# # spec file for package scummvm # # Copyright (c) 2016 SUSE LINUX GmbH, Nuernberg, Germany. # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed # upon. The license for this file, and modifications and additions to the # file, is the same license as for the pristine package itself (unless the # license for the pristine package is not an Open Source License, in which # case the license is the MIT License). An "Open Source License" is a # license that conforms to the Open Source Definition (Version 1.9) # published by the Open Source Initiative. # Please submit bugfixes or comments via http://bugs.opensuse.org/ # %bcond_with aac %bcond_with mp3 Name: scummvm Version: 1.8.1 Release: 0 Summary: Interpreter for several adventure games License: GPL-2.0+ Group: Amusements/Games/Other Url: http://www.scummvm.org/ Source: http://www.scummvm.org/frs/scummvm/%{version}/scummvm-%{version}.tar.xz # PATCH-FEATURE-UPSTREAM https://github.com/scummvm/scummvm/pull/797 Patch0: appdata.xml.patch BuildRequires: desktop-file-utils BuildRequires: gcc-c++ BuildRequires: hicolor-icon-theme BuildRequires: libjpeg-devel BuildRequires: pkgconfig(alsa) >= 0.9 BuildRequires: pkgconfig(flac) >= 1.0.1 BuildRequires: pkgconfig(fluidsynth) BuildRequires: pkgconfig(freetype2) BuildRequires: pkgconfig(libpng) >= 1.2.8 BuildRequires: pkgconfig(ogg) BuildRequires: pkgconfig(sdl) >= 1.2.2 BuildRequires: pkgconfig(theoradec) >= 1.0 BuildRequires: pkgconfig(vorbis) BuildRequires: pkgconfig(vorbisfile) BuildRequires: pkgconfig(zlib) %if %{with aac} BuildRequires: libfaad-devel %endif %if %{with mp3} BuildRequires: pkgconfig(mad) %endif %ifarch %{ix86} BuildRequires: nasm %endif Suggests: %{name}-extra Suggests: %{name}-tools %description ScummVM is an interpreter that will play graphic adventure games written for LucasArts' SCUMM virtual machine (such as Day of the Tentacle and Monkey Island), Sierra's AGI adventures (such as early King's Quest and Space Quest games), Adventure Soft's Simon the Sorcerer 1, 2 and Feeble Files, Revolution Software's Beneath a Steel Sky and Broken Sword 1, 2 and 2.5, Interactive Binary Illusions' Flight of the Amazon Queen, Coktel Vision's Gobliiins, Wyrmkeep's Inherit the Earth, Westwood's Legend of Kyrandia, and various others. %package extra Summary: Extra engines for ScummVM Group: Amusements/Games/Other Requires: %{name} = %{version} %description extra lastexpress and toltecs engines for ScummVM. These engines are in a worse state, but allow to play extra games. %prep %setup -q %patch0 -p1 FAKE_BUILDDATE=$(LC_ALL=C date -u -r %{_sourcedir}/%{name}.changes '+%%b %%e %%Y') sed -i "s/__DATE__/\"$FAKE_BUILDDATE\"/" base/version.cpp backends/plugins/elf/version.cpp FAKE_BUILDTIME=$(LC_ALL=C date -u -r %{_sourcedir}/%{name}.changes '+%%H:%%M:%%S') sed -i "s/__TIME__/\"$FAKE_BUILDTIME\"/" base/version.cpp backends/plugins/elf/version.cpp %build # No rpm configure because scummvm's configure isn't a real configure and thus # doesn't understand some of the options %%configure passes. CXXFLAGS="%{optflags}" ; export CXXFLAGS ; \ ./configure --prefix=%{_prefix} \ --bindir=%{_bindir} \ --datarootdir=%{_datadir} \ --mandir=%{_mandir} \ --libdir=%{_libdir} \ --docdir=%{_docdir}/%{name} \ --enable-verbose-build \ --enable-plugins \ --enable-engine-dynamic=lastexpress \ --enable-engine-dynamic=wintermute # Subengines are not included even as dynamic since I don't want to touch the main engines make %{?_smp_mflags} %install %make_install %post %icon_theme_cache_post %desktop_database_post %postun %icon_theme_cache_postun %desktop_database_postun %files %defattr(0644,root,root,0755) %attr(0755,-,-) %{_bindir}/scummvm %{_datadir}/scummvm %{_mandir}/man6/scummvm.6* %{_datadir}/applications/scummvm.desktop %dir %{_datadir}/appdata/ %{_datadir}/appdata/scummvm.appdata.xml %{_datadir}/icons/hicolor/*/*/* %{_datadir}/pixmaps/scummvm.xpm %{_docdir}/%{name} %files extra %defattr(0644,root,root,0755) %{_libdir}/scummvm %changelog