shaderc/shaderc.changes

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Mon Aug 17 01:07:43 UTC 2020 - malcolmlewis@opensuse.org
- Updated to release 2020.2:
* Remove VS2013 support.
* Support both posix and non-posix MinGW toolchains.
* Support optionally building Tint tooling for WGSL.
* Add -h option to glslc, spvc; same as --help.
* Add source file license checker.
* BUILD.gn improvements.
* Update to Glslang generator 9.
* Add interface to support 16bit types in HLSL
* Add glslc hidden experimental option -mfmt=wgsl; requires Tint.
* Add minimum buffer size for Dawn reflection.
- Changes from release 2020.1:
* Added warning signs about unsupported downloads,
(gh#google/shaderc#1041).
* Added .NET bindings to README.md (gh#google/shaderc#1060).
* Only add -fPIC if supported by the compiler,
(gh#google/shaderc#1061).
* Removed Singleton pattern around access to glslang,
(gh#google/shaderc#1059).
* Added concept of comparison sampler to API,
(gh#google/shaderc#1036).
* Added support for options.hlsl.nonwritable_uav_texture_as_srv,
(gh#google/shaderc#1048).
* Support forcing storage buffers to be always declared as UAV,
(gh#google/shaderc#1076).
- Rebase 0001-Use-system-third-party-libs.patch.
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Wed Apr 8 11:59:02 UTC 2020 - Jan Engelhardt <jengelh@inai.de>
- Update to release 2020.0
* Added support for new Glslang profile enum, EProfileCount.
* Add documentation for Vulkan 1.2 and SPIR-V 1.5.
* Added support for generating WebGPU SPIR-V to libshaderc.
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Mon Feb 17 12:45:35 UTC 2020 - Jan Engelhardt <jengelh@inai.de>
- Update to release 2019.1
* Vulkan 1.2 support
* Add spvc parser support for a number of ops
- Drop 0001-Force-Glslang-to-support-HLSL-in-its-interface-784.patch
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Tue Nov 19 09:02:32 UTC 2019 - Jan Engelhardt <jengelh@inai.de>
- Add 0001-Force-Glslang-to-support-HLSL-in-its-interface-784.patch
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Wed Jun 5 11:59:17 UTC 2019 - Jan Engelhardt <jengelh@inai.de>
- Update to new upstream release 2019.0
* Add optional spvc, libshaderc_spvc as wrapper around
SPIRV-Cross.
* Support NV extensions for shader stages.
* spvc: Added option to specify source environment. Spvc will
transform from source to target environment if they are
different. This only works for WebGPU0 and Vulkan 1.1.
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Fri Dec 14 23:08:14 UTC 2018 - Jan Engelhardt <jengelh@inai.de>
- Update to new upstream release 2018.0
* Support -fhlsl_functionality1 (also -fhlsl-functionality1)
* Support NVIDIA Turing extensions. Requires updated Glslang
and SPIRV-Tools.
* Use SPIR-V optimization and HLSL legalization recipes from
SPIRV-Tools.
* Pass target environment into SPIRV-Tools code, e.g. from
--target-env vulkan1.1 .
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Sat Mar 31 16:32:38 UTC 2018 - 9+suse@cirno.systems
- Update to version 20180329.g2a0f3a3:
* Use standard SPIRV-Tools transformation recipes
* Locate clang for Linux buildbots. (#446)
* Support setting target environment version, e.g. Vulkan 1.1
* Re-enable the Windows continuous Debug builds. (#444)
* Add build result badges to README. (#439)
* Glslang generator version 6
* Glslang generator version 5
* Update glslc README for -fauto-map-locations
* Add glslc tests for -fauto-map-locations
* Fix setting of debug DLL name for AppVeyor
* Adding kokoro build configurations. (#429)
* AppVeyor packaging: debug DLL name no longer has extra "d"
* Start v2018.0-dev
* Finalize v2017.2
* copyright check: Skip auto-generated CMakeFiles
* Update CHANGES for -fauto-map-locations
* Glslang now requires bindings on resources
* Add -fauto-map-locations option
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Fri Feb 23 02:20:35 UTC 2018 - 9+suse@cirno.systems
- Update to version 20180207.g563bc6e:
* Add a virtual destructor, otherwise Clang 6.0complains about delete being called on an abstract class.
* Skip Debug builds for VS 2013 and VS 2015
* Glslang updated its generator version number to 4
* Android.mk: add glslang/MachineIndependent/attribute.cpp
* Make tests resilient to better SPIR-V optimizations
* Travis CI: install pip and set clone depth to 1
* Adapt to Glslang codegen version update
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Thu Nov 23 21:57:06 UTC 2017 - 9@cirno.systems
- Update to version 20171030.g98ab88b:
* glslc tests: Relax version word check
* Avoid -fPIC for MinGW builds
* Allow override of SPVTOOLS_LOCAL_PATH
* Move spirv-tools build from third_party/Android.mk
* Update CHANGES
* Adapt to Glslang generator version number change
* Travis CI: use make to build
* Add HLSL legalization passes to compiler.cc
* Add SPIRV-Tools optimizer files for linker
* Added more opt passes to PassId enum
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Wed Nov 22 14:00:28 UTC 2017 - 9@cirno.systems
- Re-add explicit version dependencies
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Mon Nov 20 22:21:12 UTC 2017 - 9@cirno.systems
- Drop explicit version dependency on spirv-tools
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Fri Nov 3 13:01:32 UTC 2017 - 9@cirno.systems
- init