141 lines
4.8 KiB
RPMSpec
141 lines
4.8 KiB
RPMSpec
#
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# spec file for package scummvm
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#
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# Copyright (c) 2012 SUSE LINUX Products GmbH, Nuernberg, Germany.
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#
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# All modifications and additions to the file contributed by third parties
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# remain the property of their copyright owners, unless otherwise agreed
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# upon. The license for this file, and modifications and additions to the
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# file, is the same license as for the pristine package itself (unless the
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# license for the pristine package is not an Open Source License, in which
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# case the license is the MIT License). An "Open Source License" is a
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# license that conforms to the Open Source Definition (Version 1.9)
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# published by the Open Source Initiative.
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# Please submit bugfixes or comments via http://bugs.opensuse.org/
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#
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%bcond_with aac
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%bcond_with mp3
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%bcond_without distributable
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Name: scummvm
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Version: 1.4.1
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Release: 0
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Summary: Interpreter for several adventure games
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License: GPLv2+, LGPLv2.1+, BSD
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Group: Amusements/Games/Other
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Url: http://www.scummvm.org/
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# Waiting for sf#3527268 to be fixed
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%if %{with distributable}
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Source0: scummvm-%{version}-crippled.tar.bz2
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%else
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Source0: http://downloads.sourceforge.net/project/scummvm/scummvm/%{version}/scummvm-%{version}.tar.bz2
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%endif
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Source1: precheckin_cripple_tarball.sh
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Patch0: scummvm-nostrip.patch
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# It's an ugly workaround but makes the sword25 engine plugin link against
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# png/theora, and since we use --as-needed there are no real problems. Once the
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# engine passes to the main binary the problem will dissapear.
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# It could also be good to make it use the system's Lua.
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Patch1: scummvm-underlinking.patch
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BuildRequires: desktop-file-utils
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BuildRequires: gcc-c++
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BuildRequires: hicolor-icon-theme
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BuildRequires: pkgconfig(alsa) >= 0.9
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BuildRequires: pkgconfig(flac) >= 1.0.1
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BuildRequires: pkgconfig(fluidsynth)
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BuildRequires: pkgconfig(libpng) >= 1.2.8
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BuildRequires: pkgconfig(sdl) >= 1.2.2
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BuildRequires: pkgconfig(theoradec) >= 1.0
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BuildRequires: pkgconfig(vorbisfile)
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BuildRequires: pkgconfig(zlib)
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%if %{with aac}
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BuildRequires: libfaad-devel
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%endif
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%if %{with mp3}
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BuildRequires: pkgconfig(mad)
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%endif
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%ifarch %{ix86}
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BuildRequires: nasm
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%endif
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Suggests: %{name}-extra
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Suggests: %{name}-tools
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%description
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ScummVM is an interpreter that will play graphic adventure games written for
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LucasArts' SCUMM virtual machine (such as Day of the Tentacle and
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Monkey Island), Sierra's AGI adventures (such as early King's Quest and
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Space Quest games), Adventure Soft's Simon the Sorcerer 1, 2 and Feeble Files,
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Revolution Software's Beneath a Steel Sky and Broken Sword 1 and 2,
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Interactive Binary Illusions' Flight of the Amazon Queen,
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Coktel Vision's Gobliiins, Wyrmkeep's Inherit the Earth, Westwood's
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Legend of Kyrandia, and various others.
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%package extra
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Summary: Extra engines for ScummVM
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Group: Amusements/Games/Other
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Requires: %{name} = %{version}
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%description extra
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M4, mohawk and hugo engines for ScummVM.
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These engines are in a worse state, but allow to play extra games.
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%prep
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%setup -q
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%patch0
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%patch1
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FAKE_BUILDDATE=$(LC_ALL=C date -u -r %{_sourcedir}/%{name}.changes '+%%b %%e %%Y')
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sed -i "s/__DATE__/\"$FAKE_BUILDDATE\"/" base/version.cpp backends/plugins/elf/version.cpp
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FAKE_BUILDTIME=$(LC_ALL=C date -u -r %{_sourcedir}/%{name}.changes '+%%H:%%M:%%S')
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sed -i "s/__TIME__/\"$FAKE_BUILDTIME\"/" base/version.cpp backends/plugins/elf/version.cpp
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%build
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# No rpm configure because scummvm's configure isn't a real configure and thus
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# doesn't understand some of the options %%configure passes.
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CXXFLAGS="%{optflags}" ; export CXXFLAGS ; \
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./configure --prefix=%{_prefix} \
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--bindir=%{_bindir} \
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--datarootdir=%{_datadir} \
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--mandir=%{_mandir} \
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--libdir=%{_libdir} \
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--enable-verbose-build \
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--enable-plugins \
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--enable-engine-dynamic=cge \
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--enable-engine-dynamic=composer \
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--enable-engine-dynamic=dreamweb \
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--enable-engine-dynamic=lastexpress \
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--enable-engine-dynamic=m4 \
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--enable-engine-dynamic=sword25
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# --docdir=%%{_docdir}/%%{name}
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# Subengines are not included even as dynamic since I don't want to touch the main engines
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make %{?_smp_mflags}
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%install
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# docdir is here because since 1.2.0 configure is broken
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%make_install docdir=%{_docdir}/%{name}
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# Since desktop-file-utils 0.19 (openSUSE 12.2) it automatically searches for %{buildroot}
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desktop-file-install --dir=%{buildroot}%{_datadir}/applications/ dists/scummvm.desktop
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%post
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%icon_theme_cache_post
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%postun
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%icon_theme_cache_postun
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%files
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%defattr(0644,root,root,0755)
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%attr(0755,-,-) %{_bindir}/scummvm
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%{_datadir}/scummvm
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%{_mandir}/man6/scummvm.6*
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%{_datadir}/applications/scummvm.desktop
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%{_datadir}/icons/hicolor/*/*/*
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%{_docdir}/%{name}
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%files extra
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%defattr(0644,root,root,0755)
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%{_libdir}/scummvm
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%changelog
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