Dominique Leuenberger 2021-09-04 20:35:27 +00:00 committed by Git OBS Bridge
commit 7ef0d798a4
4 changed files with 45 additions and 4 deletions

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version https://git-lfs.github.com/spec/v1
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size 4250823

3
vkQuake-1.11.0.tar.gz Normal file
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version https://git-lfs.github.com/spec/v1
oid sha256:502e9218ac4c243c32a1bcaf32330ed8f0ff3b520605620b271da52120be622c
size 13369976

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-------------------------------------------------------------------
Sat Sep 4 15:49:49 UTC 2021 - Martin Hauke <mardnh@gmx.de>
- Update to version 1.11.0
* Initial support for Quake 2021 re-release
* External vis file support
- Update to version 1.10.0
* Merged protocol extensions from QuakeSpasm-Spiked. This fixes
non smooth movement on elevators in certain cases.
* Custom HUD client side QuakeC support for Arcane Dimensions
(disable with cl_nocsqc 1).
* SIMD CPU optimizations from Andrei Drexler - especially helpful
in complex levels like ad_tears.
* Stencil buffer optimizations for sky rendering reducing
overdraw.
* Resolution scaling to 1/2 1/4 or 1/8th resolution.
* Added support for r_fullbright & r_lightmap.
* Implemented full r_showtris support.
* Option in menu to set max frame rate.
* Higher precision game time and precise frame rate throttling.
* Fix exclusive full screen alt+tab issues.
* Bumped default heap size to 384MB.
Changes from beta1:
* Fixed potential issue with Intel GPUs and render scale.
* Renamed "filter" to "textures" in menu to make it more clear
what the option does.
* Fixed missing gun icons in HUD.
Changes from beta2:
* Fixes ambient sounds.
* Multiple memory corruption fixes.
* Fix compatibility with some mods.
- Update to version 1.05.3
* Fixed dynamic lights not updating properly.
* Added menu options for particles (GL or software style).
* Added "exclusive" menu option to fullscreen setting to control
VK_EXT_full_screen_exclusive.
* Removed a bunch of rendering cvars that do nothing in vkQuake.
* Fixed edge case with out of range fog values.
- Strip binary
------------------------------------------------------------------- -------------------------------------------------------------------
Fri May 7 16:46:45 UTC 2021 - Ferdinand Thiessen <rpm@fthiessen.de> Fri May 7 16:46:45 UTC 2021 - Ferdinand Thiessen <rpm@fthiessen.de>

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Name: vkquake Name: vkquake
Version: 1.05.2 Version: 1.11.0
Release: 0 Release: 0
Summary: Quake 1 port using Vulkan instead of OpenGL for rendering Summary: Quake 1 port using Vulkan instead of OpenGL for rendering
License: GPL-2.0-or-later License: GPL-2.0-or-later
@ -68,6 +68,7 @@ sed -i "s/__DATE__/${DATE}/g;s/__TIME__/${TIME}/g" Quake/host.c
USE_CODEC_UMX=1 \ USE_CODEC_UMX=1 \
USE_CODEC_MP3=0 USE_CODEC_MP3=0
%make_build -C Misc/vq_pak %make_build -C Misc/vq_pak
strip Quake/vkquake
%install %install
install -Dm755 Quake/vkquake %{buildroot}%{_bindir}/%{name} install -Dm755 Quake/vkquake %{buildroot}%{_bindir}/%{name}