diff --git a/scummvm-1.6.0.tar.bz2 b/scummvm-1.6.0.tar.bz2 deleted file mode 100644 index 708e39a..0000000 --- a/scummvm-1.6.0.tar.bz2 +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:396060da6a8f391438055c292a280048d29dc408c5b615db43256a86f0e57ec4 -size 18516277 diff --git a/scummvm-1.7.0.tar.bz2 b/scummvm-1.7.0.tar.bz2 new file mode 100644 index 0000000..02b28ee --- /dev/null +++ b/scummvm-1.7.0.tar.bz2 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d9ff0e8cf911afa466d5456d28fef692a17d47ddecfd428bf2fef591237c2e66 +size 20018016 diff --git a/scummvm.changes b/scummvm.changes index 2766c5b..69b248a 100644 --- a/scummvm.changes +++ b/scummvm.changes @@ -1,3 +1,72 @@ +------------------------------------------------------------------- +Sat Sep 13 19:21:29 UTC 2014 - mailaender@opensuse.org + +- Update to 1.7.0 + * New Games: + - Added support for Chivalry is Not Dead. + - Added support for Return to Ringworld. + - Added support for The Neverhood. + - Added support for Mortville Manor. + - Added support for Voyeur. + * General: + - Updated Munt MT-32 emulation code to version 1.3.0. + - Switched from our custom JPEG and PNG decoders to libjpeg(-turbo) and + libpng, which are faster and can handle more images. + - Added generic OpenGL (ES) output (based on GSoC Task). + - The GUI can now be rendered in 32-bits. + - The build system has been changed to be more modular and easier to add new + engines. + * SDL: + - Added OpenGL graphics mode based on our generic OpenGL output. This + allows for arbitrary output sizes. However, it does not support special + filters like AdvMAME, HQ, etc. + * AGOS: + - Added mouse wheel support for inventory and save game lists. + - Enabled verb name display in Simon the Sorcerer 2. + - Fixed the Feeble Files loyalty rating in the English 4CD version. (This + was apparently a bug in the original game. It is currently unknown if + other versions still have the same problem.) + * Broken Sword 1: + - Added back support for MPEG-2 videos. + * Broken Sword 2: + - Added back support for MPEG-2 videos. + * CGE: + - Added an option to enable "Color Blind Mode" to the ScummVM GUI. + * Gob: + - Improved video quality in Urban Runner. + * Hopkins: + - Added an option to toggle "Gore Mode" from the ScummVM GUI. + - Fixed bug that could cause the music to stop prematurely. + * Pegasus: + - Fixed several rare crashes and glitches. + - Fixed multiple bugs carried over from the original binary. + * SCI: + - Added support for the more detailed RAVE lip syncing data in the Windows + version of King's Quest 6. Portraits should now be much more expressive + when talking. + - Added support for simultaneous speech and subtitles in the CD versions + of Laura Bow 2 and King's Quest 6 (toggled either in-game with the new + "Dual" audio state, or via the ScummVM audio options). + - Fixed music fading. + - Fixed several script bugs in Camelot, Crazy Nick's, Hoyle 3, QFG1VGA, KQ5, + KQ6, LB2, LSL2, LSL5, Pharkas, PQ1VGA, SQ4, SQ5. + - Improved the MIDI parser so that music event processing is done more + properly. + * SCUMM: + - Changed the saved game naming scheme of HE games to always contain + the target name. + - Fixed having multiple coaches in Backyard Football. + - Improved AdLib support for Loom and Indiana Jones and the Last Crusade. + This makes sound effects like, for example, the typewriter and waterfall + in Indiana Jones and the Last Crusade sound like in the original. + - Added support for the Steam versions of Indiana Jones and the Last + Crusade, Indiana Jones and the Fate of Atlantis, Loom and The Dig. Both + the Windows and the Macintosh versions are supported. + * TONY: + - Savegames in Tony Tough now work on big-endian systems. + * Tinsel: + - Discworld 1 and 2 no longer crash on big-endian systems. + ------------------------------------------------------------------- Thu Jun 6 21:11:18 UTC 2013 - reddwarf@opensuse.org diff --git a/scummvm.spec b/scummvm.spec index 3719cdb..533d929 100644 --- a/scummvm.spec +++ b/scummvm.spec @@ -1,7 +1,7 @@ # # spec file for package scummvm # -# Copyright (c) 2013 SUSE LINUX Products GmbH, Nuernberg, Germany. +# Copyright (c) 2014 SUSE LINUX Products GmbH, Nuernberg, Germany. # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed @@ -20,7 +20,7 @@ %bcond_with mp3 Name: scummvm -Version: 1.6.0 +Version: 1.7.0 Release: 0 Summary: Interpreter for several adventure games License: GPL-2.0+ @@ -36,6 +36,7 @@ Patch1: scummvm-underlinking.patch BuildRequires: desktop-file-utils BuildRequires: gcc-c++ BuildRequires: hicolor-icon-theme +BuildRequires: libjpeg-devel BuildRequires: pkgconfig(alsa) >= 0.9 BuildRequires: pkgconfig(flac) >= 1.0.1 BuildRequires: pkgconfig(fluidsynth)