3.o -c prog3.c
+         cc -o prog3 prog3.o
+         % scons -Q .
+         cc -o prog2.o -c prog2.c
+         cc -o prog2 prog2.o
+      

+ You can list a directory as + an argument to Default: + +


         env = Environment()
+         env.Program(['prog1/main.c', 'prog1/foo.c'])
+         env.Program(['prog2/main.c', 'prog2/bar.c'])
+         Default('prog1')
+      

+ In which case only the target(s) in that + directory will be built by default: + +


         % scons -Q
+         cc -o prog1/foo.o -c prog1/foo.c
+         cc -o prog1/main.o -c prog1/main.c
+         cc -o prog1/main prog1/main.o prog1/foo.o
+         % scons -Q
+         scons: `prog1' is up to date.
+         % scons -Q .
+         cc -o prog2/bar.o -c prog2/bar.c
+         cc -o prog2/main.o -c prog2/main.c
+         cc -o prog2/main prog2/main.o prog2/bar.o
+      

+ Lastly, if for some reason you don't want + any targets built by default, + you can use the Python None + variable: + +


         env = Environment()
+         prog1 = env.Program('prog1.c')
+         prog2 = env.Program('prog2.c')
+         Default(None)
+      

+ Which would produce build output like: + +


         % scons -Q
+         scons: *** No targets specified and no Default() targets found.  Stop.
+         % scons -Q .
+         cc -o prog1.o -c prog1.c
+         cc -o prog1 prog1.o
+         cc -o prog2.o -c prog2.c
+         cc -o prog2 prog2.o
+      

12.3.2.1. Fetching the List of Default Targets: the DEFAULT_TARGETS Variable

+ SCons supports a DEFAULT_TARGETS variable + that lets you get at the current list of default targets. + The DEFAULT_TARGETS variable has + two important differences from the COMMAND_LINE_TARGETS variable. + First, the DEFAULT_TARGETS variable is a list of + internal SCons nodes, + so you need to convert the list elements to strings + if you want to print them or look for a specific target name. + Fortunately, you can do this easily + by using the Python map function + to run the list through str: + +


           prog1 = Program('prog1.c')
+           Default(prog1)
+           print "DEFAULT_TARGETS is", map(str, DEFAULT_TARGETS)
+        

+ (Keep in mind that all of the manipulation of the + DEFAULT_TARGETS list takes place during the + first phase when SCons is reading up the SConscript files, + which is obvious if + we leave off the -Q flag when we run SCons:) + +


           % scons
+           scons: Reading SConscript files ...
+           DEFAULT_TARGETS is ['prog1']
+           scons: done reading SConscript files.
+           scons: Building targets ...
+           cc -o prog1.o -c prog1.c
+           cc -o prog1 prog1.o
+           scons: done building targets.
+        

+ Second, + the contents of the DEFAULT_TARGETS list change + in response to calls to the Default: function, + as you can see from the following SConstruct file: -


      env = Environment()
-
-      Help("\nType: 'scons program' to build the production program.\n")
-
-      if env['PLATFORM'] == 'win32':
-          Help("\nType: 'scons windebug' to build the Windows debug version.\n")
-   
prog1 = Program('prog1.c') + Default(prog1) + print "DEFAULT_TARGETS is now", map(str, DEFAULT_TARGETS) + prog2 = Program('prog2.c') + Default(prog2) + print "DEFAULT_TARGETS is now", map(str, DEFAULT_TARGETS) +

- Will display the complete help text on Windows: + Which yields the output: -


      C:\>
           % scons -hscons
-      scons: Reading SConscript files ...
-      scons: done reading SConscript files.
-      
-      Type: 'scons program' to build the production program.
-      
-      Type: 'scons windebug' to build the Windows debug version.
-      
-      Use scons -H for help about command-line options.
-   

- But only show the relevant option on a Linux or UNIX system: - -


      % scons -h
-      scons: Reading SConscript files ...
-      scons: done reading SConscript files.
-      
-      Type: 'scons program' to build the production program.
-      
-      Use scons -H for help about command-line options.
-   

- If there is no Help text in the SConstruct or - SConscript files, - SCons will revert to displaying its - standard list that describes the SCons command-line - options. - This list is also always displayed whenever - the -H option is used. +>Default function + and refer to the DEFAULT_TARGETS list, + to make sure that you don't examine the + list before you've added the default targets + you expect to find in it. -


12.3.3. Fetching the List of Build Targets, Regardless of Origin: the BUILD_TARGETS Variable

+ We've already been introduced to the + COMMAND_LINE_TARGETS variable, + which contains a list of targets specified on the command line, + and the DEFAULT_TARGETS variable, + which contains a list of targets specified + via calls to the Default method or function. + Sometimes, however, + you want a list of whatever targets + SCons will try to build, + regardless of whether the targets came from the + command line or a Default call. + You could code this up by hand, as follows: + +


        if COMMAND_LINE_TARGETS:
+            targets = COMMAND_LINE_TARGETS
+        else:
+            targets = DEFAULT_TARGETS
+      

+ SCons, however, provides a convenient + BUILD_TARGETS variable + that eliminates the need for this by-hand manipulation. + Essentially, the BUILD_TARGETS variable + contains a list of the command-line targets, + if any were specified, + and if no command-line targets were specified, + it contains a list of the targets specified + via the Default method or function. + +

