- Update to release 2023.2
OBS-URL: https://build.opensuse.org/package/show/X11:Wayland/shaderc?expand=0&rev=45
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parent
637049ce31
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@ -1,13 +1,14 @@
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---
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CMakeLists.txt | 7 -------
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libshaderc/CMakeLists.txt | 2 ++
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2 files changed, 2 insertions(+), 7 deletions(-)
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CMakeLists.txt | 3 +--
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libshaderc/CMakeLists.txt | 2 ++
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utils/update_build_version.sh | 1 +
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3 files changed, 4 insertions(+), 2 deletions(-)
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Index: shaderc-2020.5/CMakeLists.txt
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Index: shaderc-2023.2/CMakeLists.txt
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===================================================================
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--- shaderc-2020.5.orig/CMakeLists.txt
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+++ shaderc-2020.5/CMakeLists.txt
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@@ -112,7 +112,6 @@ endif(MSVC)
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--- shaderc-2023.2.orig/CMakeLists.txt
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+++ shaderc-2023.2/CMakeLists.txt
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@@ -130,7 +130,6 @@ endif(MSVC)
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# Configure subdirectories.
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# We depend on these for later projects, so they should come first.
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@ -15,24 +16,20 @@ Index: shaderc-2020.5/CMakeLists.txt
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add_subdirectory(libshaderc_util)
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add_subdirectory(libshaderc)
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@@ -121,12 +120,6 @@ if(${SHADERC_ENABLE_EXAMPLES})
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add_subdirectory(examples)
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endif()
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@@ -141,7 +140,7 @@ endif()
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-add_custom_target(build-version
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- ${PYTHON_EXECUTABLE}
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add_custom_target(build-version
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${PYTHON_EXECUTABLE}
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- ${CMAKE_CURRENT_SOURCE_DIR}/utils/update_build_version.py
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- ${shaderc_SOURCE_DIR} ${spirv-tools_SOURCE_DIR} ${glslang_SOURCE_DIR} ${CMAKE_CURRENT_BINARY_DIR}/build-version.inc
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- COMMENT "Update build-version.inc in the Shaderc build directory (if necessary).")
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-
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function(define_pkg_config_file NAME LIBS)
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add_custom_target(${NAME}-pkg-config ALL
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COMMAND ${CMAKE_COMMAND}
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Index: shaderc-2020.5/libshaderc/CMakeLists.txt
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+ ${CMAKE_CURRENT_SOURCE_DIR}/utils/update_build_version.sh
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${shaderc_SOURCE_DIR} ${spirv-tools_SOURCE_DIR} ${glslang_SOURCE_DIR} ${CMAKE_CURRENT_BINARY_DIR}/build-version.inc
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COMMENT "Update build-version.inc in the Shaderc build directory (if necessary).")
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Index: shaderc-2023.2/libshaderc/CMakeLists.txt
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===================================================================
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--- shaderc-2020.5.orig/libshaderc/CMakeLists.txt
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+++ shaderc-2020.5/libshaderc/CMakeLists.txt
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@@ -66,6 +66,8 @@ set(SHADERC_LIBS
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--- shaderc-2023.2.orig/libshaderc/CMakeLists.txt
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+++ shaderc-2023.2/libshaderc/CMakeLists.txt
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@@ -67,6 +67,8 @@ set(SHADERC_LIBS
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shaderc_util
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SPIRV # from glslang
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SPIRV-Tools
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@ -41,3 +38,9 @@ Index: shaderc-2020.5/libshaderc/CMakeLists.txt
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)
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target_link_libraries(shaderc PRIVATE ${SHADERC_LIBS})
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Index: shaderc-2023.2/utils/update_build_version.sh
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===================================================================
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--- /dev/null
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+++ shaderc-2023.2/utils/update_build_version.sh
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@@ -0,0 +1 @@
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+#!/bin/true
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@ -1,3 +1,10 @@
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-------------------------------------------------------------------
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Tue Mar 28 23:26:28 UTC 2023 - Jan Engelhardt <jengelh@inai.de>
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- Update to release 2023.2
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* Fix C++20 compatibility: explicitly construct string_piece when
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comparing to `char *`
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-------------------------------------------------------------------
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Sun Dec 4 12:50:08 UTC 2022 - Dirk Müller <dmueller@suse.com>
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15
shaderc.spec
15
shaderc.spec
@ -1,7 +1,7 @@
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#
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# spec file for package shaderc
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#
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# Copyright (c) 2022 SUSE LLC
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# Copyright (c) 2023 SUSE LLC
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#
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# All modifications and additions to the file contributed by third parties
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# remain the property of their copyright owners, unless otherwise agreed
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@ -19,7 +19,7 @@
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# Remember to bump in baselibs.conf
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%define lname libshaderc_shared1
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Name: shaderc
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Version: 2022.4
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Version: 2023.2
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Release: 0
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Summary: A collection of tools, libraries and tests for shader compilation
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License: Apache-2.0
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@ -31,13 +31,9 @@ Source99: baselibs.conf
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Patch1: 0001-Use-system-third-party-libs.patch
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BuildRequires: c++_compiler
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BuildRequires: cmake >= 2.8.12
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# "DEPS" file recommends: glslang 11.12.0-24-g728c6895
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# DEPS file: spirv-headers sdk-1.3.231.0-14-gc214f6f
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# DEPS file: spirv-tools v2022.4-28-gd9446130
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# Slightly lower should work too
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BuildRequires: glslang-devel >= 11.12.0
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BuildRequires: spirv-headers >= 1.6.1~sdk231
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BuildRequires: spirv-tools-devel >= 2022.4
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BuildRequires: glslang-devel >= 12
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BuildRequires: spirv-headers >= 1.6.1~sdk239
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BuildRequires: spirv-tools-devel >= 2023.1
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%description
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A collection of tools, libraries and tests for shader compilation.
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@ -69,6 +65,7 @@ Shaderc wraps around core functionality in glslang and SPIRV-Tools
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%prep
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%autosetup -p1
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chmod a+x utils/update_build_version.sh
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echo "\"%version\"" >glslc/src/build-version.inc
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%build
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@ -1,3 +0,0 @@
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version https://git-lfs.github.com/spec/v1
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oid sha256:a948436f2eca403026fe2c900df0108a0f4972005230817d805c43d96554c9ea
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size 223535
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BIN
v2023.2.tar.gz
(Stored with Git LFS)
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BIN
v2023.2.tar.gz
(Stored with Git LFS)
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