[info=cc2f62e82c929c54ca55173c5d938e7bd7f64ad7f8d375a94065846b9a026e6c]
OBS-URL: https://build.opensuse.org/package/show/X11:Wayland/shaderc?expand=0&rev=68
This commit is contained in:
commit
d02995ab72
23
.gitattributes
vendored
Normal file
23
.gitattributes
vendored
Normal file
@ -0,0 +1,23 @@
|
||||
## Default LFS
|
||||
*.7z filter=lfs diff=lfs merge=lfs -text
|
||||
*.bsp filter=lfs diff=lfs merge=lfs -text
|
||||
*.bz2 filter=lfs diff=lfs merge=lfs -text
|
||||
*.gem filter=lfs diff=lfs merge=lfs -text
|
||||
*.gz filter=lfs diff=lfs merge=lfs -text
|
||||
*.jar filter=lfs diff=lfs merge=lfs -text
|
||||
*.lz filter=lfs diff=lfs merge=lfs -text
|
||||
*.lzma filter=lfs diff=lfs merge=lfs -text
|
||||
*.obscpio filter=lfs diff=lfs merge=lfs -text
|
||||
*.oxt filter=lfs diff=lfs merge=lfs -text
|
||||
*.pdf filter=lfs diff=lfs merge=lfs -text
|
||||
*.png filter=lfs diff=lfs merge=lfs -text
|
||||
*.rpm filter=lfs diff=lfs merge=lfs -text
|
||||
*.tbz filter=lfs diff=lfs merge=lfs -text
|
||||
*.tbz2 filter=lfs diff=lfs merge=lfs -text
|
||||
*.tgz filter=lfs diff=lfs merge=lfs -text
|
||||
*.ttf filter=lfs diff=lfs merge=lfs -text
|
||||
*.txz filter=lfs diff=lfs merge=lfs -text
|
||||
*.whl filter=lfs diff=lfs merge=lfs -text
|
||||
*.xz filter=lfs diff=lfs merge=lfs -text
|
||||
*.zip filter=lfs diff=lfs merge=lfs -text
|
||||
*.zst filter=lfs diff=lfs merge=lfs -text
|
1
.gitignore
vendored
Normal file
1
.gitignore
vendored
Normal file
@ -0,0 +1 @@
|
||||
.osc
|
46
0001-Use-system-third-party-libs.patch
Normal file
46
0001-Use-system-third-party-libs.patch
Normal file
@ -0,0 +1,46 @@
|
||||
---
|
||||
CMakeLists.txt | 3 +--
|
||||
libshaderc/CMakeLists.txt | 2 ++
|
||||
utils/update_build_version.sh | 1 +
|
||||
3 files changed, 4 insertions(+), 2 deletions(-)
|
||||
|
||||
Index: shaderc-2024.0/CMakeLists.txt
|
||||
===================================================================
|
||||
--- shaderc-2024.0.orig/CMakeLists.txt
|
||||
+++ shaderc-2024.0/CMakeLists.txt
|
||||
@@ -120,7 +120,6 @@ endif(MSVC)
|
||||
|
||||
# Configure subdirectories.
|
||||
# We depend on these for later projects, so they should come first.
|
||||
-add_subdirectory(third_party)
|
||||
|
||||
add_subdirectory(libshaderc_util)
|
||||
add_subdirectory(libshaderc)
|
||||
@@ -131,7 +130,7 @@ endif()
|
||||
|
||||
add_custom_target(build-version
|
||||
${Python_EXECUTABLE}
|
||||
- ${CMAKE_CURRENT_SOURCE_DIR}/utils/update_build_version.py
|
||||
+ ${CMAKE_CURRENT_SOURCE_DIR}/utils/update_build_version.sh
|
||||
${shaderc_SOURCE_DIR} ${spirv-tools_SOURCE_DIR} ${glslang_SOURCE_DIR} ${CMAKE_CURRENT_BINARY_DIR}/build-version.inc
|
||||
COMMENT "Update build-version.inc in the Shaderc build directory (if necessary).")
