6775ff2422
- Update to version 9.0.1: * Drop obsolete patches: + bundled_exodusii_add_missing_libpthread.patch + vtk-parallelgeometry-dependency.patch + vtk-qt-5.15-include-QPainterPath.patch - Explicitly enable module RenderingContextOpenGL2 required for PCL - Conditionally add pugixml-devel Requires in devel package - Make devel package installable even when built without Java - Remove CAPITALIZATION from comments - Drop obsolete TK build dependency - Drop unused wget build dependency - Wrap devel-doc generation in bcond (keep defaulted to off), and drop the essentially empty package when disabled. - Fix build on ARM/Qt GLES (boo#1172723): * set VTK_OPENGL_USE_GLES * Add 0001-clean-up-some-old-opengl-es-stuff.patch * Add 0001-Remove-duplicate-check-for-QOpenGLFunctions_3_2_Core.patch * Rebase 0001-Allow-compilation-on-GLES-platforms.patch * Add 0001-Replace-last-glDrawBuffer-call-with-glDrawBuffers-1.patch * Add 0001-Use-2D-textures-for-1D-texture-emulation-on-GLES.patch * Add 0001-Add-missing-guard-required-for-GLES-to-disable-stere.patch * Add 0001-Correct-GL_BACK-GL_BACK_LEFT-mapping-on-GLES.patch * Add 0002-Use-GL_DRAW_BUFFER0-instead-of-GL_DRAW_BUFFER-for-GL.patch * Add 0001-GL_POINT_SPRITE-is-only-available-for-Compatibility-.patch * Add 0002-Guard-GL_LINE_SMOOTH-for-GLES.patch * Add 0001-Guard-glPointSize-with-GL_ES_VERSION_3_0.patch - Add 0001-Fix-PyVTKAddFile_-function-signature-mismatch.patch - Add 0001-Replace-invalid-GL_LINE-with-GL_LINES-for-glDrawArra.patch OBS-URL: https://build.opensuse.org/request/show/821682 OBS-URL: https://build.opensuse.org/package/show/science/vtk?expand=0&rev=164
40 lines
1.5 KiB
Diff
40 lines
1.5 KiB
Diff
From 2b930f694c2275b892772857002724b9fdcae6c5 Mon Sep 17 00:00:00 2001
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From: =?UTF-8?q?Stefan=20Br=C3=BCns?= <stefan.bruens@rwth-aachen.de>
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Date: Thu, 16 Jul 2020 03:52:23 +0200
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Subject: [PATCH 1/2] Correct GL_BACK/GL_BACK_LEFT mapping on GLES
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GLES does not have LEFT/RIGHT targets for the default framebuffer, but
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just GL_BACK, so there is no need to remap it. Desktop GL may have
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LEFT and RIGHT attached at the simultaneously, so one of the buffers
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has to be selected when querying the attributes.
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---
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Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx | 5 +++++
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1 file changed, 5 insertions(+)
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diff --git a/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx b/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx
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index 9bbbc2ba54..4bda9330b6 100644
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--- a/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx
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+++ b/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx
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@@ -719,6 +719,10 @@ int vtkOpenGLRenderWindow::GetColorBufferSizes(int* rgba)
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#ifdef GL_DRAW_BUFFER
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glGetIntegerv(GL_DRAW_BUFFER, &attachment);
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#endif
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+#ifdef GL_ES_VERSION_3_0
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+ // GLES only has the GL_BACK color
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+ // attachment for the default framebuffer
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+#else
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// GL seems odd with its handling of left/right.
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// if it says we are using GL_FRONT or GL_BACK
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// then convert those to GL_FRONT_LEFT and
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@@ -731,6 +735,7 @@ int vtkOpenGLRenderWindow::GetColorBufferSizes(int* rgba)
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{
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attachment = GL_BACK_LEFT;
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}
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+#endif
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// make sure we clear any errors before we start
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// otherwise we may get incorrect results
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--
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2.27.0
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