303 lines
12 KiB
Plaintext
303 lines
12 KiB
Plaintext
-------------------------------------------------------------------
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Sat Jan 17 17:38:36 UTC 2026 - Jan Engelhardt <jengelh@inai.de>
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- Update to release 3.2.11
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* Fixed circular references in `TEXTURES` causing a crash when
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trying to view the affected textures anywhere in the program.
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* Fixed a crash on loading PNGs with higher than 8-bit color
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depth.
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* Fixed wrong transparency when writing a paletted PNG.
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* Fixed ROTT fullscreen images being drawn upside-down.
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* Fixed ANSI viewer not updating when switching between multiple
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ANSI entries.
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* Fixed a possible crash on closing an archive after/while an OGG
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entry is open.
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* Fixed patch offsets changing after replacing a patch in a
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TEXTURES texture.
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-------------------------------------------------------------------
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Mon Jan 5 15:06:29 UTC 2026 - Jan Engelhardt <jengelh@inai.de>
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- Update to release 3.2.10
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* Fixed SLADE launching another copy when opening archives via a
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file manager if SLADE is already running.
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* PNG format handling has been reworked to use libpng instead of
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wxWidgets. This should fix some issues related to PNGs saving
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with compressed palettes.
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* Heretic+Hexen (2025) widescreen raw gfx are now correctly
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recognised and displayed.
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* Fixed a freeze when using "Check Duplicate Entry Content"
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maintenance tool with lots of duplicates
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* Offsets are now kept when exporting a TEXTURES texture to an
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individual image.
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-------------------------------------------------------------------
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Sun Nov 16 08:01:48 UTC 2025 - Jan Engelhardt <jengelh@inai.de>
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- Update to release 3.2.9
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* A soundfont is now included with SLADE, which will be used as
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the fallback soundfont for MIDI playback if none is set up in
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preferences.
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* Improved OpenGL initialization to hopefully fix issues some
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users were having with graphical views.
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* When saving a zip archive with duplicate named entries, added a
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prompt to auto-rename the duplicates.
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* Dark Forces graphic formats can now be viewed again.
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* Improved speed of "Convert All" function in the Gfx Conversion
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dialog.
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* Fixed blank palettes on colour remap for paletted PNGs
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* Fixed broken texture properties layout
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* Fixed 3D mode camera spinning on Wayland (note that this fix
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requires a new enough DE that implements the wp_pointer_warp_v1
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Wayland protocol).
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-------------------------------------------------------------------
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Tue Oct 21 09:18:21 UTC 2025 - Jan Engelhardt <jengelh@inai.de>
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- Update to release 3.2.8
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* Updated DECOHack language definition
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* Added support for the Heretic (2025)/Hexen (2025) port
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* Resource editor:
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* Added ability to copy+paste gfx offsets
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* Fixed crashes on entry list updates (entry
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added/deleted, etc.) while filtering is active
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* Texture editor:
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* Double clicking a TEXTUREx entry will now open
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only that entry in the texture editor
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* Limited the number of TEXTUREx entries initially opened to 5
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when launching the texture editor via toolbar or menu
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* Fixed patch offsets being set to the wrong value when
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double-clicking a patch in the browser during 'replace patch'
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action
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* Map editor:
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* Added ability to auto-align on the Y-axis and improved X-axis
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auto alignment
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-------------------------------------------------------------------
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Sun Aug 24 12:41:33 UTC 2025 - Jan Engelhardt <jengelh@inai.de>
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- Adjust clzma.diff for changes in the lzma-sdk package's
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lzma-sdk-shlib.patch.
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-------------------------------------------------------------------
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Mon Jul 21 19:48:20 UTC 2025 - Jan Engelhardt <jengelh@inai.de>
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- Delete accidentally committed UBSAN flags from specfile
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-------------------------------------------------------------------
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Tue Apr 15 15:50:26 UTC 2025 - Atri Bhattacharya <badshah400@gmail.com>
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- Drop BuildRequires: pkgconfig(glew) as it is not used for build;
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GLAD is used instead.