|
||||
|
||||
Index: shaderc-2024.0/libshaderc/CMakeLists.txt
|
||||
===================================================================
|
||||
--- shaderc-2024.0.orig/libshaderc/CMakeLists.txt
|
||||
+++ shaderc-2024.0/libshaderc/CMakeLists.txt
|
||||
@@ -67,6 +67,8 @@ set(SHADERC_LIBS
|
||||
shaderc_util
|
||||
SPIRV # from glslang
|
||||
SPIRV-Tools
|
||||
+ SPVRemapper
|
||||
+ HLSL
|
||||
)
|
||||
|
||||
target_link_libraries(shaderc PRIVATE ${SHADERC_LIBS})
|
||||
Index: shaderc-2024.0/utils/update_build_version.sh
|
||||
===================================================================
|
||||
--- /dev/null
|
||||
+++ shaderc-2024.0/utils/update_build_version.sh
|
||||
@@ -0,0 +1 @@
|
||||
+#!/bin/true
|
4
_scmsync.obsinfo
Normal file
4
_scmsync.obsinfo
Normal file
@ -0,0 +1,4 @@
|
||||
mtime: 1715969066
|
||||
commit: cc2f62e82c929c54ca55173c5d938e7bd7f64ad7f8d375a94065846b9a026e6c
|
||||
url: https://src.opensuse.org/jengelh/shaderc
|
||||
revision: master
|
1
baselibs.conf
Normal file
1
baselibs.conf
Normal file
@ -0,0 +1 @@
|
||||
libshaderc_shared1
|
3
build.specials.obscpio
Normal file
3
build.specials.obscpio
Normal file
@ -0,0 +1,3 @@
|
||||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:8eb515d755d6601b7903755c624e6e658dfc1ee45c87fd86cf7a11bebddbf823
|
||||
size 256
|
274
shaderc.changes
Normal file
274
shaderc.changes
Normal file
@ -0,0 +1,274 @@
|
||||
-------------------------------------------------------------------
|
||||
Thu May 16 12:10:06 UTC 2024 - Jan Engelhardt <jengelh@inai.de>
|
||||
|
||||
- Update to release 2024.1
|
||||
* No changelog was provided
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Fri Apr 12 17:08:42 UTC 2024 - Jan Engelhardt <jengelh@inai.de>
|
||||
|
||||
- Update to release 2024.0
|
||||
* Explicitly use python3 in shebangs/scripts
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Fri Jan 19 13:04:49 UTC 2024 - Jan Engelhardt <jengelh@inai.de>
|
||||
|
||||
- Update to release 2023.8
|
||||
* API: Expose rlaxed Vulkan rules from glslang
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Thu Nov 9 15:46:07 UTC 2023 - Dominique Leuenberger <dimstar@opensuse.org>
|
||||
|
||||
- Fix previous change: export to CXXFLAGS instead of CPPFLAGS so
|
||||
that it's actually picked up. Add optflags to CXXFLAGS to ensure
|
||||
it's not lost.
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Thu Nov 2 18:07:38 UTC 2023 - Jan Engelhardt <jengelh@inai.de>
|
||||
|
||||
- Adjust for glslang-nonstd-devel switching paths
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Fri Oct 20 12:10:45 UTC 2023 - Jan Engelhardt <jengelh@inai.de>
|
||||
|
||||
- Update to release 2023.7
|
||||
* Adapt a test to different error message from SPIRV-Tools
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Wed Sep 6 22:58:36 UTC 2023 - Jan Engelhardt <jengelh@inai.de>
|
||||
|
||||
- Update to release 2023.6
|
||||
* Build system updates only
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Mon May 29 12:51:28 UTC 2023 - Jan Engelhardt <jengelh@inai.de>
|
||||
|
||||
- Update to release 2023.4
|
||||
* Add option to preserve bindings
|
||||
* Add options to control mesh shading limits
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Tue Mar 28 23:26:28 UTC 2023 - Jan Engelhardt <jengelh@inai.de>
|
||||
|
||||
- Update to release 2023.2
|
||||
* Fix C++20 compatibility: explicitly construct string_piece when
|
||||
comparing to `char *`
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Sun Dec 4 12:50:08 UTC 2022 - Dirk Müller <dmueller@suse.com>
|
||||
|
||||
- update to 2022.4:
|
||||
* Add Cmake BUNDLE DESTINATION option for target install
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Fri Nov 25 10:20:34 UTC 2022 - Ferdinand Thiessen <rpm@fthiessen.de>
|
||||
|
||||
- Drop pkgconfig files for not provided static libraries
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Mon Oct 24 20:29:48 UTC 2022 - Jan Engelhardt <jengelh@inai.de>
|
||||
|
||||
- Update to release 2022.3
|
||||
* Implement default builtin constants needed for GL_EXT_mesh_shader.
