- Update to 1.9.2:

* Allow adding maps to image collection tilesets (#3447)
  * Auto-detect JSON file format when importing custom types (#3472)
  * Added file system actions to the tile context menu (#3448)
  * Fixed possible crash in Custom Types Editor (#3465)
  * Fixed display of overridden values from a nested class
  * Fixed ability to reset nested string and file properties (#3409)
  * Fixed changing nested property values for multiple objects (#3344)
  * Fixed resolving of class properties on export to affect all data types (#3470)
  * Fixed possible duplication of Automapping Rules Tileset (#3462)
  * Fixed case where object labels could become visible for hidden layer (#3442)
  * Fixed updating of custom property colors when changing style
  * Scripting: Added Tileset.findTile
  * AutoMapping: Fixed applying of rule probability (#3425)
  * Defold plugin: Assign incrementing z values and allow specifying tile_set (#3214)
  * Updates to German translation

- Update to 1.9.1:
  * Fixed properties-related crash when having no project loaded
  * Fixed loading of custom tile image rectangles (#3405)
  * Fixed loading of member values for nested classes (#3414)
  * Fixed visibility of "Move Object to Layer" sub-menu (#3417)
  * Fixed shadow offset for other maps in a world (#3429)
  * Fixed class dropdown to update immediately when changing custom types (#3398)
  * Fixed deleting an overridden property to not make it disappear (#3409)
  * Scripting: Added TilesetsView.currentTilesetChanged
  * JSON plugin: Fixed loading image layer "repeatx/y" properties #3428)
  * snap: Fixed startup error due to missing libQt5Concurrent.so.5 (#3408)
  * AppImage: Use custom AppRun that can call all binaries (#3415)
  * AppImage: Updated to Sentry 0.5.0

OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=79
This commit is contained in:
Michael Vetter 2022-09-18 11:45:02 +00:00 committed by Git OBS Bridge
parent 46e517f0af
commit f403d252b1
4 changed files with 89 additions and 10 deletions

