- Add %check section OBS-URL: https://build.opensuse.org/package/show/games/surgescript?expand=0&rev=14
119 lines
3.6 KiB
RPMSpec
119 lines
3.6 KiB
RPMSpec
#
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# spec file for package surgescript
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#
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# Copyright (c) 2025 SUSE LLC
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# Copyright (c) 2020 Artur Iwicki <fedora@svgames.pl>
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#
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# All modifications and additions to the file contributed by third parties
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# remain the property of their copyright owners, unless otherwise agreed
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# upon. The license for this file, and modifications and additions to the
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# file, is the same license as for the pristine package itself (unless the
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# license for the pristine package is not an Open Source License, in which
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# case the license is the MIT License). An "Open Source License" is a
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# license that conforms to the Open Source Definition (Version 1.9)
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# published by the Open Source Initiative.
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# Please submit bugfixes or comments via https://bugs.opensuse.org/
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#
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%define _sover 0_6_1
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Name: surgescript
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Version: 0.6.1
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Release: 0
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Summary: A scripting language for games
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License: Apache-2.0
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URL: https://opensurge2d.org
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Source0: https://github.com/alemart/surgescript/archive/v%{version}/%{name}-%{version}.tar.gz
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BuildRequires: cmake >= 3.5
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BuildRequires: pkgconfig
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%if 0%{?sle_version} >= 150500 && 0%{?sle_version} < 160000 && 0%{?is_opensuse}
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BuildRequires: gcc12
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BuildRequires: gcc12-c++
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%else
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BuildRequires: gcc-c++
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%endif
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%description
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SurgeScript is a scripting language for games. It has been designed
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with the specific needs of games in mind. Its features include:
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- The state-machine pattern: objects are state machines,
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making it easy to create in-game entities
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- The composition approach: you may design complex objects
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and behaviors by means of composition
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- The hierarchy system: objects have a parent and may have children,
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in a tree-like structure
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- The game loop: it's defined implicitly
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- Automatic garbage collection, object tagging and more!
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SurgeScript is meant to be used in games and in interactive applications.
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It's easy to integrate it into existing code, it's easy to extend,
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it features a C-like syntax, and it's free and open-source software.
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SurgeScript has been designed based on the experience of its developer
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dealing with game engines, applications related to computer graphics and so on.
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Some of the best practices have been incorporated into the language itself,
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making things really easy for developers and modders.
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%package devel
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Summary: Files for developing applications using %{name}
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License: Apache-2.0 AND BSD-1-Clause AND BSD-2-Clause AND SUSE-Public-Domain
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Requires: lib%{name}%{_sover} = %{version}
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%description devel
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This package contains files required for
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developing applications using %{name}.
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%package -n lib%{name}%{_sover}
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Summary: Files for developing applications using %{name}
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License: Apache-2.0 AND BSD-1-Clause AND BSD-2-Clause AND SUSE-Public-Domain
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%description -n lib%{name}%{_sover}
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This package contains files required for
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developing applications using %{name}.
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%prep
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%setup -q
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%build
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%if 0%{?sle_version} >= 150500 && 0%{?sle_version} < 160000 && 0%{?is_opensuse}
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export CC="gcc-12"
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export CXX="g++-12"
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%endif
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%cmake \
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-DWANT_SHARED=YES \
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-DWANT_STATIC=NO \
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-DWANT_EXECUTABLE=YES \
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-DCMAKE_POLICY_VERSION_MINIMUM=3.5
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%cmake_build
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%install
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%cmake_install
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%check
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%ctest
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%post -n lib%{name}%{_sover} -p /sbin/ldconfig
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%postun -n lib%{name}%{_sover} -p /sbin/ldconfig
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%files
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%license LICENSE
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%doc README.md
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%{_bindir}/%{name}
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%{_datadir}/pixmaps/%{name}.png
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%{_datadir}/metainfo/%{name}.appdata.xml
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%files devel
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%doc docs
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%{_includedir}/%{name}.h
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%{_includedir}/%{name}/
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%{_libdir}/lib%{name}.so
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%{_libdir}/pkgconfig/%{name}.pc
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%files -n lib%{name}%{_sover}
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%{_libdir}/lib%{name}.so.0.6.1
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%{_libdir}/lib%{name}.so.%{version}
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%changelog
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