+ Because BUILD_TARGETS may contain a list of SCons nodes, + you must convert the list elements to strings + if you want to print them or look for a specific target name, + just like the DEFAULT_TARGETS list: + +


        prog1 = Program('prog1.c')
+        Program('prog2.c')
+        Default(prog1)
+        print "BUILD_TARGETS is", map(str, BUILD_TARGETS)
+      

+ Notice how the value of BUILD_TARGETS + changes depending on whether a target is + specified on the command line: + +


        % scons -Q
+        BUILD_TARGETS is ['prog1']
+        cc -o prog1.o -c prog1.c
+        cc -o prog1 prog1.o
+        % scons -Q prog2
+        BUILD_TARGETS is ['prog2']
+        cc -o prog2.o -c prog2.c
+        cc -o prog2 prog2.o
+        % scons -Q -c .
+        BUILD_TARGETS is ['.']
+        Removed prog1.o
+        Removed prog1
+        Removed prog2.o
+        Removed prog2
+      
Chapter 11. Installing Files in Other Directories: the Chapter 13. Installing Files in Other Directories: the Install Builder

11.1. Installing Multiple Files in a Directory13.1. Installing Multiple Files in a Directory

@@ -11288,8 +15670,8 @@ CLASS="section" >


11.2. Installing a File Under a Different Name13.2. Installing a File Under a Different Name

@@ -11342,8 +15724,8 @@ CLASS="section" >


11.3. Installing Multiple Files Under Different Names13.3. Installing Multiple Files Under Different Names

@@ -11400,7 +15782,7 @@ CLASS="chapter" >Chapter 12. Platform-Independent File System ManipulationChapter 14. Platform-Independent File System Manipulation


12.1. Copying Files or Directories: The 14.1. Copying Files or Directories: The Copy Factory

Suppose you want to arrange to make a copy of a file, - and the Install builder isn't appropriate - because it may make a hard link on POSIX systems. + and don't have a suitable pre-existing builder. + [4] One way would be to use the Copy


12.2. Deleting Files or Directories: The 14.2. Deleting Files or Directories: The Delete Factory

- (Note, however, that you typically don't need to + Note, however, that you typically don't need to call the Delete deletes its target(s) for you before executing any action. +

+ One word of caution about using the Delete factory: + it has the same variable expansions available + as any other factory, including the $SOURCE variable. + Specifying Delete("$SOURCE") + is not something you usually want to do! +


12.3. Moving (Renaming) Files or Directories: The 14.3. Moving (Renaming) Files or Directories: The Move Factory

12.4. Updating the Modification Time of a File: The 14.4. Updating the Modification Time of a File: The Touch Factory

12.5. Creating a Directory: The 14.5. Creating a Directory: The Mkdir Factory

12.6. Changing File or Directory Permissions: The 14.6. Changing File or Directory Permissions: The Chmod Factory

12.7. Executing an action immediately: the 14.7. Executing an action immediately: the Execute FunctionSConscript file is read - by wrapping it up in the Execute function. For example, if we need to make sure that a directory exists before we build any targets, -

 is specified.
 
     

+ The Execute function returns the exit status + or return value of the underlying action being executed. + It will also print an error message if the action + fails and returns a non-zero value. + SCons will not, however, + actually stop the build if the action fails. + If you want the build to stop + in response to a failure in an action called by Execute, + you must do so by explicitly + checking the return value + and calling the Exit function + (or a Python equivalent): + +


    if Execute(Mkdir('/tmp/my_temp_directory')):
+        # A problem occurred while making the temp directory.
+        Exit(1)
+    

Chapter 13. Preventing Removal of TargetsChapter 15. Controlling Removal of Targets

There are two occasions when


13.1. Preventing target removal during build: the 15.1. Preventing target removal during build: the Precious Function

13.2. Preventing target removal during clean: the 15.2. Preventing target removal during clean: the NoClean Function

13.3. Removing additional files during clean: the 15.3. Removing additional files during clean: the Clean FunctionChapter 14. Hierarchical Builds

Chapter 16. Hierarchical Builds

The source code for large software projects @@ -12335,8 +16778,8 @@ CLASS="section" >


14.1. 16.1. SConscript Files

14.2. Path Names Are Relative to the 16.2. Path Names Are Relative to the SConscript Directory

14.3. Top-Level Path Names in Subsidiary 16.3. Top-Level Path Names in Subsidiary SConscript FilesChapter 15Chapter 17, below, for information about how to build the object file in a different subdirectory.) @@ -12698,8 +17141,8 @@ CLASS="section" >

14.4. Absolute Path Names16.4. Absolute Path Names

@@ -12738,7 +17181,7 @@ CLASS="literal" is built in the same directory as its source file. See Chapter 15Chapter 17, below, for information about how to build the object file in a different subdirectory.) @@ -12750,8 +17193,8 @@ CLASS="section" >


14.5. Sharing Environments (and Other Variables) Between 16.5. Sharing Environments (and Other Variables) Between SConscript Files