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@ -1,3 +1,80 @@
-------------------------------------------------------------------
Sun Sep 18 11:43:24 UTC 2022 - Michael Vetter <mvetter@suse.com>
- Update to 1.9.2:
* Allow adding maps to image collection tilesets (#3447)
* Auto-detect JSON file format when importing custom types (#3472)
* Added file system actions to the tile context menu (#3448)
* Fixed possible crash in Custom Types Editor (#3465)
* Fixed display of overridden values from a nested class
* Fixed ability to reset nested string and file properties (#3409)
* Fixed changing nested property values for multiple objects (#3344)
* Fixed resolving of class properties on export to affect all data types (#3470)
* Fixed possible duplication of Automapping Rules Tileset (#3462)
* Fixed case where object labels could become visible for hidden layer (#3442)
* Fixed updating of custom property colors when changing style
* Scripting: Added Tileset.findTile
* AutoMapping: Fixed applying of rule probability (#3425)
* Defold plugin: Assign incrementing z values and allow specifying tile_set (#3214)
* Updates to German translation
-------------------------------------------------------------------
Fri Aug 12 05:34:14 UTC 2022 - Michael Vetter <mvetter@suse.com>
- Update to 1.9.1:
* Fixed properties-related crash when having no project loaded
* Fixed loading of custom tile image rectangles (#3405)
* Fixed loading of member values for nested classes (#3414)
* Fixed visibility of "Move Object to Layer" sub-menu (#3417)
* Fixed shadow offset for other maps in a world (#3429)
* Fixed class dropdown to update immediately when changing custom types (#3398)
* Fixed deleting an overridden property to not make it disappear (#3409)
* Scripting: Added TilesetsView.currentTilesetChanged
* JSON plugin: Fixed loading image layer "repeatx/y" properties #3428)
* snap: Fixed startup error due to missing libQt5Concurrent.so.5 (#3408)
* AppImage: Use custom AppRun that can call all binaries (#3415)
* AppImage: Updated to Sentry 0.5.0
* Updated Chinese (Simplified) and Portuguese translations
-------------------------------------------------------------------
Sat Jun 25 10:09:04 UTC 2022 - Michael Vetter <mvetter@suse.com>
- Update to 1.9.0:
* Added option to ignore transparent pixels when selecting tile objects (#1477)
* Added support for sub-images in image collection tilesets (#1008)
* Added "Class" field to all data types, referring to a custom class
* Added Tile Render Size and Fill Mode options to Tileset
* Added %worldfile variable for custom commands (by Pixel-Nori, #3352)
* Added 'New Project' action, replacing 'Save Project As' (#3279)
* Added ability to load .tiled-session files from command-line
* Merged Object Types with Property Types
* Don't scale point objects with the zoom level (#3356)
* Take into account image layer content when determining visual map size (#3386)
* Scripting: Added Dialog API for building custom UI (by tileboydog, #3384)
* Scripting: Added -e,--evaluate to run a script from command-line
* Scripting: Added Tool.toolBarActions property (#3318)
* Scripting: Added Tileset.columnCount property
* Scripting: Added ImageLayer.image property
* Scripting: Added access to selected terrain in tileset editor
* AutoMapping: Applying rules is now 10-30x faster
* AutoMapping: Explicit "regions" layers are no longer needed and have been deprecated (#1918)
* AutoMapping: "AutoMap While Drawing" no longer creates separate undo steps (#2166)
* AutoMapping: Custom tiles can now match "Empty", "Non-Empty" and "Other" tiles through a "MatchType" property (#3100)
* AutoMapping: A custom tile with "MatchType" set to "Negate" can be used instead of "inputnot" layers
* AutoMapping: Added built-in tileset with these custom rule tiles
* AutoMapping: Added a number of per-rule options which can be set using rectangle objects
* AutoMapping: Erase tiles by placing tiles with "MatchType" set to "Empty" on output layers (#3100)
* AutoMapping: Accumulate touched layers in AutoMap While Drawing (#3313)
* AutoMapping: Support map name filters in rules.txt (#3014)
* AutoMapping: Show relevant custom properties when a rules map is detected
* Optimized rendering of tinted layers by caching tinted images
* tmxrasterizer: Added options to hide certain layer types (#3343)
* Raised minimum supported Qt version from 5.6 to 5.12 (drops Windows XP support)
* Raised minimum C++ version to C++17
* Removed qmake project files (only Qbs supported now)
* Python plugin: Now built against Python 3.8 on Windows and Linux
* Updated Bulgarian, Czech, French and Russian translations
-------------------------------------------------------------------
Wed Jun 15 08:45:47 UTC 2022 - Michael Vetter <mvetter@suse.com>
@ -251,7 +328,7 @@ Mon Mar 29 11:04:10 UTC 2021 - Michael Vetter <mvetter@suse.com>
- Update to 1.5.0:
* Unified Wang and Terrain tools (backwards incompatible change!)
* Added support for a per-layer parallax scrolling factor (#2951[1])
* Added support for a per-layer parallax scrolling factor (#2951)
* Added export to GameMaker Studio 2.3 (#1642[2])
* Added option to change object selection behavior (#2865[3])
* Added Monospace option to the multi-line text editor

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@ -17,7 +17,7 @@
Name: tiled
Version: 1.8.6
Version: 1.9.2
Release: 0
Summary: A tilemap editor
License: GPL-2.0-or-later
@ -30,10 +30,13 @@ BuildRequires: hicolor-icon-theme
BuildRequires: libQt5OpenGL-devel
BuildRequires: libqt5-linguist
BuildRequires: libqt5-qtbase-devel
BuildRequires: libqt5-qtdeclarative-devel
BuildRequires: libqt5-qtdeclarative-private-headers-devel
BuildRequires: qbs
BuildRequires: qt6-quickcontrols2-devel
BuildRequires: shared-mime-info
BuildRequires: zlib-devel
BuildRequires: cmake(Qt5Qml)
BuildRequires: cmake(Qt5Qml) >= 5.12
Recommends: tmxtools
Provides: tiled-qt
@ -64,12 +67,11 @@ This package contains libtiled a library for the Tiled map editor.
rm -rf src/zlib
%build
qmake-qt5 -r PREFIX=%{_prefix} LIBDIR=%{_libdir} RPATH=no USE_FHS_PLUGIN_PATH=yes
make %{?_smp_mflags}
qbs setup-toolchains --detect
qbs qbs.installPrefix:"/usr" projects.Tiled.useRPaths:false
%install
make install INSTALL_ROOT=%{buildroot}
qbs install --install-root=%{buildroot}
# Clean build artefacts
find -name ".uic" -or -name ".moc" -or -name ".rcc" | xargs rm -rf

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3
v1.9.2.tar.gz Normal file
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