Dominique Leuenberger 2022-01-17 21:34:26 +00:00 committed by Git OBS Bridge
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-------------------------------------------------------------------
Sun Jan 16 15:40:04 UTC 2022 - Giacomo Comes <gcomes.obs@gmail.com> - 2.5.1
- Update to 2.5.1
General:
* Ported ResidualVM GUI theme to remastered version.
* Fixed edge case for Punycode.
* Fixed checking for savegame overwrite in autosave slot.
* Fixed moving savegame to new slot for most engines.
* Scalers are now supported with the OpenGL graphics mode.
AGOS:
* Fixed old Waxworks AdLib music regression.
AGS:
* Detection list updates.
Grim:
* Fixed default "Talk Speed" option value.
* Fixed black screen while entering save game name.
* OpenGL without shaders is preferred as default for Grim Fandango.
Kyra:
* Fixed graphical glitch in Legend of Kyrandia 3.
SAGA:
* Fixed digitized music not looping in Inherit the Earth.
SCUMM:
* Improved support for the high-resolution text in the 16-color Macintosh versions of Loom and Indiana Jones and the Last Crusade.
* Improved OPL3 sound emulation for Sam&Max.
* Fixed music not looping in The Dig.
* Fixed crash when loading savegames from Humongous Entertainment games.
Sherlock:
* Fixed crash using matches on lab table.
* Fixed character animation in Rose Tattoo.
* Fixed glitch opening map in Rose Tattoo.
* Fixed bell pull and fog horn sounds in Serrated Scalpel.
* Fixed inventory not updating in Serrated Scalpel after examining watch.
* Fixed fog overlay at Cleopatra's Needle in Rose Tattoo.
* Fixed graphic issues in Serrated Scalpel looking at items whilst inventory is open.
* Made Serrated Scalpel darts closer in speed to the original.
* Fixed crash when moving cursor past end of string in Rose Tattoo save dialog.
* Process pending key presses in the order they were made, not the most recent first.
* Fixed crash when using Delete key in Rose Tattoo save dialog.
* Fixed rare conversation bug in Serrated Scalpel that would happen when Lord Brumwell started talking to you while the inventory window was open.
* Resume animations in Serrated Scalpel after conversations. This fixes the bug where Jock Mahoney or Nobby Charleton would get stuck indefinitely, refusing to talk to you.
* Fixed various user interface glitches in both games.
Stark:
* Added OpenGL renderer (without shaders).
* Added TinyGL renderer.
* Fixed autosave handling.
TwinE:
* Numerous bugfixes and stability improvements.
Xeen:
* Fixed crash on startup loading constants from xeen.ccs.
* Fixed spell selection aborting when characters were switched.
* Fixed some bad memory accesses.
* Various sound fixes.
* Fixed the monster item drop probabilities.
------------------------------------------------------------------- -------------------------------------------------------------------
Wed Nov 24 19:38:46 UTC 2021 - Giacomo Comes <gcomes.obs@gmail.com> - 2.5.0 Wed Nov 24 19:38:46 UTC 2021 - Giacomo Comes <gcomes.obs@gmail.com> - 2.5.0

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# #
# spec file for package scummvm # spec file for package scummvm
# #
# Copyright (c) 2021 SUSE LLC # Copyright (c) 2022 SUSE LLC
# #
# All modifications and additions to the file contributed by third parties # All modifications and additions to the file contributed by third parties
# remain the property of their copyright owners, unless otherwise agreed # remain the property of their copyright owners, unless otherwise agreed
@ -20,7 +20,7 @@
%bcond_without libmpeg2 %bcond_without libmpeg2
%bcond_without mad %bcond_without mad
Name: scummvm Name: scummvm
Version: 2.5.0 Version: 2.5.1
Release: 0 Release: 0
Summary: Interpreter for several adventure games Summary: Interpreter for several adventure games
License: GPL-2.0-or-later License: GPL-2.0-or-later