tiled/tiled.spec
Michael Vetter 3ca1af72a2 - Update to 1.8.5:
* Made expanded group layers persistent (#3282)
  * Improved snapping behavior for scalable objects on staggered maps
  * Allow setting a shortcut on the 'Edit Tileset' action
  * Always select first entry while using the Open File in Project action
  * Improved Add Property dialog layout in case of long type names (#3302)
  * Fixed restoring of window layout when maximized (#590)
  * Fixed snapping when dragging templates into a map (#3326)
  * Fixed map selection rectangle in world for infinite maps (#3340)
  * Fixed 'Merge Layer Down' action for infinite maps
  * Fixed several small issues in the image color picker (#3348)
  * Fixed missing name for undo commands that add/remove maps from world
  * Fixed selection issues for tile objects with a non-zero tile offset
  * Fixed hover indicator sometimes overlapping selection indicator
  * Fixed removal of terrain info when removing tiles from a collection
  * Scripting: Fixed region.rects when compiled against Qt 5.9 to 5.13
  * Scripting: Layer.tintColor is now #ffffff when not set
  * Updated Chinese (Simplified) and Portuguese (Portugal) translations

OBS-URL: https://build.opensuse.org/package/show/games:tools/tiled?expand=0&rev=75
2022-05-24 08:01:22 +00:00

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RPMSpec

#
# spec file for package tiled
#
# Copyright (c) 2022 SUSE LLC
#
# All modifications and additions to the file contributed by third parties
# remain the property of their copyright owners, unless otherwise agreed
# upon. The license for this file, and modifications and additions to the
# file, is the same license as for the pristine package itself (unless the
# license for the pristine package is not an Open Source License, in which
# case the license is the MIT License). An "Open Source License" is a
# license that conforms to the Open Source Definition (Version 1.9)
# published by the Open Source Initiative.
# Please submit bugfixes or comments via https://bugs.opensuse.org/
#
Name: tiled
Version: 1.8.5
Release: 0
Summary: A tilemap editor
License: GPL-2.0-or-later
URL: https://www.mapeditor.org
Source: https://github.com/mapeditor/tiled/archive/refs/tags/v%{version}.tar.gz
BuildRequires: desktop-file-utils
BuildRequires: fdupes
BuildRequires: gcc-c++
BuildRequires: hicolor-icon-theme
BuildRequires: libQt5OpenGL-devel
BuildRequires: libqt5-linguist
BuildRequires: libqt5-qtbase-devel
BuildRequires: libqt5-qtdeclarative-private-headers-devel
BuildRequires: shared-mime-info
BuildRequires: zlib-devel
BuildRequires: cmake(Qt5Qml)
Recommends: tmxtools
Provides: tiled-qt
%description
Tiled is a general purpose tile map editor. It is built to work with
varying game engines, whether your game is an RPG, platformer or
Breakout clone. Tiled is written in C++, using the Qt application
framework.
%package -n tmxtools
Summary: Commandline Tools for Tiled MapEditor
License: BSD-2-Clause
%description -n tmxtools
This package contains tmxviewer, a simple application to view Tiled maps
and tmxrasterizer which is also a command line tool.
%package -n libtiled1
Summary: Library for Tiled MapEditor
License: BSD-2-Clause
%description -n libtiled1
This package contains libtiled a library for the Tiled map editor.
%prep
%setup -q
# Remove copy of zlib
rm -rf src/zlib
%build
qmake-qt5 -r PREFIX=%{_prefix} LIBDIR=%{_libdir} RPATH=no USE_FHS_PLUGIN_PATH=yes
make %{?_smp_mflags}
%install
make install INSTALL_ROOT=%{buildroot}
# Clean build artefacts
find -name ".uic" -or -name ".moc" -or -name ".rcc" | xargs rm -rf
# locale files
%find_lang %{name} --with-qt
# Removed development file (this version does not install headers anyway)
rm %{buildroot}%{_libdir}/lib%{name}.so
# Remove duplicates
%fdupes %{buildroot}%{_datadir}
%post -n libtiled1 -p /sbin/ldconfig
%postun -n libtiled1 -p /sbin/ldconfig
%if 0%{?suse_version} > 1130
%post
%desktop_database_post
%icon_theme_cache_post
%mime_database_post
%postun
%desktop_database_postun
%icon_theme_cache_postun
%mime_database_postun
%endif
%files -f %{name}.lang
%license COPYING LICENSE.GPL LICENSE.BSD
%doc AUTHORS NEWS.md README.md
%{_bindir}/%{name}
%{_bindir}/terraingenerator
%{_datadir}/applications/org.mapeditor.Tiled.desktop
%{_datadir}/metainfo/org.mapeditor.Tiled.appdata.xml
%{_datadir}/icons/hicolor/*/mimetypes/application-x-%{name}.*
%{_datadir}/icons/hicolor/*/apps/%{name}.*
%{_datadir}/mime/packages/org.mapeditor.Tiled.xml
%dir %{_datadir}/%{name}/
%dir %{_datadir}/%{name}/translations
%{_libdir}/%{name}
%{_mandir}/man1/%{name}.1%{?ext_man}
%files -n libtiled1
%license LICENSE.BSD
%{_libdir}/lib%{name}.so.*
%files -n tmxtools
%license LICENSE.BSD
%{_bindir}/tmxrasterizer
%{_bindir}/tmxviewer
%{_mandir}/man1/tmxviewer.1%{?ext_man}
%{_mandir}/man1/tmxrasterizer.1%{?ext_man}
%dir %{_datadir}/thumbnailers/
%{_datadir}/thumbnailers/tiled.thumbnailer
%dir %{_datadir}/metainfo/
%changelog