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-------------------------------------------------------------------
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Wed Mar 26 15:14:19 UTC 2025 - Jan Engelhardt <jengelh@inai.de>
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- Switch to wxGTK3 backend
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-------------------------------------------------------------------
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Wed Dec 25 19:22:33 UTC 2024 - Jan Engelhardt <jengelh@inai.de>
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- Update to release 3.2.7
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* Added support for DECOHack
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* Added Blasphemer palette
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* Added support for versions 0x200 and 0x300 of
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Blood RFF archives
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* Map editor:
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* Added ability to filter the action specials list by name
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-------------------------------------------------------------------
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Wed Nov 27 12:15:46 UTC 2024 - Bjørn Lie <bjorn.lie@gmail.com>
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- Update to version 3.2.6:
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* Support for vertical toolbars in the UI
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* Support creation of Quake PAK archives. Support for reading
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WebP and Ion Fury .art files.
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* Added EDGE-Classic support
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* Added support for Doom 32X map format
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* Added support for MBF21 features via new 'Boom + MBF21' port
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configuration
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* Added missing ZDoom special 107
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* mapeditor: Moving a sector now also moves things within it
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* ME: Added keybinds to rotate things in 2d mode (< and > by default)
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* ME: Added toggleable point light previews in 2D things mode
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* Added (experimental, unfinished) 3d floor preview support in
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3D mode (turned off by default)
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- Drop patches fixed upstream:
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* 0001-build-add-cmake-option-to-skip-Lua-components-1175.patch
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- Replace wxWidgets-3_0-devel for wxWidgets-devel BuildRequires:
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Package builds just fine with the newer 3.2 version.
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- Add pkgconfig(libmpg123) BuildRequires: New dependency.
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-------------------------------------------------------------------
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Mon Feb 26 13:25:20 UTC 2024 - Dominique Leuenberger <dimstar@opensuse.org>
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- Use %patch -P N instead of deprecated %patchN.
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-------------------------------------------------------------------
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Tue Jun 15 12:14:46 UTC 2021 - Guillaume GARDET <guillaume.gardet@opensuse.org>
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- Refresh patch to fix build on aarch64:
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* disable_sse.patch
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-------------------------------------------------------------------
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Tue Jun 1 11:00:31 UTC 2021 - Jan Engelhardt <jengelh@inai.de>
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- Update to release 3.1.13
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* Updated ZDoom, MAPINFO and ACS language definitions
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* Added extra UDMF flags
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* Fixed an issue with the "optional" keyword in TEXTURES
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-------------------------------------------------------------------
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Thu Apr 29 10:58:07 UTC 2021 - Ferdinand Thiessen <rpm@fthiessen.de>
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- Update to 3.1.12a
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* Provide metainfo
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- Install upstream provided metainfo and desktop file
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* Drop our versions
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- Use cmake_install macro
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-------------------------------------------------------------------
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Sun Oct 11 09:18:41 UTC 2020 - Jan Engelhardt <jengelh@inai.de>
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- Disable Lua bindings as those fail to build
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- Add 0001-build-add-cmake-option-to-skip-Lua-components-1175.patch
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for Factory.
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-------------------------------------------------------------------
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Sun Jun 28 10:44:36 UTC 2020 - Jan Engelhardt <jengelh@inai.de>
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- Add 0001-build-allow-deactivating-the-crash-handler-at-build-.patch
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Deactivate the crash handler, because it hangs. Let the kernel
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generate a standard dump instead.
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-------------------------------------------------------------------
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Mon Jun 22 20:16:13 UTC 2020 - Jan Engelhardt <jengelh@inai.de>
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- Add clzma.diff to use system-provided clzma library.
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-------------------------------------------------------------------
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Tue May 26 08:26:11 UTC 2020 - Jan Engelhardt <jengelh@inai.de>
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- Update to release 3.1.12
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* 'Run Archive' and 'Run Map' configurations have been
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separated, so they should now make more sense for each
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context.
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* Fixed an issue where clicking a toolbar and pressing enter
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would show/hide the 2nd group in the toolbar (this is what
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was causing some people to randomly lose the zoom slider in
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the gfx editor, for example).