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Mon Aug 22 23:20:48 UTC 2022 - Jan Engelhardt <jengelh@inai.de>
|
||||
|
||||
- Update to release 2022.2
|
||||
* Add support for 16b-bit types in HLSL
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Mon Aug 8 12:07:29 UTC 2022 - Stephan Kulow <coolo@suse.com>
|
||||
|
||||
- Remove old python(2)-xml build dependency - build requires python3
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Mon Apr 18 23:38:20 UTC 2022 - Jan Engelhardt <jengelh@inai.de>
|
||||
|
||||
- Update to release 2022.1
|
||||
* Validator handles Nontemporal image operand
|
||||
* Optimizer handles RayQueryKHR type
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Mon Mar 28 20:42:26 UTC 2022 - Bjørn Lie <bjorn.lie@gmail.com>
|
||||
|
||||
- Add baselibs.conf, containing libshaderc_shared1 (the shared lib).
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Sun Jan 30 14:58:58 UTC 2022 - Enrico Belleri <idesmi@protonmail.com>
|
||||
|
||||
- Update to release 2022.0
|
||||
* Update to Glslang 11.8.0
|
||||
* Support Vulkan 1.3
|
||||
* Support targeting SPIR-V 1.6, which is the default for Vulkan 1.3
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Thu Nov 11 20:16:25 UTC 2021 - Jan Engelhardt <jengelh@inai.de>
|
||||
|
||||
- Update to release 2021.3
|
||||
* No user-visible changes
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Thu Jun 24 10:51:26 UTC 2021 - Ferdinand Thiessen <rpm@fthiessen.de>
|
||||
|
||||
- Update to release 2021.1
|
||||
* Add -fauto-combined-image-sampler option to glslc
|
||||
* Disable deprecated --target-env=opengl_compat with an explicit
|
||||
error message
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Wed May 5 09:28:57 UTC 2021 - Jan Engelhardt <jengelh@inai.de>
|
||||
|
||||
- Upddate to release 2021.0
|
||||
* No user-visible changes
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Mon Mar 1 08:44:37 UTC 2021 - Jan Engelhardt <jengelh@inai.de>
|
||||
|
||||
- Update to release 2020.5
|
||||
* Support newer glslang
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Mon Jan 11 00:50:07 UTC 2021 - Dirk Müller <dmueller@suse.com>
|
||||
|
||||
- update to 2020.4:
|
||||
- Removed svpc
|
||||
- Fixed issues with embedders getting duplicate symbols
|
||||
- Converted C-style casts to static_cast
|
||||
- Rolled ahead to fix/pickup Vulkan Raytracing support
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Fri Sep 4 12:08:28 UTC 2020 - Jan Engelhardt <jengelh@inai.de>
|
||||
|
||||
- Update to release 2020.3:
|
||||
* spvc: added support for Dawn using deprecated Options constructor
|
||||
* spvc: added support for the additional fixed sample mask in MSL
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Mon Aug 17 01:07:43 UTC 2020 - malcolmlewis@opensuse.org
|
||||
|
||||
- Updated to release 2020.2:
|
||||
* Support both posix and non-posix MinGW toolchains.
|
||||
* Support optionally building Tint tooling for WGSL.
|
||||
* Add -h option to glslc, spvc; same as --help.
|
||||
* Update to Glslang generator 9.
|
||||
* Add interface to support 16-bit types in HLSL
|
||||
* Add glslc hidden experimental option -mfmt=wgsl; requires Tint.
|
||||
* Add minimum buffer size for Dawn reflection.
|
||||
- Changes from release 2020.1:
|
||||
* Added warning signs about unsupported downloads.
|
||||
* Removed Singleton pattern around access to glslang.
|
||||
* Added concept of comparison sampler to API.
|
||||
* Added support for options.hlsl.nonwritable_uav_texture_as_srv.
|
||||
* Support forcing storage buffers to be always declared as UAV.
|
||||
- Rebase 0001-Use-system-third-party-libs.patch.
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Wed Apr 8 11:59:02 UTC 2020 - Jan Engelhardt <jengelh@inai.de>
|
||||
|
||||
- Update to release 2020.0
|
||||
* Added support for new Glslang profile enum, EProfileCount.
|
||||
* Add documentation for Vulkan 1.2 and SPIR-V 1.5.
|
||||
* Added support for generating WebGPU SPIR-V to libshaderc.