14.5.1. Exporting Variables16.5.1. Exporting Variables

@@ -12940,8 +17383,8 @@ CLASS="section" >


14.5.2. Importing Variables16.5.2. Importing Variables

@@ -13050,8 +17493,8 @@ CLASS="section" >


14.5.3. Returning Values From an 16.5.3. Returning Values From an SConscript FileChapter 15. Separating Source and Build Directories

Chapter 17. Separating Source and Build Directories

It's often useful to keep any built files completely @@ -13228,8 +17671,8 @@ CLASS="section" >


15.1. Specifying a Variant Directory Tree as Part of an 17.1. Specifying a Variant Directory Tree as Part of an SConscript Call

15.2. Why 17.2. Why SCons Duplicates Source Files in a Variant Directory Tree

15.3. Telling 17.3. Telling SCons to Not Duplicate Source Files in the Variant Directory Tree

15.4. The 17.4. The VariantDir Function

15.5. Using 17.5. Using VariantDir With an

15.6. Using Glob() with 17.6. Using Glob with VariantDir

- The Glob() file name pattern matching function + The Glob file name pattern matching function works just as usual when using VariantDirSConstruct file as in the previous section, - and source files f1.c and f2.c in src, we would see the following - output: + and source files f1.c + and f2.c in src, + we would see the following output:

- The Glob function returns Nodes in the build/ tree, as - you'd expect. + The Glob function returns Nodes in the + build/ tree, as you'd expect.

Chapter 16. Variant BuildsChapter 18. Variant Builds

The Chapter 17. Writing Your Own BuildersChapter 19. Writing Your Own Builders

Although


17.1. Writing Builders That Execute External Commands19.1. Writing Builders That Execute External Commands

@@ -14019,8 +18481,8 @@ CLASS="section" >


17.2. Attaching a Builder to a 19.2. Attaching a Builder to a Construction Environment

17.3. Letting 19.3. Letting SCons Handle The File Suffixes

17.4. Builders That Execute Python Functions19.4. Builders That Execute Python Functions

@@ -14512,8 +18974,8 @@ CLASS="section" >


17.5. Builders That Create Actions Using a 19.5. Builders That Create Actions Using a Generator

17.6. Builders That Modify the Target or Source Lists Using an 19.6. Builders That Modify the Target or Source Lists Using an EmitterSCons supports the ability for a Builder to modify the lists of target(s) from the specified source(s). + You do this by defining an emitter function + that takes as its arguments + the list of the targets passed to the builder, + the list of the sources passed to the builder, + and the construction environment. + The emitter function should return the modified + lists of targets that should be built + and sources from which the targets will be built. + +

+ For example, suppose you want to define a Builder + that always calls a foobuild program, + and you want to automatically add + a new target file named + new_target + and a new source file named + new_source + whenever it's called. + The SConstruct file might look like this:

+ And would yield the following output: + +


      % 
       foobuild file.foo new_target - file.input new_source
     

+ One very flexible thing that you can is specify + use a construction variable to specify + different emitter functions for different + construction variable. + To do this, specify a string + containing a construction variable + expansion as the emitter when you call + the Builder function, + and set that construction variable to + the desired emitter function + in different construction environments: + +


       bld = Builder(action = 'my_command',
-                     suffix = '.foo',
-                     src_suffix = '.input',
-                     emitter = 'MY_EMITTER')
-       def modify1(target, source, env):
-           return target, source
-       def modify2(target, source, env):
-           return target, source
-       env1 = Environment(BUILDERS = {'Foo' : bld},
-                          MY_EMITTER = modify1)
-       env2 = Environment(BUILDERS = {'Foo' : bld},
-                          MY_EMITTER = modify2)
-       env1.Foo('file1')
-       env2.Foo('file2')
+>
        bld = Builder(action = 'my_command $SOURCES > $TARGET',
+                      suffix = '.foo',
+                      src_suffix = '.input',
+                      emitter = '$MY_EMITTER')
+        def modify1(target, source, env):
+            return target, source + ['modify1.in']
+        def modify2(target, source, env):
+            return target, source + ['modify2.in']
+        env1 = Environment(BUILDERS = {'Foo' : bld},
+                           MY_EMITTER = modify1)
+        env2 = Environment(BUILDERS = {'Foo' : bld},
+                           MY_EMITTER = modify2)
+        env1.Foo('file1')
+        env2.Foo('file2')
+        import os
+        env1['ENV']['PATH'] = env2['ENV']['PATH'] + os.pathsep + os.getcwd()
+        env2['ENV']['PATH'] = env2['ENV']['PATH'] + os.pathsep + os.getcwd()
+      
+
     

      bld = Builder(action = 'my_command $SOURCES > $TARGET',
+                    suffix = '.foo',
+                    src_suffix = '.input',
+                    emitter = '$MY_EMITTER')
+      def modify1(target, source, env):
+          return target, source + ['modify1.in']
+      def modify2(target, source, env):
+          return target, source + ['modify2.in']
+      env1 = Environment(BUILDERS = {'Foo' : bld},
+                         MY_EMITTER = modify1)
+      env2 = Environment(BUILDERS = {'Foo' : bld},
+                         MY_EMITTER = modify2)
+      env1.Foo('file1')
+      env2.Foo('file2')
+      
+    

+ In this example, the modify1.in + and modify2.in files + get added to the source lists + of the different commands: + +


