a10dde9ad5
- Update to 2.6.1 General: * Various improvements to the icon-based grid view in the ScummVM launcher. * Fixed possible graphics corruptions when using the OpenGL renderer. AGS: * Fixed a crash in AGDI's KQ1 remake (and some other games), on big-endian systems. AGOS: * Fixed various bugs that lead to crashes in the demo versions of The Feeble Files and Personal Nightmare and in the full version of Waxworks. * Fixed pirate dialogue freeze in Simon the Sorcerer 2. Asylum: * Fixed the Keyboard Config screen. * Added support for the keymapper feature to the dialog screen. * The in-game menu is now accessible via a keyboard shortcut. * Fixed a bug that caused the controls to be reset when leaving the Hive puzzle. * Fixed animation of floating bodies in Chapter 4. Ultima: * Fixed rendering issue when moving the minimap off the screen. * Fixed possible crash when using the autosave function. SCI: * Fixed various bugs and script issues in KQ4, KQ5, LB2, LONGBOW, PQ1, PQ3, QFG2, QFG3, QFG4 and SQ5. * Numerous improvements to various parts of the engine code. SCUMM: * Fixed potential lockups in games using iMuse. * Prevented crashes caused by missing .SOU/.BUN files. * Fixed crashes in v7-v8 games on strict-alignment platforms. * Fixed speech lipsync for COMI on big-endian ports (such as PS3 or Wii). Tinsel: * Fixed an issue in Discworld that prevented some items from being placed in the inventory. Toltecs: * Fixed crashes on some strict-alignment platforms. Toon: * Fixed music and SFX being muted by default when adding the Toonstruck game. Android port: * Properly convert mouse coordinates between screen coordinates and virtual ones. Windows port: * Clearing the icons cache created a duplicate ScummVM folder in the APPDATA directory. Fixed. OBS-URL: https://build.opensuse.org/request/show/1034948 OBS-URL: https://build.opensuse.org/package/show/games/scummvm?expand=0&rev=74
140 lines
4.5 KiB
RPMSpec
140 lines
4.5 KiB
RPMSpec
#
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# spec file for package scummvm
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#
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# Copyright (c) 2022 SUSE LLC
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#
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# All modifications and additions to the file contributed by third parties
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# remain the property of their copyright owners, unless otherwise agreed
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# upon. The license for this file, and modifications and additions to the
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# file, is the same license as for the pristine package itself (unless the
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# license for the pristine package is not an Open Source License, in which
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# case the license is the MIT License). An "Open Source License" is a
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# license that conforms to the Open Source Definition (Version 1.9)
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# published by the Open Source Initiative.
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# Please submit bugfixes or comments via https://bugs.opensuse.org/
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#
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%bcond_with faad
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%bcond_without libmpeg2
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%bcond_without mad
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Name: scummvm
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Version: 2.6.1
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Release: 0
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Summary: Interpreter for several adventure games
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License: GPL-3.0-or-later
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Group: Amusements/Games/Other
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URL: https://www.scummvm.org/
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Source: https://www.scummvm.org/frs/scummvm/%{version}/scummvm-%{version}.tar.xz
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BuildRequires: desktop-file-utils
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BuildRequires: discord-rpc-devel
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BuildRequires: gcc-c++
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BuildRequires: hicolor-icon-theme
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BuildRequires: libjpeg-devel
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BuildRequires: pkgconfig
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BuildRequires: pkgconfig(alsa) >= 0.9
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BuildRequires: pkgconfig(flac) >= 1.0.1
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BuildRequires: pkgconfig(fluidsynth)
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BuildRequires: pkgconfig(freetype2)
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BuildRequires: pkgconfig(libpng) >= 1.2.8
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BuildRequires: pkgconfig(ogg)
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BuildRequires: pkgconfig(theoradec) >= 1.0
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BuildRequires: pkgconfig(vorbis)
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BuildRequires: pkgconfig(vorbisfile)
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BuildRequires: pkgconfig(zlib)
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Suggests: %{name}-extra
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Suggests: %{name}-tools
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%if %{with faad}
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BuildRequires: libfaad-devel
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%endif
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%if %{with mad}
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BuildRequires: pkgconfig(mad)
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%endif
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%if %{with libmpeg2}
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BuildRequires: pkgconfig(libmpeg2) >= 0.4.0
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%endif
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%ifarch %{ix86}
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BuildRequires: nasm
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%endif
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BuildRequires: fdupes
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BuildRequires: fribidi-devel
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BuildRequires: giflib-devel
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BuildRequires: glew-devel
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BuildRequires: liba52-devel
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BuildRequires: libcurl-devel
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BuildRequires: libspeechd-devel
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BuildRequires: pkgconfig(SDL2_net)
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%description
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ScummVM is an interpreter that will play graphic adventure games written for
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LucasArts' SCUMM virtual machine (such as Day of the Tentacle and
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Monkey Island), Sierra's AGI adventures (such as early King's Quest and
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Space Quest games), Adventure Soft's Simon the Sorcerer 1, 2 and Feeble Files,
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Revolution Software's Beneath a Steel Sky and Broken Sword 1, 2 and 2.5,
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Interactive Binary Illusions' Flight of the Amazon Queen,
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Coktel Vision's Gobliiins, Wyrmkeep's Inherit the Earth, Westwood's
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Legend of Kyrandia, and various others.
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%package extra
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Summary: Extra engines for ScummVM
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Group: Amusements/Games/Other
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Requires: %{name} = %{version}
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%description extra
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lastexpress and toltecs engines for ScummVM.
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These engines are in a worse state, but allow to play extra games.
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%prep
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%setup -q
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# build the endianness test without optimization otherwise gcc is too smart
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# and optimize everything away, making the test fail
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sed -i '/tmp_endianness_check.cpp/ s/$CXXFLAGS/$CXXFLAGS -fno-lto -O0/' configure
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#allow to use liba52 from svn
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sed -i '/a52_init/s@(0)@()@' configure
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sed -i '/a52_init/s@(0)@()@' audio/decoders/ac3.cpp
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%build
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# scummvm relies on -gsplit-dwarf which is incompatible with -flto
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%define _lto_cflags %{nil}
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# No rpm configure because scummvm's configure isn't a real configure and thus
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# doesn't understand some of the options %%configure passes.
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CXXFLAGS="%{optflags}" ; export CXXFLAGS ; \
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./configure --prefix=%{_prefix} \
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--bindir=%{_bindir} \
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--datarootdir=%{_datadir} \
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--mandir=%{_mandir} \
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--libdir=%{_libdir} \
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--docdir=%{_docdir}/%{name} \
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--enable-verbose-build \
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--enable-plugins \
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--enable-engine-dynamic=lastexpress \
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--enable-engine-dynamic=wintermute
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# Subengines are not included even as dynamic since I don't want to touch the main engines
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make %{?_smp_mflags}
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%install
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%make_install
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rm %{buildroot}%{_docdir}/%{name}/COPYING*
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%fdupes %{buildroot}%{_datadir}/scummvm
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%files
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%defattr(0644,root,root,0755)
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%license COPYING*
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%attr(0755,-,-) %{_bindir}/scummvm
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%{_datadir}/scummvm
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%{_mandir}/man6/scummvm.6*
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%{_datadir}/applications/scummvm.desktop
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%{_datadir}/metainfo/scummvm.appdata.xml
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%{_datadir}/icons/hicolor/*/*/*
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%{_datadir}/pixmaps/scummvm.xpm
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%{_docdir}/%{name}
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%files extra
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%defattr(0644,root,root,0755)
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%{_libdir}/scummvm
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%changelog
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