diff --git a/scummvm-1.5.0.tar.bz2 b/scummvm-1.5.0.tar.bz2 deleted file mode 100644 index 9dcea38..0000000 --- a/scummvm-1.5.0.tar.bz2 +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:81831cd878a8daad2976f65c92139a2102233082c7d2770579d7e425b19cea2e -size 17455085 diff --git a/scummvm-1.6.0.tar.bz2 b/scummvm-1.6.0.tar.bz2 new file mode 100644 index 0000000..708e39a --- /dev/null +++ b/scummvm-1.6.0.tar.bz2 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:396060da6a8f391438055c292a280048d29dc408c5b615db43256a86f0e57ec4 +size 18516277 diff --git a/scummvm-nostrip.patch b/scummvm-themed_icons.patch similarity index 56% rename from scummvm-nostrip.patch rename to scummvm-themed_icons.patch index 27cfb04..351226d 100644 --- a/scummvm-nostrip.patch +++ b/scummvm-themed_icons.patch @@ -2,12 +2,8 @@ Index: ports.mk =================================================================== --- ports.mk.orig +++ ports.mk -@@ -8,24 +8,27 @@ - # - install: - $(INSTALL) -d "$(DESTDIR)$(bindir)" -- $(INSTALL) -c -s -m 755 "./$(EXECUTABLE)" "$(DESTDIR)$(bindir)/$(EXECUTABLE)" -+ $(INSTALL) -c -m 755 "./$(EXECUTABLE)" "$(DESTDIR)$(bindir)/$(EXECUTABLE)" +@@ -10,8 +10,10 @@ install: + $(INSTALL) -c -m 755 "./$(EXECUTABLE)" "$(DESTDIR)$(bindir)/$(EXECUTABLE)" $(INSTALL) -d "$(DESTDIR)$(mandir)/man6/" $(INSTALL) -c -m 644 "$(srcdir)/dists/scummvm.6" "$(DESTDIR)$(mandir)/man6/scummvm.6" - $(INSTALL) -d "$(DESTDIR)$(datarootdir)/pixmaps/" @@ -19,13 +15,20 @@ Index: ports.mk $(INSTALL) -d "$(DESTDIR)$(docdir)" $(INSTALL) -c -m 644 $(DIST_FILES_DOCS) "$(DESTDIR)$(docdir)" $(INSTALL) -d "$(DESTDIR)$(datadir)" - $(INSTALL) -c -m 644 $(DIST_FILES_THEMES) $(DIST_FILES_ENGINEDATA) "$(DESTDIR)$(datadir)/" - ifdef DYNAMIC_MODULES - $(INSTALL) -d "$(DESTDIR)$(libdir)/scummvm/" -- $(INSTALL) -c -s -m 644 $(PLUGINS) "$(DESTDIR)$(libdir)/scummvm/" -+ $(INSTALL) -c -m 644 $(PLUGINS) "$(DESTDIR)$(libdir)/scummvm/" - endif - +@@ -26,8 +28,10 @@ install-strip: + $(INSTALL) -c -s -m 755 "./$(EXECUTABLE)" "$(DESTDIR)$(bindir)/$(EXECUTABLE)" + $(INSTALL) -d "$(DESTDIR)$(mandir)/man6/" + $(INSTALL) -c -m 644 "$(srcdir)/dists/scummvm.6" "$(DESTDIR)$(mandir)/man6/scummvm.6" +- $(INSTALL) -d "$(DESTDIR)$(datarootdir)/pixmaps/" +- $(INSTALL) -c -m 644 "$(srcdir)/icons/scummvm.xpm" "$(DESTDIR)$(datarootdir)/pixmaps/scummvm.xpm" ++ $(INSTALL) -d "$(DESTDIR)$(datarootdir)/icons/hicolor/32x32/apps/" ++ $(INSTALL) -c -m 644 "$(srcdir)/icons/scummvm.xpm" "$(DESTDIR)$(datarootdir)/icons/hicolor/32x32/apps/scummvm.xpm" ++ $(INSTALL) -d "$(DESTDIR)$(datarootdir)/icons/hicolor/scalable/apps/" ++ $(INSTALL) -c -m 644 "$(srcdir)/icons/scummvm.svg" "$(DESTDIR)$(datarootdir)/icons/hicolor/scalable/apps/scummvm.svg" + $(INSTALL) -d "$(DESTDIR)$(docdir)" + $(INSTALL) -c -m 644 $(DIST_FILES_DOCS) "$(DESTDIR)$(docdir)" + $(INSTALL) -d "$(DESTDIR)$(datadir)" +@@ -40,7 +44,8 @@ endif uninstall: rm -f "$(DESTDIR)$(bindir)/$(EXECUTABLE)" rm -f "$(DESTDIR)$(mandir)/man6/scummvm.6" diff --git a/scummvm.changes b/scummvm.changes index bcda2a1..2766c5b 100644 --- a/scummvm.changes +++ b/scummvm.changes @@ -1,3 +1,79 @@ +------------------------------------------------------------------- +Thu Jun 6 21:11:18 UTC 2013 - reddwarf@opensuse.org + +- Update to 1.6.0 + * New Games: + - Added support for 3 Skulls of the Toltecs. + - Added support for Eye of the Beholder. + - Added support for Eye of the Beholder II: The Legend of Darkmoon. + - Added support for Hopkins FBI. + - Added support for Tony Tough and the Night of Roasted Moths. + - Added support for The Journeyman Project: Pegasus Prime. + - Added support for the Macintosh version of Discworld 1. + * General: + - Added a new save/load chooser based on a grid of thumbnails. This is only + supported for resolutions bigger than 640x400. The old chooser is still + available and used for games without thumbnail support. It is possible to + select the old one as default too. + - Rewrote VideoDecoder subsystem. + - Added Galician translation. + - Added Finnish translation. + - Added Belarusian translation. + - Using the mouse wheel on a slider widget now changes the value by the + smallest possible amount. This is more predictable than the old behaviour, + which was to change the value by "one pixel" which would sometimes not + change