------------------------------------------------------------------- Sat Apr 18 17:06:32 UTC 2020 - Jan Engelhardt - Update to release 3.1.11 * Added a Lua scripting engine * Updated the start page with a new look and layout * Improved console panel * Improved support for high DPI displays * Added support for vanilla-compatible tall gfx patches * Added support for SiN archives * Translations now work on truecolour images * ZScript parsing - Remove reproducible.patch (merged), wxChar.patch (no longer applicable), added wx.diff ------------------------------------------------------------------- Tue Jun 26 10:46:19 UTC 2018 - bwiedemann@suse.com - Add reproducible.patch to not store extra timestamps in zip to make build reproducible ------------------------------------------------------------------- Tue Jun 12 12:46:57 UTC 2018 - jengelh@inai.de - Fix build failure... slade wants zip, not p7zip. - Wrap %desktop_* into a 42.x/13.x guard. ------------------------------------------------------------------- Wed Apr 18 14:26:53 UTC 2018 - guillaume.gardet@opensuse.org - Disable SSE with disable_sse.patch on non x86* archs ------------------------------------------------------------------- Tue Jun 27 23:26:49 UTC 2017 - luke.nukem.jones@gmail.com - Fix broken appdata xml ------------------------------------------------------------------- Sun May 7 09:00:30 UTC 2017 - bwiedemann@suse.com - use p7zip for deterministic archive file order and strip-nondeterminism to have fully reproducible builds ------------------------------------------------------------------- Tue May 2 13:04:33 UTC 2017 - bwiedemann@suse.com - use convert -strip to make build more reproducible ------------------------------------------------------------------- Fri Feb 10 01:19:39 UTC 2017 - luke.nukem.jones@gmail.com - Update to 3.1.1.5 - Add appdata.xml - General * Added an option to always show acc compiler output, even on success * Various updates to game and language configurations - Resource Editor * Added a button to clear the entry list filter * Fixed some issues when importing a palette from a PNG * Fixed some potential crashes when loading corrupted Doom gfx entries * Fixed some issues with converting to doom flat format - Texture Editor * Patch and texture operations should now work on the correct item when the texture or patch list is sorted * Fixed PNG alpha channel being ignored for CopyAlpha/Overlay patches - Map Editor * Added the option not to build nodes when saving a map (select "Don't build nodes" as the node builder) * Fixed a potential crash when building nodes ------------------------------------------------------------------- Wed Dec 28 19:57:42 UTC 2016 - jengelh@inai.de - Restore basepk3.diff for proper search order ------------------------------------------------------------------- Mon Dec 19 05:19:27 UTC 2016 - luke.nukem.jones@gmail.com - Update to version 3.1.1.4 - Remove patch basepk3.diff - Add patch wxChar.diff + Corrects an issue with conversion from wxString to wxChar in column sort ------------------------------------------------------------------- Sun Jul 17 01:15:06 UTC 2016 - jengelh@inai.de - Add basepk3.diff ------------------------------------------------------------------- Tue Oct 20 14:31:10 UTC 2015 - jengelh@inai.de - Initial package (version 3.1.0.5) for build.opensuse.org