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Mon Feb 17 12:45:35 UTC 2020 - Jan Engelhardt <jengelh@inai.de>
|
||||
|
||||
- Update to release 2019.1
|
||||
* Vulkan 1.2 support
|
||||
* Add spvc parser support for a number of ops
|
||||
- Drop 0001-Force-Glslang-to-support-HLSL-in-its-interface-784.patch
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Tue Nov 19 09:02:32 UTC 2019 - Jan Engelhardt <jengelh@inai.de>
|
||||
|
||||
- Add 0001-Force-Glslang-to-support-HLSL-in-its-interface-784.patch
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Wed Jun 5 11:59:17 UTC 2019 - Jan Engelhardt <jengelh@inai.de>
|
||||
|
||||
- Update to new upstream release 2019.0
|
||||
* Add optional spvc, libshaderc_spvc as wrapper around
|
||||
SPIRV-Cross.
|
||||
* Support NV extensions for shader stages.
|
||||
* spvc: Added option to specify source environment. Spvc will
|
||||
transform from source to target environment if they are
|
||||
different. This only works for WebGPU0 and Vulkan 1.1.
|
||||
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Fri Dec 14 23:08:14 UTC 2018 - Jan Engelhardt <jengelh@inai.de>
|
||||
|
||||
- Update to new upstream release 2018.0
|
||||
* Support -fhlsl_functionality1 (also -fhlsl-functionality1)
|
||||
* Support NVIDIA Turing extensions. Requires updated Glslang
|
||||
and SPIRV-Tools.
|
||||
* Use SPIR-V optimization and HLSL legalization recipes from
|
||||
SPIRV-Tools.
|
||||
* Pass target environment into SPIRV-Tools code, e.g. from
|
||||
--target-env vulkan1.1 .
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Sat Mar 31 16:32:38 UTC 2018 - 9+suse@cirno.systems
|
||||
|
||||
- Update to version 20180329.g2a0f3a3:
|
||||
* Use standard SPIRV-Tools transformation recipes
|
||||
* Locate clang for Linux buildbots. (#446)
|
||||
* Support setting target environment version, e.g. Vulkan 1.1
|
||||
* Re-enable the Windows continuous Debug builds. (#444)
|
||||
* Add build result badges to README. (#439)
|
||||
* Glslang generator version 6
|
||||
* Glslang generator version 5
|
||||
* Update glslc README for -fauto-map-locations
|
||||
* Add glslc tests for -fauto-map-locations
|
||||
* Fix setting of debug DLL name for AppVeyor
|
||||
* Adding kokoro build configurations. (#429)
|
||||
* AppVeyor packaging: debug DLL name no longer has extra "d"
|
||||
* Start v2018.0-dev
|
||||
* Finalize v2017.2
|
||||
* copyright check: Skip auto-generated CMakeFiles
|
||||
* Update CHANGES for -fauto-map-locations
|
||||
* Glslang now requires bindings on resources
|
||||
* Add -fauto-map-locations option
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Fri Feb 23 02:20:35 UTC 2018 - 9+suse@cirno.systems
|
||||
|
||||
- Update to version 20180207.g563bc6e:
|
||||
* Add a virtual destructor, otherwise Clang 6.0complains about delete being called on an abstract class.
|
||||
* Skip Debug builds for VS 2013 and VS 2015
|
||||
* Glslang updated its generator version number to 4
|
||||
* Android.mk: add glslang/MachineIndependent/attribute.cpp
|
||||
* Make tests resilient to better SPIR-V optimizations
|
||||
* Travis CI: install pip and set clone depth to 1
|
||||
* Adapt to Glslang codegen version update
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Thu Nov 23 21:57:06 UTC 2017 - 9@cirno.systems
|
||||
|
||||
- Update to version 20171030.g98ab88b:
|
||||
* glslc tests: Relax version word check
|
||||
* Avoid -fPIC for MinGW builds
|
||||
* Allow override of SPVTOOLS_LOCAL_PATH
|
||||
* Move spirv-tools build from third_party/Android.mk
|
||||
* Update CHANGES
|
||||
* Adapt to Glslang generator version number change
|
||||
* Travis CI: use make to build
|
||||
* Add HLSL legalization passes to compiler.cc
|
||||
* Add SPIRV-Tools optimizer files for linker
|
||||
* Added more opt passes to PassId enum
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Wed Nov 22 14:00:28 UTC 2017 - 9@cirno.systems
|
||||
|
||||
- Re-add explicit version dependencies
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Mon Nov 20 22:21:12 UTC 2017 - 9@cirno.systems
|
||||
|
||||
- Drop explicit version dependency on spirv-tools
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Fri Nov 3 13:01:32 UTC 2017 - 9@cirno.systems