it at all. + - Updated MT-32 emulation code to latest munt project snapshot. + - Added FluidSynth settings dialog, mainly for reverb and chorus settings. + - Fixed crash on certain Smacker movies. + * Cine: + - Improved audio support for Amiga and AtariST versions of Future Wars. + Now music fades out slowly instead of stopping immediately. Sound + effects are now properly panned, when requested by the game. + * CGE: + - Soltys contains a puzzle requiring the ALT key to be pressed while clicking + on an object. This puzzle has been disabled on devices not using this key. + * Drascula: + - Resolved multiple UI issues with the original save/load screen. + - Added advanced savegame functionality, including savegame timestamps and + thumbnails and the ability to load and delete savegames from the launcher. + It's now possible to use the ScummvM save/load dialogs. + - The F7 key (previously unmapped) now always shows the ScummVM load screen. + The F10 key displays either the original save/load screen, or the ScummVM + save screen, if the user has selected to use the ScummVM save/load + dialogs. + * Dreamweb: + - Now that the game is freeware, there is a small extra help text showing + the available commands in the in-game terminals when the player uses the + 'help' command. Previously, players needed to consult the manual for the + available commands. Since this reference to the manual is a form of copy + protection, this extra line can be toggled by the ScummVM copy protection + command line option. + * Groovie: + - Simplified the movie speed options, and added a custom option for The 7th + Guest. Movie options are now "normal" and "fast", with the latter changing + the movie speed in T7G to match the faster movie speed of the iOS version. + The game entry might need to be readded in the launcher for the new setting + to appear. + * SAGA: + - Added music support for the Macintosh version of I Have No Mouth and, I + Must Scream. + * SCUMM: + - Implemented Monkey Island 2 Macintosh's audio driver. Now we properly + support its sample based audio output. The same output is also used for + the m68k Macintosh version of Indiana Jones and the Fate of Atlantis. + - Improved music support for the Macintosh version of Monkey Island 1. It + now uses the original instruments, rather than approximating them with + General MIDI instruments, and should sound a lot closer to the original. + - Added sound and music support for the Macintosh version of Loom. + - Handle double-clicking in the Macintosh version of Loom. + - Major bugfixes in INSANE (the Full Throttle bike fights). + * TOUCHE: + - Added support for Enhanced Music by James Woodcock + (http://www.jameswoodcock.co.uk/category/scummvm-music-enhancement-project/). +- Remove scummvm-nostrip.patch +- Add scummvm-themed_icons.patch + ------------------------------------------------------------------- Tue Oct 23 07:29:50 UTC 2012 - cfarrell@suse.com diff --git a/scummvm.spec b/scummvm.spec index 55c0e13..3719cdb 100644 --- a/scummvm.spec +++ b/scummvm.spec @@ -1,7 +1,7 @@ # # spec file for package scummvm # -# Copyright (c) 2012 SUSE LINUX Products GmbH, Nuernberg, Germany. +# Copyright (c) 2013 SUSE LINUX Products GmbH, Nuernberg, Germany. # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed @@ -20,14 +20,14 @@ %bcond_with mp3 Name: scummvm -Version: 1.5.0 +Version: 1.6.0 Release: 0 Summary: Interpreter for several adventure games License: GPL-2.0+ Group: Amusements/Games/Other Url: http://www.scummvm.org/ -Source0: http://prdownloads.sourceforge.net/scummvm/scummvm-1.5.0.tar.bz2 -Patch0: scummvm-nostrip.patch +Source0: http://prdownloads.sourceforge.net/scummvm/scummvm-%{version}.tar.bz2 +Patch0: scummvm-themed_icons.patch # It's an ugly workaround but makes the sword25 engine plugin link against # png/theora, and since we use --as-needed there are no real problems. Once the # engine passes to the main binary the problem will dissapear. @@ -101,7 +101,7 @@ CXXFLAGS="%{optflags}" ; export CXXFLAGS ; \ --enable-plugins \ --enable-engine-dynamic=lastexpress \ --enable-engine-dynamic=sword25 \ - --enable-engine-dynamic=toltecs + --enable-engine-dynamic=wintermute # Subengines are not included even as dynamic since I don't want to touch the main engines make %{?_smp_mflags}