      % scons -Q
+      my_command file1.input modify1.in > file1.foo
+      my_command file2.input modify2.in > file2.foo
+    

19.7. Where To Put Your Custom Builders and Tools

+ The site_scons directory gives you a place to + put Python modules you can import into your SConscripts + (site_scons), add-on tools that can integrate into SCons + (site_scons/site_tools), and a site_scons/site_init.py file that + gets read before any SConstruct or SConscript, allowing you to + change SCons's default behavior. + +

+ If you get a tool from somewhere (the SCons wiki or a third party, + for instance) and you'd like to use it in your project, the + site_scons dir is the simplest place to put it. + Tools come in two flavors; either a Python function that operates on + an Environment or a Python file containing two functions, exists() + and generate(). + +

+ A single-function Tool can just be included in your + site_scons/site_init.py file where it will be + parsed and made available for use. For instance, you could have a + site_scons/site_init.py file like this: + +


      def TOOL_ADD_HEADER(env):
+         """A Tool to add a header from $HEADER to the source file"""
+         add_header = Builder(action=['echo "$HEADER" > $TARGET',
+                                      'cat $SOURCE >> $TARGET'])
+         env.Append(BUILDERS = {'AddHeader' : add_header})
+         env['HEADER'] = '' # set default value
+  

+ and a SConstruct like this: + +


      # Use TOOL_ADD_HEADER from site_scons/site_init.py
+      env=Environment(tools=['default', TOOL_ADD_HEADER], HEADER="=====")
+      env.AddHeader('tgt', 'src')
+  

+ The TOOL_ADD_HEADER tool method will be + called to add the AddHeader tool to the + environment. + +

Similarly, a more full-fledged tool with + exists() and generate() + methods can be installed in + site_scons/site_tools/toolname.py. Since + site_scons/site_tools is automatically added + to the head of the tool search path, any tool found there will be + available to all environments. Furthermore, a tool found there + will override a built-in tool of the same name, so if you need to + change the behavior of a built-in tool, site_scons gives you the + hook you need. +

Many people have a library of utility Python functions they'd like + to include in SConscripts; just put that module in + site_scons/my_utils.py or any valid Python module name of your + choice. For instance you can do something like this in + site_scons/my_utils.py to add a build_id method: +


      def build_id():
+         """Return a build ID (stub version)"""
+         return "100"
+  

+ And then in your SConscript or any sub-SConscript anywhere in + your build, you can import my_utils and use it: + +


      import my_utils
+      print "build_id=" + my_utils.build_id()
+  

+ If you have a machine-wide site dir you'd like to use instead of + ./site_scons, use the + --site-dir option to point to your dir. + site_init.py and + site_tools will be located under that dir. + To avoid using a site_scons dir at all, even + if it exists, use the --no-site-dir option. + +

Chapter 18. Not Writing a Builder: the Chapter 20. Not Writing a Builder: the Command Builder

Chapter 19. Pseudo-Builders: the AddMethod function

Chapter 21. Pseudo-Builders: the AddMethod function

- The env.AddMethod(function, [name]) function is used to add a method - to an environment. It's typically used to add a "pseudo-builder" or - wrap up a call to multiple builders. In the first example, we want - to install the program into the standard bin dir, but also copy it - into a local install/bin dir that might be used to build a package - from. + The AddMethod function is used to add a method + to an environment. It's typically used to add a "pseudo-builder," + a function that looks like a Builder but + wraps up calls to multiple other Builders + or otherwise processes its arguments + before calling one or more Builders. + In the following example, + we want to install the program into the standard + /usr/bin directory hierarchy, + but also copy it into a local install/bin + directory from which a package might be built:


    % scons -Qscons -Q /
     cc -o hello.o -c hello.c
     cc -o hello hello.o
+    Install file: "hello" as "/usr/bin/hello"
     Install file: "hello" as "install/bin/hello"
   

- It also gives more flexibility in parsing arguments than you can get - with a builder. The next example shows a pseudo-builder with a + As mentioned, a psuedo-builder also provides more flexibility + in parsing arguments than you can get with a Builder. + The next example shows a pseudo-builder with a named argument that modifies the filename, and a separate argument for the resource file (rather than having the builder figure it out - by file extension). Also this example demonstrates using the global - AddMethod function to add a method to the global Environment class, + by file extension). This example also demonstrates using the global + AddMethod function to add a method to the global Environment class, so it will be used in all subsequently created environments.


     import sys
-     def BuildTestProg(env, testfile, resourcefile, testdir="tests"):
+>
     def BuildTestProg(env, testfile, resourcefile, testdir="tests"):
          """Build the test program;
-         prepends "test_" to src and target, and puts target into testdir."""
-         srcfile="test_%s.c"%testfile
-         if sys.platform=='win32':
-             target="%s/test_%s$EXESUFFIX"%(testdir,[testfile, resourcefile])
+         prepends "test_" to src and target,
+         and puts target into testdir."""
+         srcfile = "test_%s.c" % testfile
+         target = "%s/test_%s" % (testdir, testfile)
+         if env['PLATFORM'] == 'win32':
+             resfile = env.RES(resourcefile)
+             p = env.Program(target, [srcfile, resfile])
          else:
-             target="%s/test_%s$EXESUFFIX"%(testdir,testfile)
-         p = env.Program(target, srcfile)
+             p = env.Program(target, srcfile)
          return p
      AddMethod(Environment, BuildTestProg)
 
