scummvm/scummvm-2.5.0.tar.xz
Matthias Mailänder fe8ee9d988 Accepting request 934062 from home:gcomes.obs
- Update to 2.5.0
  New games:
  * Added support for Grim Fandango.
  * Added support for The Longest Journey (only on some desktop platforms).
  * Added support for Myst 3: Exile (only on some desktop platforms).
  * Added support for Little Big Adventure.
  * Added support for Red Comrades 1: Save the Galaxy.
  * Added support for Red Comrades 2: For the Great Justice.
  * Added support for Transylvania.
  * Added support for Crimson Crown.
  * Added support for OO-Topos.
  * Added support for Glulx interactive fiction games.
  * Added support for Lure of the Temptress Konami release.
  * Added support for Private Eye.
  * Added support for Spanish Blue Force.
  * Added support for Spanish Ringworld.
  * Added support for Spanish Amazon: Guardians of Eden.
  * Added support for AGS Games versions 2.5+.
  * Added support for Nightlong: Union City Conspiracy.
  * Added support for The Journeyman Project 2: Buried in Time.
  * Added support for Crusader: No Remorse.
  * Added support for L-ZONE.
  * Added support for Spaceship Warlock.
  New ports:
  * The Nintendo DS port got a major rewrite.
  General:
  * Switched ScummVM GUI output to UTF-32.
  * Updated the Roland MT-32 emulation code to the Munt project’s mt32emu 2.5.1.
  * Updated Dropbox Cloud Storage to use the new Dropbox OAuth workflow.
  * Major extension to the number of supported graphics scalers.
  * Display path to scummvm configuration file in GUI -> Options -> Paths.
  * Added new optional dependency, giflib >= 5.0.0. Used by some version of LBA.
  * Added HiDPI support to the ScummVM GUI.
  * Added command line option --window-size for specifying ScummVM window size,
  * applicable only to the OpenGL renderer.
  * Fixed switching to the default graphics mode. This was sometimes not applied
  * until restarting ScummVM or starting a game.
  * ScummVM GUI has been fully translated into Korean and Japanese.
  * Added GUI option for enabling and disabling the Discord RPC integration.
  ADL:
  * Added support for Mystery House French translation.
  * Added support for several game variants.
  AGI:
  * Added support for Russian versions. Input now works.
  AGOS:
  * Added support for the Japanese PC-98 version of Elvira 1.
  CGE:
  * Added option to use Text To Speech for Soltys.
  CGE2:
  * Added option to use Text To Speech for Sfinx.
  Cine:
  * Added detection for Future Wars CD version with French translation patch.
  * Added detection for Italian Amiga Operation Stealth.
  * Fixed crash before entering secret base.
  * Fixed space missing in verb line.
  * Fixed vertically overflowing message boxes.
  Dreamweb:
  * Rendering fixes for Russian fan translation.
  Glk:
  * Fixed savegame issues with several subengines.
  * Fixed memory overrun in Level9 game detector.
  * Added detections for 2020 IF Comp games.
  * Enabled Glulx sub-engine.
  Gob:
  * Added support for Bargon Attack Russian translation.
  * Added support for Woodruff Russian translation.
  Griffon:
  * Fixed Return to Launcher from The Griffon Legend.
  * Added option to use Text To Speech in The Griffon Legend
  Grim:
  * Added support for Brazillian Portuguese Grim Fandango.
  Kyra:
  * Added support for the Japanese Sega-CD version of Eye of the Beholder.
  * Added support for the Hebrew fan translation of Legend of Kyrandia.
  * Added support for the Hebrew fan translation of Legend of Kyrandia 2.
  * Added support for the Simplified Chinese version of Legend of Kyrandia 3.
  * Added support for the playable demo of Lands of Lore.
  Lure:
  * Fixed fire animation in first room when loading saves.
  * Fixed AdLib support.
  * Fixed MT-32 support.
  Pegasus:
  * Added support for DVD/GOG.com release.
  Queen:
  * Added support for German Amiga floppy release.
  SAGA:
  * Added support for ITE GOG Mac CD v1.1.
  * Added support for ITE PC-98 Japanese.
  SCI:
  * Added RGB rendering mode (16/32bpp) for SCI0 - SCI1.1 games, which addresses palette
  * issues in screen transitions and avoids mode changes when playing Mac QuickTime videos.
  * Added custom palette mods for SQ3 and LSL2 from the FreeSCI project.
    When enabled, the mods improve the visuals
  * in these two games.
  * Added support for Macintosh version of Gabriel Knight 1.
  * Added support for CD-Audio version of Mixed-Up Mother Goose.
  * Added support for Korean fan translations from the scummkor project: Castle of Dr. Brain,
  * EcoQuest 1, Gabriel Knight 1, King’s Quest 1, 5, and 6, Laura Bow 2, and Space Quest 4.
  * Added support for Space Quest 4 Update 1.3 by New Rising Sun.
  * Added support for French LSL1VGA.
  * Added support for Hebrew QFG1VGA.
  * Added support for Hebrew GK1.
  * Added support for Russian Longbow.
  * Added support for Russian LSL6.
  * Added support for alternate Russian LSL7.
  * Added support for alternate Polish LSL7 including files packaged with InstallShield.
  * Added support for alternate Russian SQ5.
  * Added support for alternate Russian Torin’s Passage.
  * Added support for fan game Soulshade Asylum.
  * SCI1.1 views are now scaled accurately.
  * Fixed sounds not stopping or restarting correctly.
  * Fixed sound issues when restoring SCI0 games.
  * Fixed corruption when “Prefer digital sound effects” was disabled in SCI1 games.