|
||||
|
||||
- init
|
99
shaderc.spec
Normal file
99
shaderc.spec
Normal file
@ -0,0 +1,99 @@
|
||||
#
|
||||
# spec file for package shaderc
|
||||
#
|
||||
# Copyright (c) 2024 SUSE LLC
|
||||
#
|
||||
# All modifications and additions to the file contributed by third parties
|
||||
# remain the property of their copyright owners, unless otherwise agreed
|
||||
# upon. The license for this file, and modifications and additions to the
|
||||
# file, is the same license as for the pristine package itself (unless the
|
||||
# license for the pristine package is not an Open Source License, in which
|
||||
# case the license is the MIT License). An "Open Source License" is a
|
||||
# license that conforms to the Open Source Definition (Version 1.9)
|
||||
# published by the Open Source Initiative.
|
||||
|
||||
# Please submit bugfixes or comments via https://bugs.opensuse.org/
|
||||
#
|
||||
|
||||
|
||||
# Remember to bump in baselibs.conf
|
||||
%define lname libshaderc_shared1
|
||||
Name: shaderc
|
||||
Version: 2024.1
|
||||
Release: 0
|
||||
Summary: A collection of tools, libraries and tests for shader compilation
|
||||
License: Apache-2.0
|
||||
Group: Development/Tools/Other
|
||||
URL: https://github.com/google/shaderc
|
||||
#Git-Clone: https://github.com/google/shaderc
|
||||
Source: https://github.com/google/shaderc/archive/v%version.tar.gz
|
||||
Source99: baselibs.conf
|
||||
Patch1: 0001-Use-system-third-party-libs.patch
|
||||
BuildRequires: c++_compiler
|
||||
BuildRequires: cmake >= 2.8.12
|
||||
BuildRequires: glslang-devel >= 14.1.0
|
||||
BuildRequires: glslang-nonstd-devel
|
||||
BuildRequires: python3-base
|
||||
BuildRequires: spirv-headers >= 1.6.1~sdk280
|
||||
BuildRequires: spirv-tools-devel >= 2024.1~rc1
|
||||
|
||||
%description
|
||||
A collection of tools, libraries and tests for shader compilation.
|
||||
Included are:
|
||||
|
||||
* glslc, a command line compiler for GLSL/HLSL to SPIR-V, and
|
||||
* libshaderc, a library API for doing the same.
|
||||
|
||||
Shaderc wraps around core functionality in glslang and SPIRV-Tools.
|
||||
|
||||
%package -n %lname
|
||||
Summary: SPIR-V shader compiler library
|
||||
Group: System/Libraries
|
||||
|
||||
%description -n %lname
|
||||
A compiler library for GLSL/HLSL to SPIR-V.
|
||||
|
||||
Shaderc wraps around core functionality in glslang and SPIRV-Tools
|
||||
|
||||
%package devel
|
||||
Summary: Header files for the shaderc library
|
||||
Group: Development/Libraries/C and C++
|
||||
Requires: %lname = %version
|
||||
|
||||
%description devel
|
||||
A compiler library for GLSL/HLSL to SPIR-V.
|
||||
|
||||
Shaderc wraps around core functionality in glslang and SPIRV-Tools
|
||||
|
||||
%prep
|
||||
%autosetup -p1
|
||||
chmod a+x utils/update_build_version.sh
|
||||
echo "\"%version\"" >glslc/src/build-version.inc
|
||||
find . -type f -exec grep -l '#!/usr/bin/env python' {} + | xargs perl -i -lpe 's{/env python\w*}{/python3}g'
|
||||
|
||||
%build
|
||||
export CXXFLAGS="%{optflags} -I%_includedir/External"
|
||||
%cmake -DSHADERC_SKIP_TESTS=ON
|
||||
%cmake_build
|
||||
|
||||
%install
|
||||
%cmake_install
|
||||
# Remove static libraries and their pkgconfig files
|
||||
rm %buildroot/%_libdir/*.a
|
||||
rm %buildroot/%_libdir/pkgconfig/shaderc_{static,combined}.pc
|
||||
|
||||
%ldconfig_scriptlets -n %lname
|
||||
|
||||
%files
|
||||
%license LICENSE
|
||||
%_bindir/glslc
|
||||
|
||||
%files -n %lname
|
||||
%_libdir/libshaderc_shared.so.1*
|
||||
|
||||
%files devel
|
||||
%_includedir/shaderc/
|
||||
%_libdir/libshaderc_shared.so
|
||||
%_libdir/pkgconfig/shaderc.pc
|
||||
|
||||
%changelog
|
3
v2024.1.tar.gz
Normal file
3
v2024.1.tar.gz
Normal file
@ -0,0 +1,3 @@
|
||||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:eb3b5f0c16313d34f208d90c2fa1e588a23283eed63b101edd5422be6165d528
|
||||
size 227211
|
Loading…
Reference in New Issue
Block a user