-     # Now use it
-     env=Environment()
+     env = Environment()
      env.BuildTestProg('stuff', resourcefile='res.rc')
   

This produces the following (on Linux, anyway; Windows would include the - resource file): +> This produces the following on Linux:

And the following on Windows: +


    C:\>scons -Q
+    rc /fores.res res.rc
+    cl /nologo /c test_stuff.c /Fotest_stuff.obj
+    link /nologo /OUT:tests\test_stuff.exe test_stuff.obj res.res
+  

Using AddMethod is better than just adding an instance method + to a construction environment because it gets called as a proper method, + and because AddMethod provides for copying the method + to any clones of the construction environment instance. +

Chapter 20. Writing ScannersChapter 22. Writing Scanners


20.1. A Simple Scanner Example22.1. A Simple Scanner Example

@@ -15231,7 +20057,7 @@ CLASS="chapter" >Chapter 21. Building From Code RepositoriesChapter 23. Building From Code Repositories

Often, a software project will have @@ -15252,8 +20078,8 @@ CLASS="section" >


21.1. The 23.1. The Repository Method

21.2. Finding source files in repositories23.2. Finding source files in repositories

@@ -15451,8 +20277,8 @@ CLASS="section" >


21.3. Finding 23.3. Finding #include files in repositories

21.3.1. Limitations on 23.3.1. Limitations on #include files in repositories

21.4. Finding the 23.4. Finding the SConstruct file in repositories

21.5. Finding derived files in repositories23.5. Finding derived files in repositories

@@ -16038,8 +20864,8 @@ CLASS="section" >


21.6. Guaranteeing local copies of files23.6. Guaranteeing local copies of files

@@ -16156,7 +20982,7 @@ CLASS="chapter" >Chapter 22. Multi-Platform Configuration (Chapter 24. Multi-Platform Configuration (Autoconf Functionality)


22.1. 24.1. Configure Contexts

22.2. Checking for the Existence of Header Files24.2. Checking for the Existence of Header Files

@@ -16356,8 +21182,8 @@ CLASS="section" >


22.3. Checking for the Availability of a Function24.3. Checking for the Availability of a Function

@@ -16383,8 +21209,8 @@ CLASS="section" >


22.4. Checking for the Availability of a Library24.4. Checking for the Availability of a Library

@@ -16440,7 +21266,7 @@ CLASS="function" CLASS="programlisting" > env = Environment() conf = Configure(env) - if not conf.CheckLibWithHeader('m', 'math.h'): + if not conf.CheckLibWithHeader('m', 'math.h', 'c'): print 'Did not find libm.a or m.lib, exiting!' Exit(1) env = conf.Finish() @@ -16464,8 +21290,8 @@ CLASS="section" >


22.5. Checking for the Availability of a 24.5. Checking for the Availability of a typedef

22.6. Adding Your Own Custom Checks24.6. Adding Your Own Custom Checks

@@ -16716,8 +21542,8 @@ CLASS="section" >


22.7. Not Configuring When Cleaning Targets24.7. Not Configuring When Cleaning Targets

@@ -16786,7 +21612,7 @@ CLASS="chapter" >Chapter 23. Caching Built Files

Chapter 25. Caching Built Files

On multi-developer software projects, @@ -16803,8 +21629,8 @@ CLASS="section" >


23.1. Specifying the Shared Cache Directory25.1. Specifying the Shared Cache Directory

@@ -16847,11 +21673,11 @@ CLASS="function" it is stored in the shared cache directory along with its MD5 build signature. [3][5] On subsequent builds, @@ -16889,14 +21715,42 @@ CLASS="userinput" Retrieved `hello.o' from cache Retrieved `hello' from cache

+ Note that the CacheDir feature still calculates + MD5 build sigantures for the shared cache file names + even if you configure SCons to use timestamps + to decide if files are up to date. + (See the Chapter 6 + chapter for information about the Decider function.) + Consequently, using CacheDir may reduce or eliminate any + potential performance improvements + from using timestamps for up-to-date decisions. + +


23.2. Keeping Build Output Consistent25.2. Keeping Build Output Consistent

@@ -16974,8 +21828,8 @@ CLASS="section" >


23.3. Not Using the Shared Cache for Specific Files25.3. Not Using the Shared Cache for Specific Files

@@ -17041,8 +21895,8 @@ CLASS="section" >


23.4. Disabling the Shared Cache25.4. Disabling the Shared Cache

@@ -17114,8 +21968,8 @@ CLASS="section" >


23.5. Populating a Shared Cache With Already-Built Files25.5. Populating a Shared Cache With Already-Built Files

@@ -17211,8 +22065,8 @@ CLASS="section" >


23.6. Minimizing Cache Contention: the 25.6. Minimizing Cache Contention: the --random OptionChapter 24. Alias Targets

Chapter 26. Alias Targets

We've already seen how you can use the Chapter 25. Java BuildsChapter 27. Java Builds