  * Space Quest 4 CD sound effects now match the selected platform.
  * Added option to enable Windows cursors in CD versions of King’s Quest 5 and Space Quest 4.
  * Fixed “Girl In The Tower” song not playing at the end of King’s Quest 6 CD.
  * Fixed King’s Quest 5 Amiga beach error that prevented completing the game.
  * Fixed over 30 script bugs in GK1, HOYLE4, KQ1DEMO, KQ5, KQ6, KQ7, LB1,
  * LSL3, PEPPER, PQ3, QFG3, SQ1, SQ4, and SQ6.
  * Unlocked JANE easter egg in Gabriel Knight 1.
  SCUMM:
  * Fixed Chinese, Japanese and Korean text display for The Dig and for
    The Curse of Monkey Island. These fixes
  * also include some improvements to the common text display (mainly the formatting of wrapped texts).
  * Fixed display of Chinese, Japanese and Korean pause and restart dialogs.
  * Added support for numerous Korean translations from scummkor project.
  * Added support for Russobit-M versions of Pajama2 and SpyOzone.
  * Fixed speech playback in Akella version of COMI.
  * Added support for Discord and Humble Bundle versions of Indiana Jones and the Fate of Atlantis.
  * Added smooth scrolling for FM-TOWNS versions of games.
  * Added optional trimming to 200 pixels for some FM-TOWNS games, so aspect-ratio correction is possible.
  * Fixed audio distortion in Loom for PC-Engine.
  * Added support for the high resolution font and cursor in the 16-color Macintosh version of Loom.
  * Added support for Japanese Mac version of The Dig.
  * Added partial support for the high resolution fonts and cursor in the
  * 16-color Macintosh version of Indiana Jones and the Last Crusade.
  * Fixed missing instruments in the m68k Mac versions of Monkey Island 2
  * and Indiana Jones and the Fate of Atlantis.
  * Added “Macintosh b/w” render mode for the 16-color Macintosh versions of
  * Loom and Indiana Jones and the Last Crusade.
  * Enabled difficulty selection in the version of Monkey Island 2 that was
  * included on the LucasArts Mac CD Game Pack II compilation. (It had been
  * disabled along with the copy protection.)
  * Repaired clumsy crack in Maniac Mansion (enhanced)'s keypad script.
  * This means that the GOG and Steam versions will no longer accept incorrect
  * numbers, e.g. for Edna’s phone number. (Why are they selling a cracked
  * version anyway?!)
  * Added support for Low quality music in Macintosh version of Loom.
  * Improved Digital iMUSE accuracy for Full Throttle and The Curse of Monkey Island.
    These improvements also fix several audio related bugs for both games.
  * Fixed a very old regression in the walk code for Full Throttle which softlocked the game.
  * Improved the accuracy of the walk code for The Dig and The Curse of Monkey Island.
  * Fixed a bug in The Curse of Monkey Island which prevented, during the cannon minigame
    in Part 1, the destruction of one of the three destroyable turrets in the fort.
  * Added animated cigar smoke to the close-up of captain Smirk in the CD
  * version of Monkey Island 1. It was present in earlier versions.
  * Restored some missing Lemonhead lines in the English, Italian, German and Spanish CD
  * versions as well as the English Macintosh, FM-Towns and Sega CD versions
  * of Monkey Island 1.
  * Made the clock tower in Monkey Island 1 behave the same in the CD version
  * as in earlier versions, i.e. after examining it you have to leave the
  * room and come back again for its description to change.
  Tinsel:
  * Enabled the Return to Launcher feature.
  Titanic:
  * Fixed crashes when asking bots what I should do.
  TsAGE:
  * Added support for uninstalled floppy version.
  Stark:
  * Added support for Hungarian translation.
  Supernova:
  * Added Italian translation for part 1.
  Sword25:
  * Made the extracted version working.
  * Fixed crash when selecting Croatian language.
  Ultima:
  * Ultima 4: Added several debugger commands.
  * Ultima 4: Allow Enter key to exit ZStats display.
  * Ultima 8: Fixed several animation bugs for events and objects.
  * Ultima 8: Restored original text for the Spell of Resurrection book.
  Xeen:
  * Fixed occasional border corruption during fights.
  * Improvements to cutscenes to better match the original games.
  * Fixes for character selection, deselection, and dismissing to better match original.
  * Added support for Russian version.
  AmigaOS port:
  * Added native system file browser feature.
  * Re-activated nuked OPL Adlib driver.
  Big-endian ports:
  * Fixed crashes or rendering issues with the Blazing Dragons, Duckman and
  * Full Pipe games.
  iOS port:
  * Fixed using arrow keys on physical keyboard in iOS 15.
  * Fixed rotating the device while ScummVM is inactive.
  * Added support for upside down portrait orientation.
  macOS port:
  * Added support for Dark Mode.
  * Use OpenGL renderer by default, providing better support for HiDPI displays.
  MorphOS port:
  * Added native system file browser feature.
  * Added Cloud feature.
  * Re-activate nuked OPL Adlib driver.
  * Added CAMD MIDI driver support.
  Windows port:
  * Use OpenGL renderer by default, providing better support for HiDPI displays.
- Drop all patches to fix build with fluidsynth 2.2 (0001-0006)
- enable build with libmpeg2
- add BuildRequires:  liba52-devel libSDL2_net-devel libcurl-devel libspeechd-devel
                      fribidi-devel giflib-devel glew-devel

OBS-URL: https://build.opensuse.org/request/show/934062
OBS-URL: https://build.opensuse.org/package/show/games/scummvm?expand=0&rev=67
2021-11-27 08:27:38 +00:00

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