6775ff2422
- Update to version 9.0.1: * Drop obsolete patches: + bundled_exodusii_add_missing_libpthread.patch + vtk-parallelgeometry-dependency.patch + vtk-qt-5.15-include-QPainterPath.patch - Explicitly enable module RenderingContextOpenGL2 required for PCL - Conditionally add pugixml-devel Requires in devel package - Make devel package installable even when built without Java - Remove CAPITALIZATION from comments - Drop obsolete TK build dependency - Drop unused wget build dependency - Wrap devel-doc generation in bcond (keep defaulted to off), and drop the essentially empty package when disabled. - Fix build on ARM/Qt GLES (boo#1172723): * set VTK_OPENGL_USE_GLES * Add 0001-clean-up-some-old-opengl-es-stuff.patch * Add 0001-Remove-duplicate-check-for-QOpenGLFunctions_3_2_Core.patch * Rebase 0001-Allow-compilation-on-GLES-platforms.patch * Add 0001-Replace-last-glDrawBuffer-call-with-glDrawBuffers-1.patch * Add 0001-Use-2D-textures-for-1D-texture-emulation-on-GLES.patch * Add 0001-Add-missing-guard-required-for-GLES-to-disable-stere.patch * Add 0001-Correct-GL_BACK-GL_BACK_LEFT-mapping-on-GLES.patch * Add 0002-Use-GL_DRAW_BUFFER0-instead-of-GL_DRAW_BUFFER-for-GL.patch * Add 0001-GL_POINT_SPRITE-is-only-available-for-Compatibility-.patch * Add 0002-Guard-GL_LINE_SMOOTH-for-GLES.patch * Add 0001-Guard-glPointSize-with-GL_ES_VERSION_3_0.patch - Add 0001-Fix-PyVTKAddFile_-function-signature-mismatch.patch - Add 0001-Replace-invalid-GL_LINE-with-GL_LINES-for-glDrawArra.patch OBS-URL: https://build.opensuse.org/request/show/821682 OBS-URL: https://build.opensuse.org/package/show/science/vtk?expand=0&rev=164
47 lines
1.8 KiB
Diff
47 lines
1.8 KiB
Diff
From 98857882cdd0a08a5102d663dc9510e6343adbfa Mon Sep 17 00:00:00 2001
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From: =?UTF-8?q?Stefan=20Br=C3=BCns?= <stefan.bruens@rwth-aachen.de>
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Date: Sun, 28 Jun 2020 22:13:32 +0200
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Subject: [PATCH 1/2] Replace last glDrawBuffer call with glDrawBuffers(1, ...)
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glDrawBuffer is only available in Desktop OpenGL, while the equivalent
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glDrawBuffers is valid also for GLES.
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Just defining glDrawBuffer as an empty macro is obviously not the right
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solution, as the call is also required on GLES. This also causes
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a compilation failure - GL.h may be included via GLX.h on X11 platforms,
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and the glDrawBuffer prototype declaration becomes malformed.
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---
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Rendering/ContextOpenGL2/vtkOpenGLContextDevice2DPrivate.h | 3 ++-
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ThirdParty/glew/vtk_glew.h.in | 1 -
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2 files changed, 2 insertions(+), 2 deletions(-)
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diff --git a/Rendering/ContextOpenGL2/vtkOpenGLContextDevice2DPrivate.h b/Rendering/ContextOpenGL2/vtkOpenGLContextDevice2DPrivate.h
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index ddeeb04d38..2e1cc9cbf2 100644
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--- a/Rendering/ContextOpenGL2/vtkOpenGLContextDevice2DPrivate.h
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+++ b/Rendering/ContextOpenGL2/vtkOpenGLContextDevice2DPrivate.h
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@@ -324,7 +324,8 @@ public:
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if (this->SavedDrawBuffer != GL_BACK_LEFT)
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{
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- glDrawBuffer(this->SavedDrawBuffer);
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+ const GLenum bufs[1] = { static_cast<GLenum>(this->SavedDrawBuffer) };
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+ ::glDrawBuffers(1, bufs);
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}
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ostate->vtkglClearColor(this->SavedClearColor[0], this->SavedClearColor[1],
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diff --git a/ThirdParty/glew/vtk_glew.h.in b/ThirdParty/glew/vtk_glew.h.in
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index 009f230b19..1763e79319 100644
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--- a/ThirdParty/glew/vtk_glew.h.in
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+++ b/ThirdParty/glew/vtk_glew.h.in
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@@ -52,7 +52,6 @@
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/* some fixes for both ES 2 and 3 */
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#ifdef GL_ES_VERSION_3_0
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-#define glDrawBuffer(arg)
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#define GL_BACK_LEFT 0
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#define GL_BACK_RIGHT 0
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#define GL_FRONT_LEFT 0
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--
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2.27.0
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