step/step.spec

118 lines
3.6 KiB
RPMSpec

#
# spec file for package step
#
# Copyright (c) 2017 SUSE LINUX GmbH, Nuernberg, Germany.
#
# All modifications and additions to the file contributed by third parties
# remain the property of their copyright owners, unless otherwise agreed
# upon. The license for this file, and modifications and additions to the
# file, is the same license as for the pristine package itself (unless the
# license for the pristine package is not an Open Source License, in which
# case the license is the MIT License). An "Open Source License" is a
# license that conforms to the Open Source Definition (Version 1.9)
# published by the Open Source Initiative.
# Please submit bugfixes or comments via http://bugs.opensuse.org/
#
%bcond_without lang
Name: step
Version: 17.08.2
Release: 0
%define kf5_version 5.26.0
# Latest stable Applications (e.g. 17.08 in KA, but 17.11.80 in KUA)
%{!?_kapp_version: %global _kapp_version %(echo %{version}| awk -F. '{print $1"."$2}')}
Summary: An interactive physics simulator
License: GPL-2.0+
Group: Productivity/Scientific/Physics
Url: http://edu.kde.org
Source0: %{name}-%{version}.tar.xz
BuildRequires: extra-cmake-modules
BuildRequires: fdupes
BuildRequires: gsl-devel
BuildRequires: kconfig-devel
BuildRequires: kdelibs4support-devel
BuildRequires: khtml-devel
BuildRequires: knewstuff-devel
BuildRequires: kplotting-devel
BuildRequires: libeigen3-devel
BuildRequires: libqalculate-devel
BuildRequires: pkgconfig
BuildRequires: update-desktop-files
BuildRequires: xz
BuildRequires: cmake(Qt5LinguistTools)
BuildRequires: pkgconfig(Qt5Core)
BuildRequires: pkgconfig(Qt5OpenGL)
BuildRequires: pkgconfig(Qt5PrintSupport)
BuildRequires: pkgconfig(Qt5Qml)
BuildRequires: pkgconfig(Qt5Quick)
BuildRequires: pkgconfig(Qt5Svg)
BuildRequires: pkgconfig(Qt5Test)
BuildRequires: pkgconfig(Qt5Xml)
Obsoletes: %{name}5 < %{version}
Provides: %{name}5 = %{version}
%if %{with lang}
Recommends: %{name}-lang
%endif
BuildRoot: %{_tmppath}/%{name}-%{version}-build
%description
Step is an interactive physical simulator. It works like this: you
place some bodies on the scene, add some forces such as gravity or
springs, then click "Simulate" and Step shows you how your scene will
evolve according to the laws of physics. You can change every property
of bodies/forces in your experiment (even during simulation) and see
how this will change evolution of the experiment. With Step you can not
only learn but feel how physics works !
%if %{with lang}
%lang_package
%endif
%prep
%setup -q
%build
%ifarch ppc ppc64
export RPM_OPT_FLAGS="%{optflags} -mminimal-toc"
%endif
%cmake_kf5 -d build
%make_jobs
%install
%kf5_makeinstall -C build
%if %{with lang}
%find_lang %{name} --with-man --all-name --with-qt
%kf5_find_htmldocs
%endif
%suse_update_desktop_file org.kde.%{name} X-KDE-Edu-Teaching
%fdupes -s %{buildroot}
%files
%defattr(-,root,root)
%doc AUTHORS COPYING* ChangeLog README
%doc %lang(en) %{_kf5_htmldir}/en/step/
%config %{_kf5_configdir}/step.knsrc
%dir %{_kf5_appstreamdir}
%dir %{_kf5_configkcfgdir}
%dir %{_kf5_kxmlguidir}/step/
%{_kf5_applicationsdir}/org.kde.step.desktop
%{_kf5_appsdir}/step/
%{_kf5_appstreamdir}/org.kde.step.appdata.xml
%{_kf5_bindir}/step
%{_kf5_configkcfgdir}/step.kcfg
%{_kf5_iconsdir}/hicolor/*/*/*
%{_kf5_kxmlguidir}/step/stepui.rc
%if %{with lang}
%files lang -f %{name}.lang
%doc COPYING*
%%dir %{_kf5_sharedir}/locale/nn/LC_SCRIPTS/
%%dir %{_kf5_sharedir}/locale/nn/LC_SCRIPTS/step
%lang(nn) %{_kf5_sharedir}/locale/nn/LC_SCRIPTS/step/step.js
%endif
%changelog