scummvm/scummvm.spec

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#
# spec file for package scummvm
#
# Copyright (c) 2019 SUSE LINUX GmbH, Nuernberg, Germany.
#
# All modifications and additions to the file contributed by third parties
# remain the property of their copyright owners, unless otherwise agreed
# upon. The license for this file, and modifications and additions to the
# file, is the same license as for the pristine package itself (unless the
# license for the pristine package is not an Open Source License, in which
# case the license is the MIT License). An "Open Source License" is a
# license that conforms to the Open Source Definition (Version 1.9)
# published by the Open Source Initiative.
# Please submit bugfixes or comments via https://bugs.opensuse.org/
#
%bcond_with faad
%bcond_with libmpeg2
%bcond_without mad
Name: scummvm
Version: 2.0.0
Release: 0
Summary: Interpreter for several adventure games
License: GPL-2.0-or-later
Group: Amusements/Games/Other
Url: http://www.scummvm.org/
Source: http://www.scummvm.org/frs/scummvm/%{version}/scummvm-%{version}.tar.xz
Source99: %{name}.changes
# PATCH-FIX-UPSTREAM scummvm-fix_CVE-2017-17528.patch -- backported commit #7aaac1d
Patch0: scummvm-fix_CVE-2017-17528.patch
BuildRequires: desktop-file-utils
BuildRequires: gcc-c++
BuildRequires: hicolor-icon-theme
BuildRequires: libjpeg-devel
BuildRequires: pkgconfig
BuildRequires: pkgconfig(alsa) >= 0.9
BuildRequires: pkgconfig(flac) >= 1.0.1
BuildRequires: pkgconfig(fluidsynth)
BuildRequires: pkgconfig(freetype2)
BuildRequires: pkgconfig(libpng) >= 1.2.8
BuildRequires: pkgconfig(ogg)
BuildRequires: pkgconfig(sdl) >= 1.2.2
BuildRequires: pkgconfig(theoradec) >= 1.0
BuildRequires: pkgconfig(vorbis)
BuildRequires: pkgconfig(vorbisfile)
BuildRequires: pkgconfig(zlib)
Suggests: %{name}-extra
Suggests: %{name}-tools
%if %{with faad}
BuildRequires: libfaad-devel
%endif
%if %{with mad}
BuildRequires: pkgconfig(mad)
%endif
%if %{with libmpeg2}
BuildRequires: pkgconfig(libmpeg2) >= 0.4.0
%endif
%ifarch %{ix86}
BuildRequires: nasm
%endif
%description
ScummVM is an interpreter that will play graphic adventure games written for
LucasArts' SCUMM virtual machine (such as Day of the Tentacle and
Monkey Island), Sierra's AGI adventures (such as early King's Quest and
Space Quest games), Adventure Soft's Simon the Sorcerer 1, 2 and Feeble Files,
Revolution Software's Beneath a Steel Sky and Broken Sword 1, 2 and 2.5,
Interactive Binary Illusions' Flight of the Amazon Queen,
Coktel Vision's Gobliiins, Wyrmkeep's Inherit the Earth, Westwood's
Legend of Kyrandia, and various others.
%package extra
Summary: Extra engines for ScummVM
Group: Amusements/Games/Other
Requires: %{name} = %{version}
%description extra
lastexpress and toltecs engines for ScummVM.
These engines are in a worse state, but allow to play extra games.
%prep
%setup -q
%patch0 -p1
modified="$(sed -n '/^----/n;s/ - .*$//;p;q' "%{SOURCE99}")"
DATE="\"$(date -d "${modified}" "+%%b %%e %%Y")\""
TIME="\"$(date -d "${modified}" "+%%R")\""
sed -i "s/__DATE__/${DATE}/g;s/__TIME__/${TIME}/g" \
base/version.cpp backends/plugins/elf/version.cpp
# build the endianness test without optimization otherwise gcc is too smart
# and optimize everything away, making the test fail
sed -i '/tmp_endianness_check.cpp/ s/$CXXFLAGS/$CXXFLAGS -fno-lto -O0/' configure
%build
# No rpm configure because scummvm's configure isn't a real configure and thus
# doesn't understand some of the options %%configure passes.
CXXFLAGS="%{optflags}" ; export CXXFLAGS ; \
./configure --prefix=%{_prefix} \
--bindir=%{_bindir} \
--datarootdir=%{_datadir} \
--mandir=%{_mandir} \
--libdir=%{_libdir} \
--docdir=%{_docdir}/%{name} \
--enable-verbose-build \
--enable-plugins \
--enable-engine-dynamic=lastexpress \
- Update to 1.6.0 * New Games: - Added support for 3 Skulls of the Toltecs. - Added support for Eye of the Beholder. - Added support for Eye of the Beholder II: The Legend of Darkmoon. - Added support for Hopkins FBI. - Added support for Tony Tough and the Night of Roasted Moths. - Added support for The Journeyman Project: Pegasus Prime. - Added support for the Macintosh version of Discworld 1. * General: - Added a new save/load chooser based on a grid of thumbnails. This is only supported for resolutions bigger than 640x400. The old chooser is still available and used for games without thumbnail support. It is possible to select the old one as default too. - Rewrote VideoDecoder subsystem. - Added Galician translation. - Added Finnish translation. - Added Belarusian translation. - Using the mouse wheel on a slider widget now changes the value by the smallest possible amount. This is more predictable than the old behaviour, which was to change the value by "one pixel" which would sometimes not change it at all. - Updated MT-32 emulation code to latest munt project snapshot. - Added FluidSynth settings dialog, mainly for reverb and chorus settings. - Fixed crash on certain Smacker movies. * Cine: - Improved audio support for Amiga and AtariST versions of Future Wars. Now music fades out slowly instead of stopping immediately. Sound effects are now properly panned, when requested by the game. * CGE: OBS-URL: https://build.opensuse.org/package/show/games/scummvm?expand=0&rev=33
2013-06-07 00:02:43 +02:00
--enable-engine-dynamic=wintermute
# Subengines are not included even as dynamic since I don't want to touch the main engines
make %{?_smp_mflags}
%install
%make_install
%post
%icon_theme_cache_post
%desktop_database_post
%postun
%icon_theme_cache_postun
%desktop_database_postun
%files
%defattr(0644,root,root,0755)
%attr(0755,-,-) %{_bindir}/scummvm
%{_datadir}/scummvm
%{_mandir}/man6/scummvm.6*
%{_datadir}/applications/scummvm.desktop
%dir %{_datadir}/appdata/
%{_datadir}/appdata/scummvm.appdata.xml
%{_datadir}/icons/hicolor/*/*/*
%{_datadir}/pixmaps/scummvm.xpm
%{_docdir}/%{name}
%files extra
%defattr(0644,root,root,0755)
%{_libdir}/scummvm
%changelog