So far, we've been using examples of @@ -17546,8 +22400,8 @@ CLASS="section" >


25.1. Building Java Class Files: the 27.1. Building Java Class Files: the Java Builder

25.2. How 27.2. How SCons Handles Java Dependencies

25.3. Building Java Archive (27.3. Building Java Archive (.jar) Files: the

25.4. Building C Header and Stub Files: the 27.4. Building C Header and Stub Files: the JavaH Builder

25.5. Building RMI Stub and Skeleton Class Files: the 27.5. Building RMI Stub and Skeleton Class Files: the RMIC Builder

Chapter 28. Miscellaneous Functionality

+ SCons supports a lot of additional functionality + that doesn't readily fit into the other chapters. + +


28.1. Verifying the Python Version: the EnsurePythonVersion Function

+ Although the SCons code itself will run + on any Python version 1.5.2 or later, + you are perfectly free to make use of + Python syntax and modules from more modern versions + (for example, Python 2.4 or 2.5) + when writing your SConscript files + or your own local modules. + If you do this, it's usually helpful to + configure SCons to exit gracefully with an error message + if it's being run with a version of Python + that simply won't work with your code. + This is especially true if you're going to use SCons + to build source code that you plan to distribute publicly, + where you can't be sure of the Python version + that an anonymous remote user might use + to try to build your software. + +

+ SCons provides an EnsurePythonVersion function for this. + You simply pass it the major and minor versions + numbers of the version of Python you require: + +


      EnsurePythonVersion(2, 5)
+    

+ And then SCons will exit with the following error + message when a user runs it with an unsupported + earlier version of Python: + +


      % scons -Q
+      Python 2.5 or greater required, but you have Python 2.3.6
+    

28.2. Verifying the SCons Version: the EnsureSConsVersion Function

+ You may, of course, write your SConscript files + to use features that were only added in + recent versions of SCons. + When you publicly distribute software that is built using SCons, + it's helpful to have SCons + verify the version being used and + exit gracefully with an error message + if the user's version of SCons won't work + with your SConscript files. + SCons provides an EnsureSConsVersion function + that verifies the version of SCons + in the same + the EnsurePythonVersion function + verifies the version of Python, + by passing in the major and minor versions + numbers of the version of SCons you require: + +


      EnsureSConsVersion(1, 0)
+    

+ And then SCons will exit with the following error + message when a user runs it with an unsupported + earlier version of SCons: + +


      % scons -Q
+      SCons 1.0 or greater required, but you have SCons 0.98.5
+    

28.3. Explicitly Terminating SCons While Reading SConscript Files: the Exit Function

+ SCons supports an Exit function + which can be used to terminate SCons + while reading the SConscript files, + usually because you've detected a condition + under which it doesn't make sense to proceed: + +


      if ARGUMENTS.get('FUTURE'):
+          print "The FUTURE option is not supported yet!"
+          Exit(2)
+      env = Environment()
+      env.Program('hello.c')
+    

      % scons -Q FUTURE=1
+      The FUTURE option is not supported yet!
+      % scons -Q
+      cc -o hello.o -c hello.c
+      cc -o hello hello.o
+    

+ The Exit function takes as an argument + the (numeric) exit status that you want SCons to exit with. + If you don't specify a value, + the default is to exit with 0, + which indicates successful execution. + +

+ Note that the Exit function + is equivalent to calling the Python + sys.exit function + (which the it actually calls), + but because Exit is a SCons function, + you don't have to import the Python + sys module to use it. + +


28.4. Searching for Files: the FindFile Function

+ The FindFile function searches for a file in a list of directories. + If there is only one directory, it can be given as a simple string. + The function returns a File node if a matching file exists, + or None if no file is found. + (See the documentation for the Glob function for an alternative way + of searching for entries in a directory.) + +


       # one directory
+       print FindFile('missing', '.')
+       t = FindFile('exists', '.')
+       print t.__class__, t
+    

       % scons -Q
+       None
+       SCons.Node.FS.File exists
+       scons: `.' is up to date.
+    

       # several directories
+       includes = [ '.', 'include', 'src/include']
+       headers = [ 'nonesuch.h', 'config.h', 'private.h', 'dist.h']
+       for hdr in headers:
+           print '%-12s' % ('%s:' % hdr), FindFile(hdr, includes)
+

       % scons -Q
+       nonesuch.h:  None
+       config.h:    config.h
+       private.h:   src/include/private.h
+       dist.h:      include/dist.h
+       scons: `.' is up to date.
+    

+ If the file exists in more than one directory, + only the first occurrence is returned. + +


        print FindFile('multiple', ['sub1', 'sub2', 'sub3'])
+        print FindFile('multiple', ['sub2', 'sub3', 'sub1'])
+        print FindFile('multiple', ['sub3', 'sub1', 'sub2'])
+    

       % scons -Q
+       sub1/multiple
+       sub2/multiple
+       sub3/multiple
+       scons: `.' is up to date.
+    

+ In addition to existing files, FindFile will also find derived files + (that is, non-leaf files) that haven't been built yet. + (Leaf files should already exist, or the build will fail!) + +


       # Neither file exists, so build will fail
+       Command('derived', 'leaf', 'cat >$TARGET $SOURCE')
+       print FindFile('leaf', '.')
+       print FindFile('derived', '.')
+    

