slade/slade.spec
Marguerite Su afb52dd57c Accepting request 619148 from home:bmwiedemann:branches:games:tools
Add reproducible.patch to not store extra timestamps in zip to make build reproducible

this broke when 7z was replaced with zip again in the commit before

OBS-URL: https://build.opensuse.org/request/show/619148
OBS-URL: https://build.opensuse.org/package/show/games:tools/slade?expand=0&rev=20
2018-06-26 23:30:49 +00:00

111 lines
3.2 KiB
RPMSpec

#
# spec file for package slade
#
# Copyright (c) 2018 SUSE LINUX GmbH, Nuernberg, Germany.
#
# All modifications and additions to the file contributed by third parties
# remain the property of their copyright owners, unless otherwise agreed
# upon. The license for this file, and modifications and additions to the
# file, is the same license as for the pristine package itself (unless the
# license for the pristine package is not an Open Source License, in which
# case the license is the MIT License). An "Open Source License" is a
# license that conforms to the Open Source Definition (Version 1.9)
# published by the Open Source Initiative.
# Please submit bugfixes or comments via http://bugs.opensuse.org/
#
Name: slade
Version: 3.1.1.5
Release: 0
Summary: An editor for DOOM maps and WAD/PK3 archives
License: GPL-2.0-or-later
Group: Amusements/Games/3D/Shoot
Url: https://github.com/sirjuddington/SLADE
Source: https://github.com/sirjuddington/%name/archive/%version.tar.gz
Source2: slade.desktop
Source100: slade.appdata.xml
Patch1: basepk3.diff
Patch2: wxChar.patch
Patch10: disable_sse.patch
# PATCH-FIX-UPSTREAM https://github.com/sirjuddington/SLADE/pull/892
Patch11: reproducible.patch
BuildRoot: %{_tmppath}/%{name}-%{version}-build
BuildRequires: ImageMagick
BuildRequires: cmake
BuildRequires: freeimage-devel
BuildRequires: gcc-c++
BuildRequires: update-desktop-files
BuildRequires: wxWidgets-3_0-devel
BuildRequires: zip
BuildRequires: pkgconfig(fluidsynth)
BuildRequires: pkgconfig(ftgl)
BuildRequires: pkgconfig(gl)
BuildRequires: pkgconfig(glew)
BuildRequires: pkgconfig(libcurl)
BuildRequires: pkgconfig(sfml-all)
BuildRequires: pkgconfig(x11)
%if 0%{?suse_version} > 1320
BuildRequires: strip-nondeterminism
%endif
%description
SLADE3 is a modern editor for Doom-engine based games and source
ports. It has the ability to view, modify, and write many different
game-specific formats, and even convert between some of them, or
from/to other generic formats such as PNG.
%prep
%setup -qn SLADE-%version
%patch -P 1 -P 2 -p1
%ifnarch %{ix86} x86_64
%patch10 -p0
%endif
%patch11 -p1
%build
%cmake -DUSE_WEBKIT_STARTPAGE=ON
make %{?_smp_mflags}
%install
%if 0%{?suse_version} > 1320
strip-nondeterminism build/slade.pk3
%endif
b="%buildroot"
install -Dm755 build/slade "$b/%_bindir/slade"
install -Dm644 build/slade.pk3 "$b/%_datadir/slade3/slade.pk3"
convert -strip "build/msvc/slade.ico[0]" -alpha on "%name.png"
install -Dpm0644 "%name.png" "$b/%_datadir/pixmaps/%name.png"
install -Dpm0644 %{SOURCE100} "$b/%_datadir/appdata/%name.appdata.xml"
pushd misc
for txtfile in detect_functions.txt old-simage-formats.txt stuff.txt udmf11.txt \
udmf_zdoom.txt usdf.txt usdf_zdoom.txt
do
install -Dm644 $txtfile "$b/%_datadir/slade3/misc/$txtfile"
done
popd
install -Dm644 "%_sourcedir/slade.desktop" "$b/%_datadir/applications/%name.desktop"
%if 0%{?suse_version} <= 1320
%post
%desktop_database_post
%postun
%desktop_database_postun
%endif
%files
%defattr(-,root,root)
%doc gpl-2.0.txt README.md
%_bindir/slade
%_datadir/slade3/
%_datadir/pixmaps/%name.png
%_datadir/applications/%name.desktop
%_datadir/appdata/%name.appdata.xml
%changelog