97 lines
3.8 KiB
Diff
97 lines
3.8 KiB
Diff
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From 6cc902225a0c4fe8567071ce6518d5861218ca6a Mon Sep 17 00:00:00 2001
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From: =?UTF-8?q?Stefan=20Br=C3=BCns?= <stefan.bruens@rwth-aachen.de>
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Date: Tue, 9 Jun 2020 17:34:39 +0200
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Subject: [PATCH 1/3] Remove duplicate check for QOpenGLFunctions_3_2_Core*
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The return value is already checked in QVTKRenderWindowAdapter::blit(),
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no need to do it twice.
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---
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GUISupport/Qt/QVTKOpenGLNativeWidget.cxx | 12 +++------
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GUISupport/Qt/QVTKOpenGLWindow.cxx | 32 ++++++++++--------------
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2 files changed, 16 insertions(+), 28 deletions(-)
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diff --git a/GUISupport/Qt/QVTKOpenGLNativeWidget.cxx b/GUISupport/Qt/QVTKOpenGLNativeWidget.cxx
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index 9f058c7141..054079793a 100644
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--- a/GUISupport/Qt/QVTKOpenGLNativeWidget.cxx
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+++ b/GUISupport/Qt/QVTKOpenGLNativeWidget.cxx
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@@ -19,7 +19,6 @@
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#include <QOpenGLContext>
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#include <QOpenGLFramebufferObject>
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#include <QOpenGLFunctions>
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-#include <QOpenGLFunctions_3_2_Core>
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#include <QOpenGLTexture>
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#include <QPointer>
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#include <QScopedValueRollback>
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@@ -237,14 +236,9 @@ void QVTKOpenGLNativeWidget::paintGL()
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// before proceeding with blit-ing.
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this->makeCurrent();
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- QOpenGLFunctions_3_2_Core* f =
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- QOpenGLContext::currentContext()->versionFunctions<QOpenGLFunctions_3_2_Core>();
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- if (f)
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- {
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- const QSize deviceSize = this->size() * this->devicePixelRatioF();
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- this->RenderWindowAdapter->blit(
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- this->defaultFramebufferObject(), GL_COLOR_ATTACHMENT0, QRect(QPoint(0, 0), deviceSize));
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- }
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+ const QSize deviceSize = this->size() * this->devicePixelRatioF();
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+ this->RenderWindowAdapter->blit(
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+ this->defaultFramebufferObject(), GL_COLOR_ATTACHMENT0, QRect(QPoint(0, 0), deviceSize));
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}
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else
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{
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diff --git a/GUISupport/Qt/QVTKOpenGLWindow.cxx b/GUISupport/Qt/QVTKOpenGLWindow.cxx
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index 8311ac24a8..9c97121db9 100644
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--- a/GUISupport/Qt/QVTKOpenGLWindow.cxx
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+++ b/GUISupport/Qt/QVTKOpenGLWindow.cxx
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@@ -19,7 +19,6 @@
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#include <QOpenGLContext>
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#include <QOpenGLFramebufferObject>
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#include <QOpenGLFunctions>
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-#include <QOpenGLFunctions_3_2_Core>
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#include <QOpenGLTexture>
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#include <QPointer>
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#include <QScopedValueRollback>
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@@ -230,25 +229,20 @@ void QVTKOpenGLWindow::paintGL()
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// before proceeding with blit-ing.
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this->makeCurrent();
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- QOpenGLFunctions_3_2_Core* f =
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- QOpenGLContext::currentContext()->versionFunctions<QOpenGLFunctions_3_2_Core>();
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- if (f)
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+ const QSize deviceSize = this->size() * this->devicePixelRatioF();
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+ const auto fmt = this->context()->format();
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+ if (fmt.stereo() && this->RenderWindow->GetStereoRender() &&
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+ this->RenderWindow->GetStereoType() == VTK_STEREO_CRYSTAL_EYES)
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{
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- const QSize deviceSize = this->size() * this->devicePixelRatioF();
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- const auto fmt = this->context()->format();
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- if (fmt.stereo() && this->RenderWindow->GetStereoRender() &&
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- this->RenderWindow->GetStereoType() == VTK_STEREO_CRYSTAL_EYES)
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- {
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- this->RenderWindowAdapter->blitLeftEye(
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- this->defaultFramebufferObject(), GL_BACK_LEFT, QRect(QPoint(0, 0), deviceSize));
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- this->RenderWindowAdapter->blitRightEye(
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- this->defaultFramebufferObject(), GL_BACK_RIGHT, QRect(QPoint(0, 0), deviceSize));
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- }
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- else
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- {
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- this->RenderWindowAdapter->blit(
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- this->defaultFramebufferObject(), GL_BACK, QRect(QPoint(0, 0), deviceSize));
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- }
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+ this->RenderWindowAdapter->blitLeftEye(
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+ this->defaultFramebufferObject(), GL_BACK_LEFT, QRect(QPoint(0, 0), deviceSize));
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+ this->RenderWindowAdapter->blitRightEye(
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+ this->defaultFramebufferObject(), GL_BACK_RIGHT, QRect(QPoint(0, 0), deviceSize));
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+ }
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+ else
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+ {
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+ this->RenderWindowAdapter->blit(
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+ this->defaultFramebufferObject(), GL_BACK, QRect(QPoint(0, 0), deviceSize));
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}
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}
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else
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--
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2.27.0
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