       % scons -Q
+       None
+       derived
+       scons: *** Source `leaf' not found, needed by target `derived'.  Stop.
+    

       # Neither file exists, so build will fail
+       Command('derived', 'leaf', 'cat >$TARGET $SOURCE')
+       print FindFile('leaf', '.')
+       print FindFile('derived', '.')
+
+       # Only 'leaf' exists
+       Command('derived', 'leaf', 'cat >$TARGET $SOURCE')
+       print FindFile('leaf', '.')
+       print FindFile('derived', '.')
+    

       % scons -Q
+       leaf
+       derived
+       cat > derived leaf
+    

+ If a source file exists, FindFile will correctly return the name + in the build directory. + +


       # Only 'src/leaf' exists
+       VariantDir('build', 'src')
+       print FindFile('leaf', 'build')
+    

       % scons -Q
+       build/leaf
+       scons: `.' is up to date.
+    

28.5. Handling Nested Lists: the Flatten Function

+ SCons supports a Flatten function + which takes an input Python sequence + (list or tuple) + and returns a flattened list + containing just the individual elements of + the sequence. + This can be handy when trying to examine + a list composed of the lists + returned by calls to various Builders. + For example, you might collect + object files built in different ways + into one call to the Program Builder + by just enclosing them in a list, as follows: + +


      objects = [
+          Object('prog1.c'),
+          Object('prog2.c', CCFLAGS='-DFOO'),
+      ]
+      Program(objects)
+    

+ Because the Builder calls in SCons + flatten their input lists, + this works just fine to build the program: + +


      % scons -Q
+      cc -o prog1.o -c prog1.c
+      cc -o prog2.o -c -DFOO prog2.c
+      cc -o prog1 prog1.o prog2.o
+    

+ But if you were debugging your build + and wanted to print the absolute path + of each object file in the + objects list, + you might try the following simple approach, + trying to print each Node's + abspath + attribute: + +


      objects = [
+          Object('prog1.c'),
+          Object('prog2.c', CCFLAGS='-DFOO'),
+      ]
+      Program(objects)
+
+      for object_file in objects:
+          print object_file.abspath
+    

+ This does not work as expected + because each call to str + is operating an embedded list returned by + each Object call, + not on the underlying Nodes within those lists: + +


      % scons -Q
+      AttributeError: NodeList instance has no attribute 'abspath':
+        File "/home/my/project/SConstruct", line 8:
+          print object_file.abspath
+    

+ The solution is to use the Flatten function + so that you can pass each Node to + the str separately: + +


      objects = [
+          Object('prog1.c'),
+          Object('prog2.c', CCFLAGS='-DFOO'),
+      ]
+      Program(objects)
+
+      for object_file in Flatten(objects):
+          print object_file.abspath
+    

      % scons -Q
+      /home/me/project/prog1.o
+      /home/me/project/prog2.o
+      cc -o prog1.o -c prog1.c
+      cc -o prog2.o -c -DFOO prog2.c
+      cc -o prog1 prog1.o prog2.o
+    

28.6. Finding the Invocation Directory: the GetLaunchDir Function

+ If you need to find the directory from + which the user invoked the scons command, + you can use the GetLaunchDir function: + +


      env = Environment(
+          LAUNCHDIR = GetLaunchDir(),
+      )
+      env.Command('directory_build_info',
+                  '$LAUNCHDIR/build_info'
+                  Copy('$TARGET', '$SOURCE'))
+    

+ Because SCons is usually invoked from the top-level + directory in which the SConstruct file lives, + the Python os.getcwd() + is often equivalent. + However, the SCons + -u, + -U + and + -D + command-line options, + when invoked from a subdirectory, + will cause SCons to change to the directory + in which the SConstruct file is found. + When those options are used, + GetLaunchDir will still return the path to the + user's invoking subdirectory, + allowing the SConscript configuration + to still get at configuration (or other) files + from the originating directory. + +


Chapter 26. Troubleshooting

Chapter 29. Troubleshooting

The experience of configuring any @@ -18312,8 +23861,8 @@ CLASS="section" >


26.1. Why is That Target Being Rebuilt? the 29.1. Why is That Target Being Rebuilt? the --debug=explain Option

26.2. What's in That Construction Environment? the 29.2. What's in That Construction Environment? the Dump Method

26.3. What Dependencies Does 29.3. What Dependencies Does SCons Know About? the

26.4. How is 29.4. How is SCons Constructing the Command Lines It Executes? the

26.5. Where is 29.5. Where is SCons Searching for Libraries? the

26.6. Where is 29.6. Where is SCons Blowing Up? the scons: *** Source `prog.c' not found, needed by target `prog.o'. Stop. scons: internal stack trace: - File "bootstrap/src/engine/SCons/Job.py", line 187, in start + File "bootstrap/src/engine/SCons/Job.py", line 198, in start File "bootstrap/src/engine/SCons/Script/Main.py", line 169, in prepare File "bootstrap/src/engine/SCons/Taskmaster.py", line 184, in prepare File "bootstrap/src/engine/SCons/Executor.py", line 171, in prepare @@ -19678,8 +25227,8 @@ CLASS="section" >