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* Added SRB2 .dta as a valid wad file extension.
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* Resource Editor:
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* Fixed adjusted offsets not being saved after cropping an
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image.
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* Fixed wrong files being deleted in some situations when
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saving a directory.
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* Fixed "Open map in DB2" not working for maps in zip/directory
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archives.
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* Map Editor:
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* Added support for GZDoom slope plane UDMF properties.
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* Added basic support for ZScript inheritance for thing types.
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-------------------------------------------------------------------
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Wed Apr 29 12:45:36 UTC 2020 - Guillaume GARDET <guillaume.gardet@opensuse.org>
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- Refresh disable_sse.patch
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-------------------------------------------------------------------
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Sat Apr 18 17:06:32 UTC 2020 - Jan Engelhardt <jengelh@inai.de>
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- Update to release 3.1.11
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* Added a Lua scripting engine
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* Updated the start page with a new look and layout
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* Improved console panel
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* Improved support for high DPI displays
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* Added support for vanilla-compatible tall gfx patches
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* Added support for SiN archives
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* Translations now work on truecolour images
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* ZScript parsing
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- Remove reproducible.patch (merged), wxChar.patch (no longer
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applicable), added wx.diff
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-------------------------------------------------------------------
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Tue Jun 26 10:46:19 UTC 2018 - bwiedemann@suse.com
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- Add reproducible.patch to not store extra timestamps in zip
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to make build reproducible
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-------------------------------------------------------------------
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Tue Jun 12 12:46:57 UTC 2018 - jengelh@inai.de
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- Fix build failure... slade wants zip, not p7zip.
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- Wrap %desktop_* into a 42.x/13.x guard.
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-------------------------------------------------------------------
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Wed Apr 18 14:26:53 UTC 2018 - guillaume.gardet@opensuse.org
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- Disable SSE with disable_sse.patch on non x86* archs
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-------------------------------------------------------------------
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Tue Jun 27 23:26:49 UTC 2017 - luke.nukem.jones@gmail.com
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- Fix broken appdata xml
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-------------------------------------------------------------------
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Sun May 7 09:00:30 UTC 2017 - bwiedemann@suse.com
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- use p7zip for deterministic archive file order
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and strip-nondeterminism to have fully reproducible builds
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-------------------------------------------------------------------
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Tue May 2 13:04:33 UTC 2017 - bwiedemann@suse.com
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- use convert -strip to make build more reproducible
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-------------------------------------------------------------------
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Fri Feb 10 01:19:39 UTC 2017 - luke.nukem.jones@gmail.com
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- Update to 3.1.1.5
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- Add appdata.xml
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- General
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* Added an option to always show acc compiler output, even on
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success
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* Various updates to game and language configurations
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- Resource Editor
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* Added a button to clear the entry list filter
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* Fixed some issues when importing a palette from a PNG
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* Fixed some potential crashes when loading corrupted Doom gfx
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entries
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* Fixed some issues with converting to doom flat format
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- Texture Editor
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* Patch and texture operations should now work on the correct
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item when the texture or patch list is sorted
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* Fixed PNG alpha channel being ignored for CopyAlpha/Overlay
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patches
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- Map Editor
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* Added the option not to build nodes when saving a map (select
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"Don't build nodes" as the node builder)
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* Fixed a potential crash when building nodes
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-------------------------------------------------------------------
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Wed Dec 28 19:57:42 UTC 2016 - jengelh@inai.de
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- Restore basepk3.diff for proper search order
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-------------------------------------------------------------------
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Mon Dec 19 05:19:27 UTC 2016 - luke.nukem.jones@gmail.com
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- Update to version 3.1.1.4
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- Remove patch basepk3.diff
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- Add patch wxChar.diff
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+ Corrects an issue with conversion from wxString to wxChar in
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column sort
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-------------------------------------------------------------------
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Sun Jul 17 01:15:06 UTC 2016 - jengelh@inai.de
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- Add basepk3.diff
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-------------------------------------------------------------------
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Tue Oct 20 14:31:10 UTC 2015 - jengelh@inai.de
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- Initial package (version 3.1.0.5) for build.opensuse.org
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