vulkan-headers/vulkan-headers.changes

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Thu Aug 27 08:54:05 UTC 2020 - Dirk Mueller <dmueller@suse.com>
- update to 1.2.152:
* Add VI WSI platform support to vk_icd.h
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Tue Aug 18 07:47:59 UTC 2020 - Dirk Mueller <dmueller@suse.com>
- update to 1.2.151:
* Fix enum order for backwards compatibility
* Update vk_icd.h with typedefs and prototypes
* Add missing ifdef for extern "C"
* Add a loader features interface
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Sat Aug 1 14:31:33 UTC 2020 - Jan Engelhardt <jengelh@inai.de>
- Update to release 1.2.148
* No changelog provided
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Sun Jun 28 17:05:42 UTC 2020 - Callum Farmer <callumjfarmer13@gmail.com>
- Update to release 1.2.145
* No changelog provided
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Thu May 28 13:30:07 UTC 2020 - Jan Engelhardt <jengelh@inai.de>
- Update to release 1.2.141
* No changelog provided
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Mon Apr 13 09:56:23 UTC 2020 - Jan Engelhardt <jengelh@inai.de>
- Update to release 1.2.137
* No changelog provided
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Wed Apr 1 13:51:39 UTC 2020 - Aaron Stern <ukbeast89@protonmail.com>
- Update to release 1.2.135
* No changelog supplied
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Tue Feb 18 16:01:02 UTC 2020 - Antonio Larrosa <alarrosa@suse.com>
- Update to release 1.2.133
* No changelog supplied
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Mon Feb 3 12:40:13 UTC 2020 - Antonio Larrosa <alarrosa@suse.com>
- Update to release 1.2.132
* No changelog supplied
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Sun Jan 19 12:02:42 UTC 2020 - Jan Engelhardt <jengelh@inai.de>
- Update to release 1.2.131
* No changelog supplied
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Thu Dec 12 19:21:11 UTC 2019 - Jan Engelhardt <jengelh@inai.de>
- Update to release 1.1.130
* The new VK_EXT_tooling_info extension can be used to let the
Vulkan application/game/engine query what development tools
are running right now.
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Thu Nov 7 07:16:48 UTC 2019 - Jan Engelhardt <jengelh@inai.de>
- Update to release 1.1.127
* VK_KHR_separate_depth_stencil_layouts allows for image memory
barriers for depth/stencil images to have just one of the
depth or stencil bits set instead of both.
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Sat Oct 26 11:38:11 UTC 2019 - Jan Engelhardt <jengelh@inai.de>
- Update to release 1.1.126
* No changelog supplied
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Wed Oct 16 20:44:21 UTC 2019 - Jan Engelhardt <jengelh@inai.de>
- Update to release 1.1.124
* headers: add metal surface support to ICD header
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Sun Sep 22 21:57:55 UTC 2019 - Aaron Stern <ukbeast89@protonmail.com>
- Update to new upstream release 1.1.123
* Update headers in accordance with 1.1.123 specification.
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Wed Aug 21 08:24:57 UTC 2019 - Jan Engelhardt <jengelh@inai.de>
- Update to new upstream release 1.1.120
* Update headers in accordance with 1.1.120 specification.
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Sun Aug 18 15:41:21 UTC 2019 - Aaron Stern <ukbeast89@ptotonmail.com>
- Update to new upstream release 1.1.119
* No changelog was provided
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Fri Jun 28 07:30:29 UTC 2019 - Jan Engelhardt <jengelh@inai.de>
- Update to new upstream release 1.1.112
* No changelog was provided
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Tue Jun 4 10:13:40 UTC 2019 - Jan Engelhardt <jengelh@inai.de>
- Update to new upstream release 1.1.108
* headers: device creation callbacks for layers
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Sat Mar 16 18:33:27 UTC 2019 - Jan Engelhardt <jengelh@inai.de>
- Update to new upstream release 1.1.102
* No changelog was provided
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Mon Feb 18 23:27:13 UTC 2019 - Jan Engelhardt <jengelh@inai.de>
- Update to new upstream release 1.1.100
* Add missing return statement to to_string functions
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Thu Jan 24 10:21:45 UTC 2019 - Jan Engelhardt <jengelh@inai.de>
- Update to new upstream release 1.1.98
* Header file updated to the 1.1.98 specification
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Tue Dec 18 13:08:45 UTC 2018 - Jan Engelhardt <jengelh@inai.de>
- Update to new upstream release 1.1.96
* No changelog was provided
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Mon Dec 3 17:15:39 UTC 2018 - Jan Engelhardt <jengelh@inai.de>
- Update to new upstream release 1.1.95
* New extensions: VK_KHR_shader_float16_int8,
VK_KHR_shader_float_controls
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Mon Nov 12 15:08:36 UTC 2018 - Jan Engelhardt <jengelh@inai.de>
- Split vulkan SRPM -> vulkan-headers SRPM, following an upstream
repository split.
- Update to new upstream release 1.1.91
* Generally no summary changelog is given for the header files
by upstream