26.7. How is 29.7. How is SCons Making Its Decisions? the Taskmaster: Looking for a node to evaluate - Taskmaster: Considering node <no_state 'prog'> and its children: - Taskmaster: <no_state 'prog.o'> - Taskmaster: Considering node <no_state 'prog.o'> and its children: - Taskmaster: <no_state 'prog.c'> - Taskmaster: <no_state 'inc.h'> - Taskmaster: Considering node <no_state 'prog.c'> and its children: - Taskmaster: Evaluating <pending 'prog.c'> + Taskmaster: Considering node <no_state 0 'prog'> and its children: + Taskmaster: <no_state 0 'prog.o'> + Taskmaster: adjusting ref count: <pending 1 'prog'> + Taskmaster: Considering node <no_state 0 'prog.o'> and its children: + Taskmaster: <no_state 0 'prog.c'> + Taskmaster: <no_state 0 'inc.h'> + Taskmaster: adjusting ref count: <pending 1 'prog.o'> + Taskmaster: adjusting ref count: <pending 2 'prog.o'> + Taskmaster: Considering node <no_state 0 'prog.c'> and its children: + Taskmaster: Evaluating <pending 0 'prog.c'> Taskmaster: Looking for a node to evaluate - Taskmaster: Considering node <no_state 'inc.h'> and its children: - Taskmaster: Evaluating <pending 'inc.h'> + Taskmaster: Considering node <no_state 0 'inc.h'> and its children: + Taskmaster: Evaluating <pending 0 'inc.h'> Taskmaster: Looking for a node to evaluate - Taskmaster: Considering node <pending 'prog.o'> and its children: - Taskmaster: <up_to_date 'prog.c'> - Taskmaster: <up_to_date 'inc.h'> - Taskmaster: Evaluating <pending 'prog.o'> + Taskmaster: Considering node <pending 0 'prog.o'> and its children: + Taskmaster: <up_to_date 0 'prog.c'> + Taskmaster: <up_to_date 0 'inc.h'> + Taskmaster: Evaluating <pending 0 'prog.o'> cc -o prog.o -c -I. prog.c Taskmaster: Looking for a node to evaluate - Taskmaster: Considering node <pending 'prog'> and its children: - Taskmaster: <executed 'prog.o'> - Taskmaster: Evaluating <pending 'prog'> + Taskmaster: Considering node <pending 0 'prog'> and its children: + Taskmaster: <executed 0 'prog.o'> + Taskmaster: Evaluating <pending 0 'prog'> cc -o prog prog.o Taskmaster: Looking for a node to evaluate @@ -20434,8 +25986,7 @@ CLASS="envar"


import SCons.Util
-env['CCPDBFLAGS'] = SCons.Util.CLVar(['${(PDB and "/Zi /Fd%s" % File(PDB)) or ""}'])
+>
env['CCPDBFLAGS'] = ['${(PDB and "/Zi /Fd%s" % File(PDB)) or ""}']
 

An alternative would be to use the class file.

Example: +>Examples:

Java source files can use the native encoding for the underlying OS. +Since SCons compiles in simple ASCII mode by default, +the compiler will generate warnings about unmappable characters, +which may lead to errors as the file is processed further. +In this case, the user must specify the LANG +environment variable to tell the compiler what encoding is uesd. +For portibility, it's best if the encoding is hard-coded +so that the compile will work if it is done on a system +with a different encoding. +


env = Environment()
+env['ENV']['LANG'] = 'en_GB.UTF-8'
+
Builder (see below).

It takes several lists of filenames to be placed into the project -file. +>The MSVSProject builder +takes several lists of filenames +to be placed into the project file. These are currently limited to value.

Note that because SCons always executes its build commands +from the directory in which the SConstruct file is located, +if you generate a project file in a different directory +than the SConstruct directory, +users will not be able to double-click +on the file name in compilation error messages +displayed in the Visual Studio console output window. +This can be remedied by adding the +Visual C/C++ +.B /FC +compiler option to the $CCFLAGS variable +so that the compiler will print +the full path name of any +files that cause compilation errors.

Example usage:

Builds software distribution packages. Packages consist of files -to install and packaging information. The former may be specified -with the Builds software distribution packages. +Packages consist of files to install and packaging information. +The former may be specified with the source parameter and may be left out, in which case the - parameter and may be left out, +in which case the FindInstalledFiles function will collect all files that have an - function will collect +all files that have an Install or InstallAs Builder attached. If the Builder attached. +If the target, is -not specified it will be deduced from additional information given to -this Builder.

is not specified +it will be deduced from additional information given to this Builder.

The packaging information is specified with the help of construction -variables documented below. This information is called a tag to stress -that some of them can also be attached to files with the The packaging information is specified +with the help of construction variables documented below. +This information is called a tag to stress that +some of them can also be attached to files with the Tag function. -The mandatory ones will complain if they were not specified. They vary -depending on chosen target packager.

The target packager may be selected with the "PACKAGETYPE" command line option or with the

[2][3]

The AddOption function is, + in fact, implemented using a subclass + of the optparse.OptionParser. +

[4]

Unfortunately, in the early days of SCons design, + we used the name Copy for the function that + returns a copy of the environment, + otherwise that would be the logical choice for + a Builder that copies a file or directory tree + to a target location. +

[5]

Actually, the MD5 signature is used as the name of the file in the shared cache directory in which the contents are stored.